Mercurial > hg > xemacs-beta
view src/hpplay.c @ 4908:b3ce27ca7647
various fixes related to gtk, redisplay-xlike-inc.c
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-01 Ben Wing <ben@xemacs.org>
* compiler.h:
Create a USED() macro to force unused-var warnings to go away,
in certain cases where it's inconvenient to do otherwise (e.g.
when THIS_IS_GTK in redisplay-xlike-inc.c).
* console-x.h:
Remove unneeded decls, make some static.
* redisplay-xlike-inc.c:
* console-xlike-inc.h: New file. Include defns from
redisplay-xlike-inc.c that may be useful in other XLIKE files.
Correct the handling of colors and font-style setting functions
in the xlike defns. Lots of fixes in the GTK-specific defns.
* depend: Regenerate.
* event-xlike-inc.c:
* event-xlike-inc.c (USE_UNICODE_MAP):
* event-xlike-inc.c (endif):
* gccache-gtk.c:
* gtk-glue.c (xemacs_list_to_gtklist):
* gtk-glue.c (xemacs_gtklist_to_list):
* gtk-glue.c (FROB):
* gtk-glue.c (face_to_gc):
* gtk-glue.c (face_to_style):
* gtk-glue.c (gdk_event_to_emacs_event):
* gtk-xemacs.h (struct _GtkXEmacs):
* gtk-xemacs.h (struct _GtkXEmacsClass):
* objects-xlike-inc.c:
Cosmetic, comment fixes.
* glyphs.c (pixmap_to_lisp_data):
Unused var fixes.
* gtk-glue.c:
* gccache-gtk.c:
* gtk-xemacs.c:
* gtk-xemacs.h:
* objects-xlike-inc.c:
* ui-gtk.c:
* ui-gtk.h:
* xgccache.c:
* xgccache.c (GC_CACHE_SIZE):
* xgccache.h:
Misc include-file fixes.
* objects-xlike-inc.c (XFUN):
* objects-xlike-inc.c (xlistfonts_checking_charset):
Combine some ifdeffed stuff using defs in console-xlike-inc.h.
* redisplay-gtk.c:
* redisplay-gtk.c (THIS_IS_GTK):
* redisplay-gtk.c (XLIKE_bevel_area):
* redisplay-gtk.c (XLIKE_ring_bell):
* redisplay-gtk.c (gdk_draw_text_image):
Fix numerous compile problems. Delete gtk_output_shadows(),
which mostly duplicates generic bevel_modeline(). Fix up
gtk_bevel_modeline() into XLIKE_bevel_area() and make use of
the style var properly to set the appropriate GTK constant.
* redisplay-x.c:
* redisplay-x.c (XLIKE_window_output_begin):
* redisplay-x.c (XLIKE_window_output_end):
* redisplay-x.c (XLIKE_bevel_area):
* redisplay-x.c (x_output_shadows):
* redisplay-x.c (XLIKE_ring_bell):
Make x_output_shadows be static. Change the defn of various
functions to look like XLIKE_foo() so it matches the calling
convention elsewhere.
* redisplay-xlike-inc.c:
* redisplay-xlike-inc.c (NEED_GCCACHE_H):
* redisplay-xlike-inc.c (XLIKE_text_width):
* redisplay-xlike-inc.c (XLIKE_get_gc):
* redisplay-xlike-inc.c (XLIKE_text_width_single_run):
* redisplay-xlike-inc.c (XFT_FROB_LISP_COLOR):
* redisplay-xlike-inc.c (XLIKE_output_xlike_pixmap):
* redisplay-xlike-inc.c (XLIKE_output_pixmap):
* redisplay-xlike-inc.c (XLIKE_output_vertical_divider):
* redisplay-xlike-inc.c (XLIKE_flash):
Lots of header fixes. Lots of stuff moved to console-xlike-inc.h.
Use XFUN() to generate function names instead of directly
calling XLIKE_PASTE(). Remove unnecessary prototypes.
