Mercurial > hg > xemacs-beta
view src/sysdep.h @ 617:af57a77cbc92
[xemacs-hg @ 2001-06-18 07:09:50 by ben]
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DOCUMENTATION FIXES:
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eval.c: Correct documentation.
elhash.c: Doc correction.
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LISP OBJECT CLEANUP:
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bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them)
-- an expression to encapsulate a pointer into a Lisp object,
rather than the inconvenient XSET*. "wrap" was chosen because
"make" as in make_int(), make_char() is not appropriate. (It
implies allocation. The issue does not exist for ints and chars
because they are not allocated.)
Full error checking has been added to these expressions. When
used without error checking, non-union build, use of these
expressions will incur no loss of efficiency. (In fact, XSET* is
now defined in terms of wrap_* in a non-union build.) In a union
build, you will also get no loss of efficiency provided that you
have a decent optimizing compiler, and a compiler that either
understands inlines or automatically inlines those particular
functions. (And since people don't normally do their production
builds on union, it doesn't matter.)
Update the sample Lisp object definition in lrecord.h accordingly.
dumper.c: Fix places in dumper that referenced wrap_object to reference
its new name, wrap_pointer_1.
buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h,
just like for the other structures.
-- Extract out the remaining (not copied into the window config)
Lisp objects in `struct window' into winslots.h; use different
macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them.
-- Eliminate the `dead' flag of `struct frame', since it
duplicates information already available in `framemeths', and fix
FRAME_LIVE_P accordingly. (Devices and consoles already work this
way.)
-- In *slots.h, switch to system where MARKED_SLOT is automatically
undef'd at the end of the file. (Follows what winslots.h already
does.)
-- Update the comments at the beginning of *slots.h to be accurate.
-- When making any of the above objects dead, zero it out entirely
and reset all Lisp object slots to Qnil. (We were already doing
this somewhat, but not consistently.) This (1) Eliminates the
possibility of extra objects hanging around that ought to be
GC'd, (2) Causes an immediate crash if anyone tries to access a
structure in one of these objects, (3) Ensures consistent behavior
wrt dead objects.
dialog-msw.c: Use internal_object_printer, since this object should not escape.
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FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR):
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eval.c: Fix up some comments about the FSF implementation.
Fix two nasty bugs:
(1) condition_case_unwind frees the conses sitting in the
catch->tag slot too quickly, resulting in a crash that I hit.
(2) catches need to be unwound one at a time when calling
unwind-protect code, rather than all at once at the end; otherwise,
incorrect behavior can result. (A comment shows exactly how.)
backtrace.h: Improve comment about FSF differences in the handler stack.
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FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL
UNDER MSWINDOWS:
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Basic idea: My crash is due either to a dead, non-marked,
GC-collected frame inside of a window mirror, or a prematurely
freed window mirror. We need to mark the Lisp objects inside of
window mirrors. Tracking the lifespan of window mirrors and
scrollbar instances is extremely hard, and there may well be
lurking bugs where such objects are freed too soon. The only safe
way to fix these problems (and it fixes both problems at once) is
to make both of these structures Lisp objects.
lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window
mirrors in them. inline.c needs to know about scrollbar.h now.
Record the new type in lrecord.h. Fix up scrollbar-*.c
appropriately. Create a hash table in scrollbar-msw.c so that the
scrollbar instances stored in scrollbar HWND's are properly
GC-protected. Create complex_vars_of_scrollbar_mswindows() to
create the hash table at startup, and call it from emacs.c. Don't
store the scrollbar instance as a property of the GTK scrollbar,
as it's not used and if we did this, we'd have to separately
GC-protect it in a hash table, like in MS Windows.
lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window
mirrors actual Lisp objects. Tell lrecord.h about them. Change
the window mirror member of struct frame from a pointer to a Lisp
object, and add XWINDOW_MIRROR in appropriate places. Mark the
scrollbar instances in the window mirror.
redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark
frame-specific structures in mark_frame.
NOTE: I also deleted an extremely questionable call to
update_frame_window_mirrors(). It was extremely questionable
before, and now totally impossible, since it will create
Lisp objects during redisplay.
frame.c: Mark the scrollbar instances, which are now Lisp objects.
Call mark_gutter() here, not in mark_redisplay().
gutter.c: Update comments about correct marking.
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ISSUES BROUGHT UP BY MARTIN:
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buffer.h: Put back these macros the way Steve T and I think they ought to be.
I already explained in a previous changelog entry why I think these
macros should be the way I'd defined them. Once again:
We fix these macros so they don't care about the type of their
lvalues. The non-C-string equivalents of these already function
in the same way, and it's correct because it should be OK to pass
in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *,
etc. The whole reason for these different types is to work around
errors caused by signed-vs-unsigned non-matching types. Any
possible error that might be caught in a DFC macro would also be
caught wherever the argument is used elsewhere. So creating
multiple macro versions would add no useful error-checking and
just further complicate an already complicated area.
