Mercurial > hg > xemacs-beta
view lwlib/xlwgcs.h @ 5189:b65692aa90d8
Cosmetic XFT-code fixes, some variable renamings
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-04-04 Ben Wing <ben@xemacs.org>
* font-mgr.c:
* font-mgr.c (fc_standard_properties):
* font-mgr.c (Ffc_pattern_p):
* font-mgr.c (Ffc_pattern_create):
* font-mgr.c (Ffc_name_parse):
* font-mgr.c (Ffc_name_unparse):
* font-mgr.c (Ffc_pattern_duplicate):
* font-mgr.c (Ffc_pattern_add):
* font-mgr.c (Ffc_pattern_del):
* font-mgr.c (Ffc_pattern_get):
* font-mgr.c (fc_config_create_using):
* font-mgr.c (fc_strlist_to_lisp_using):
* font-mgr.c (fontset_to_list):
* font-mgr.c (Ffc_config_p):
* font-mgr.c (Ffc_config_create):
* font-mgr.c (Ffc_config_destroy):
* font-mgr.c (Ffc_config_up_to_date):
* font-mgr.c (Ffc_config_build_fonts):
* font-mgr.c (Ffc_config_get_config_dirs):
* font-mgr.c (Ffc_config_get_font_dirs):
* font-mgr.c (Ffc_config_get_config_files):
* font-mgr.c (Ffc_config_get_cache):
* font-mgr.c (Ffc_config_get_fonts):
* font-mgr.c (Ffc_config_set_current):
* font-mgr.c (Ffc_config_get_blanks):
* font-mgr.c (Ffc_config_get_rescan_interval):
* font-mgr.c (Ffc_config_set_rescan_interval):
* font-mgr.c (Ffc_config_app_font_add_file):
* font-mgr.c (Ffc_config_app_font_add_dir):
* font-mgr.c (Ffc_config_app_font_clear):
* font-mgr.c (Ffc_init_load_config):
* font-mgr.c (Ffc_init_load_config_and_fonts):
* font-mgr.c (Ffc_config_get_current):
* font-mgr.c (size):
* font-mgr.c (Ffc_font_render_prepare):
* font-mgr.c (Ffc_font_match):
* font-mgr.c (Ffc_font_sort):
* font-mgr.c (Ffc_init):
* font-mgr.c (Ffc_get_version):
* font-mgr.c (Ffc_init_reinitialize):
* font-mgr.c (Ffc_init_bring_up_to_date):
* font-mgr.c (Fxlfd_font_name_p):
* font-mgr.c (make_xlfd_font_regexp):
* font-mgr.c (syms_of_font_mgr):
* font-mgr.c (vars_of_font_mgr):
* font-mgr.c (complex_vars_of_font_mgr):
Fix the code to conform to GNU style standards.
Rename xft-debug-level to debug-xft.
* fontcolor-x.c:
* fontcolor-x.c (vars_of_fontcolor_x):
Rename debug-x-objects to debug-x-fonts.
* fontcolor-xlike-inc.c:
* fontcolor-xlike-inc.c (DEBUG_FONTS1):
* fontcolor-xlike-inc.c (DEBUG_FONTS2):
* fontcolor-xlike-inc.c (DEBUG_FONTS3):
* fontcolor-xlike-inc.c (DEBUG_FONTS4):
* fontcolor-xlike-inc.c (DEBUG_FONTS_LISP1):
* fontcolor-xlike-inc.c (count_hyphens):
* fontcolor-xlike-inc.c (XFUN):
* fontcolor-xlike-inc.c (xlistfonts_checking_charset):
* fontcolor-xlike-inc.c (xft_find_charset_font):
Misc. code fixes, mostly cosmetic. Get rid of some warnings.
Fix the code to conform to GNU style standards.
* lisp.h:
* print.c:
* print.c (debug_out_lisp):
New function for doing printf-like formatting involving Lisp objects
and outputting to the debug output.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sun, 04 Apr 2010 23:46:50 -0500 |
parents | 5460287a3327 |
children | 308d34e9f07d |
line wrap: on
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/* Tabs Widget for XEmacs. Copyright (C) 1999 Edward A. Falk This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Gcs 1.7 */ #ifndef GCS_H #define GCS_H /* Overview of functions provided here: * * AllocFgGC() * Given a foreground pixel & a font, return an appropriate GC * * AllocBackgroundGC() * Given a widget, return a GC for painting the background color * * AllocShadeGC() * Given foreground, background, a contrast value & be_nice_to_colormap * flag, return a GC suitable for rendering in an intermediate color, * as determined by contrast. May return a dither pattern or a * solid color, as appropriate. * * Contrast 0 = background color, 100 = foreground color. It is legal * for contrast to be more than 100 or less than 0. * * AllocGreyGC() * Given widget, foreground, font, contrast & be_nice_to_colormap, * return a shade GC (see above) based on foreground and widget * background. * * AllocTopShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the top shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use brighter * colors. * * AllocBotShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the bottom shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocArmShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the "armed" shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocShadowPixel() * Given a widget & scale factor, allocate & return a color darker * or lighter than the background pixel, as determined by scale. * * Scale 100 = use background pixel. Scale > 100 = brighter color, * Scale < 100 = darker color. * * AllocGreyPixel() * Given two pixel values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * * AllocGreyPixelC() * Given two color values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * Draw3dBox() * Given box dimensions, shadow width, top shadow GC & bottom shadow GC, * draw a 3-d box. */ #if NeedFunctionPrototypes extern GC AllocFgGC( Widget w, Pixel fg, Font font) ; extern GC AllocBackgroundGC( Widget w, Font font) ; extern GC AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font, int contrast, Bool ) ; extern GC AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ; extern GC AllocTopShadowGC( Widget w, int contrast, int ) ; extern GC AllocBotShadowGC( Widget w, int contrast, int ) ; extern GC AllocArmGC( Widget w, int contrast, int) ; extern Pixel AllocShadowPixel(Widget, int scale) ; extern Pixel AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ; extern Pixel AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ; extern void Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, GC topgc, GC botgc) ; #else extern GC AllocFgGC() ; extern GC AllocBackgroundGC() ; extern GC AllocShadeGC() ; extern GC AllocGreyGC() ; extern GC AllocTopShadowGC() ; extern GC AllocBotShadowGC() ; extern GC AllocArmGC() ; extern Pixel AllocShadowPixel() ; extern Pixel AllocGreyPixel() ; extern Pixel AllocGreyPixelC() ; extern void Draw3dBox() ; #endif #endif /* GCS_H */