view src/coding-system-slots.h @ 1318:b531bf8658e9

[xemacs-hg @ 2003-02-21 06:56:46 by ben] redisplay fixes et al. PROBLEMS: Add comment about Cygwin, unexec and sysmalloc. Move some non-general stuff out of general. Make a section for x86. configure.in: Add check for broken alloca in funcalls. mule/mule-cmds.el: Alias file-name to native not vice-versa. Do set EOL of native but not of process output to fix various problems and be consistent with code-init.el. code-cmds.el: Return a name not a coding system. code-init.el: Reindent. Remove `file-name' since it should always be the same as native. unicode.el: Rename to load-unicode-mapping-table as suggested by the anonymous (but rather Turnbullian) comment in unicode.c. xemacs.dsp: Add /k to default build. alloc.c: Make gc_currently_forbidden static. config.h.in, lisp.h: Move some stuff to lisp.h. console-gtk.h, console-impl.h, console-msw.h, console-x.h, event-Xt.c, event-msw.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-x.c, gtk-xemacs.c: Remove duplicated code to redraw exposed area. Add deadbox method needed by the generalized redraw code. Defer redrawing if already in redisplay. frame-msw.c, event-stream.c, frame.c: Add comments about calling Lisp. debug.c, general-slots.h: Move generalish symbols to general-slots.h. doprnt.c: reindent. lisp.h, dynarr.c: Add debug code for locking a dynarr to catch invalid mods. Use in redisplay.c. eval.c: file-coding.c: Define file-name as alias for native not vice-versa. frame-gtk.c, frame-x.c: Move Qwindow_id to general-slots. dialog-msw.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, gui.c, gui.h, menubar-msw.c, menubar.c: Ensure that various glyph functions that eval within redisplay protect the evals. Same for calls to internal_equal(). Modify various functions, e.g. gui_item_*(), to protect evals within redisplay, taking an in_redisplay parameter if it's possible for them to be called both inside and outside of redisplay. gutter.c: Defer specifier-changed updating till after redisplay, if necessary, since we need to enter redisplay to do it. gutter.c: Do nothing if in redisplay. lisp.h: Add version of alloca() for use in function calls. lisp.h: Add XCAD[D+]R up to 6 D's, and aliases X1ST, X2ND, etc. frame.c, frame.h, redisplay.c, redisplay.h, signal.c, toolbar.c: Redo critical-section code and move from frame.c to redisplay.c. Require that every place inside of redisplay catch errors itself, not at the edge of the critical section (thereby bypassing the rest of redisplay and leaving things in an inconsistent state). Introduce separate means of holding frame-size changes without entering a complete critical section. Introduce "post-redisplay" methods for deferring things till after redisplay. Abort if we enter redisplay reentrantly. Disable all quit checking in redisplay since it's too dangerous. Ensure that all calls to QUIT trigger an abort if unprotected. redisplay.c, scrollbar-gtk.c, scrollbar-x.c, scrollbar.c: Create enter/exit_redisplay_critical_section_maybe() for code that needs to ensure it's in a critical section but doesn't interfere with an existing critical section. sysdep.c: Use _wexecve() when under Windows NT for Unicode correctness. text.c, text.h: Add new_dfc() functions, which return an alloca()ed value rather than requiring an lvalue. (Not really used yet; used in another workspace, to come.) Add some macros for SIZED_EXTERNAL. Update the encoding aliases after involved scrutinization of the X manual. unicode.c: Answer the anonymous but suspiciously Turnbullian questions. Rename parse-unicode-translation-table to load-unicode-mapping-table, as suggested.
author ben
date Fri, 21 Feb 2003 06:57:21 +0000
parents e22b0213b713
children 1d74a1d115ee
line wrap: on
line source

/* Definitions of marked slots in coding systems
   Copyright (C) 1991, 1995 Free Software Foundation, Inc.
   Copyright (C) 1995 Sun Microsystems, Inc.
   Copyright (C) 2000, 2001, 2002 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: ????.  Split out of file-coding.h. */

/* We define the Lisp_Objects in the coding system structure in a separate
   file because there are numerous places we want to iterate over them,
   such as when defining them in the structure, initializing them, or
   marking them.

   To use, define MARKED_SLOT before including this file.  In the structure
   definition, you also need to define CODING_SYSTEM_SLOT_DECLARATION.  No
   need to undefine either value; that happens automatically.  */

#ifndef MARKED_SLOT_ARRAY
#ifdef CODING_SYSTEM_SLOT_DECLARATION
#define MARKED_SLOT_ARRAY(slot, size) MARKED_SLOT(slot[size])
#else
#define MARKED_SLOT_ARRAY(slot, size) do {		\
    int mslotidx;					\
    for (mslotidx = 0; mslotidx < size; mslotidx++)	\
      {							\
	MARKED_SLOT (slot[mslotidx])			\
      }							\
  } while (0);
#endif
#endif /* not MARKED_SLOT_ARRAY */

  /* Name and description of this coding system.  The description
     should be suitable for a menu entry. */
  MARKED_SLOT (name)
  MARKED_SLOT (description)

  /* Mnemonic string displayed in the modeline when this coding
     system is active for a particular buffer. */
  MARKED_SLOT (mnemonic)

  /* Long documentation on the coding system. */
  MARKED_SLOT (documentation)
  /* Functions to handle additional conversion after reading or before
     writing. #### This mechanism should be replaced by the ability to
     simply create new coding system types. */
  MARKED_SLOT (post_read_conversion)
  MARKED_SLOT (pre_write_conversion)

  /* If this coding system is not of the correct type for text file
     conversion (i.e. decodes byte->char), we wrap it with appropriate
     char<->byte converters.  This is created dynamically, when it's
     needed, and cached here. */
  MARKED_SLOT (text_file_wrapper)

  /* ------------------------ junk to handle EOL -------------------------
     I had hoped that we could handle this without lots of special-case
     code, but it appears not to be the case if we want to maintain
     compatibility with the existing way.  However, at least with the way
     we do things now, we avoid EOL junk in most of the coding system
     methods themselves, or in the decode/encode functions.  The EOL
     special-case code is limited to coding-system creation and to the
     convert-eol and undecided coding system types. */

  /* If this coding system wants autodetection of the EOL type, then at the
     appropriate time we wrap this coding system with
     convert-eol-autodetect. (We do NOT do this at creation time because
     then we end up with multiple convert-eols wrapped into the final
     result -- esp. with autodetection using `undecided' -- leading to a
     big mess.) We cache the wrapped coding system here. */
  MARKED_SLOT (auto_eol_wrapper)
  
  /* Subsidiary coding systems that specify a particular type of EOL
     marking, rather than autodetecting it.  These will only be non-nil
     if (eol_type == EOL_AUTODETECT).  These are chains. */
  MARKED_SLOT_ARRAY (eol, 3)
  /* If this coding system is a subsidiary, this element points back to its
     parent. */
  MARKED_SLOT (subsidiary_parent)

  /* At decoding or encoding time, we use the following coding system, if
     it exists, in place of the coding system object.  This is how we
     handle coding systems with EOL types of CRLF or CR.  Formerly, we did
     the canonicalization at creation time, returning a chain in place of
     the original coding system; but that interferes with
     `coding-system-property' and causes other complications.  CANONICAL is
     used when determining the end types of a coding system.
     canonicalize-after-coding also consults CANONICAL (it has to, because
     the data in the lstream is based on CANONICAL, not on the original
     coding system). */
  MARKED_SLOT (canonical)

#undef MARKED_SLOT
#undef MARKED_SLOT_ARRAY
#undef CODING_SYSTEM_SLOT_DECLARATION