Mercurial > hg > xemacs-beta
view src/scrollbar-msw.c @ 617:af57a77cbc92
[xemacs-hg @ 2001-06-18 07:09:50 by ben]
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DOCUMENTATION FIXES:
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eval.c: Correct documentation.
elhash.c: Doc correction.
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LISP OBJECT CLEANUP:
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bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them)
-- an expression to encapsulate a pointer into a Lisp object,
rather than the inconvenient XSET*. "wrap" was chosen because
"make" as in make_int(), make_char() is not appropriate. (It
implies allocation. The issue does not exist for ints and chars
because they are not allocated.)
Full error checking has been added to these expressions. When
used without error checking, non-union build, use of these
expressions will incur no loss of efficiency. (In fact, XSET* is
now defined in terms of wrap_* in a non-union build.) In a union
build, you will also get no loss of efficiency provided that you
have a decent optimizing compiler, and a compiler that either
understands inlines or automatically inlines those particular
functions. (And since people don't normally do their production
builds on union, it doesn't matter.)
Update the sample Lisp object definition in lrecord.h accordingly.
dumper.c: Fix places in dumper that referenced wrap_object to reference
its new name, wrap_pointer_1.
buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h,
just like for the other structures.
-- Extract out the remaining (not copied into the window config)
Lisp objects in `struct window' into winslots.h; use different
macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them.
-- Eliminate the `dead' flag of `struct frame', since it
duplicates information already available in `framemeths', and fix
FRAME_LIVE_P accordingly. (Devices and consoles already work this
way.)
-- In *slots.h, switch to system where MARKED_SLOT is automatically
undef'd at the end of the file. (Follows what winslots.h already
does.)
-- Update the comments at the beginning of *slots.h to be accurate.
-- When making any of the above objects dead, zero it out entirely
and reset all Lisp object slots to Qnil. (We were already doing
this somewhat, but not consistently.) This (1) Eliminates the
possibility of extra objects hanging around that ought to be
GC'd, (2) Causes an immediate crash if anyone tries to access a
structure in one of these objects, (3) Ensures consistent behavior
wrt dead objects.
dialog-msw.c: Use internal_object_printer, since this object should not escape.
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FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR):
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eval.c: Fix up some comments about the FSF implementation.
Fix two nasty bugs:
(1) condition_case_unwind frees the conses sitting in the
catch->tag slot too quickly, resulting in a crash that I hit.
(2) catches need to be unwound one at a time when calling
unwind-protect code, rather than all at once at the end; otherwise,
incorrect behavior can result. (A comment shows exactly how.)
backtrace.h: Improve comment about FSF differences in the handler stack.
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FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL
UNDER MSWINDOWS:
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Basic idea: My crash is due either to a dead, non-marked,
GC-collected frame inside of a window mirror, or a prematurely
freed window mirror. We need to mark the Lisp objects inside of
window mirrors. Tracking the lifespan of window mirrors and
scrollbar instances is extremely hard, and there may well be
lurking bugs where such objects are freed too soon. The only safe
way to fix these problems (and it fixes both problems at once) is
to make both of these structures Lisp objects.
lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window
mirrors in them. inline.c needs to know about scrollbar.h now.
Record the new type in lrecord.h. Fix up scrollbar-*.c
appropriately. Create a hash table in scrollbar-msw.c so that the
scrollbar instances stored in scrollbar HWND's are properly
GC-protected. Create complex_vars_of_scrollbar_mswindows() to
create the hash table at startup, and call it from emacs.c. Don't
store the scrollbar instance as a property of the GTK scrollbar,
as it's not used and if we did this, we'd have to separately
GC-protect it in a hash table, like in MS Windows.
lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window
mirrors actual Lisp objects. Tell lrecord.h about them. Change
the window mirror member of struct frame from a pointer to a Lisp
object, and add XWINDOW_MIRROR in appropriate places. Mark the
scrollbar instances in the window mirror.
redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark
frame-specific structures in mark_frame.
