view src/console.h @ 617:af57a77cbc92

[xemacs-hg @ 2001-06-18 07:09:50 by ben] --------------------------------------------------------------- DOCUMENTATION FIXES: --------------------------------------------------------------- eval.c: Correct documentation. elhash.c: Doc correction. --------------------------------------------------------------- LISP OBJECT CLEANUP: --------------------------------------------------------------- bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them) -- an expression to encapsulate a pointer into a Lisp object, rather than the inconvenient XSET*. "wrap" was chosen because "make" as in make_int(), make_char() is not appropriate. (It implies allocation. The issue does not exist for ints and chars because they are not allocated.) Full error checking has been added to these expressions. When used without error checking, non-union build, use of these expressions will incur no loss of efficiency. (In fact, XSET* is now defined in terms of wrap_* in a non-union build.) In a union build, you will also get no loss of efficiency provided that you have a decent optimizing compiler, and a compiler that either understands inlines or automatically inlines those particular functions. (And since people don't normally do their production builds on union, it doesn't matter.) Update the sample Lisp object definition in lrecord.h accordingly. dumper.c: Fix places in dumper that referenced wrap_object to reference its new name, wrap_pointer_1. buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h, just like for the other structures. -- Extract out the remaining (not copied into the window config) Lisp objects in `struct window' into winslots.h; use different macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them. -- Eliminate the `dead' flag of `struct frame', since it duplicates information already available in `framemeths', and fix FRAME_LIVE_P accordingly. (Devices and consoles already work this way.) -- In *slots.h, switch to system where MARKED_SLOT is automatically undef'd at the end of the file. (Follows what winslots.h already does.) -- Update the comments at the beginning of *slots.h to be accurate. -- When making any of the above objects dead, zero it out entirely and reset all Lisp object slots to Qnil. (We were already doing this somewhat, but not consistently.) This (1) Eliminates the possibility of extra objects hanging around that ought to be GC'd, (2) Causes an immediate crash if anyone tries to access a structure in one of these objects, (3) Ensures consistent behavior wrt dead objects. dialog-msw.c: Use internal_object_printer, since this object should not escape. --------------------------------------------------------------- FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR): --------------------------------------------------------------- eval.c: Fix up some comments about the FSF implementation. Fix two nasty bugs: (1) condition_case_unwind frees the conses sitting in the catch->tag slot too quickly, resulting in a crash that I hit. (2) catches need to be unwound one at a time when calling unwind-protect code, rather than all at once at the end; otherwise, incorrect behavior can result. (A comment shows exactly how.) backtrace.h: Improve comment about FSF differences in the handler stack. --------------------------------------------------------------- FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL UNDER MSWINDOWS: --------------------------------------------------------------- Basic idea: My crash is due either to a dead, non-marked, GC-collected frame inside of a window mirror, or a prematurely freed window mirror. We need to mark the Lisp objects inside of window mirrors. Tracking the lifespan of window mirrors and scrollbar instances is extremely hard, and there may well be lurking bugs where such objects are freed too soon. The only safe way to fix these problems (and it fixes both problems at once) is to make both of these structures Lisp objects. lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window mirrors in them. inline.c needs to know about scrollbar.h now. Record the new type in lrecord.h. Fix up scrollbar-*.c appropriately. Create a hash table in scrollbar-msw.c so that the scrollbar instances stored in scrollbar HWND's are properly GC-protected. Create complex_vars_of_scrollbar_mswindows() to create the hash table at startup, and call it from emacs.c. Don't store the scrollbar instance as a property of the GTK scrollbar, as it's not used and if we did this, we'd have to separately GC-protect it in a hash table, like in MS Windows. lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window mirrors actual Lisp objects. Tell lrecord.h about them. Change the window mirror member of struct frame from a pointer to a Lisp object, and add XWINDOW_MIRROR in appropriate places. Mark the scrollbar instances in the window mirror. redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark frame-specific structures in mark_frame. NOTE: I also deleted an extremely questionable call to update_frame_window_mirrors(). It was extremely questionable before, and now totally impossible, since it will create Lisp objects during redisplay. frame.c: Mark the scrollbar instances, which are now Lisp objects. Call mark_gutter() here, not in mark_redisplay(). gutter.c: Update comments about correct marking. --------------------------------------------------------------- ISSUES BROUGHT UP BY MARTIN: --------------------------------------------------------------- buffer.h: Put back these macros the way Steve T and I think they ought to be. I already explained in a previous changelog entry why I think these macros should be the way I'd defined them. Once again: We fix these macros so they don't care about the type of their lvalues. The non-C-string equivalents of these already function in the same way, and it's correct because it should be OK to pass in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *, etc. The whole reason for these different types is to work around errors caused by signed-vs-unsigned non-matching types. Any possible error that might be caught in a DFC macro would also be caught wherever the argument is used elsewhere. So creating multiple macro versions would add no useful error-checking and just further complicate an already complicated area. As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing clean and probably never will be. Unless the board agrees to change XEmacs in this way (and we really don't want to go down that road), this is not a bug. sound.h: Undo Martin's type change. signal.c: Fix problem identified by Martin with Linux and g++ due to non-standard declaration of setitimer(). systime.h: Update the docs for "qxe_" to point out why making the encapsulation explicit is always the right way to go. (setitimer() itself serves as an example.) For 21.4: update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get recompiled.
author ben
date Mon, 18 Jun 2001 07:10:32 +0000
parents 190b164ddcac
children b39c14581166
line wrap: on
line source

