view src/number-mp.h @ 5882:bbe4146603db

Reduce regexp usage, now CL-oriented non-regexp code available, core Lisp lisp/ChangeLog addition: 2015-04-01 Aidan Kehoe <kehoea@parhasard.net> When calling #'string-match with a REGEXP without regular expression special characters, call #'search, #'mismatch, #'find, etc. instead, making our code less likely to side-effect other functions' match data and a little faster. * apropos.el (apropos-command): * apropos.el (apropos): Call (position ?\n ...) rather than (string-match "\n" ...) here. * buff-menu.el: * buff-menu.el (buffers-menu-omit-invisible-buffers): Don't fire up the regexp engine just to check if a string starts with a space. * buff-menu.el (select-buffers-tab-buffers-by-mode): Don't fire up the regexp engine just to compare mode basenames. * buff-menu.el (format-buffers-tab-line): * buff-menu.el (build-buffers-tab-internal): Moved to being a label within the following. * buff-menu.el (buffers-tab-items): Use the label. * bytecomp.el (byte-compile-log-1): Don't fire up the regexp engine just to look for a newline. * cus-edit.el (get): Ditto. * cus-edit.el (custom-variable-value-create): Ditto, but for a colon. * descr-text.el (describe-text-sexp): Ditto. * descr-text.el (describe-char-unicode-data): Use #'split-string-by-char given that we're just looking for a semicolon. * descr-text.el (describe-char): Don't fire up the regexp engine just to look for a newline. * disass.el (disassemble-internal): Ditto. * files.el (file-name-sans-extension): Implement this using #'position. * files.el (file-name-extension): Correct this function's docstring, implement it in terms of #'position. * files.el (insert-directory): Don't fire up the regexp engine to split a string by space; don't reverse the list of switches, this is actually a longstand bug as far as I can see. * gnuserv.el (gnuserv-process-filter): Use #'position here, instead of consing inside #'split-string needlessly. * gtk-file-dialog.el (gtk-file-dialog-update-dropdown): Use #'split-string-by-char here, don't fire up #'split-string for directory-sep-char. * gtk-font-menu.el (hack-font-truename): Implement this more cheaply in terms of #'find, #'split-string-by-char, #'equal, rather than #'string-match, #'split-string, #'string-equal. * hyper-apropos.el (hyper-apropos-grok-functions): * hyper-apropos.el (hyper-apropos-grok-variables): Look for a newline using #'position rather than #'string-match in these functions. * info.el (Info-insert-dir): * info.el (Info-insert-file-contents): * info.el (Info-follow-reference): * info.el (Info-extract-menu-node-name): * info.el (Info-menu): Look for fixed strings using #'position or #'search as appropriate in this file. * ldap.el (ldap-decode-string): * ldap.el (ldap-encode-string): #'encode-coding-string, #'decode-coding-string are always available, don't check if they're fboundp. * ldap.el (ldap-decode-address): * ldap.el (ldap-encode-address): Use #'split-string-by-char in these functions. * lisp-mnt.el (lm-creation-date): * lisp-mnt.el (lm-last-modified-date): Don't fire up the regexp engine just to look for spaces in this file. * menubar-items.el (default-menubar): Use (not (mismatch ...)) rather than #'string-match here, for simple regexp. Use (search "beta" ...) rather than (string-match "beta" ...) * menubar-items.el (sort-buffers-menu-alphabetically): * menubar-items.el (sort-buffers-menu-by-mode-then-alphabetically): * menubar-items.el (group-buffers-menu-by-mode-then-alphabetically): Don't fire up the regexp engine to check if a string starts with a space or an asterisk. Use the more fine-grained results of #'compare-strings; compare case-insensitively for the buffer menu. * menubar-items.el (list-all-buffers): * menubar-items.el (tutorials-menu-filter): Use #'equal rather than #'string-equal, which, in this context, has the drawback of not having a bytecode, and no redeeming features. * minibuf.el: * minibuf.el (un-substitute-in-file-name): Use #'count, rather than counting the occurences of $ using the regexp engine. * minibuf.el (read-file-name-internal-1): Don't fire up the regexp engine to search for ?=. * mouse.el (mouse-eval-sexp): Check for newline with #'find. * msw-font-menu.el (mswindows-reset-device-font-menus): Split a string by newline with #'split-string-by-char. * mule/japanese.el: * mule/japanese.el ("Japanese"): Use #'search rather than #'string-match; canoncase before comparing; fix a bug I had introduced where I had been making case insensitive comparisons where the case mattered. * mule/korea-util.el (default-korean-keyboard): Look for ?3 using #'find, not #'string-march. * mule/korea-util.el (quail-hangul-switch-hanja): Search for a fixed string using #'search. * mule/mule-cmds.el (set-locale-for-language-environment): #'position, #'substitute rather than #'string-match, #'replace-in-string. * newcomment.el (comment-make-extra-lines): Use #'search rather than #'string-match for a simple string. * package-get.el (package-get-remote-filename): Use #'position when looking for ?@ * process.el (setenv): * process.el (read-envvar-name): Use #'position when looking for ?=. * replace.el (map-query-replace-regexp): Use #'split-string-by-char instead of using an inline implementation of it. * select.el (select-convert-from-cf-text): * select.el (select-convert-from-cf-unicodetext): Use #'position rather than #'string-match in these functions. * setup-paths.el (paths-emacs-data-root-p): Use #'search when looking for simple string. * sound.el (load-sound-file): Use #'split-string-by-char rather than an inline reimplementation of same. * startup.el (splash-screen-window-body): * startup.el (splash-screen-tty-body): Search for simple strings using #'search. * version.el (emacs-version): Ditto. * x-font-menu.el (hack-font-truename): Implement this more cheaply in terms of #'find, #'split-string-by-char, #'equal, rather than #'string-match, #'split-string, #'string-equal. * x-font-menu.el (x-reset-device-font-menus-core): Use #'split-string-by-char here. * x-init.el (x-initialize-keyboard): Search for a simple string using #'search.
author Aidan Kehoe <kehoea@parhasard.net>
date Wed, 01 Apr 2015 14:28:20 +0100
parents 3192994c49ca
children
line wrap: on
line source

