Mercurial > hg > xemacs-beta
view man/xemacs/m-x.texi @ 1318:b531bf8658e9
[xemacs-hg @ 2003-02-21 06:56:46 by ben]
redisplay fixes et al.
PROBLEMS: Add comment about Cygwin, unexec and sysmalloc.
Move some non-general stuff out of general.
Make a section for x86.
configure.in: Add check for broken alloca in funcalls.
mule/mule-cmds.el: Alias file-name to native not vice-versa.
Do set EOL of native but not of process output to fix various
problems and be consistent with code-init.el.
code-cmds.el: Return a name not a coding system.
code-init.el: Reindent. Remove `file-name' since it should always be the same
as native.
unicode.el: Rename to load-unicode-mapping-table as suggested by the anonymous
(but rather Turnbullian) comment in unicode.c.
xemacs.dsp: Add /k to default build.
alloc.c: Make gc_currently_forbidden static.
config.h.in, lisp.h: Move some stuff to lisp.h.
console-gtk.h, console-impl.h, console-msw.h, console-x.h, event-Xt.c, event-msw.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-x.c, gtk-xemacs.c: Remove duplicated code to redraw exposed area. Add deadbox
method needed by the generalized redraw code. Defer redrawing
if already in redisplay.
frame-msw.c, event-stream.c, frame.c: Add comments about calling Lisp.
debug.c, general-slots.h: Move generalish symbols to general-slots.h.
doprnt.c: reindent.
lisp.h, dynarr.c: Add debug code for locking a dynarr to catch invalid mods.
Use in redisplay.c.
eval.c:
file-coding.c: Define file-name as alias for native not vice-versa.
frame-gtk.c, frame-x.c: Move Qwindow_id to general-slots.
dialog-msw.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, gui.c, gui.h, menubar-msw.c, menubar.c: Ensure that various glyph functions that eval within redisplay
protect the evals. Same for calls to internal_equal().
Modify various functions, e.g. gui_item_*(), to protect evals
within redisplay, taking an in_redisplay parameter if it's
possible for them to be called both inside and outside of
redisplay.
gutter.c: Defer specifier-changed updating till after redisplay, if
necessary, since we need to enter redisplay to do it.
gutter.c: Do nothing if in redisplay.
lisp.h: Add version of alloca() for use in function calls.
lisp.h: Add XCAD[D+]R up to 6 D's, and aliases X1ST, X2ND, etc.
frame.c, frame.h, redisplay.c, redisplay.h, signal.c, toolbar.c: Redo critical-section code and move from frame.c to redisplay.c.
Require that every place inside of redisplay catch errors itself,
not at the edge of the critical section (thereby bypassing the
rest of redisplay and leaving things in an inconsistent state).
Introduce separate means of holding frame-size changes without
entering a complete critical section. Introduce "post-redisplay"
methods for deferring things till after redisplay. Abort if
we enter redisplay reentrantly. Disable all quit checking in
redisplay since it's too dangerous. Ensure that all calls to
QUIT trigger an abort if unprotected.
redisplay.c, scrollbar-gtk.c, scrollbar-x.c, scrollbar.c: Create enter/exit_redisplay_critical_section_maybe() for code
that needs to ensure it's in a critical section but doesn't
interfere with an existing critical section.
sysdep.c: Use _wexecve() when under Windows NT for Unicode correctness.
text.c, text.h: Add new_dfc() functions, which return an alloca()ed value rather
than requiring an lvalue. (Not really used yet; used in another
workspace, to come.) Add some macros for SIZED_EXTERNAL.
Update the encoding aliases after involved scrutinization of the
X manual.
unicode.c: Answer the anonymous but suspiciously Turnbullian questions.
