view lisp/gtk-marshal.el @ 4777:c69aeb86b2a3

Serialise non-default hash table rehash thresholds correctly; use this. src/ChangeLog addition: 2009-12-17 Aidan Kehoe <kehoea@parhasard.net> * elhash.c (HASH_TABLE_DEFAULT_REHASH_THRESHOLD): New macro, giving a default value for a hash table's rehash threshold given its size and test function. (print_hash_table): Print the hash table's rehash threshold if it has a non-default value. Ditto for its rehash size. (Fmake_hash_table): Supply the keyword arguments in a format understood by #'function-arglist. lisp/ChangeLog addition: 2009-12-17 Aidan Kehoe <kehoea@parhasard.net> * mule/make-coding-system.el (fixed-width-create-decode-encode-tables): Use a rehash threshold of 0.999 for this hash table, now that hash table rehash thresholds are serialised correctly; these hash tables will never be resized, and it's not even that important that they are *that* fast, for most of the coding systems they're used a minority of the time.
author Aidan Kehoe <kehoea@parhasard.net>
date Thu, 17 Dec 2009 13:50:45 +0000
parents db7068430402
children ba07c880114a
line wrap: on
line source

;; This file is part of XEmacs.
;;
;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by the
;; Free Software Foundation; either version 2, or (at your option) any
;; later version.
;;
;; XEmacs is distributed in the hope that it will be useful, but WITHOUT
;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
;; FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
;; for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to
;; the Free Software Foundation, Inc., 51 Franklin Street - Fifth Floor,
;; Boston, MA 02111-1301, USA.  */
;;
;; To regenerate ../src/emacs-marshals.c just load this file.
;;
(defconst name-to-return-type
  '(("INT" . "gint")
    ("CALLBACK" . "GtkCallback")
    ("OBJECT" . "GtkObject *")
    ("POINTER" . "void *")
    ("STRING" . "gchar *")
    ("BOOL" . "gboolean")
    ("DOUBLE" . "gdouble")
    ("FLOAT" . "gfloat")
    ("LIST"  . "void *")
    ("NONE" . nil)))

(defvar defined-marshallers nil)

(defun get-marshaller-name (rval args)
  (concat "emacs_gtk_marshal_" rval "__"
	  (mapconcat 'identity (or args '("NONE")) "_")))

(defun define-marshaller (rval &rest args)
  (let ((name nil)
	(internal-rval (assoc rval  name-to-return-type))
	(ctr 0)
	(func-proto (format "__%s_fn" rval)))
    (if (not internal-rval)
	(error "Do not know return type of `%s'" rval))
    (setq name (get-marshaller-name rval args))

    (if (member name defined-marshallers)
	(error "Attempt to define the same marshaller more than once! %s" name))

    (set-buffer (get-buffer-create "emacs-marshals.c"))
    (goto-char (point-max))

    (if (or (member "FLOAT" args) (member "DOUBLE" args))
	;; We need to special case anything with FLOAT in the argument
	;; list or the parameters get screwed up royally.
	(progn
	  (setq func-proto (concat (format "__%s__" rval)
				   (mapconcat 'identity args "_")
				   "_fn"))
	  (insert "typedef "
		  (or (cdr internal-rval) "void")
		  " (*"
		  func-proto ")("
		  (mapconcat (lambda (x)
			       (cdr (assoc x name-to-return-type))) args ", ")
		  ");\n")))

    (insert "\n"
	    "static void\n"
	    name " (ffi_actual_function func, GtkArg *args)\n"
	    "{\n"
	    (format "  %s rfunc = (%s) func;\n" func-proto func-proto))

    (if (string= "LIST" rval) (setq rval "POINTER"))

    (if (cdr internal-rval)
	;; It has a return type to worry about
	(insert "  " (cdr internal-rval) " *return_val;\n\n"
		(format "  return_val = GTK_RETLOC_%s (args[%d]);\n" rval (length args))
		"  *return_val = ")
      (insert "  "))
    (insert "(*rfunc) (")
    (while args
      (if (/= ctr 0)
	  (insert ", "))
      (insert (format "GTK_VALUE_%s (args[%d])" (car args) ctr))
      (setq args (cdr args)
	    ctr (1+ ctr)))
    (insert ");\n")
    (insert "}\n")))

