view src/mule-ccl.h @ 617:af57a77cbc92

[xemacs-hg @ 2001-06-18 07:09:50 by ben] --------------------------------------------------------------- DOCUMENTATION FIXES: --------------------------------------------------------------- eval.c: Correct documentation. elhash.c: Doc correction. --------------------------------------------------------------- LISP OBJECT CLEANUP: --------------------------------------------------------------- bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them) -- an expression to encapsulate a pointer into a Lisp object, rather than the inconvenient XSET*. "wrap" was chosen because "make" as in make_int(), make_char() is not appropriate. (It implies allocation. The issue does not exist for ints and chars because they are not allocated.) Full error checking has been added to these expressions. When used without error checking, non-union build, use of these expressions will incur no loss of efficiency. (In fact, XSET* is now defined in terms of wrap_* in a non-union build.) In a union build, you will also get no loss of efficiency provided that you have a decent optimizing compiler, and a compiler that either understands inlines or automatically inlines those particular functions. (And since people don't normally do their production builds on union, it doesn't matter.) Update the sample Lisp object definition in lrecord.h accordingly. dumper.c: Fix places in dumper that referenced wrap_object to reference its new name, wrap_pointer_1. buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h, just like for the other structures. -- Extract out the remaining (not copied into the window config) Lisp objects in `struct window' into winslots.h; use different macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them. -- Eliminate the `dead' flag of `struct frame', since it duplicates information already available in `framemeths', and fix FRAME_LIVE_P accordingly. (Devices and consoles already work this way.) -- In *slots.h, switch to system where MARKED_SLOT is automatically undef'd at the end of the file. (Follows what winslots.h already does.) -- Update the comments at the beginning of *slots.h to be accurate. -- When making any of the above objects dead, zero it out entirely and reset all Lisp object slots to Qnil. (We were already doing this somewhat, but not consistently.) This (1) Eliminates the possibility of extra objects hanging around that ought to be GC'd, (2) Causes an immediate crash if anyone tries to access a structure in one of these objects, (3) Ensures consistent behavior wrt dead objects. dialog-msw.c: Use internal_object_printer, since this object should not escape. --------------------------------------------------------------- FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR): --------------------------------------------------------------- eval.c: Fix up some comments about the FSF implementation. Fix two nasty bugs: (1) condition_case_unwind frees the conses sitting in the catch->tag slot too quickly, resulting in a crash that I hit. (2) catches need to be unwound one at a time when calling unwind-protect code, rather than all at once at the end; otherwise, incorrect behavior can result. (A comment shows exactly how.) backtrace.h: Improve comment about FSF differences in the handler stack. --------------------------------------------------------------- FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL UNDER MSWINDOWS: --------------------------------------------------------------- Basic idea: My crash is due either to a dead, non-marked, GC-collected frame inside of a window mirror, or a prematurely freed window mirror. We need to mark the Lisp objects inside of window mirrors. Tracking the lifespan of window mirrors and scrollbar instances is extremely hard, and there may well be lurking bugs where such objects are freed too soon. The only safe way to fix these problems (and it fixes both problems at once) is to make both of these structures Lisp objects. lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window mirrors in them. inline.c needs to know about scrollbar.h now. Record the new type in lrecord.h. Fix up scrollbar-*.c appropriately. Create a hash table in scrollbar-msw.c so that the scrollbar instances stored in scrollbar HWND's are properly GC-protected. Create complex_vars_of_scrollbar_mswindows() to create the hash table at startup, and call it from emacs.c. Don't store the scrollbar instance as a property of the GTK scrollbar, as it's not used and if we did this, we'd have to separately GC-protect it in a hash table, like in MS Windows. lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window mirrors actual Lisp objects. Tell lrecord.h about them. Change the window mirror member of struct frame from a pointer to a Lisp object, and add XWINDOW_MIRROR in appropriate places. Mark the scrollbar instances in the window mirror. redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark frame-specific structures in mark_frame. NOTE: I also deleted an extremely questionable call to update_frame_window_mirrors(). It was extremely questionable before, and now totally impossible, since it will create Lisp objects during redisplay. frame.c: Mark the scrollbar instances, which are now Lisp objects. Call mark_gutter() here, not in mark_redisplay(). gutter.c: Update comments about correct marking. --------------------------------------------------------------- ISSUES BROUGHT UP BY MARTIN: --------------------------------------------------------------- buffer.h: Put back these macros the way Steve T and I think they ought to be. I already explained in a previous changelog entry why I think these macros should be the way I'd defined them. Once again: We fix these macros so they don't care about the type of their lvalues. The non-C-string equivalents of these already function in the same way, and it's correct because it should be OK to pass in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *, etc. The whole reason for these different types is to work around errors caused by signed-vs-unsigned non-matching types. Any possible error that might be caught in a DFC macro would also be caught wherever the argument is used elsewhere. So creating multiple macro versions would add no useful error-checking and just further complicate an already complicated area. As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing clean and probably never will be. Unless the board agrees to change XEmacs in this way (and we really don't want to go down that road), this is not a bug. sound.h: Undo Martin's type change. signal.c: Fix problem identified by Martin with Linux and g++ due to non-standard declaration of setitimer(). systime.h: Update the docs for "qxe_" to point out why making the encapsulation explicit is always the right way to go. (setitimer() itself serves as an example.) For 21.4: update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get recompiled.
author ben
date Mon, 18 Jun 2001 07:10:32 +0000
parents 023b83f4e54b
children 0c54de4c4b9d
line wrap: on
line source