As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing
clean and probably never will be. Unless the board agrees to
change XEmacs in this way (and we really don't want to go down
that road), this is not a bug.
sound.h: Undo Martin's type change.
signal.c: Fix problem identified by Martin with Linux and g++ due to
non-standard declaration of setitimer().
systime.h: Update the docs for "qxe_" to point out why making the
encapsulation explicit is always the right way to go. (setitimer()
itself serves as an example.)
For 21.4:
update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get
recompiled.
author | ben |
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date | Mon, 18 Jun 2001 07:10:32 +0000 |
parents | 5fd7ba8b56e7 |
children | fdefd0186b75 |
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/* System-dependent prototypes Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.30. Split out of sysdep.c/emacs.c. */ #ifndef INCLUDED_sysdep_h_ #define INCLUDED_sysdep_h_ #include <setjmp.h> #ifndef WIN32_NATIVE extern char **environ; #endif #ifdef PDUMP int pdump_read_file (char **pdump_start_pos, size_t *pdump_length); #endif int eight_bit_tty (struct device *d); void stuff_char (struct console *con, int c); void init_baud_rate (struct device *d); void set_exclusive_use (int fd); void set_descriptor_non_blocking (int fd); void wait_without_blocking (void); int get_pty_max_bytes (int fd); Bufbyte get_eof_char (int fd); /* Wait for subprocess with process id `pid' to terminate and make sure it will get eliminated (not remain forever as a zombie) */ #ifndef WIN32_NATIVE void wait_for_termination (int pid); #endif /* flush any pending output * (may flush input as well; it does not matter the way we use it) */ void flush_pending_output (int channel); void child_setup_tty (int out); /* Suspend the Emacs process; give terminal to its superior. */ void sys_suspend (void); /* Suspend a process if possible; give terminal to its superior. */ void sys_suspend_process (int process); void request_sigio (void); void unrequest_sigio (void); void stop_interrupts (void); void start_interrupts (void); void slow_down_interrupts (void); void speed_up_interrupts (void); void init_poll_for_quit (void); /* Used so that signals can break out of system calls that aren't naturally interruptible. */ extern JMP_BUF break_system_call_jump; extern volatile int can_break_system_calls; ssize_t sys_write_1 (int fildes, const void *buf, size_t nbyte, int allow_quit); ssize_t sys_read_1 (int fildes, void *buf, size_t nbyte, int allow_quit); /* Call these functions if you want to change some terminal parameter -- reset the console, change the parameter, and init it again. */ void init_one_console (struct console *c); void reset_one_console (struct console *c); void init_one_device (struct device *d); void reset_one_device (struct device *d); /* Prepare all terminals for exiting Emacs; move the cursor to the bottom of the frame, turn off special modes, etc. Called at exit. This calls reset_one_console() on all consoles and does some other stuff (e.g. fix the foreground pgroup). */ void reset_all_consoles (void); /* Call these functions if you are going to temporarily exit back to the shell (e.g. when suspending). This calls reset_one_console() on the initial console and does some other stuff (e.g. fix the foreground pgroup). */ void reset_initial_console (void); void reinit_initial_console (void); /* We muck around with our process group. This function needs to be called at startup. The rest of the mucking is done as part of the functions reset_all_consoles(), reset_initial_console(), and reinit_initial_console(). */ void init_process_group (void); void munge_tty_process_group (void); void unmunge_tty_process_group (void); void disconnect_controlling_terminal (void); /* Return nonzero if safe to use tabs in output. At the time this is called, init_sys_modes has not been done yet. */ int tabs_safe_p (struct device *d); /* Get terminal size from system. If zero or a negative number is stored, the value is not valid. */ void get_tty_device_size (struct device *d, int *widthp, int *heightp); /* Set the logical window size associated with descriptor FD */ int set_window_size (int fd, int height, int width); /* Set up the proper status flags for use of a pty. */ void setup_pty (int fd); /* Return the address of the start of the text segment prior to unexec. */ char *start_of_text (void); /* Return the address of the start of the data segment prior to unexec. */ void *start_of_data (void); /* Return the address of the end of the text segment prior to unexec. */ char *end_of_text (void); /* Return the address of the end of the data segment prior to unexec. */ char *end_of_data (void); /* Get_system_name returns as its value a string for system-name to return. */ void init_system_name (void); #ifndef HAVE_GETCWD char *getcwd (char *pathname, size_t size); #endif #ifndef HAVE_RENAME int rename (const char *from, const char *to); #endif #ifndef HAVE_DUP2 int dup2 (int oldd, int newd); #endif #ifndef HAVE_STRERROR /* X11R6 defines strerror as a macro */ # ifdef strerror # undef strerror # endif const char *strerror (int); #endif int interruptible_open (const char *path, int oflag, int mode); #ifndef HAVE_H_ERRNO extern int h_errno; #endif #ifdef HAVE_REALPATH #define xrealpath realpath #else char *xrealpath(const char *path, char resolved_path []); #endif #endif /* INCLUDED_sysdep_h_ */