(save-excursion
  (find-file "../src/emacs-marshals.c")
  (erase-buffer)
  (setq defined-marshallers nil)

  (insert "/* This file was automatically generated by ../lisp/gtk-marshal.el */\n"
	  "/* DO NOT EDIT BY HAND!!! */\n")
  (insert "#define GTK_VALUE_ARRAY(x) GTK_VALUE_POINTER(x)\n\n")
  (insert "#define GTK_VALUE_LIST(x) GTK_VALUE_POINTER(x)\n\n")

  (let ((todo '(
		("BOOL" "OBJECT" "INT")
		("BOOL" "OBJECT" "OBJECT" "OBJECT")
		("BOOL" "OBJECT" "OBJECT")
		("BOOL" "OBJECT" "POINTER")
		("BOOL" "OBJECT" "STRING")
		("BOOL" "OBJECT")
		("BOOL" "POINTER" "BOOL")
		("BOOL" "POINTER")
		("BOOL")
		("FLOAT" "OBJECT" "FLOAT")
		("FLOAT" "OBJECT")
		("INT" "BOOL")
		("INT" "OBJECT" "ARRAY")
		("INT" "OBJECT" "INT" "ARRAY")
		("INT" "OBJECT" "INT" "INT")
		("INT" "OBJECT" "INT" "STRING")
		("INT" "OBJECT" "INT")
		("INT" "OBJECT" "OBJECT")
		("INT" "OBJECT" "POINTER" "INT" "INT")
		("INT" "OBJECT" "POINTER" "INT")
		("INT" "OBJECT" "POINTER")
		("INT" "OBJECT" "STRING")
		("INT" "OBJECT")
		("INT" "POINTER" "INT")
		("INT" "POINTER" "STRING" "INT")
		("INT" "POINTER" "STRING" "STRING")
		("INT" "POINTER" "STRING")
		("INT" "POINTER")
		("INT" "STRING" "STRING" "INT" "ARRAY")
		("INT" "STRING")
		("INT")
		("LIST" "OBJECT")
		("LIST")
		("NONE" "BOOL")
		("NONE" "INT" "INT" "INT" "INT")
		("NONE" "INT" "INT")
		("NONE" "INT")
		("NONE" "OBJECT" "BOOL" "INT")
		("NONE" "OBJECT" "BOOL")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "BOOL")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "FLOAT")
		("NONE" "OBJECT" "INT" "BOOL")
		("NONE" "OBJECT" "INT" "FLOAT" "BOOL")
		("NONE" "OBJECT" "INT" "FLOAT")
		("NONE" "OBJECT" "INT" "INT" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY")
		("NONE" "OBJECT" "INT" "INT" "ARRAY")
		("NONE" "OBJECT" "INT" "INT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "INT" "INT" "INT")
		("NONE" "OBJECT" "INT" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "STRING" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "INT" "INT" "STRING")
		("NONE" "OBJECT" "INT" "INT")
		("NONE" "OBJECT" "INT" "OBJECT")
		("NONE" "OBJECT" "INT" "POINTER")
		("NONE" "OBJECT" "INT" "STRING")
		("NONE" "OBJECT" "INT")
		("NONE" "OBJECT" "LIST" "INT")
		("NONE" "OBJECT" "LIST")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT")
		("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL")
		("NONE" "OBJECT" "OBJECT" "FLOAT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "OBJECT" "OBJECT" "POINTER" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "OBJECT" "POINTER")
		("NONE" "OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "OBJECT" "STRING" "STRING" "INT")
		("NONE" "OBJECT" "OBJECT" "STRING" "STRING")
		("NONE" "OBJECT" "OBJECT" "STRING")
		("NONE" "OBJECT" "OBJECT")
		("NONE" "OBJECT" "POINTER" "BOOL")
		("NONE" "OBJECT" "POINTER" "INT" "FLOAT" "FLOAT")
		("NONE" "OBJECT" "POINTER" "INT" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "STRING" "INT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "INT" "STRING")
		("NONE" "OBJECT" "POINTER" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "POINTER" "STRING" "INT")
		("NONE" "OBJECT" "POINTER" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "POINTER")
