Mercurial > hg > xemacs-beta
view src/general.c @ 4915:bedf3747a6d7
Use DOC for dumped Lisp file names; Xref to source-lisp if readable, symbol-file
lisp/ChangeLog addition:
2010-02-01 Aidan Kehoe <kehoea@parhasard.net>
* loadhist.el (symbol-file):
If #'built-in-symbol-file returns a Lisp file name, and
source-lisp is readable, construct a full pathname to include
that. Otherwise use lisp-directory, as we used to.
* loadup.el:
Delete load-history entries for those files in
preloaded-file-list; unloading the associated features makes very
little sense, and the symbol file information can be had from DOC.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Wed, 03 Feb 2010 00:20:08 +0000 |
parents | 64eaceca611d |
children | 31be2a3d121d 308d34e9f07d |
line wrap: on
line source
/* Commonly-used symbols Copyright (C) 1995 Sun Microsystems. Copyright (C) 1995, 1996, 2000 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* See general-slots.h. */ #include <config.h> #include "lisp.h" #define SYMBOL(fou) Lisp_Object fou #define SYMBOL_MODULE_API(fou) Lisp_Object fou #define SYMBOL_KEYWORD(la_cle_est_fou) Lisp_Object la_cle_est_fou #define SYMBOL_GENERAL(tout_le_monde, est_fou) Lisp_Object tout_le_monde #include "general-slots.h" #undef SYMBOL #undef SYMBOL_MODULE_API #undef SYMBOL_KEYWORD #undef SYMBOL_GENERAL void syms_of_general (void) { #define SYMBOL(loco) DEFSYMBOL (loco) #define SYMBOL_MODULE_API(loco) DEFSYMBOL (loco) #define SYMBOL_KEYWORD(meshugeneh) DEFKEYWORD (meshugeneh) #define SYMBOL_GENERAL(vachement, fou) defsymbol (&vachement, fou) #include "general-slots.h" #undef SYMBOL #undef SYMBOL_KEYWORD #undef SYMBOL_GENERAL }