view src/hpplay.c @ 4908:b3ce27ca7647

various fixes related to gtk, redisplay-xlike-inc.c -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-01 Ben Wing <ben@xemacs.org> * compiler.h: Create a USED() macro to force unused-var warnings to go away, in certain cases where it's inconvenient to do otherwise (e.g. when THIS_IS_GTK in redisplay-xlike-inc.c). * console-x.h: Remove unneeded decls, make some static. * redisplay-xlike-inc.c: * console-xlike-inc.h: New file. Include defns from redisplay-xlike-inc.c that may be useful in other XLIKE files. Correct the handling of colors and font-style setting functions in the xlike defns. Lots of fixes in the GTK-specific defns. * depend: Regenerate. * event-xlike-inc.c: * event-xlike-inc.c (USE_UNICODE_MAP): * event-xlike-inc.c (endif): * gccache-gtk.c: * gtk-glue.c (xemacs_list_to_gtklist): * gtk-glue.c (xemacs_gtklist_to_list): * gtk-glue.c (FROB): * gtk-glue.c (face_to_gc): * gtk-glue.c (face_to_style): * gtk-glue.c (gdk_event_to_emacs_event): * gtk-xemacs.h (struct _GtkXEmacs): * gtk-xemacs.h (struct _GtkXEmacsClass): * objects-xlike-inc.c: Cosmetic, comment fixes. * glyphs.c (pixmap_to_lisp_data): Unused var fixes. * gtk-glue.c: * gccache-gtk.c: * gtk-xemacs.c: * gtk-xemacs.h: * objects-xlike-inc.c: * ui-gtk.c: * ui-gtk.h: * xgccache.c: * xgccache.c (GC_CACHE_SIZE): * xgccache.h: Misc include-file fixes. * objects-xlike-inc.c (XFUN): * objects-xlike-inc.c (xlistfonts_checking_charset): Combine some ifdeffed stuff using defs in console-xlike-inc.h. * redisplay-gtk.c: * redisplay-gtk.c (THIS_IS_GTK): * redisplay-gtk.c (XLIKE_bevel_area): * redisplay-gtk.c (XLIKE_ring_bell): * redisplay-gtk.c (gdk_draw_text_image): Fix numerous compile problems. Delete gtk_output_shadows(), which mostly duplicates generic bevel_modeline(). Fix up gtk_bevel_modeline() into XLIKE_bevel_area() and make use of the style var properly to set the appropriate GTK constant. * redisplay-x.c: * redisplay-x.c (XLIKE_window_output_begin): * redisplay-x.c (XLIKE_window_output_end): * redisplay-x.c (XLIKE_bevel_area): * redisplay-x.c (x_output_shadows): * redisplay-x.c (XLIKE_ring_bell): Make x_output_shadows be static. Change the defn of various functions to look like XLIKE_foo() so it matches the calling convention elsewhere. * redisplay-xlike-inc.c: * redisplay-xlike-inc.c (NEED_GCCACHE_H): * redisplay-xlike-inc.c (XLIKE_text_width): * redisplay-xlike-inc.c (XLIKE_get_gc): * redisplay-xlike-inc.c (XLIKE_text_width_single_run): * redisplay-xlike-inc.c (XFT_FROB_LISP_COLOR): * redisplay-xlike-inc.c (XLIKE_output_xlike_pixmap): * redisplay-xlike-inc.c (XLIKE_output_pixmap): * redisplay-xlike-inc.c (XLIKE_output_vertical_divider): * redisplay-xlike-inc.c (XLIKE_flash): Lots of header fixes. Lots of stuff moved to console-xlike-inc.h. Use XFUN() to generate function names instead of directly calling XLIKE_PASTE(). Remove unnecessary prototypes. Unify calls to text_width funs. Make XLIKE_get_gc non-static since it's called from gtk. Change the color-function calls and fill-style-setting calls to match the changes in console-xlike-inc.h. Use USED() to avoid some warnings. * symsinit.h: Sort the prototypes, and add a fun `sort-symsinit' in a comment that does the sorting (using sort-regexp-fields). * symsinit.h (init_number): * sysgtk.h: New file, wraps the various GTK headers. * sysgdkx.h: New file, wraps <gtk/gdkx.h>. Keep this separate to * event-gtk.h: Delete. Combine stuff into console-gtk.h. help isolate X-specific code from GTK. * device-gtk.c: * event-gtk.c: * console-gtk.h: * frame-gtk.c: * gccache-gtk.c: * gccache-gtk.h: * glyphs-gtk.c (gtk_colorize_image_instance): * glyphs-gtk.h: * gtk-xemacs.h: * objects-gtk.c: * objects-gtk.c (MAX_FONT_COUNT): * ui-gtk.h: Use sysgtk.h or sysgdkx.h instead of directly including GTK headers. Don't include event-gtk.h.
author Ben Wing <ben@xemacs.org>
date Mon, 01 Feb 2010 02:15:28 -0600
parents b3ea9c582280
children 19a72041c5ed
line wrap: on
line source