		("NONE" "OBJECT" "POINTER" "STRING" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL")
		("NONE" "OBJECT" "POINTER")
		("NONE" "OBJECT" "STRING" "BOOL")
		("NONE" "OBJECT" "STRING" "INT" "INT" "INT")
		("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT" "INT")
		("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT")
		("NONE" "OBJECT" "STRING" "STRING")
		("NONE" "OBJECT" "STRING")
		("NONE" "OBJECT")
		("NONE" "POINTER" "INT" "INT")
		("NONE" "POINTER" "INT")
		("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "INT" "INT" "INT" "INT")
		("NONE" "POINTER" "POINTER" "INT" "INT")
		("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING" "INT")
		("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING")
		("NONE" "POINTER" "POINTER" "POINTER" "POINTER")
		("NONE" "POINTER" "POINTER")
		("NONE" "POINTER" "STRING" "STRING")
		("NONE" "POINTER" "STRING")
		("NONE" "POINTER")
		("NONE")
		("OBJECT" "BOOL" "BOOL" "INT")
		("OBJECT" "BOOL" "INT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT")
		("OBJECT" "INT" "ARRAY")
		("OBJECT" "INT" "BOOL" "BOOL")
		("OBJECT" "INT" "INT" "ARRAY")
		("OBJECT" "INT" "INT" "BOOL")
		("OBJECT" "INT" "INT" "STRING")
		("OBJECT" "INT" "INT")
		("OBJECT" "INT")
		("OBJECT" "OBJECT" "FLOAT" "INT")
		("OBJECT" "OBJECT" "INT")
		("OBJECT" "OBJECT" "OBJECT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT")
		("OBJECT" "OBJECT" "STRING" "INT" "INT")
		("OBJECT" "OBJECT" "STRING")
		("OBJECT" "OBJECT")
		("OBJECT" "POINTER" "POINTER")
		("OBJECT" "POINTER" "STRING")
		("OBJECT" "POINTER")
		("OBJECT" "STRING" "FLOAT" "FLOAT" "FLOAT" "BOOL")
		("OBJECT" "STRING" "INT" "STRING" "STRING")
		("OBJECT" "STRING" "OBJECT")
		("OBJECT" "STRING" "STRING" "STRING" "ARRAY" "STRING" "STRING")
		("OBJECT" "STRING" "STRING")
		("OBJECT" "STRING")
		("OBJECT")
		("POINTER" "INT" "INT")
		("POINTER" "INT")
		("POINTER" "OBJECT" "INT" "INT")
		("POINTER" "OBJECT" "INT")
		("POINTER" "OBJECT" "POINTER" "INT")
		("POINTER" "OBJECT" "POINTER" "POINTER" "ARRAY" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL")
		("POINTER" "OBJECT" "POINTER")
		("POINTER" "OBJECT")
		("POINTER" "POINTER")
		("POINTER" "STRING" "INT")
		("POINTER")
		("STRING" "INT" "INT" "INT")
		("STRING" "INT")
		("STRING" "OBJECT" "BOOL")
		("STRING" "OBJECT" "FLOAT")
		("STRING" "OBJECT" "INT" "INT")
		("STRING" "OBJECT" "INT")
		("STRING" "OBJECT")
		("STRING" "POINTER" "STRING")
		("STRING" "POINTER")
		("STRING")
		)
	      )
	)
    (mapc (lambda (x) (apply 'define-marshaller x)) todo)

    (insert "\n
#include \"hash.h\"

static struct hash_table *marshaller_hashtable;

static void initialize_marshaller_storage (void)
{
	if (!marshaller_hashtable)
	{
		marshaller_hashtable = make_string_hash_table (100);
")
    
    (mapc (lambda (x)
	    (let ((name (get-marshaller-name (car x) (cdr x))))
	      (insert (format "\t\tputhash (\"%s\", (void *) %s, marshaller_hashtable);\n" name name))))
	  todo)
    (insert "\t};\n"
	    "}\n"
	    "
static void *find_marshaller (const char *func_name)
{
	void *fn = NULL;
	initialize_marshaller_storage ();

	if (gethash (func_name, marshaller_hashtable, (const void **)&fn))
	{
		return (fn);
	}

	return (NULL);
}
"))

  (save-buffer)
  (kill-buffer "emacs-marshals.c"))