/* Define console object for XEmacs.
   Copyright (C) 1996 Ben Wing

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* Written by Ben Wing. */

#ifndef INCLUDED_console_h_
#define INCLUDED_console_h_

/* Devices and consoles are similar entities.  The idea is that
   a console represents a physical keyboard/mouse/other-input-source
   while a device represents a display where frames appear on.
   In the X world, a console is a "Display" while a device is a
   "Screen".  Implementationally, it can sometimes get confusing:
   under X, multiple devices on a single console are different
   "Display" connections to what is in reality the same Display on
   the same server.  Because of this, input comes from the device
   and not from the console.  This is OK because events are basically
   always tagged to a particular X window (i.e. frame),
   which exists on only one screen; therefore the event won't be
   reported multiple times even if there are multiple devices on
   the same physical display.  This is an implementation detail
   specific to X consoles (e.g. under NeXTstep or Windows, this
   could be different, and input would come directly from the console).
*/


/* GCC does not like forward enum declaration. This needs to be
   defined here. What a disgust! */

enum device_metrics
{
  DM_color_default, DM_color_select, DM_color_balloon, DM_color_3d_face,
  DM_color_3d_light, DM_color_3d_dark, DM_color_menu, DM_color_menu_highlight,
  DM_color_menu_button, DM_color_menu_disabled, DM_color_toolbar,
  DM_color_scrollbar, DM_color_desktop, DM_color_workspace, DM_font_default,
  DM_font_menubar, DM_font_dialog, DM_size_cursor, DM_size_scrollbar,
  DM_size_menu, DM_size_toolbar, DM_size_toolbar_button,
  DM_size_toolbar_border, DM_size_icon, DM_size_icon_small, DM_size_device,
  DM_size_workspace, DM_offset_workspace, DM_size_device_mm, DM_device_dpi,
  DM_num_bit_planes, DM_num_color_cells, DM_mouse_buttons, DM_swap_buttons,
  DM_show_sounds, DM_slow_device, DM_security
};

extern const struct struct_description cted_description;
extern const struct struct_description console_methods_description;


/*
 * Constants returned by device_implementation_flags_method
 */

/* Set when device uses pixel-based geometry */
#define XDEVIMPF_PIXEL_GEOMETRY		0x00000001L

/* Indicates that the device is a printer */
#define XDEVIMPF_IS_A_PRINTER		0x00000002L

/* Do not automatically redisplay this device */
#define XDEVIMPF_NO_AUTO_REDISPLAY	0x00000004L

/* Do not delete the device when last frame's gone */
#define XDEVIMPF_FRAMELESS_OK		0x00000008L

/* Do not preempt resiaply of frame or device once it starts */
#define XDEVIMPF_DONT_PREEMPT_REDISPLAY 0x00000010L

struct console_methods
{
  const char *name;	/* Used by print_console, print_device, print_frame */
  Lisp_Object symbol;
  Lisp_Object predicate_symbol;
  unsigned int flags;	/* Read-only implementation flags, set once upon
			   console type creation. INITIALIZE_CONSOLE_TYPE sets
			   this member to 0. */