Unify calls to text_width funs. Make XLIKE_get_gc non-static
since it's called from gtk. Change the color-function calls
and fill-style-setting calls to match the changes in
console-xlike-inc.h. Use USED() to avoid some warnings.
* symsinit.h:
Sort the prototypes, and add a fun `sort-symsinit' in a comment
that does the sorting (using sort-regexp-fields).
* symsinit.h (init_number):
* sysgtk.h: New file, wraps the various GTK headers.
* sysgdkx.h: New file, wraps <gtk/gdkx.h>. Keep this separate to
* event-gtk.h: Delete. Combine stuff into console-gtk.h.
help isolate X-specific code from GTK.
* device-gtk.c:
* event-gtk.c:
* console-gtk.h:
* frame-gtk.c:
* gccache-gtk.c:
* gccache-gtk.h:
* glyphs-gtk.c (gtk_colorize_image_instance):
* glyphs-gtk.h:
* gtk-xemacs.h:
* objects-gtk.c:
* objects-gtk.c (MAX_FONT_COUNT):
* ui-gtk.h:
Use sysgtk.h or sysgdkx.h instead of directly including GTK
headers. Don't include event-gtk.h.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Mon, 01 Feb 2010 02:15:28 -0600 |
parents | b3ea9c582280 |
children | 19a72041c5ed |
line wrap: on
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/* Copyright (C) 1993 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ /*** NAME hpplay PURPOSE Play .au sound files on hp9000s700 BUGS I have been unable to figure out how to use the volume feature, so no attempt has been made to honor the volume arg of play_sound_* This means that all sounds are played at 100%. The gain parameter can be set by using the hp-play-gain variable. NOTES This file is mostly based on the player program found in the examples directory of the audio software delivered on our machines. The path I found it under was /usr/audio/examples/player.c This file contained no credits and no copyrights. The original fileheader is given below. HISTORY lynbech - Feb 10, 1993: Created. ***/ /* ORIGINAL FILEHEADER: * player - command-line audio file player * Aug. 28 1991 * by three unknown, unsung audio programmers * (well, only two are unsung) */ #include <config.h> #include "lisp.h" #include "sound.h" #include <Alib.h> #include <CUlib.h> Lisp_Object Vhp_play_server; Lisp_Object Vhp_play_speaker; Fixnum hp_play_gain; /* Functions */ /* error handling */ void player_error_internal (Audio * audio, Ascbyte * text, long errorCode) { Extbyte errorbuff[132]; Ibyte *interr; AGetErrorText (audio, errorCode, errorbuff, 131); EXTERNAL_TO_C_STRING (errorbuf, interr, Qerror_message_encoding); signal_error (Qsound_error, text, build_string (interr)); } long myHandler( Audio * audio, AErrorEvent * err_event) { player_error_internal(audio, "Internal sound error", err_event->error_code); return 1; /* Must return something, was orig. an exit */ } /* Playing */ void play_bucket_internal( Audio *audio, SBucket *pSBucket, long UNUSED (volume)) { SBPlayParams playParams; AGainEntry gainEntry; ATransID xid; long status; playParams.priority = APriorityNormal; /* normal priority */ /* * We can't signal an error, because all h*ll would break loose if * we did. */ if (EQ (Vhp_play_speaker, Qexternal)) gainEntry.u.o.out_dst = AODTMonoJack; else gainEntry.u.o.out_dst = AODTMonoIntSpeaker; gainEntry.u.o.out_ch = AOCTMono; gainEntry.gain = AUnityGain; playParams.gain_matrix.type = AGMTOutput; /* gain matrix */ playParams.gain_matrix.num_entries = 1; playParams.gain_matrix.gain_entries = &gainEntry; playParams.play_volume = hp_play_gain; /* play volume */ playParams.pause_first = False; /* don't pause */ playParams.start_offset.type = ATTSamples; /* start offset 0 */ playParams.start_offset.u.samples = 0; playParams.duration.type = ATTFullLength; /* play entire sample */ playParams.loop_count = 1; /* play sample just once */ playParams.previous_transaction = 0; /* no linked