/* Copyright (C) 1993 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */


/***
   NAME
     hpplay
   PURPOSE
     Play .au sound files on hp9000s700
   BUGS
     I have been unable to figure out how to use the volume feature, so no
     attempt has been made to honor the volume arg of play_sound_*
     This means that all sounds are played at 100%.
     The gain parameter can be set by using the hp-play-gain variable.

   NOTES
     This file is mostly based on the player program found in the examples
     directory of the audio software delivered on our machines. The path I
     found it under was /usr/audio/examples/player.c
     This file contained no credits and no copyrights. The original fileheader
     is given below.
   HISTORY
     lynbech - Feb 10, 1993: Created.
***/

/* ORIGINAL FILEHEADER:
 * player - command-line audio file player
 *   Aug. 28 1991
 *    by three unknown, unsung audio programmers
 *     (well, only two are unsung)
 */

#include <config.h>
#include "lisp.h"

#include "sound.h"

#include <Alib.h>
#include <CUlib.h>


Lisp_Object Vhp_play_server;
Lisp_Object Vhp_play_speaker;
Fixnum      hp_play_gain;

/* Functions */

/* error handling */
void
player_error_internal (Audio * audio, Ascbyte * text, long errorCode)
{
  Extbyte errorbuff[132];
  Ibyte *interr;

  AGetErrorText (audio, errorCode, errorbuff, 131);
  EXTERNAL_TO_C_STRING (errorbuf, interr, Qerror_message_encoding);
  
  signal_error (Qsound_error, text, build_string (interr));
}

long
myHandler( Audio * audio, AErrorEvent * err_event)
{
  player_error_internal(audio, "Internal sound error", err_event->error_code);
  return 1;			/* Must return something, was orig. an exit */
}

/* Playing */
void
play_bucket_internal( Audio *audio, SBucket *pSBucket, long UNUSED (volume))
{
  SBPlayParams playParams;
  AGainEntry gainEntry;
  ATransID xid;
  long status;

  playParams.priority = APriorityNormal;          /* normal priority */

  /*
   * We can't signal an error, because all h*ll would break loose if
   * we did.
   */
  if (EQ (Vhp_play_speaker, Qexternal))
    gainEntry.u.o.out_dst = AODTMonoJack;
  else
    gainEntry.u.o.out_dst = AODTMonoIntSpeaker;

  gainEntry.u.o.out_ch = AOCTMono;
  gainEntry.gain = AUnityGain;
  playParams.gain_matrix.type = AGMTOutput;       /* gain matrix */
  playParams.gain_matrix.num_entries = 1;
  playParams.gain_matrix.gain_entries = &gainEntry;
  playParams.play_volume = hp_play_gain;          /* play volume */
  playParams.pause_first = False;                 /* don't pause */
  playParams.start_offset.type = ATTSamples;      /* start offset 0 */
  playParams.start_offset.u.samples = 0;
  playParams.duration.type = ATTFullLength;       /* play entire sample */
  playParams.loop_count = 1;                      /* play sample just once */
  playParams.previous_transaction = 0;            /* no linked transaction */
  playParams.event_mask = 0;                      /* don't solicit any events */

  /*
   * play the sound bucket
   */
  xid = APlaySBucket( audio, pSBucket, &playParams, NULL );