  /* console methods */
  void (*init_console_method) (struct console *, Lisp_Object props);
  void (*mark_console_method) (struct console *);
  int (*initially_selected_for_input_method) (struct console *);
  void (*delete_console_method) (struct console *);
  Lisp_Object (*semi_canonicalize_console_connection_method)
    (Lisp_Object connection, Error_Behavior errb);
  Lisp_Object (*semi_canonicalize_device_connection_method)
    (Lisp_Object connection, Error_Behavior errb);
  Lisp_Object (*canonicalize_console_connection_method)
    (Lisp_Object connection, Error_Behavior errb);
  Lisp_Object (*canonicalize_device_connection_method)
    (Lisp_Object connection, Error_Behavior errb);
  Lisp_Object (*device_to_console_connection_method)
    (Lisp_Object connection, Error_Behavior errb);

  /* device methods */
  void (*init_device_method) (struct device *, Lisp_Object props);
  void (*finish_init_device_method) (struct device *, Lisp_Object props);
  void (*delete_device_method) (struct device *);
  void (*mark_device_method) (struct device *);
  void (*asynch_device_change_method) (void);
  Lisp_Object (*device_system_metrics_method) (struct device *,
                                               enum device_metrics);
  Lisp_Object (*own_selection_method)(Lisp_Object selection_name,
                                      Lisp_Object selection_value,
                                      Lisp_Object how_to_add,
                                      Lisp_Object selection_type,
			  int owned_p);
  void (*disown_selection_method)(Lisp_Object selection_name,
                                  Lisp_Object timeval);
  Lisp_Object (*get_foreign_selection_method) (Lisp_Object selection_symbol,
                                               Lisp_Object target_type);
  Lisp_Object (*selection_exists_p_method)(Lisp_Object selection_name,
                                           Lisp_Object selection_type);
  Lisp_Object (*available_selection_types_method)(Lisp_Object selection_name);
  Lisp_Object (*register_selection_data_type_method)(Lisp_Object type_name);
  Lisp_Object (*selection_data_type_name_method)(Lisp_Object type);

  /* frame methods */
  Lisp_Object *device_specific_frame_props;
  void (*init_frame_1_method) (struct frame *, Lisp_Object properties);
  void (*init_frame_2_method) (struct frame *, Lisp_Object properties);
  void (*init_frame_3_method) (struct frame *);
  void (*after_init_frame_method) (struct frame *, int first_on_device,
				   int first_on_console);
  void (*mark_frame_method) (struct frame *);
  void (*delete_frame_method) (struct frame *);
  void (*focus_on_frame_method) (struct frame *);
  void (*raise_frame_method) (struct frame *);
  void (*lower_frame_method) (struct frame *);
  void (*enable_frame_method) (struct frame *);
  void (*disable_frame_method) (struct frame *);
  int (*get_mouse_position_method) (struct device *d, Lisp_Object *frame,
				    int *x, int *y);
  void (*set_mouse_position_method) (struct window *w, int x, int y);
  void (*make_frame_visible_method) (struct frame *f);
  void (*make_frame_invisible_method) (struct frame *f);
  void (*iconify_frame_method) (struct frame *f);
  Lisp_Object (*frame_property_method) (struct frame *f, Lisp_Object prop);
  int (*internal_frame_property_p_method) (struct frame *f,
					   Lisp_Object prop);
  Lisp_Object (*frame_properties_method) (struct frame *f);
  void (*set_frame_properties_method) (struct frame *f, Lisp_Object plist);
  void (*set_frame_size_method) (struct frame *f, int width, int height);
  void (*set_frame_position_method) (struct frame *f, int xoff, int yoff);
  int (*frame_visible_p_method) (struct frame *f);
  int (*frame_totally_visible_p_method) (struct frame *f);
  int (*frame_iconified_p_method) (struct frame *f);
  void (*set_title_from_bufbyte_method) (struct frame *f, Bufbyte *title);
  void (*set_icon_name_from_bufbyte_method) (struct frame *f, Bufbyte *title);
  void (*set_frame_pointer_method) (struct frame *f);
  void (*set_frame_icon_method) (struct frame *f);
  void (*popup_menu_method) (Lisp_Object menu, Lisp_Object event);
  Lisp_Object (*get_frame_parent_method) (struct frame *f);
  void (*update_frame_external_traits_method) (struct frame *f, Lisp_Object name);
  int (*frame_size_fixed_p_method) (struct frame *f);
  void (*eject_page_method) (struct frame *f);

