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view lisp/gui.el @ 5294:bbff29a01820
Add compiler macros and compilation sanity-checks for functions with keywords.
2010-10-25 Aidan Kehoe <kehoea@parhasard.net>
Add compiler macros and compilation sanity-checking for various
functions that take keywords.
* byte-optimize.el (side-effect-free-fns): #'symbol-value is
side-effect free and not error free.
* bytecomp.el (byte-compile-normal-call): Check keyword argument
lists for sanity; store information about the positions where
keyword arguments start using the new byte-compile-keyword-start
property.
* cl-macs.el (cl-const-expr-val): Take a new optional argument,
cl-not-constant, defaulting to nil, in this function; return it if
the expression is not constant.
(cl-non-fixnum-number-p): Make this into a separate function, we
want to pass it to #'every.
(eql): Use it.
(define-star-compiler-macros): Use the same code to generate the
member*, assoc* and rassoc* compiler macros; special-case some
code in #'add-to-list in subr.el.
(remove, remq): Add compiler macros for these two functions, in
preparation for #'remove being in C.
(define-foo-if-compiler-macros): Transform (remove-if-not ...) calls to
(remove ... :if-not) at compile time, which will be a real win
once the latter is in C.
(define-substitute-if-compiler-macros)
(define-subst-if-compiler-macros): Similarly for these functions.
(delete-duplicates): Change this compiler macro to use
#'plists-equal; if we don't have information about the type of
SEQUENCE at compile time, don't bother attempting to inline the
call, the function will be in C soon enough.
(equalp): Remove an old commented-out compiler macro for this, if
we want to see it it's in version control.
(subst-char-in-string): Transform this to a call to nsubstitute or
nsubstitute, if that is appropriate.
* cl.el (ldiff): Don't call setf here, this makes for a load-time
dependency problem in cl-macs.el
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Mon, 25 Oct 2010 13:04:04 +0100 |
parents | 79940b592197 |
children | 308d34e9f07d |
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;;; gui.el --- Basic GUI functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing ;; Maintainer: XEmacs Development Team ;; Keywords: internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF ;;; Commentary: ;; This file is dumped with XEmacs (when window system support is compiled in). ;;; Code: (defcustom dialog-frame-plist '(width 60 height 20) "Plist of frame properties for initially creating a dialog frame. Properties specified here supersede the values given in `default-frame-plist'." :type 'plist :group 'frames) (defun make-dialog-frame (&optional props parent) "Create a frame suitable for use as a dialog box. The frame is made a child of PARENT (defaults to the selected frame), and has additional properties PROPS, as well as `dialog-frame-plist'. Normally it also has no modelines, menubars, or toolbars." (or parent (setq parent (selected-frame))) (let* ((ftop (frame-property parent 'top)) (fleft (frame-property parent 'left)) (fwidth (frame-pixel-width parent)) (fheight (frame-pixel-height parent)) (fonth (font-height (face-font 'default))) (fontw (font-width (face-font 'default))) (props (append props dialog-frame-plist)) (dfheight (plist-get props 'height)) (dfwidth (plist-get props 'width)) ;; under FVWM at least, if I don't specify the initial position, ;; it ends up always at (0, 0). xwininfo doesn't tell me ;; that there are any program-specified position hints, so ;; it must be an FVWM bug. So just be smashing and position ;; in the center of the selected frame. (frame (make-frame (append props `(popup ,parent initially-unmapped t menubar-visible-p nil has-modeline-p nil default-toolbar-visible-p nil default-gutter-visible-p nil modeline-shadow-thickness 0 left ,(+ fleft (- (/ fwidth 2) (/ (* dfwidth fontw) 2))) top ,(+ ftop (- (/ fheight 2) (/ (* dfheight fonth) 2)))))))) (set-face-foreground 'modeline [default foreground] frame) (set-face-background 'modeline [default background] frame) (make-frame-visible frame) frame)) (defvar gui-button-shadow-thickness 2) (defun gui-button-p (object) "True if OBJECT is a GUI button." (and (vectorp object) (> (length object) 0) (eq 'button (aref object 0)))) (make-face 'gui-button-face "Face used for gui buttons") (if (not (face-differs-from-default-p 'gui-button-face)) (progn (set-face-reverse-p 'gui-button-face t) (set-face-background 'gui-button-face '(((win color) . "grey75"))) (set-face-foreground 'gui-button-face '(((win color) . "black"))))) (defun gui-button-action (instance action user-data) (let ((domain (image-instance-domain instance))) (with-current-buffer (if (windowp domain) (window-buffer domain) nil) (funcall action user-data)))) (defun make-gui-button (string &optional action user-data) "Make a GUI button whose label is STRING and whose action is ACTION. If the button is inserted in a buffer and then clicked on, and ACTION is non-nil, ACTION will be called with one argument, USER-DATA. When ACTION is called, the buffer containing the button is made current." (vector 'button :descriptor string :face 'gui-button-face :callback-ex `(lambda (image-instance event) (gui-button-action image-instance (quote ,action) (quote ,user-data))))) (defun insert-gui-button (button &optional pos buffer) "Insert GUI button BUTTON at POS in BUFFER." (check-argument-type 'gui-button-p button) (if-fboundp 'make-annotation (make-annotation (make-glyph button) pos 'text buffer nil) (error 'unimplemented "insert-gui-button requires `annotations' package"))) ;;; gui.el ends here