/* Definitions of numeric types for XEmacs using the MP library.
   Copyright (C) 2004 Jerry James.

This file is part of XEmacs.

XEmacs is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs.  If not, see <http://www.gnu.org/licenses/>. */

/* Synched up with: Not in FSF. */

/* This library defines the following types:
   bignum       = MINT

   The MP library does not include support for ratios or bigfloats.
*/

#ifndef INCLUDED_number_mp_h_
#define INCLUDED_number_mp_h_

/* BSD MP libraries without MP_PREFIX define a function named pow in mp.h that
   has a different prototype from the one in math.h.  We don't use that
   function anyway, so we do this for safety purposes.  However, this means
   that number-mp.h must always be included before math.h. */
#define pow mp_pow
BEGIN_C_DECLS
#include <mp.h>
END_C_DECLS
#undef pow

#ifdef MP_PREFIX
#define MP_GCD   mp_gcd
#define MP_ITOM  mp_itom
#define MP_XTOM  mp_xtom
#define MP_MADD  mp_madd
#define MP_MCMP  mp_mcmp
#define MP_MDIV  mp_mdiv
#define MP_MFREE mp_mfree
#define MP_MSUB  mp_msub
#define MP_MULT  mp_mult
#define MP_SDIV  mp_sdiv
#ifdef HAVE_MP_MOVE
#define MP_MOVE(x,y) mp_move (x, y)
#else
#define MP_MOVE(x,y) mp_madd (x, bignum_zero, y)
#endif
#else
#define MP_GCD   gcd
#define MP_ITOM  itom
#define MP_XTOM  xtom
#define MP_MADD  madd
#define MP_MCMP  mcmp
#define MP_MDIV  mdiv
#define MP_MFREE mfree
#define MP_MSUB  msub
#define MP_MULT  mult
#define MP_SDIV  sdiv
#ifdef HAVE_MP_MOVE
#define MP_MOVE(x,y) move (x, y)
#else
#define MP_MOVE(x,y) madd (x, bignum_zero, y)
#endif
#endif

typedef MINT *bignum;

extern void init_number_mp(void);


/********************************* Bignums **********************************/

#define HAVE_BIGNUM 1

extern MINT *bignum_zero, *intern_bignum;
extern MINT *bignum_min_int, *bignum_max_int, *bignum_max_uint;
extern MINT *bignum_min_long, *bignum_max_long, *bignum_max_ulong;
extern MINT *bignum_min_llong, *bignum_max_llong, *bignum_max_ullong;
extern short div_rem;

/***** Bignum: basic functions *****/
#define bignum_init(b)              (b = MP_ITOM (0))
#define bignum_fini(b)              MP_MFREE (b)
#define bignum_hashcode(b)          bignum_to_uint (b)
#define bignum_sign(b)              MP_MCMP (b, bignum_zero)
#define bignum_evenp(b)             (MP_SDIV (b, 2, intern_bignum, &div_rem), \
				     div_rem == 0)
#define bignum_oddp(b)              (MP_SDIV (b, 2, intern_bignum, &div_rem), \
				     div_rem != 0)