  /* redisplay methods */
  int (*left_margin_width_method) (struct window *);
  int (*right_margin_width_method) (struct window *);
  int (*text_width_method) (struct frame *f, struct face_cachel *cachel,
			    const Emchar *str, Charcount len);
  void (*output_display_block_method) (struct window *, struct display_line *,
				       int, int, int, int, int, int, int);
  int (*divider_height_method) (void);
  int (*eol_cursor_width_method) (void);
  void (*output_vertical_divider_method) (struct window *, int);
  void (*clear_to_window_end_method) (struct window *, int, int);
  void (*clear_region_method) (Lisp_Object, struct device*, struct frame*, face_index,
			       int, int, int, int,
			       Lisp_Object, Lisp_Object, Lisp_Object);
  void (*clear_frame_method) (struct frame *);
  void (*window_output_begin_method) (struct window *);
  void (*frame_output_begin_method) (struct frame *);
  void (*window_output_end_method) (struct window *);
  void (*frame_output_end_method) (struct frame *);
  int (*flash_method) (struct device *);
  void (*ring_bell_method) (struct device *, int volume, int pitch,
			    int duration);
  void (*frame_redraw_cursor_method) (struct frame *f);
  void (*set_final_cursor_coords_method) (struct frame *, int, int);
  void (*bevel_area_method) (struct window *, face_index, int, int, int, int, int,
			     int, enum edge_style);
  void (*output_pixmap_method) (struct window *w, Lisp_Object image_instance,
				struct display_box *db, struct display_glyph_area *dga,
				face_index findex, int cursor_start, int cursor_width,
				int cursor_height, int offset_bitmap);
  void (*output_string_method) (struct window *w, struct display_line *dl,
				Emchar_dynarr *buf, int xpos, int xoffset,
				int start_pixpos, int width, face_index findex,
				int cursor, int cursor_start, int cursor_width,
				int cursor_height);
  /* color methods */
  int (*initialize_color_instance_method) (Lisp_Color_Instance *,
					   Lisp_Object name,
					   Lisp_Object device,
					   Error_Behavior errb);
  void (*mark_color_instance_method) (Lisp_Color_Instance *);
  void (*print_color_instance_method) (Lisp_Color_Instance *,
				       Lisp_Object printcharfun,
				       int escapeflag);
  void (*finalize_color_instance_method) (Lisp_Color_Instance *);
  int (*color_instance_equal_method) (Lisp_Color_Instance *,
				      Lisp_Color_Instance *,
				      int depth);
  unsigned long (*color_instance_hash_method) (Lisp_Color_Instance *,
					       int depth);
  Lisp_Object (*color_instance_rgb_components_method) (Lisp_Color_Instance *);
  int (*valid_color_name_p_method) (struct device *, Lisp_Object color);

  /* font methods */
  int (*initialize_font_instance_method) (Lisp_Font_Instance *,
					  Lisp_Object name,
					  Lisp_Object device,
					  Error_Behavior errb);
  void (*mark_font_instance_method) (Lisp_Font_Instance *);
  void (*print_font_instance_method) (Lisp_Font_Instance *,
				      Lisp_Object printcharfun,
				      int escapeflag);
  void (*finalize_font_instance_method) (Lisp_Font_Instance *);
  Lisp_Object (*font_instance_truename_method) (Lisp_Font_Instance *,
						Error_Behavior errb);
  Lisp_Object (*font_instance_properties_method) (Lisp_Font_Instance *);
  Lisp_Object (*list_fonts_method) (Lisp_Object pattern,
				    Lisp_Object device);
  Lisp_Object (*find_charset_font_method) (Lisp_Object device,
					   Lisp_Object font,
					   Lisp_Object charset);
  int (*font_spec_matches_charset_method) (struct device *d,
					   Lisp_Object charset,
					   const Bufbyte *nonreloc,
					   Lisp_Object reloc,
					   Bytecount offset,
					   Bytecount length);

