view tests/frame.el @ 4489:b75b075a9041

Support displaying invalid UTF-8 in language-environment-specific ways. 2008-08-05 Aidan Kehoe <kehoea@parhasard.net> * specifier.el (current-display-table): Initialise this here, not in x-init.el, since we want it even on non-X builds to use the support for displaying Unicode error sequences according to the current locale. * mule/mule-cmds.el (set-language-info): Document error-sequence-coding-system, used to describe how to display characters that are not valid Unicode on disk. * mule/mule-cmds.el (finish-set-language-environment): Implement error-sequence-coding-system. * unicode.el (unicode-error-sequence-warning-face): New face, to make it possible to distinguish invalid Unicode sequences from the characters given by the valid Unicode sequences. * mule/cyrillic.el ("Russian"): ("Ukrainian"): ("Bulgarian"): ("Belarusian"): ("Cyrillic-ALT"): Add support for error-sequence-coding-system for all these languages. * mule/latin.el: Add support for error-sequence-coding-system for the Latin-alphabet language environments.
author Aidan Kehoe <kehoea@parhasard.net>
date Tue, 05 Aug 2008 09:06:41 +0200
parents 360340f9fd5f
children 931aaa7a6b37
line wrap: on
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;;; Test geometry settings for frames
(defmacro check-frame-geometry (xx yy)
  `(loop for frame in (list nil (selected-frame))
	 do
	 (assert (eq (frame-property frame 'top)  ,yy))
	 (assert (eq (frame-property frame 'left) ,xx))
	 (assert (eq (frame-property frame 'top)  ,yy))
	 (assert (eq (frame-property frame 'left) ,xx))
	 (loop for plist in
	       (list (frame-properties)
		     (frame-properties nil)
		     (frame-properties (selected-frame)))
	       do
	       (assert (eq (plist-get plist 'top)  ,yy))
	       (assert (eq (plist-get plist 'left) ,xx)))))

(loop for (x y) in '((0 0) (1 1) (3 3) (9 9) (10 20) (20 40) (40 80) (100 200))
      do
      (loop for frame in (list nil (selected-frame))
	    do
	    (set-frame-properties frame `(left ,x top ,y))
	    (check-frame-geometry x y)
	    (set-frame-property frame 'top (+ y 3))
	    (check-frame-geometry x (+ y 3))
	    (set-frame-property frame 'left (+ x 3))
	    (check-frame-geometry (+ x 3) (+ y 3))))