Mercurial > hg > xemacs-beta
view src/hpplay.c @ 5882:bbe4146603db
Reduce regexp usage, now CL-oriented non-regexp code available, core Lisp
lisp/ChangeLog addition:
2015-04-01 Aidan Kehoe <kehoea@parhasard.net>
When calling #'string-match with a REGEXP without regular
expression special characters, call #'search, #'mismatch, #'find,
etc. instead, making our code less likely to side-effect other
functions' match data and a little faster.
* apropos.el (apropos-command):
* apropos.el (apropos):
Call (position ?\n ...) rather than (string-match "\n" ...) here.
* buff-menu.el:
* buff-menu.el (buffers-menu-omit-invisible-buffers):
Don't fire up the regexp engine just to check if a string starts
with a space.
* buff-menu.el (select-buffers-tab-buffers-by-mode):
Don't fire up the regexp engine just to compare mode basenames.
* buff-menu.el (format-buffers-tab-line):
* buff-menu.el (build-buffers-tab-internal): Moved to being a
label within the following.
* buff-menu.el (buffers-tab-items): Use the label.
* bytecomp.el (byte-compile-log-1):
Don't fire up the regexp engine just to look for a newline.
* cus-edit.el (get):
Ditto.
* cus-edit.el (custom-variable-value-create):
Ditto, but for a colon.
* descr-text.el (describe-text-sexp):
Ditto.
* descr-text.el (describe-char-unicode-data):
Use #'split-string-by-char given that we're just looking for a
semicolon.
* descr-text.el (describe-char):
Don't fire up the regexp engine just to look for a newline.
* disass.el (disassemble-internal):
Ditto.
* files.el (file-name-sans-extension):
Implement this using #'position.
* files.el (file-name-extension):
Correct this function's docstring, implement it in terms of
#'position.
* files.el (insert-directory):
Don't fire up the regexp engine to split a string by space; don't
reverse the list of switches, this is actually a longstand bug as
far as I can see.
* gnuserv.el (gnuserv-process-filter):
Use #'position here, instead of consing inside #'split-string
needlessly.
* gtk-file-dialog.el (gtk-file-dialog-update-dropdown):
Use #'split-string-by-char here, don't fire up #'split-string for
directory-sep-char.
* gtk-font-menu.el (hack-font-truename):
Implement this more cheaply in terms of #'find,
#'split-string-by-char, #'equal, rather than #'string-match,
#'split-string, #'string-equal.
* hyper-apropos.el (hyper-apropos-grok-functions):
* hyper-apropos.el (hyper-apropos-grok-variables):
Look for a newline using #'position rather than #'string-match in
these functions.
* info.el (Info-insert-dir):
* info.el (Info-insert-file-contents):
* info.el (Info-follow-reference):
* info.el (Info-extract-menu-node-name):
* info.el (Info-menu):
Look for fixed strings using #'position or #'search as appropriate
in this file.
* ldap.el (ldap-decode-string):
* ldap.el (ldap-encode-string):
#'encode-coding-string, #'decode-coding-string are always
available, don't check if they're fboundp.
* ldap.el (ldap-decode-address):
* ldap.el (ldap-encode-address):
Use #'split-string-by-char in these functions.
* lisp-mnt.el (lm-creation-date):
* lisp-mnt.el (lm-last-modified-date):
Don't fire up the regexp engine just to look for spaces in this file.
* menubar-items.el (default-menubar):
Use (not (mismatch ...)) rather than #'string-match here, for
simple regexp.
Use (search "beta" ...) rather than (string-match "beta" ...)
* menubar-items.el (sort-buffers-menu-alphabetically):
* menubar-items.el (sort-buffers-menu-by-mode-then-alphabetically):
* menubar-items.el (group-buffers-menu-by-mode-then-alphabetically):
Don't fire up the regexp engine to check if a string starts with
a space or an asterisk.
Use the more fine-grained results of #'compare-strings; compare
case-insensitively for the buffer menu.
* menubar-items.el (list-all-buffers):
* menubar-items.el (tutorials-menu-filter):
Use #'equal rather than #'string-equal, which, in this context,
has the drawback of not having a bytecode, and no redeeming
features.
* minibuf.el:
* minibuf.el (un-substitute-in-file-name):
Use #'count, rather than counting the occurences of $ using the
regexp engine.
* minibuf.el (read-file-name-internal-1):
Don't fire up the regexp engine to search for ?=.