  /* image methods */
  void (*mark_image_instance_method) (Lisp_Image_Instance *);
  void (*print_image_instance_method) (Lisp_Image_Instance *,
				       Lisp_Object printcharfun,
				       int escapeflag);
  void (*finalize_image_instance_method) (Lisp_Image_Instance *);
  void (*unmap_subwindow_method) (Lisp_Image_Instance *);
  void (*map_subwindow_method) (Lisp_Image_Instance *, int x, int y,
				struct display_glyph_area* dga);
  void (*resize_subwindow_method) (Lisp_Image_Instance *, int w, int h);
  void (*redisplay_subwindow_method) (Lisp_Image_Instance *);
  void (*redisplay_widget_method) (Lisp_Image_Instance *);
  int (*image_instance_equal_method) (Lisp_Image_Instance *,
				      Lisp_Image_Instance *,
				      int depth);
  unsigned long (*image_instance_hash_method) (Lisp_Image_Instance *,
					       int depth);
  void (*init_image_instance_from_eimage_method) (Lisp_Image_Instance *ii,
						  int width, int height,
						  int slices,
						  unsigned char *eimage,
						  int dest_mask,
						  Lisp_Object instantiator,
						  Lisp_Object domain);
  Lisp_Object (*locate_pixmap_file_method) (Lisp_Object file_method);
  int (*colorize_image_instance_method) (Lisp_Object image_instance,
					 Lisp_Object fg, Lisp_Object bg);
  Lisp_Object image_conversion_list;

#ifdef HAVE_TOOLBARS
  /* toolbar methods */
  void (*output_frame_toolbars_method) (struct frame *);
  void (*initialize_frame_toolbars_method) (struct frame *);
  void (*free_frame_toolbars_method) (struct frame *);
  void (*output_toolbar_button_method) (struct frame *, Lisp_Object);
  void (*redraw_frame_toolbars_method) (struct frame *);
  void (*redraw_exposed_toolbars_method) (struct frame *f, int x, int y,
					  int width, int height);
#endif

#ifdef HAVE_SCROLLBARS
  /* scrollbar methods */
  int (*inhibit_scrollbar_slider_size_change_method) (void);
  void (*free_scrollbar_instance_method) (struct scrollbar_instance *);
  void (*release_scrollbar_instance_method) (struct scrollbar_instance *);
  void (*create_scrollbar_instance_method) (struct frame *, int,
					    struct scrollbar_instance *);
  void (*update_scrollbar_instance_values_method) (struct window *,
						   struct scrollbar_instance *,
						   int, int, int, int, int,
						   int, int, int, int, int);
  void (*update_scrollbar_instance_status_method) (struct window *, int, int,
						   struct
						   scrollbar_instance *);
  void (*scrollbar_pointer_changed_in_window_method) (struct window *w);
#ifdef MEMORY_USAGE_STATS
  int (*compute_scrollbar_instance_usage_method) (struct device *,
						  struct scrollbar_instance *,
						  struct overhead_stats *);
#endif
#endif /* HAVE_SCROLLBARS */

#ifdef HAVE_MENUBARS
  /* menubar methods */
  void (*update_frame_menubars_method) (struct frame *);
  void (*free_frame_menubars_method) (struct frame *);
#endif

#ifdef HAVE_DIALOGS
  /* dialog methods */
  Lisp_Object (*make_dialog_box_internal_method) (struct frame *,
						  Lisp_Object type,
						  Lisp_Object keys);
#endif
};

#define CONMETH_TYPE(meths) ((meths)->symbol)
#define CONMETH_IMPL_FLAG(meths, f) ((meths)->flags & (f))

#define CONSOLE_TYPE_NAME(c) ((c)->conmeths->name)
#define CONSOLE_TYPE(c) ((c)->conmeths->symbol)
#define CONSOLE_IMPL_FLAG(c, f) CONMETH_IMPL_FLAG ((c)->conmeths, (f))

/******** Accessing / calling a console method *********/

#define HAS_CONTYPE_METH_P(meth, m) ((meth)->m##_method)
#define CONTYPE_METH(meth, m, args) (((meth)->m##_method) args)