/* Header for CCL (Code Conversion Language) interpreter.
   Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
   Licensed to the Free Software Foundation.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

XEmacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

#ifndef INCLUDED_mule_ccl_h_
#define INCLUDED_mule_ccl_h_

/* Macros for exit status of CCL program.  */
#define CCL_STAT_SUCCESS	0 /* Terminated successfully.  */
#define CCL_STAT_SUSPEND_BY_SRC	1 /* Terminated by empty input.  */
#define CCL_STAT_SUSPEND_BY_DST	2 /* Terminated by output buffer full.  */
#define CCL_STAT_INVALID_CMD	3 /* Terminated because of invalid
				     command.  */
#define CCL_STAT_QUIT		4 /* Terminated because of quit.  */

/* Structure to hold information about running CCL code.  Read
   comments in the file ccl.c for the detail of each field.  */
struct ccl_program {
  int size;			/* Size of the compiled code.  */
  Lisp_Object *prog;		/* Pointer into the compiled code.  */
  int ic;			/* Instruction Counter (index for PROG).  */
  int eof_ic;			/* Instruction Counter for end-of-file
				   processing code.  */
  int reg[8];			/* CCL registers, reg[7] is used for
				   condition flag of relational
				   operations.  */
  int private_state;            /* CCL instruction may use this
				   for private use, mainly for saving
				   internal states on suspending.
				   This variable is set to 0 when ccl is 
				   set up.  */
  int last_block;		/* Set to 1 while processing the last
				   block. */
  int status;			/* Exit status of the CCL program.  */
  int buf_magnification;	/* Output buffer magnification.  How
				   many times bigger the output buffer
				   should be than the input buffer.  */
  int stack_idx;		/* How deep the call of CCL_Call is nested.  */
  int eol_type;			/* When the CCL program is used for
				   encoding by a coding system, set to
				   the eol_type of the coding
				   system.  */
  int multibyte;		/* 1 if the source text is multibyte.  */
};

#define CCL_MODE_ENCODING 0
#define CCL_MODE_DECODING 1

#define CCL_CODING_EOL_LF	0	/* Line-feed only, same as Emacs'
					   internal format.  */
#define CCL_CODING_EOL_CRLF	1	/* Sequence of carriage-return and
					   line-feed.  */
#define CCL_CODING_EOL_CR	2	/* Carriage-return only.  */

/* Alist of fontname patterns vs corresponding CCL program.  */
extern Lisp_Object Vfont_ccl_encoder_alist;

/* Setup fields of the structure pointed by CCL appropriately for the
   execution of ccl program CCL_PROG (symbol or vector).  */
extern int setup_ccl_program (struct ccl_program *, Lisp_Object);

extern int ccl_driver (struct ccl_program *, const unsigned char *,
		       unsigned_char_dynarr *, int, int *, int);

EXFUN (Fregister_ccl_program, 2);

extern Lisp_Object Qccl_program;

/* Vector of CCL program names vs corresponding program data.  */
extern Lisp_Object Vccl_program_table;

/* Symbols of ccl program have this property, a value of the property
   is an index for Vccl_program_table. */
extern Lisp_Object Qccl_program_idx;

#endif /* INCLUDED_mule_ccl_h_ */