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view man/lispref/dialog.texi @ 5686:c6b1500299a7
recenter-top-bottom synced from GNU and new default for C-l
Partial implementation of recenter-top-bottom. GNU has support for
scroll-margin that is not in XEmacs so that is left out.
lisp/ChangeLog:
2012-09-18 Mats Lidell <matsl@xemacs.org>
* window-xemacs.el (recenter-positions): New defcustom.
(recenter-top-bottom): New command.
(recenter-last-op): New defvar.
* replace.el (perform-replace): Let-bind recenter-last-op to nil.
For def=recenter, replace `recenter' with `recenter-top-bottom'
that is called with `this-command' and `last-command' let-bound to
`recenter-top-bottom'. When the last `def' was not `recenter',
set `recenter-last-op' to nil.
* keydefs.el (global-map): Make recenter-top-bottom new default
for C-l.
etc/ChangeLog:
2012-09-18 Mats Lidell <matsl@xemacs.org>
* TUTORIAL: Updated due to recenter-top-bottom
man/ChangeLog:
2012-09-18 Mats Lidell <matsl@xemacs.org>
* lispref/windows.texi (Vertical Scrolling): Added
recenter-top-bottom and recenter-positions
* xemacs/display.texi (Display): Rearranged and added
documentation due to new function recenter-top-bottom.
author | Mats Lidell <mats.lidell@cag.se> |
---|---|
date | Tue, 18 Sep 2012 08:58:28 +0200 |
parents | 576fb035e263 |
children | 9fae6227ede5 |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/dialog.info @node Dialog Boxes, Toolbar, Menus, Top @chapter Dialog Boxes @cindex dialog box @menu * Dialog Box Format:: * Dialog Box Functions:: @end menu @node Dialog Box Format @section Dialog Box Format A dialog box description is a list. @itemize @bullet @item The first element of the list is a string to display in the dialog box. @item The rest of the elements are descriptions of the dialog box's buttons. Each one is a vector of three elements: @itemize @minus @item The first element is the text of the button. @item The second element is the @dfn{callback}. @item The third element is @code{t} or @code{nil}, whether this button is selectable. @end itemize @end itemize If the callback of a button is a symbol, then it must name a command. It will be invoked with @code{call-interactively}. If it is a list, then it is evaluated with @code{eval}. One (and only one) of the buttons may be @code{nil}. This marker means that all following buttons should be flushright instead of flushleft. The syntax, more precisely: @example form := <something to pass to `eval'> command := <a symbol or string, to pass to `call-interactively'> callback := command | form active-p := <t, nil, or a form to evaluate to decide whether this button should be selectable> name := <string> partition := 'nil' button := '[' name callback active-p ']' dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')' @end example @node Dialog Box Functions @section Dialog Box Functions @defun popup-dialog-box dbox-desc This function pops up a dialog box. @var{dbox-desc} describes how the dialog box will appear (@pxref{Dialog Box Format}). @end defun @xref{Yes-or-No Queries}, for functions to ask a yes/no question using a dialog box.