view lisp/gui.el @ 5294:bbff29a01820

Add compiler macros and compilation sanity-checks for functions with keywords. 2010-10-25 Aidan Kehoe <kehoea@parhasard.net> Add compiler macros and compilation sanity-checking for various functions that take keywords. * byte-optimize.el (side-effect-free-fns): #'symbol-value is side-effect free and not error free. * bytecomp.el (byte-compile-normal-call): Check keyword argument lists for sanity; store information about the positions where keyword arguments start using the new byte-compile-keyword-start property. * cl-macs.el (cl-const-expr-val): Take a new optional argument, cl-not-constant, defaulting to nil, in this function; return it if the expression is not constant. (cl-non-fixnum-number-p): Make this into a separate function, we want to pass it to #'every. (eql): Use it. (define-star-compiler-macros): Use the same code to generate the member*, assoc* and rassoc* compiler macros; special-case some code in #'add-to-list in subr.el. (remove, remq): Add compiler macros for these two functions, in preparation for #'remove being in C. (define-foo-if-compiler-macros): Transform (remove-if-not ...) calls to (remove ... :if-not) at compile time, which will be a real win once the latter is in C. (define-substitute-if-compiler-macros) (define-subst-if-compiler-macros): Similarly for these functions. (delete-duplicates): Change this compiler macro to use #'plists-equal; if we don't have information about the type of SEQUENCE at compile time, don't bother attempting to inline the call, the function will be in C soon enough. (equalp): Remove an old commented-out compiler macro for this, if we want to see it it's in version control. (subst-char-in-string): Transform this to a call to nsubstitute or nsubstitute, if that is appropriate. * cl.el (ldiff): Don't call setf here, this makes for a load-time dependency problem in cl-macs.el
author Aidan Kehoe <kehoea@parhasard.net>
date Mon, 25 Oct 2010 13:04:04 +0100
parents 79940b592197
children 308d34e9f07d
line wrap: on
line source

;;; gui.el --- Basic GUI functions for XEmacs.

;; Copyright (C) 1997 Free Software Foundation, Inc.
;; Copyright (C) 1996 Ben Wing

;; Maintainer: XEmacs Development Team
;; Keywords: internal, dumped
 
;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the 
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Synched up with: Not in FSF

;;; Commentary:

;; This file is dumped with XEmacs (when window system support is compiled in).

;;; Code:

(defcustom dialog-frame-plist '(width 60 height 20)
  "Plist of frame properties for initially creating a dialog frame.
Properties specified here supersede the values given in
`default-frame-plist'."
  :type 'plist
  :group 'frames)

(defun make-dialog-frame (&optional props parent)
  "Create a frame suitable for use as a dialog box.
The frame is made a child of PARENT (defaults to the selected frame),
and has additional properties PROPS, as well as `dialog-frame-plist'.
Normally it also has no modelines, menubars, or toolbars."
  (or parent (setq parent (selected-frame)))
  (let* ((ftop (frame-property parent 'top))
	 (fleft (frame-property parent 'left))
	 (fwidth (frame-pixel-width parent))
	 (fheight (frame-pixel-height parent))
	 (fonth (font-height (face-font 'default)))
	 (fontw (font-width (face-font 'default)))
	 (props (append props dialog-frame-plist))
	 (dfheight (plist-get props 'height))
	 (dfwidth (plist-get props 'width))
	 ;; under FVWM at least, if I don't specify the initial position,
	 ;; it ends up always at (0, 0).  xwininfo doesn't tell me
	 ;; that there are any program-specified position hints, so
	 ;; it must be an FVWM bug.  So just be smashing and position
	 ;; in the center of the selected frame.
	 (frame (make-frame
		 (append props
			 `(popup ,parent initially-unmapped t
				 menubar-visible-p nil
				 has-modeline-p nil
				 default-toolbar-visible-p nil
				 default-gutter-visible-p nil
				 modeline-shadow-thickness 0
				 left ,(+ fleft (- (/ fwidth 2)
						   (/ (* dfwidth fontw)
						      2)))
				 top ,(+ ftop (- (/ fheight 2)
						 (/ (* dfheight fonth)
						    2))))))))
    (set-face-foreground 'modeline [default foreground] frame)
    (set-face-background 'modeline [default background] frame)
    (make-frame-visible frame)
    frame))

(defvar gui-button-shadow-thickness 2)

(defun gui-button-p (object)
  "True if OBJECT is a GUI button."
  (and (vectorp object)
       (> (length object) 0)
       (eq 'button (aref object 0))))

(make-face 'gui-button-face "Face used for gui buttons")
(if (not (face-differs-from-default-p 'gui-button-face))
    (progn
      (set-face-reverse-p 'gui-button-face t)
      (set-face-background 'gui-button-face '(((win color) . "grey75")))
      (set-face-foreground 'gui-button-face '(((win color) . "black")))))


(defun gui-button-action (instance action user-data)
  (let ((domain (image-instance-domain instance)))
    (with-current-buffer (if (windowp domain)
			     (window-buffer domain) nil)
      (funcall action user-data))))

(defun make-gui-button (string &optional action user-data)
  "Make a GUI button whose label is STRING and whose action is ACTION.
If the button is inserted in a buffer and then clicked on, and ACTION
is non-nil, ACTION will be called with one argument, USER-DATA.
When ACTION is called, the buffer containing the button is made current."
  (vector 'button
	  :descriptor string
	  :face 'gui-button-face
	  :callback-ex `(lambda (image-instance event)
			  (gui-button-action image-instance
					     (quote ,action)
					     (quote ,user-data)))))

(defun insert-gui-button (button &optional pos buffer)
  "Insert GUI button BUTTON at POS in BUFFER."
  (check-argument-type 'gui-button-p button)
  (if-fboundp 'make-annotation
      (make-annotation (make-glyph button)
		       pos 'text buffer nil)
    (error 'unimplemented "insert-gui-button requires `annotations' package")))
  

;;; gui.el ends here