/* Call a void-returning console method, if it exists */
#define MAYBE_CONTYPE_METH(meth, m, args) do {			\
  struct console_methods *maybe_contype_meth_meth = (meth);	\
  if (HAS_CONTYPE_METH_P (maybe_contype_meth_meth, m))		\
    CONTYPE_METH (maybe_contype_meth_meth, m, args);		\
} while (0)

/* Call a console method, if it exists; otherwise return
   the specified value - meth is multiply evaluated.  */
#define CONTYPE_METH_OR_GIVEN(meth, m, args, given)	\
  (HAS_CONTYPE_METH_P (meth, m) ?			\
   CONTYPE_METH (meth, m, args) : (given))

/* Call an int-returning console method, if it exists; otherwise
   return 0 */
#define MAYBE_INT_CONTYPE_METH(meth, m, args) \
  CONTYPE_METH_OR_GIVEN (meth, m, args, 0)

/* Call an Lisp-Object-returning console method, if it exists;
   otherwise return Qnil */
#define MAYBE_LISP_CONTYPE_METH(meth, m, args) \
  CONTYPE_METH_OR_GIVEN (meth, m, args, Qnil)

/******** Same functions, operating on a console instead of a
          struct console_methods ********/

#define HAS_CONMETH_P(c, m) HAS_CONTYPE_METH_P ((c)->conmeths, m)
#define CONMETH(c, m, args) CONTYPE_METH ((c)->conmeths, m, args)
#define MAYBE_CONMETH(c, m, args) MAYBE_CONTYPE_METH ((c)->conmeths, m, args)
#define CONMETH_OR_GIVEN(c, m, args, given) \
  CONTYPE_METH_OR_GIVEN((c)->conmeths, m, args, given)
#define MAYBE_INT_CONMETH(c, m, args) \
  MAYBE_INT_CONTYPE_METH ((c)->conmeths, m, args)
#define MAYBE_LISP_CONMETH(c, m, args) \
  MAYBE_LISP_CONTYPE_METH ((c)->conmeths, m, args)

/******** Defining new console types ********/

typedef struct console_type_entry console_type_entry;
struct console_type_entry
{
  Lisp_Object symbol;
  struct console_methods *meths;
};

#define DECLARE_CONSOLE_TYPE(type) \
extern struct console_methods * type##_console_methods

#define DEFINE_CONSOLE_TYPE(type) \
struct console_methods * type##_console_methods

#define INITIALIZE_CONSOLE_TYPE(type, obj_name, pred_sym) do {		\
    type##_console_methods = xnew_and_zero (struct console_methods);	\
    type##_console_methods->name = obj_name;				\
    type##_console_methods->symbol = Q##type;				\
    defsymbol_nodump (&type##_console_methods->predicate_symbol, pred_sym);	\
    add_entry_to_console_type_list (Q##type, type##_console_methods);	\
    type##_console_methods->image_conversion_list = Qnil;		\
    staticpro_nodump (&type##_console_methods->image_conversion_list);	\
    dump_add_root_struct_ptr (&type##_console_methods, &console_methods_description);	\
} while (0)

#define REINITIALIZE_CONSOLE_TYPE(type) do {	\
    staticpro_nodump (&type##_console_methods->predicate_symbol);	\
    staticpro_nodump (&type##_console_methods->image_conversion_list);	\
} while (0)


/* Declare that console-type TYPE has method M; used in
   initialization routines */
#define CONSOLE_HAS_METHOD(type, m) \
  (type##_console_methods->m##_method = type##_##m)

/* Declare that console-type TYPE inherits method M
   implementation from console-type FROMTYPE */
#define CONSOLE_INHERITS_METHOD(type, fromtype, m) \
  (type##_console_methods->m##_method = fromtype##_##m)

/* Define console type implementation flags */
#define CONSOLE_IMPLEMENTATION_FLAGS(type, flg) \
  (type##_console_methods->flags = flg)

struct console
{
  struct lcrecord_header header;

  /* Description of this console's methods.  */
  struct console_methods *conmeths;

  /* A structure of auxiliary data specific to the console type.
     struct x_console is used for X window frames; defined in console-x.h
     struct tty_console is used to TTY's; defined in console-tty.h */
  void *console_data;

  /* Character that causes a quit.  Normally C-g.
     #### Should be possible for this not to be ASCII. (Currently works
     under Windows.) */
  Emchar quit_char;