Rename parse-unicode-translation-table to
load-unicode-mapping-table, as suggested.
author | ben |
---|---|
date | Fri, 21 Feb 2003 06:57:21 +0000 |
parents | 3ecd8885ac67 |
children |
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@node M-x, Help, Minibuffer, Top @chapter Running Commands by Name The Emacs commands that are used often or that must be quick to type are bound to keys---short sequences of characters---for convenient use. Other Emacs commands that are used more rarely are not bound to keys; to run them, you must refer to them by name. A command name consists, by convention, of one or more words, separated by hyphens: for example, @code{auto-fill-mode} or @code{manual-entry}. The use of English words makes the command name easier to remember than a key made up of obscure characters, even though it results in more characters to type. You can run any command by name, even if it can be run by keys as well. @kindex M-x @cindex minibuffer To run a command by name, start with @kbd{M-x}, then type the command name, and finish with @key{RET}. @kbd{M-x} uses the minibuffer to read the command name. @key{RET} exits the minibuffer and runs the command. Emacs uses the minibuffer for reading input for many different purposes; on this occasion, the string @samp{M-x} is displayed at the beginning of the minibuffer as a @dfn{prompt} to remind you that your input should be the name of a command to be run. @xref{Minibuffer}, for full information on the features of the minibuffer. You can use completion to enter a command name. For example, to invoke the command @code{forward-char}, type: @example M-x forward-char @key{RET} @end example or @example M-x fo @key{TAB} c @key{RET} @end example @noindent After you type in @code{M-x fo TAB} emacs will give you a possible list of completions from which you can choose. Note that @code{forward-char} is the same command that you invoke with the key @kbd{C-f}. You can call any command (interactively callable function) defined in Emacs by its name using @kbd{M-x} regardless of whether or not any keys are bound to it. If you type @kbd{C-g} while Emacs reads the command name, you cancel the @kbd{M-x} command and get out of the minibuffer, ending up at top level. To pass a numeric argument to a command you are invoking with @kbd{M-x}, specify the numeric argument before the @kbd{M-x}. @kbd{M-x} passes the argument along to the function that it calls. The argument value appears in the prompt while the command name is being read. @findex interactive You can use the command @code{M-x interactive} to specify a way of parsing arguments for interactive use of a function. For example, write: @example (defun foo (arg) "Doc string" (interactive "p") ...use arg...) @end example to make @code{arg} be the prefix argument when @code{foo} is called as a command. The call to @code{interactive} is actually a declaration rather than a function; it tells @code{call-interactively} how to read arguments to pass to the function. When actually called, @code{interactive} returns @code{nil}. The argument of @var{interactive} is usually a string containing a code letter followed by a prompt. Some code letters do not use I/O to get the argument and do not need prompts. To prompt for multiple arguments, you must provide a code letter, its prompt, a newline, and another code letter, and so forth. If the argument is not a string, it is evaluated to get a list of arguments to pass to the function. If you do not provide an argument to @code{interactive}, no arguments are passed when calling interactively. Available code letters are: @table @code @item a Function name: symbol with a function definition @item b Name of existing buffer @item B Name of buffer, possibly nonexistent @item c Character @item C Command name: symbol with interactive function definition @item d Value of point as number (does not do I/O) @item D Directory name @item e Last mouse event @item f Existing file name @item F Possibly nonexistent file name @item k Key sequence (string) @item m Value of mark as number (does not do I/O) @item n Number read using minibuffer @item N Prefix arg converted to number, or if none, do like code @code{n} @item p Prefix arg converted to number (does not do I/O) @item P Prefix arg in raw form (does not do I/O) @item r Region: point and mark as two numeric arguments, smallest first (does not do I/O) @item s Any string @item S Any symbol @item v Variable name: symbol that is @code{user-variable-p} @item x Lisp expression read but not evaluated @item X Lisp expression read and evaluated @end table In addition, if the string begins with @samp{*}, an error is signaled if the buffer is read-only. This happens before reading any arguments. If the string begins with @samp{@@}, the window the mouse is over is selected before anything else is done. You may use both @samp{@@} and @samp{*}; they are processed in the order that they appear. Normally, when describing a command that is run by name, we omit the @key{RET} that is needed to terminate the name. Thus we may refer to @kbd{M-x auto-fill-mode} rather than @kbd{M-x auto-fill-mode} @key{RET}. We mention the @key{RET} only when it is necessary to emphasize its presence, for example, when describing a sequence of input that contains a command name and arguments that follow it. @findex execute-extended-command @kbd{M-x} is defined to run the command @code{execute-extended-command}, which is responsible for reading the name of another command and invoking it.