view src/ntplay.c @ 5882:bbe4146603db

Reduce regexp usage, now CL-oriented non-regexp code available, core Lisp lisp/ChangeLog addition: 2015-04-01 Aidan Kehoe <kehoea@parhasard.net> When calling #'string-match with a REGEXP without regular expression special characters, call #'search, #'mismatch, #'find, etc. instead, making our code less likely to side-effect other functions' match data and a little faster. * apropos.el (apropos-command): * apropos.el (apropos): Call (position ?\n ...) rather than (string-match "\n" ...) here. * buff-menu.el: * buff-menu.el (buffers-menu-omit-invisible-buffers): Don't fire up the regexp engine just to check if a string starts with a space. * buff-menu.el (select-buffers-tab-buffers-by-mode): Don't fire up the regexp engine just to compare mode basenames. * buff-menu.el (format-buffers-tab-line): * buff-menu.el (build-buffers-tab-internal): Moved to being a label within the following. * buff-menu.el (buffers-tab-items): Use the label. * bytecomp.el (byte-compile-log-1): Don't fire up the regexp engine just to look for a newline. * cus-edit.el (get): Ditto. * cus-edit.el (custom-variable-value-create): Ditto, but for a colon. * descr-text.el (describe-text-sexp): Ditto. * descr-text.el (describe-char-unicode-data): Use #'split-string-by-char given that we're just looking for a semicolon. * descr-text.el (describe-char): Don't fire up the regexp engine just to look for a newline. * disass.el (disassemble-internal): Ditto. * files.el (file-name-sans-extension): Implement this using #'position. * files.el (file-name-extension): Correct this function's docstring, implement it in terms of #'position. * files.el (insert-directory): Don't fire up the regexp engine to split a string by space; don't reverse the list of switches, this is actually a longstand bug as far as I can see. * gnuserv.el (gnuserv-process-filter): Use #'position here, instead of consing inside #'split-string needlessly. * gtk-file-dialog.el (gtk-file-dialog-update-dropdown): Use #'split-string-by-char here, don't fire up #'split-string for directory-sep-char. * gtk-font-menu.el (hack-font-truename): Implement this more cheaply in terms of #'find, #'split-string-by-char, #'equal, rather than #'string-match, #'split-string, #'string-equal. * hyper-apropos.el (hyper-apropos-grok-functions): * hyper-apropos.el (hyper-apropos-grok-variables): Look for a newline using #'position rather than #'string-match in these functions. * info.el (Info-insert-dir): * info.el (Info-insert-file-contents): * info.el (Info-follow-reference): * info.el (Info-extract-menu-node-name): * info.el (Info-menu): Look for fixed strings using #'position or #'search as appropriate in this file. * ldap.el (ldap-decode-string): * ldap.el (ldap-encode-string): #'encode-coding-string, #'decode-coding-string are always available, don't check if they're fboundp. * ldap.el (ldap-decode-address): * ldap.el (ldap-encode-address): Use #'split-string-by-char in these functions. * lisp-mnt.el (lm-creation-date): * lisp-mnt.el (lm-last-modified-date): Don't fire up the regexp engine just to look for spaces in this file. * menubar-items.el (default-menubar): Use (not (mismatch ...)) rather than #'string-match here, for simple regexp. Use (search "beta" ...) rather than (string-match "beta" ...) * menubar-items.el (sort-buffers-menu-alphabetically): * menubar-items.el (sort-buffers-menu-by-mode-then-alphabetically): * menubar-items.el (group-buffers-menu-by-mode-then-alphabetically): Don't fire up the regexp engine to check if a string starts with a space or an asterisk. Use the more fine-grained results of #'compare-strings; compare case-insensitively for the buffer menu. * menubar-items.el (list-all-buffers): * menubar-items.el (tutorials-menu-filter): Use #'equal rather than #'string-equal, which, in this context, has the drawback of not having a bytecode, and no redeeming features. * minibuf.el: * minibuf.el (un-substitute-in-file-name): Use #'count, rather than counting the occurences of $ using the regexp engine. * minibuf.el (read-file-name-internal-1): Don't fire up the regexp engine to search for ?=. * mouse.el (mouse-eval-sexp): Check for newline with #'find. * msw-font-menu.el (mswindows-reset-device-font-menus): Split a string by newline with #'split-string-by-char. * mule/japanese.el: * mule/japanese.el ("Japanese"): Use #'search rather than #'string-match; canoncase before comparing; fix a bug I had introduced where I had been making case insensitive comparisons where the case mattered. * mule/korea-util.el (default-korean-keyboard): Look for ?3 using #'find, not #'string-march. * mule/korea-util.el (quail-hangul-switch-hanja): Search for a fixed string using #'search. * mule/mule-cmds.el (set-locale-for-language-environment): #'position, #'substitute rather than #'string-match, #'replace-in-string. * newcomment.el (comment-make-extra-lines): Use #'search rather than #'string-match for a simple string. * package-get.el (package-get-remote-filename): Use #'position when looking for ?@ * process.el (setenv): * process.el (read-envvar-name): Use #'position when looking for ?=. * replace.el (map-query-replace-regexp): Use #'split-string-by-char instead of using an inline implementation of it. * select.el (select-convert-from-cf-text): * select.el (select-convert-from-cf-unicodetext): Use #'position rather than #'string-match in these functions. * setup-paths.el (paths-emacs-data-root-p): Use #'search when looking for simple string. * sound.el (load-sound-file): Use #'split-string-by-char rather than an inline reimplementation of same. * startup.el (splash-screen-window-body): * startup.el (splash-screen-tty-body): Search for simple strings using #'search. * version.el (emacs-version): Ditto. * x-font-menu.el (hack-font-truename): Implement this more cheaply in terms of #'find, #'split-string-by-char, #'equal, rather than #'string-match, #'split-string, #'string-equal. * x-font-menu.el (x-reset-device-font-menus-core): Use #'split-string-by-char here. * x-init.el (x-initialize-keyboard): Search for a simple string using #'search.
author Aidan Kehoe <kehoea@parhasard.net>
date Wed, 01 Apr 2015 14:28:20 +0100
parents 308d34e9f07d
children
line wrap: on
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/* Sound in windows nt XEmacs.
   Copyright (C) 1998 Andy Piper.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs.  If not, see <http://www.gnu.org/licenses/>. */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include <config.h>
#include "lisp.h"