NOTE: I also deleted an extremely questionable call to
update_frame_window_mirrors(). It was extremely questionable
before, and now totally impossible, since it will create
Lisp objects during redisplay.
frame.c: Mark the scrollbar instances, which are now Lisp objects.
Call mark_gutter() here, not in mark_redisplay().
gutter.c: Update comments about correct marking.
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ISSUES BROUGHT UP BY MARTIN:
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buffer.h: Put back these macros the way Steve T and I think they ought to be.
I already explained in a previous changelog entry why I think these
macros should be the way I'd defined them. Once again:
We fix these macros so they don't care about the type of their
lvalues. The non-C-string equivalents of these already function
in the same way, and it's correct because it should be OK to pass
in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *,
etc. The whole reason for these different types is to work around
errors caused by signed-vs-unsigned non-matching types. Any
possible error that might be caught in a DFC macro would also be
caught wherever the argument is used elsewhere. So creating
multiple macro versions would add no useful error-checking and
just further complicate an already complicated area.
As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing
clean and probably never will be. Unless the board agrees to
change XEmacs in this way (and we really don't want to go down
that road), this is not a bug.
sound.h: Undo Martin's type change.
signal.c: Fix problem identified by Martin with Linux and g++ due to
non-standard declaration of setitimer().
systime.h: Update the docs for "qxe_" to point out why making the
encapsulation explicit is always the right way to go. (setitimer()
itself serves as an example.)
For 21.4:
update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get
recompiled.
author | ben |
---|---|
date | Mon, 18 Jun 2001 07:10:32 +0000 |
parents | 38db05db9cb5 |
children | 6e99cc8c6ca5 |
line wrap: on
line source
/* scrollbar implementation -- mswindows interface. Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. Copyright (C) 1994 Amdahl Corporation. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ #include <config.h> #include "lisp.h" #include "console-msw.h" #include "elhash.h" #include "events.h" #include "frame.h" #include "opaque.h" #include "scrollbar-msw.h" #include "scrollbar.h" #include "specifier.h" #include "window.h" /* We use a similar sort of vertical scrollbar drag hack for mswindows * scrollbars as is used for Motif or Lucid scrollbars under X. * We do character-based instead of line-based scrolling, which can mean that * without the hack it is impossible to drag to the end of a buffer. */ #define VERTICAL_SCROLLBAR_DRAG_HACK static int vertical_drag_in_progress = 0; /* As long as the HWND is around, the scrollbar instance must be GC-protected. We have gotten crashes, apparently from trying to access a dead, freed frame inside of a window mirror pointed to by the scrollbar structure. */ static Lisp_Object Vmswindows_scrollbar_instance_table; static void mswindows_create_scrollbar_instance (struct frame *f, int vertical, struct scrollbar_instance *sb) { int orientation; Lisp_Object ptr; sb->scrollbar_data = xnew_and_zero (struct mswindows_scrollbar_data); if (vertical) orientation = SBS_VERT; else orientation = SBS_HORZ; SCROLLBAR_MSW_HANDLE (sb) = CreateWindowEx (0, "SCROLLBAR", 0, orientation|WS_CHILD, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, FRAME_MSWINDOWS_HANDLE (f), NULL, NULL, NULL); SCROLLBAR_MSW_INFO (sb).cbSize = sizeof (SCROLLINFO); SCROLLBAR_MSW_INFO (sb).fMask = SIF_ALL; GetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb)); ptr = make_opaque_ptr (SCROLLBAR_MSW_HANDLE (sb)); Fputhash (ptr, wrap_scrollbar_instance (sb), Vmswindows_scrollbar_instance_table); SetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_USERDATA, (LONG) LISP_TO_VOID (ptr)); } static void mswindows_free_scrollbar_instance (struct scrollbar_instance *sb) { void *opaque = (void *) GetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_USERDATA); Lisp_Object ptr; VOID_TO_LISP (ptr, opaque); assert (OPAQUE_PTRP (ptr)); ptr = Fremhash (ptr, Vmswindows_scrollbar_instance_table); assert (!NILP (ptr)); DestroyWindow (SCROLLBAR_MSW_HANDLE (sb)); if (sb->scrollbar_data) xfree (sb->scrollbar_data); } static void unshow_that_mofo (void *handle) { ShowScrollBar ((HWND) handle, SB_CTL, 0); } static void mswindows_release_scrollbar_instance (struct scrollbar_instance *sb) { if (gc_in_progress) /* #### way bogus! need to remove the offending call. see mark_redisplay(). */ register_post_gc_action (unshow_that_mofo, (void *) SCROLLBAR_MSW_HANDLE (sb)); else ShowScrollBar (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, 0); SCROLLBAR_MSW_SIZE (sb) = 0; } #define UPDATE_POS_FIELD(field) \ if (new_##field >= 0 && SCROLLBAR_MSW_DATA (sb)->field != new_##field) { \ SCROLLBAR_MSW_DATA (sb)->field = new_##field; \ pos_changed = 1; \ } static void mswindows_update_scrollbar_instance_values (struct window *w, struct scrollbar_instance *sb, int new_line_increment, int new_page_increment, int new_minimum, int new_maximum, int new_slider_size, int new_slider_position, int new_scrollbar_width, int new_scrollbar_height, int new_scrollbar_x, int new_scrollbar_y) { int pos_changed = 0; int vert = GetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_STYLE) & SBS_VERT; #if 0 stderr_out ("[%d, %d], page = %d, pos = %d, inhibit = %d\n", new_minimum, new_maximum, new_slider_size, new_slider_position,inhibit_slider_size_change); #endif /* These might be optimized, but since at least one will change at each call, it's probably not worth it. */ SCROLLBAR_MSW_INFO (sb).nMin = new_minimum; SCROLLBAR_MSW_INFO (sb).nMax = new_maximum; SCROLLBAR_MSW_INFO (sb).nPage = new_slider_size + 1; /* +1 for DISABLENOSCROLL */ SCROLLBAR_MSW_INFO (sb).nPos = new_slider_position; #ifndef VERTICAL_SCROLLBAR_DRAG_HACK SCROLLBAR_MSW_INFO (sb).fMask = ((vert && vertical_drag_in_progress) ? SIF_RANGE | SIF_POS : SIF_ALL | SIF_DISABLENOSCROLL); #else SCROLLBAR_MSW_INFO (sb).fMask = SIF_ALL | SIF_DISABLENOSCROLL; /* Ignore XEmacs' requests to update the thumb position and size; they don't * bear any relation to reality because we're reporting made-up positions */ if (!(vert && vertical_drag_in_progress)) #endif SetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE); UPDATE_POS_FIELD (scrollbar_x); UPDATE_POS_FIELD (scrollbar_y); UPDATE_POS_FIELD (scrollbar_width); UPDATE_POS_FIELD (scrollbar_height); if (pos_changed) { MoveWindow (SCROLLBAR_MSW_HANDLE (sb), new_scrollbar_x, new_scrollbar_y, new_scrollbar_width, new_scrollbar_height, TRUE); } } static void mswindows_update_scrollbar_instance_status (struct window *w, int active, int size, struct scrollbar_instance *sb) { if (SCROLLBAR_MSW_SIZE (sb) != size) { SCROLLBAR_MSW_SIZE (sb) = size; ShowScrollBar (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, SCROLLBAR_MSW_SIZE (sb)); SCROLLBAR_MSW_INFO(sb).fMask |= SIF_DISABLENOSCROLL; SetScrollInfo(SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE); } } void mswindows_handle_scrollbar_event (HWND hwnd, int code, int pos) { struct frame *f; Lisp_Object