  /* ----- begin partially-completed console localization of
           event loop ---- */

  int local_var_flags;

#define MARKED_SLOT(x) Lisp_Object x
#include "conslots.h"

  /* Where to store the next keystroke of the macro.
     Index into con->kbd_macro_builder. */
  int kbd_macro_ptr;

  /* The finalized section of the macro starts at kbd_macro_buffer and
     ends before this.  This is not the same as kbd_macro_pointer, because
     we advance this to kbd_macro_pointer when a key's command is complete.
     This way, the keystrokes for "end-kbd-macro" are not included in the
     macro.  */
  int kbd_macro_end;

  /* ----- end partially-completed console localization of event loop ---- */

  unsigned int input_enabled :1;
};

DECLARE_LRECORD (console, struct console);
#define XCONSOLE(x) XRECORD (x, console, struct console)
#define XSETCONSOLE(x, p) XSETRECORD (x, p, console)
#define wrap_console(p) wrap_record (p, console)
#define CONSOLEP(x) RECORDP (x, console)
#define CHECK_CONSOLE(x) CHECK_RECORD (x, console)
#define CONCHECK_CONSOLE(x) CONCHECK_RECORD (x, console)

#define CHECK_LIVE_CONSOLE(x) do {			\
  CHECK_CONSOLE (x);					\
  if (! CONSOLE_LIVE_P (XCONSOLE (x)))			\
    dead_wrong_type_argument (Qconsole_live_p, (x));	\
} while (0)
#define CONCHECK_LIVE_CONSOLE(x) do {			\
  CONCHECK_CONSOLE (x);					\
  if (! CONSOLE_LIVE_P (XCONSOLE (x)))			\
    x = wrong_type_argument (Qconsole_live_p, (x));	\
} while (0)

#define CONSOLE_TYPE_P(con, type) EQ (CONSOLE_TYPE (con), Q##type)

#ifdef ERROR_CHECK_TYPECHECK
INLINE_HEADER struct console *
error_check_console_type (struct console *con, Lisp_Object sym);
INLINE_HEADER struct console *
error_check_console_type (struct console *con, Lisp_Object sym)
{
  assert (EQ (CONSOLE_TYPE (con), sym));
  return con;
}
# define CONSOLE_TYPE_DATA(con, type)			\
  (*(struct type##_console **)				\
   &(error_check_console_type (con, Q##type))->console_data)
#else
# define CONSOLE_TYPE_DATA(con, type)			\
  (*(struct type##_console **) &((con)->console_data))
#endif

#define CHECK_CONSOLE_TYPE(x, type) do {		\
  CHECK_CONSOLE (x);					\
  if (! CONSOLE_TYPE_P (XCONSOLE (x), type))		\
    dead_wrong_type_argument				\
      (type##_console_methods->predicate_symbol, x);	\
} while (0)
#define CONCHECK_CONSOLE_TYPE(x, type) do {		\
  CONCHECK_CONSOLE (x);					\
  if (!(CONSOLEP (x) &&					\
	CONSOLE_TYPE_P (XCONSOLE (x), type)))		\
    x = wrong_type_argument				\
      (type##_console_methods->predicate_symbol, x);	\
} while (0)

/* #### These should be in the console-*.h files but there are
   too many places where the abstraction is broken.  Need to
   fix. */

#ifdef HAVE_GTK
#define CONSOLE_TYPESYM_GTK_P(typesym) EQ (typesym, Qgtk)
#else
#define CONSOLE_TYPESYM_GTK_P(typesym) 0
#endif

#ifdef HAVE_X_WINDOWS
#define CONSOLE_TYPESYM_X_P(typesym) EQ (typesym, Qx)
#else
#define CONSOLE_TYPESYM_X_P(typesym) 0
#endif
#ifdef HAVE_TTY
#define CONSOLE_TYPESYM_TTY_P(typesym) EQ (typesym, Qtty)
#else
#define CONSOLE_TYPESYM_TTY_P(typesym) 0
#endif
#ifdef HAVE_MS_WINDOWS
#define CONSOLE_TYPESYM_MSWINDOWS_P(typesym) EQ (typesym, Qmswindows)
#else
#define CONSOLE_TYPESYM_MSWINDOWS_P(typesym) 0
#endif
#define CONSOLE_TYPESYM_STREAM_P(typesym) EQ (typesym, Qstream)