#include "sound.h"
#include "syswindows.h"

#include "sysfile.h"

static int play_sound_data_1 (Binbyte *data, int length,
			      int volume, int convert);

void
nt_play_sound_file (Lisp_Object path, int UNUSED (volume))
{
  DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME;
  Lisp_Object fname = Ffile_name_nondirectory (path);
  Extbyte *fnameext;

  fnameext = LISP_STRING_TO_TSTR (fname);

  if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0)
    {
      /* file isn't in the path so read it as data */
      int size;
      Binbyte *data;
      int ofd = qxe_open (XSTRING_DATA (path), O_RDONLY | OPEN_BINARY, 0);
      
      if (ofd < 0)
	return;

      size = lseek (ofd, 0, SEEK_END);
      data = xnew_binbytes (size);
      lseek (ofd, 0, SEEK_SET);
      
      if (!data)
	{
	  retry_close (ofd);
	  return;
	}

      if (retry_read (ofd, data, size) != size)
	{
	  retry_close (ofd);
	  xfree (data);
	  return;
	}
      retry_close (ofd);
      
      play_sound_data_1 (data, size, 100, FALSE);
    }
  else 
    qxePlaySound (fnameext, NULL, flags);
}

/* mswindows can't cope with playing a sound from alloca space so we
   have to convert if necessary */
static int
play_sound_data_1 (Binbyte *data, int length, int UNUSED (volume),
		   int convert_to_malloc)
{
  DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT;
  static Binbyte *sound_data = 0;
  if (sound_data)
    {
      qxePlaySound (NULL, NULL, flags);
      xfree (sound_data);
      sound_data = 0;
    }

  if (convert_to_malloc)
    {
      sound_data = xnew_binbytes (length);
      memcpy (sound_data, data, length);
    }
  else
    sound_data = data;

  qxePlaySound ((Extbyte *) sound_data, NULL, flags);

  /* #### Error handling? */ 
  return 1;
}

int
play_sound_data (Binbyte *data, int length, int volume)
{
  return play_sound_data_1 (data, length, volume, TRUE);
}