win, frame; struct scrollbar_instance *sb = 0; void *v; SCROLLINFO scrollinfo; int vert = GetWindowLong (hwnd, GWL_STYLE) & SBS_VERT; int value; v = (void *) GetWindowLong (hwnd, GWL_USERDATA); if (!v) { /* apparently this can happen, as it was definitely necessary to put the check in for sb below (VERTICAL_SCROLLBAR_DRAG_HACK) */ frame = mswindows_find_frame (hwnd); f = XFRAME (frame); win = FRAME_SELECTED_WINDOW (f); } else { Lisp_Object ptr; VOID_TO_LISP (ptr, v); assert (OPAQUE_PTRP (ptr)); ptr = Fgethash (ptr, Vmswindows_scrollbar_instance_table, Qnil); sb = XSCROLLBAR_INSTANCE (ptr); win = real_window (sb->mirror, 0); frame = WINDOW_FRAME (XWINDOW (win)); f = XFRAME (frame); } /* SB_LINEDOWN == SB_CHARLEFT etc. This is the way they will always be -- any Windows is binary compatible backward with old programs. */ switch (code) { case SB_LINEDOWN: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_line_down : Qscrollbar_char_right, win); break; case SB_LINEUP: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_line_up : Qscrollbar_char_left, win); break; case SB_PAGEDOWN: mswindows_enqueue_misc_user_event (win, vert ? Qscrollbar_page_down : Qscrollbar_page_right, vert ? Fcons (win, Qnil) : win); break; case SB_PAGEUP: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_page_up : Qscrollbar_page_left, vert ? Fcons (win, Qnil) : win); break; case SB_BOTTOM: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_to_bottom : Qscrollbar_to_right, win); break; case SB_TOP: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_to_top : Qscrollbar_to_left, win); break; case SB_THUMBTRACK: case SB_THUMBPOSITION: scrollinfo.cbSize = sizeof(SCROLLINFO); scrollinfo.fMask = SIF_ALL; GetScrollInfo (hwnd, SB_CTL, &scrollinfo); vertical_drag_in_progress = vert; #ifdef VERTICAL_SCROLLBAR_DRAG_HACK if (vert && (scrollinfo.nTrackPos > scrollinfo.nPos)) /* new buffer position = * buffer position at start of drag + * ((text remaining in buffer at start of drag) * * (amount that the thumb has been moved) / * (space that remained past end of the thumb at start of drag)) */ value = (int) (scrollinfo.nPos + (((double) (scrollinfo.nMax - scrollinfo.nPos) * (scrollinfo.nTrackPos - scrollinfo.nPos)) / (scrollinfo.nMax - scrollinfo.nPage - scrollinfo.nPos))) - 2; /* ensure that the last line doesn't disappear off screen */ else #endif value = scrollinfo.nTrackPos; mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_vertical_drag : Qscrollbar_horizontal_drag, Fcons (win, make_int (value))); break; case SB_ENDSCROLL: #ifdef VERTICAL_SCROLLBAR_DRAG_HACK if (vertical_drag_in_progress && sb) /* User has just dropped the thumb - finally update it */ SetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE); #endif vertical_drag_in_progress = 0; break; } } static int can_scroll (struct scrollbar_instance* scrollbar) { return scrollbar != NULL && IsWindowVisible (SCROLLBAR_MSW_HANDLE (scrollbar)) && IsWindowEnabled (SCROLLBAR_MSW_HANDLE (scrollbar)); } int mswindows_handle_mousewheel_event (Lisp_Object frame, int keys, int delta, POINTS where) { int hasVertBar, hasHorzBar; /* Indicates presence of scroll bars */ unsigned wheelScrollLines = 0; /* Number of lines per wheel notch */ Lisp_Object win; struct window_mirror *mirror; POINT donde_esta; donde_esta.x = where.x; donde_esta.y = where.y; ScreenToClient (FRAME_MSWINDOWS_HANDLE (XFRAME (frame)), &donde_esta); /* Find the window to scroll */ { int mene, _mene, tekel, upharsin; Bufpos mens, sana; Charcount in; Lisp_Object corpore, sano; struct window *needle_in_haystack; pixel_to_glyph_translation (XFRAME (frame), donde_esta.x, donde_esta.y, &mene, &_mene, &tekel, &upharsin, &needle_in_haystack, &mens, &sana, &in, &corpore, &sano); if (needle_in_haystack) { XSETWINDOW (win, needle_in_haystack); } else { win = FRAME_SELECTED_WINDOW (XFRAME (frame)); needle_in_haystack = XWINDOW (win); } mirror = find_window_mirror (needle_in_haystack); } /* Check that there is something to scroll */ hasVertBar = can_scroll (mirror->scrollbar_vertical_instance); hasHorzBar = can_scroll (mirror->scrollbar_horizontal_instance); if (!hasVertBar && !hasHorzBar) return FALSE; /* No support for panning and zooming, so ignore */ if (keys & (MK_SHIFT | MK_CONTROL)) return FALSE; /* Get the number of lines per wheel delta */ SystemParametersInfo (SPI_GETWHEELSCROLLLINES, 0, &wheelScrollLines, 0); /* Calculate the amount to scroll */ if (wheelScrollLines == WHEEL_PAGESCROLL) { /* Scroll by a page */ Lisp_Object function; if (hasVertBar) function = delta > 0 ? Qscrollbar_page_up : Qscrollbar_page_down; else function = delta > 0 ? Qscrollbar_page_left : Qscrollbar_page_right; mswindows_enqueue_misc_user_event (frame, function, Fcons (win, Qnil)); } else /* Scroll by a number of lines */ { /* Calc the number of lines to scroll */ int toScroll = MulDiv (delta, wheelScrollLines, WHEEL_DELTA); /* Do the scroll */ Lisp_Object function; if (hasVertBar) function = delta > 0 ? Qscrollbar_line_up : Qscrollbar_line_down; else function = delta > 0 ? Qscrollbar_char_left : Qscrollbar_char_right; if (toScroll < 0) toScroll = -toScroll; while (toScroll--) mswindows_enqueue_misc_user_event (frame, function, win); } return TRUE; } #ifdef MEMORY_USAGE_STATS static int mswindows_compute_scrollbar_instance_usage (struct device *d, struct scrollbar_instance *inst, struct overhead_stats *ovstats) { int total = 0; while (inst) { struct mswindows_scrollbar_data *data = (struct mswindows_scrollbar_data *) inst->scrollbar_data; total += malloced_storage_size (data, sizeof (*data), ovstats); inst = inst->next; } return total; } #endif /* MEMORY_USAGE_STATS */ /************************************************************************/ /* Device-specific ghost specifiers initialization */ /************************************************************************/ DEFUN ("mswindows-init-scrollbar-metrics", Fmswindows_init_scrollbar_metrics, 1, 1, 0, /* */ (locale)) { if (DEVICEP (locale)) { add_spec_to_ghost_specifier (Vscrollbar_width, make_int (GetSystemMetrics (SM_CXVSCROLL)), locale, Qmswindows, Qnil); add_spec_to_ghost_specifier (Vscrollbar_height, make_int (GetSystemMetrics (SM_CYHSCROLL)), locale, Qmswindows, Qnil); } return Qnil; } /************************************************************************/ /* initialization */ /************************************************************************/ void console_type_create_scrollbar_mswindows (void) { CONSOLE_HAS_METHOD (mswindows, create_scrollbar_instance); CONSOLE_HAS_METHOD (mswindows, free_scrollbar_instance); CONSOLE_HAS_METHOD (mswindows, release_scrollbar_instance); CONSOLE_HAS_METHOD (mswindows, update_scrollbar_instance_values); CONSOLE_HAS_METHOD (mswindows, update_scrollbar_instance_status); /* CONSOLE_HAS_METHOD (mswindows, scrollbar_width_changed_in_frame); */ #ifdef MEMORY_USAGE_STATS CONSOLE_HAS_METHOD (mswindows, compute_scrollbar_instance_usage); #endif } void syms_of_scrollbar_mswindows (void) { DEFSUBR (Fmswindows_init_scrollbar_metrics); } void vars_of_scrollbar_mswindows (void) { Fprovide (intern ("mswindows-scrollbars")); } void complex_vars_of_scrollbar_mswindows (void) { staticpro (&Vmswindows_scrollbar_instance_table); Vmswindows_scrollbar_instance_table = make_lisp_hash_table (100, HASH_TABLE_NON_WEAK, HASH_TABLE_EQ); }