* mouse.el (mouse-eval-sexp):
Check for newline with #'find.
* msw-font-menu.el (mswindows-reset-device-font-menus):
Split a string by newline with #'split-string-by-char.
* mule/japanese.el:
* mule/japanese.el ("Japanese"):
Use #'search rather than #'string-match; canoncase before
comparing; fix a bug I had introduced where I had been making case
insensitive comparisons where the case mattered.
* mule/korea-util.el (default-korean-keyboard):
Look for ?3 using #'find, not #'string-march.
* mule/korea-util.el (quail-hangul-switch-hanja):
Search for a fixed string using #'search.
* mule/mule-cmds.el (set-locale-for-language-environment):
#'position, #'substitute rather than #'string-match,
#'replace-in-string.
* newcomment.el (comment-make-extra-lines):
Use #'search rather than #'string-match for a simple string.
* package-get.el (package-get-remote-filename):
Use #'position when looking for ?@
* process.el (setenv):
* process.el (read-envvar-name):
Use #'position when looking for ?=.
* replace.el (map-query-replace-regexp):
Use #'split-string-by-char instead of using an inline
implementation of it.
* select.el (select-convert-from-cf-text):
* select.el (select-convert-from-cf-unicodetext):
Use #'position rather than #'string-match in these functions.
* setup-paths.el (paths-emacs-data-root-p):
Use #'search when looking for simple string.
* sound.el (load-sound-file):
Use #'split-string-by-char rather than an inline reimplementation
of same.
* startup.el (splash-screen-window-body):
* startup.el (splash-screen-tty-body):
Search for simple strings using #'search.
* version.el (emacs-version):
Ditto.
* x-font-menu.el (hack-font-truename):
Implement this more cheaply in terms of #'find,
#'split-string-by-char, #'equal, rather than #'string-match,
#'split-string, #'string-equal.
* x-font-menu.el (x-reset-device-font-menus-core):
Use #'split-string-by-char here.
* x-init.el (x-initialize-keyboard):
Search for a simple string using #'search.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Wed, 01 Apr 2015 14:28:20 +0100 |
parents | 308d34e9f07d |
children |
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/* Copyright (C) 1993 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs. If not, see <http://www.gnu.org/licenses/>. */ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ /*** NAME hpplay PURPOSE Play .au sound files on hp9000s700 BUGS I have been unable to figure out how to use the volume feature, so no attempt has been made to honor the volume arg of play_sound_* This means that all sounds are played at 100%. The gain parameter can be set by using the hp-play-gain variable. NOTES This file is mostly based on the player program found in the examples directory of the audio software delivered on our machines. The path I found it under was /usr/audio/examples/player.c This file contained no credits and no copyrights. The original fileheader is given below. HISTORY lynbech - Feb 10, 1993: Created. ***/ /* ORIGINAL FILEHEADER: * player - command-line audio file player * Aug. 28 1991 * by three unknown, unsung audio programmers * (well, only two are unsung) */ #include <config.h> #include "lisp.h" #include "sound.h" #include <Alib.h> #include <CUlib.h> Lisp_Object Vhp_play_server; Lisp_Object Vhp_play_speaker; Fixnum hp_play_gain; /* Functions */ /* error handling */ void player_error_internal (Audio * audio, Ascbyte * text, long errorCode) { Extbyte errorbuff[132]; Ibyte *interr; AGetErrorText (audio, errorCode, errorbuff, 131); interr = EXTERNAL_TO_ITEXT (errorbuf, Qerror_message_encoding); signal_error (Qsound_error, text, build_istring (interr)); } long myHandler( Audio * audio, AErrorEvent * err_event) { player_error_internal(audio, "Internal sound error", err_event->error_code); return 1; /* Must return something, was orig. an exit */ } /* Playing */ void play_bucket_internal( Audio *audio, SBucket *pSBucket, long UNUSED (volume)) { SBPlayParams playParams; AGainEntry gainEntry; ATransID xid; long status; playParams.priority = APriorityNormal; /* normal priority */ /* * We can't signal an error, because all h*ll would break loose if * we did. */ if (EQ (Vhp_play_speaker, Qexternal)) gainEntry.u.o.out_dst = AODTMonoJack; else gainEntry.u.o.out_dst = AODTMonoIntSpeaker; gainEntry.u.o.out_ch = AOCTMono; gainEntry.gain = AUnityGain; playParams.gain_matrix.type = AGMTOutput; /* gain matrix */ playParams.gain_matrix.num_entries = 1; playParams.gain_matrix.gain_entries = &gainEntry; playParams.play_volume = hp_play_gain; /* play volume */ playParams.pause_first = False; /* don't pause */ playParams.start_offset.type = ATTSamples; /* start offset 0 */ playParams.start_offset.u.samples = 0; playParams.duration.type = ATTFullLength; /* play entire sample */ playParams.loop_count = 1; /* play sample just once */ playParams.previous_transaction = 0; /* no linked transaction */ playParams.event_mask = 0; /* don't solicit any events */ /* * play the sound bucket */ xid = APlaySBucket( audio, pSBucket, &playParams, NULL ); /* * set close mode to prevent playback from stopping * when we close audio connection */ ASetCloseDownMode( audio, AKeepTransactions, &status ); /* * That's all, folks! * Always destroy bucket and close connection. */ ADestroySBucket( audio, pSBucket, &status ); ACloseAudio( audio, &status ); } void play_sound_file (Extbyte * sound_file, int volume) { sbucket *pSBucket; Audio *audio; long status; AErrorHandler prevHandler; /* pointer to previous handler */ Extbyte *server; if (STRINGP (Vhp_play_server)) server = LISP_STRING_TO_EXTERNAL (Vhp_play_server, Qunix_host_name_encoding); else server = ""; /* * open audio connection */ audio = AOpenAudio( server, &status ); if( status ) { player_error_internal( audio, "Open audio failed", status ); } /* replace default error handler */ prevHandler = ASetErrorHandler(myHandler); /* * Load the audio file into a sound bucket */ pSBucket = ALoadAFile( audio, sound_file, AFFUnknown, 0, NULL, NULL ); /* * Play the bucket */ play_bucket_internal(audio, pSBucket, volume); ASetErrorHandler(prevHandler); } int play_sound_data (Binbyte * data, int UNUSED (length), int volume) { SBucket *pSBucket; Audio *audio; AErrorHandler prevHandler; SunHeader *header; long status; Extbyte *server; int result; /* #### Finish this to return an error code. This function signal a lisp error. How consistent with the rest. What if this function is needed in doing the beep for the error? Apparently the author of this didn't read the comment in Fplay_sound. */ if (STRINGP (Vhp_play_server)) server = LISP_STRING_TO_EXTERNAL (Vhp_play_server, Qunix_host_name_encoding); else server = ""; /* open audio connection */ audio = AOpenAudio( server, &status ); if(status) { player_error_internal( audio, "Open audio failed", status ); } /* replace default error handler */ prevHandler = ASetErrorHandler (myHandler); /* Create sound bucket */ header = (SunHeader *) data; pSBucket = ACreateSBucket(audio, NULL, NULL, &status); if (status) player_error_internal( audio, "Bucket creation failed", status ); APutSBucketData(audio, pSBucket, 0, (CBinbyte *) (data + header->header_size), header->data_length, &status); if (status) player_error_internal( audio, "Audio data copy failed", status ); /* Play sound */ play_bucket_internal(audio, pSBucket, volume); ASetErrorHandler(prevHandler); if (status) player_error_internal( audio, "Audio data copy failed", status ); return 1; } void vars_of_hpplay (void) { DEFVAR_LISP ("hp-play-server", &Vhp_play_server /* A string, determining which server to play sound at. Note that this is specific to the HP sound implementation, and you should not make your functions depend on it. */ ); Vhp_play_server = Qnil; DEFVAR_LISP ("hp-play-speaker", &Vhp_play_speaker /* If this variable is the symbol `external', sound is played externally. If the environment variable SPEAKER is set, that value is used for initializing this variable. Note that this is specific to the HP sound implementation, and you should not make your functions depend on it. */ ); Vhp_play_speaker = intern ("internal"); DEFVAR_INT ("hp-play-gain", &hp_play_gain /* Global gain value for playing sounds. Default value is AUnityGain which means keep level. Please refer to the HP documentation, for instance in `Using the Audio Application Program Interface', for details on how to interpret this variable. Note that this is specific to the HP sound implementation, and you should not make your functions depend on it. */ ); hp_play_gain = AUnityGain; } void init_hpplay (void) { if (egetenv ("SPEAKER")) Vhp_play_speaker = intern (egetenv ("SPEAKER")); }