  /*
   * set close mode to prevent playback from stopping
   *  when we close audio connection
   */
  ASetCloseDownMode( audio, AKeepTransactions, &status );

  /*
   *  That's all, folks!
   *  Always destroy bucket and close connection.
   */
  ADestroySBucket( audio, pSBucket, &status );
  ACloseAudio( audio, &status );
}

void
play_sound_file (Extbyte * sound_file, int volume)
{
  sbucket *pSBucket;
  Audio *audio;
  long status;
  AErrorHandler prevHandler;  /* pointer to previous handler */
  Extbyte *server;

  if (STRINGP (Vhp_play_server))
    LISP_STRING_TO_EXTERNAL (Vhp_play_server, server,
			     Qunix_host_name_encoding);
  else
    server = "";

  /*
   *  open audio connection
   */
  audio = AOpenAudio( server, &status );
  if( status )
    {
      player_error_internal( audio, "Open audio failed", status );
    }

  /* replace default error handler */
  prevHandler = ASetErrorHandler(myHandler);

  /*
   *  Load the audio file into a sound bucket
   */

  pSBucket = ALoadAFile( audio, sound_file, AFFUnknown, 0, NULL, NULL );

  /*
   * Play the bucket
   */

  play_bucket_internal(audio, pSBucket, volume);

  ASetErrorHandler(prevHandler);    
}


int
play_sound_data (Binbyte * data, int UNUSED (length), int volume)
{
  SBucket *pSBucket;
  Audio *audio;
  AErrorHandler prevHandler;
  SunHeader *header;
  long status;
  Extbyte *server;
  int result;

  /* #### Finish this to return an error code.
     This function signal a lisp error. How consistent with the rest.
     What if this function is needed in doing the beep for the error?

     Apparently the author of this didn't read the comment in
     Fplay_sound.
  */
       
    
  if (STRINGP (Vhp_play_server))
    LISP_STRING_TO_EXTERNAL (Vhp_play_server, server,
			     Qunix_host_name_encoding);
  else
    server = "";

  /* open audio connection */
  audio = AOpenAudio( server, &status );
  if(status)
    {
      player_error_internal( audio, "Open audio failed", status );
    }

  /* replace default error handler */
  prevHandler = ASetErrorHandler (myHandler);

  /* Create sound bucket */
  header = (SunHeader *) data;

  pSBucket = ACreateSBucket(audio, NULL, NULL, &status);
  if (status)
    player_error_internal( audio, "Bucket creation failed", status );

  APutSBucketData(audio, pSBucket, 0, (CBinbyte *) (data + header->header_size), header->data_length, &status);

  if (status)
    player_error_internal( audio, "Audio data copy failed", status );

  /* Play sound */
  play_bucket_internal(audio, pSBucket, volume);

  ASetErrorHandler(prevHandler);
  if (status)
    player_error_internal( audio, "Audio data copy failed", status );

  return 1;
}

void
vars_of_hpplay (void)
{
  DEFVAR_LISP ("hp-play-server", &Vhp_play_server /*
A string, determining which server to play sound at.
Note that this is specific to the HP sound implementation, and you should
not make your functions depend on it.
*/ );

  Vhp_play_server = Qnil;

  DEFVAR_LISP ("hp-play-speaker", &Vhp_play_speaker /*
If this variable is the symbol `external', sound is played externally.
If the environment variable SPEAKER is set, that value is used for
initializing this variable.
Note that this is specific to the HP sound implementation, and you should
not make your functions depend on it.
*/ );

  Vhp_play_speaker = intern ("internal");

  DEFVAR_INT ("hp-play-gain", &hp_play_gain /*
Global gain value for playing sounds.
Default value is AUnityGain which means keep level.
Please refer to the HP documentation, for instance in
`Using the Audio Application Program Interface', for details on how to
interpret this variable.
Note that this is specific to the HP sound implementation, and you should
not make your functions depend on it.
*/ );

  hp_play_gain = AUnityGain;
}

void
init_hpplay (void)
{
  if (egetenv ("SPEAKER"))
    Vhp_play_speaker = intern (egetenv ("SPEAKER"));
}