/***** Bignum: size *****/
#define bignum_fits_int_p(b)        (MP_MCMP (b, bignum_min_int) >= 0 && \
				     MP_MCMP (b, bignum_max_int) <= 0)
#define bignum_fits_uint_p(b)       (MP_MCMP (b, bignum_zero) >= 0 &&	\
				     MP_MCMP (b, bignum_max_uint) <= 0)
#define bignum_fits_long_p(b)       (MP_MCMP (b, bignum_min_long) >= 0 && \
				     MP_MCMP (b, bignum_max_long) <= 0)
#define bignum_fits_ulong_p(b)      (MP_MCMP (b, bignum_zero) >= 0 &&	\
				     MP_MCMP (b, bignum_max_ulong) <= 0)
#define bignum_fits_llong_p(b)      (MP_MCMP (b, bignum_min_llong) >= 0 && \
				     MP_MCMP (b, bignum_max_llong) <= 0)
#define bignum_fits_ullong_p(b)     (MP_MCMP (b, bignum_zero) >= 0 &&	\
				     MP_MCMP (b, bignum_max_ullong) <= 0)

/***** Bignum: conversions *****/
extern char *bignum_to_string(bignum, int);
extern int bignum_to_int(bignum);
extern unsigned int bignum_to_uint(bignum);
extern long bignum_to_long(bignum);
extern unsigned long bignum_to_ulong(bignum);
extern long long bignum_to_llong(bignum);
extern unsigned long long bignum_to_ullong(bignum);
extern double bignum_to_double(bignum);

/***** Bignum: converting assignments *****/
#define bignum_set(b1, b2)          MP_MOVE (b2, b1)
extern int bignum_set_string(bignum, const char *, int);
extern void bignum_set_long(bignum, long);
extern void bignum_set_ulong(bignum, unsigned long);
extern void bignum_set_llong(bignum, long long);
extern void bignum_set_ullong(bignum, unsigned long long);
extern void bignum_set_double(bignum, double);

/***** Bignum: comparisons *****/
#define bignum_cmp(b1,b2)           MP_MCMP (b1, b2)
#define bignum_lt(b1,b2)            (MP_MCMP (b1, b2) < 0)
#define bignum_le(b1,b2)            (MP_MCMP (b1, b2) <= 0)
#define bignum_eql(b1,b2)           (MP_MCMP (b1, b2) == 0)
#define bignum_ge(b1,b2)            (MP_MCMP (b1, b2) >= 0)
#define bignum_gt(b1,b2)            (MP_MCMP (b1, b2) > 0)

/***** Bignum: arithmetic *****/
#define bignum_neg(b,b2)            MP_MSUB (bignum_zero, b2, b)
#define bignum_abs(b,b2)            (MP_MCMP (b2, bignum_zero) < 0	\
				     ? MP_MSUB (bignum_zero, b2, b)	\
				     : MP_MADD (bignum_zero, b2, b))
#define bignum_add(b,b1,b2)         MP_MADD (b1, b2, b)
#define bignum_sub(b,b1,b2)         MP_MSUB (b1, b2, b)
#define bignum_mul(b,b1,b2)         MP_MULT (b1, b2, b)
extern int bignum_divisible_p(bignum, bignum);
#define bignum_div(b,b1,b2)         MP_MDIV (b1, b2, b, intern_bignum)
extern void bignum_ceil(bignum, bignum, bignum);
extern void bignum_floor(bignum, bignum, bignum);
#define bignum_mod(b,b1,b2)         MP_MDIV (b1, b2, intern_bignum, b)
extern void bignum_pow(bignum, bignum, unsigned long);
#define bignum_gcd(res,b1,b2)       MP_GCD (b1, b2, res)
extern void bignum_lcm(bignum, bignum, bignum);

/***** Bignum: bit manipulations *****/
extern void bignum_and(bignum, bignum, bignum);
extern void bignum_ior(bignum, bignum, bignum);
extern void bignum_xor(bignum, bignum, bignum);
extern void bignum_not(bignum, bignum);
extern void bignum_setbit(bignum, unsigned long);
extern void bignum_clrbit(bignum, unsigned long);
extern int bignum_testbit(bignum, unsigned long);
extern void bignum_lshift(bignum, bignum, unsigned long);
extern void bignum_rshift(bignum, bignum, unsigned long);

/***** Bignum: random numbers *****/
#define bignum_random_seed(s)
extern void bignum_random(bignum, bignum);

#endif /* INCLUDED_number_mp_h_ */