transaction */ playParams.event_mask = 0; /* don't solicit any events */ /* * play the sound bucket */ xid = APlaySBucket( audio, pSBucket, &playParams, NULL ); /* * set close mode to prevent playback from stopping * when we close audio connection */ ASetCloseDownMode( audio, AKeepTransactions, &status ); /* * That's all, folks! * Always destroy bucket and close connection. */ ADestroySBucket( audio, pSBucket, &status ); ACloseAudio( audio, &status ); } void play_sound_file (Extbyte * sound_file, int volume) { sbucket *pSBucket; Audio *audio; long status; AErrorHandler prevHandler; /* pointer to previous handler */ Extbyte *server; if (STRINGP (Vhp_play_server)) LISP_STRING_TO_EXTERNAL (Vhp_play_server, server, Qunix_host_name_encoding); else server = ""; /* * open audio connection */ audio = AOpenAudio( server, &status ); if( status ) { player_error_internal( audio, "Open audio failed", status ); } /* replace default error handler */ prevHandler = ASetErrorHandler(myHandler); /* * Load the audio file into a sound bucket */ pSBucket = ALoadAFile( audio, sound_file, AFFUnknown, 0, NULL, NULL ); /* * Play the bucket */ play_bucket_internal(audio, pSBucket, volume); ASetErrorHandler(prevHandler); } int play_sound_data (Binbyte * data, int UNUSED (length), int volume) { SBucket *pSBucket; Audio *audio; AErrorHandler prevHandler; SunHeader *header; long status; Extbyte *server; int result; /* #### Finish this to return an error code. This function signal a lisp error. How consistent with the rest. What if this function is needed in doing the beep for the error? Apparently the author of this didn't read the comment in Fplay_sound. */ if (STRINGP (Vhp_play_server)) LISP_STRING_TO_EXTERNAL (Vhp_play_server, server, Qunix_host_name_encoding); else server = ""; /* open audio connection */ audio = AOpenAudio( server, &status ); if(status) { player_error_internal( audio, "Open audio failed", status ); } /* replace default error handler */ prevHandler = ASetErrorHandler (myHandler); /* Create sound bucket */ header = (SunHeader *) data; pSBucket = ACreateSBucket(audio, NULL, NULL, &status); if (status) player_error_internal( audio, "Bucket creation failed", status ); APutSBucketData(audio, pSBucket, 0, (CBinbyte *) (data + header->header_size), header->data_length, &status); if (status) player_error_internal( audio, "Audio data copy failed", status ); /* Play sound */ play_bucket_internal(audio, pSBucket, volume); ASetErrorHandler(prevHandler); if (status) player_error_internal( audio, "Audio data copy failed", status ); return 1; } void vars_of_hpplay (void) { DEFVAR_LISP ("hp-play-server", &Vhp_play_server /* A string, determining which server to play sound at. Note that this is specific to the HP sound implementation, and you should not make your functions depend on it. */ ); Vhp_play_server = Qnil; DEFVAR_LISP ("hp-play-speaker", &Vhp_play_speaker /* If this variable is the symbol `external', sound is played externally. If the environment variable SPEAKER is set, that value is used for initializing this variable. Note that this is specific to the HP sound implementation, and you should not make your functions depend on it. */ ); Vhp_play_speaker = intern ("internal"); DEFVAR_INT ("hp-play-gain", &hp_play_gain /* Global gain value for playing sounds. Default value is AUnityGain which means keep level. Please refer to the HP documentation, for instance in `Using the Audio Application Program Interface', for details on how to interpret this variable. Note that this is specific to the HP sound implementation, and you should not make your functions depend on it. */ ); hp_play_gain = AUnityGain; } void init_hpplay (void) { if (egetenv ("SPEAKER")) Vhp_play_speaker = intern (egetenv ("SPEAKER")); }