Mercurial > hg > xemacs-beta
view src/coding-system-slots.h @ 1318:b531bf8658e9
[xemacs-hg @ 2003-02-21 06:56:46 by ben]
redisplay fixes et al.
PROBLEMS: Add comment about Cygwin, unexec and sysmalloc.
Move some non-general stuff out of general.
Make a section for x86.
configure.in: Add check for broken alloca in funcalls.
mule/mule-cmds.el: Alias file-name to native not vice-versa.
Do set EOL of native but not of process output to fix various
problems and be consistent with code-init.el.
code-cmds.el: Return a name not a coding system.
code-init.el: Reindent. Remove `file-name' since it should always be the same
as native.
unicode.el: Rename to load-unicode-mapping-table as suggested by the anonymous
(but rather Turnbullian) comment in unicode.c.
xemacs.dsp: Add /k to default build.
alloc.c: Make gc_currently_forbidden static.
config.h.in, lisp.h: Move some stuff to lisp.h.
console-gtk.h, console-impl.h, console-msw.h, console-x.h, event-Xt.c, event-msw.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-x.c, gtk-xemacs.c: Remove duplicated code to redraw exposed area. Add deadbox
method needed by the generalized redraw code. Defer redrawing
if already in redisplay.
frame-msw.c, event-stream.c, frame.c: Add comments about calling Lisp.
debug.c, general-slots.h: Move generalish symbols to general-slots.h.
doprnt.c: reindent.
lisp.h, dynarr.c: Add debug code for locking a dynarr to catch invalid mods.
Use in redisplay.c.
eval.c:
file-coding.c: Define file-name as alias for native not vice-versa.
frame-gtk.c, frame-x.c: Move Qwindow_id to general-slots.
dialog-msw.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, gui.c, gui.h, menubar-msw.c, menubar.c: Ensure that various glyph functions that eval within redisplay
protect the evals. Same for calls to internal_equal().
Modify various functions, e.g. gui_item_*(), to protect evals
within redisplay, taking an in_redisplay parameter if it's
possible for them to be called both inside and outside of
redisplay.
gutter.c: Defer specifier-changed updating till after redisplay, if
necessary, since we need to enter redisplay to do it.
gutter.c: Do nothing if in redisplay.
lisp.h: Add version of alloca() for use in function calls.
lisp.h: Add XCAD[D+]R up to 6 D's, and aliases X1ST, X2ND, etc.
frame.c, frame.h, redisplay.c, redisplay.h, signal.c, toolbar.c: Redo critical-section code and move from frame.c to redisplay.c.
Require that every place inside of redisplay catch errors itself,
not at the edge of the critical section (thereby bypassing the
rest of redisplay and leaving things in an inconsistent state).
Introduce separate means of holding frame-size changes without
entering a complete critical section. Introduce "post-redisplay"
methods for deferring things till after redisplay. Abort if
we enter redisplay reentrantly. Disable all quit checking in
redisplay since it's too dangerous. Ensure that all calls to
QUIT trigger an abort if unprotected.
redisplay.c, scrollbar-gtk.c, scrollbar-x.c, scrollbar.c: Create enter/exit_redisplay_critical_section_maybe() for code
that needs to ensure it's in a critical section but doesn't
interfere with an existing critical section.
sysdep.c: Use _wexecve() when under Windows NT for Unicode correctness.
text.c, text.h: Add new_dfc() functions, which return an alloca()ed value rather
than requiring an lvalue. (Not really used yet; used in another
workspace, to come.) Add some macros for SIZED_EXTERNAL.
Update the encoding aliases after involved scrutinization of the
X manual.
unicode.c: Answer the anonymous but suspiciously Turnbullian questions.
Rename parse-unicode-translation-table to
load-unicode-mapping-table, as suggested.
| author | ben |
|---|---|
| date | Fri, 21 Feb 2003 06:57:21 +0000 |
| parents | e22b0213b713 |
| children | 1d74a1d115ee |
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/* Definitions of marked slots in coding systems Copyright (C) 1991, 1995 Free Software Foundation, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 2000, 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: ????. Split out of file-coding.h. */ /* We define the Lisp_Objects in the coding system structure in a separate file because there are numerous places we want to iterate over them, such as when defining them in the structure, initializing them, or marking them. To use, define MARKED_SLOT before including this file. In the structure definition, you also need to define CODING_SYSTEM_SLOT_DECLARATION. No need to undefine either value; that happens automatically. */ #ifndef MARKED_SLOT_ARRAY #ifdef CODING_SYSTEM_SLOT_DECLARATION #define MARKED_SLOT_ARRAY(slot, size) MARKED_SLOT(slot[size]) #else #define MARKED_SLOT_ARRAY(slot, size) do { \ int mslotidx; \ for (mslotidx = 0; mslotidx < size; mslotidx++) \ { \ MARKED_SLOT (slot[mslotidx]) \ } \ } while (0); #endif #endif /* not MARKED_SLOT_ARRAY */ /* Name and description of this coding system. The description should be suitable for a menu entry. */ MARKED_SLOT (name) MARKED_SLOT (description) /* Mnemonic string displayed in the modeline when this coding system is active for a particular buffer. */ MARKED_SLOT (mnemonic) /* Long documentation on the coding system. */ MARKED_SLOT (documentation) /* Functions to handle additional conversion after reading or before writing. #### This mechanism should be replaced by the ability to simply create new coding system types. */ MARKED_SLOT (post_read_conversion) MARKED_SLOT (pre_write_conversion) /* If this coding system is not of the correct type for text file conversion (i.e. decodes byte->char), we wrap it with appropriate char<->byte converters. This is created dynamically, when it's needed, and cached here. */ MARKED_SLOT (text_file_wrapper) /* ------------------------ junk to handle EOL ------------------------- I had hoped that we could handle this without lots of special-case code, but it appears not to be the case if we want to maintain compatibility with the existing way. However, at least with the way we do things now, we avoid EOL junk in most of the coding system methods themselves, or in the decode/encode functions. The EOL special-case code is limited to coding-system creation and to the convert-eol and undecided coding system types. */ /* If this coding system wants autodetection of the EOL type, then at the appropriate time we wrap this coding system with convert-eol-autodetect. (We do NOT do this at creation time because then we end up with multiple convert-eols wrapped into the final result -- esp. with autodetection using `undecided' -- leading to a big mess.) We cache the wrapped coding system here. */ MARKED_SLOT (auto_eol_wrapper) /* Subsidiary coding systems that specify a particular type of EOL marking, rather than autodetecting it. These will only be non-nil if (eol_type == EOL_AUTODETECT). These are chains. */ MARKED_SLOT_ARRAY (eol, 3) /* If this coding system is a subsidiary, this element points back to its parent. */ MARKED_SLOT (subsidiary_parent) /* At decoding or encoding time, we use the following coding system, if it exists, in place of the coding system object. This is how we handle coding systems with EOL types of CRLF or CR. Formerly, we did the canonicalization at creation time, returning a chain in place of the original coding system; but that interferes with `coding-system-property' and causes other complications. CANONICAL is used when determining the end types of a coding system. canonicalize-after-coding also consults CANONICAL (it has to, because the data in the lstream is based on CANONICAL, not on the original coding system). */ MARKED_SLOT (canonical) #undef MARKED_SLOT #undef MARKED_SLOT_ARRAY #undef CODING_SYSTEM_SLOT_DECLARATION