#define CONSOLE_TYPESYM_WIN_P(typesym) \
  (CONSOLE_TYPESYM_GTK_P (typesym) || CONSOLE_TYPESYM_X_P (typesym) || CONSOLE_TYPESYM_MSWINDOWS_P (typesym))

#define CONSOLE_X_P(con) CONSOLE_TYPESYM_X_P (CONSOLE_TYPE (con))
#define CHECK_X_CONSOLE(z) CHECK_CONSOLE_TYPE (z, x)
#define CONCHECK_X_CONSOLE(z) CONCHECK_CONSOLE_TYPE (z, x)

#define CONSOLE_GTK_P(con) CONSOLE_TYPESYM_GTK_P (CONSOLE_TYPE (con))
#define CHECK_GTK_CONSOLE(z) CHECK_CONSOLE_TYPE (z, gtk)
#define CONCHECK_GTK_CONSOLE(z) CONCHECK_CONSOLE_TYPE (z, gtk)

#define CONSOLE_TTY_P(con) CONSOLE_TYPESYM_TTY_P (CONSOLE_TYPE (con))
#define CHECK_TTY_CONSOLE(z) CHECK_CONSOLE_TYPE (z, tty)
#define CONCHECK_TTY_CONSOLE(z) CONCHECK_CONSOLE_TYPE (z, tty)

#define CONSOLE_MSWINDOWS_P(con) CONSOLE_TYPESYM_MSWINDOWS_P (CONSOLE_TYPE (con))
#define CHECK_MSWINDOWS_CONSOLE(z) CHECK_CONSOLE_TYPE (z, mswindows)
#define CONCHECK_MSWINDOWS_CONSOLE(z) CONCHECK_CONSOLE_TYPE (z, mswindows)

#define CONSOLE_STREAM_P(con) CONSOLE_TYPESYM_STREAM_P (CONSOLE_TYPE (con))
#define CHECK_STREAM_CONSOLE(z) CHECK_CONSOLE_TYPE (z, stream)
#define CONCHECK_STREAM_CONSOLE(z) CONCHECK_CONSOLE_TYPE (z, stream)

#define CONSOLE_WIN_P(con) CONSOLE_TYPESYM_WIN_P (CONSOLE_TYPE (con))

EXFUN (Fconsole_disable_input, 1);
EXFUN (Fdelete_console, 2);
EXFUN (Fselect_console, 1);
EXFUN (Fselected_console, 0);

extern Lisp_Object Qcreate_console_hook, Qdelete_console_hook;
extern Lisp_Object Vconsole_defaults, Vconsole_type_list, Vselected_console;

/* This structure marks which slots in a console have corresponding
   default values in console_defaults.
   Each such slot has a nonzero value in this structure.
   The value has only one nonzero bit.

   When a console has its own local value for a slot,
   the bit for that slot (found in the same slot in this structure)
   is turned on in the console's local_var_flags slot.

   If a slot in this structure is zero, then even though there may
   be a DEFVAR_CONSOLE_LOCAL for the slot, there is no default value for it;
   and the corresponding slot in console_defaults is not used.  */

extern struct console console_local_flags;

int valid_console_type_p (Lisp_Object type);

#define CONSOLE_LIVE_P(con) (!EQ (CONSOLE_TYPE (con), Qdead))

#define CONSOLE_NAME(con) ((con)->name)
#define CONSOLE_CONNECTION(con) ((con)->connection)
#define CONSOLE_CANON_CONNECTION(con) ((con)->canon_connection)
#define CONSOLE_FUNCTION_KEY_MAP(con) ((con)->function_key_map)
#define CONSOLE_DEVICE_LIST(con) ((con)->device_list)
#define CONSOLE_SELECTED_DEVICE(con) ((con)->selected_device)
#define CONSOLE_SELECTED_FRAME(con) \
  DEVICE_SELECTED_FRAME (XDEVICE ((con)->selected_device))
#define CONSOLE_LAST_NONMINIBUF_FRAME(con) NON_LVALUE ((con)->last_nonminibuf_frame)
#define CONSOLE_QUIT_CHAR(con) ((con)->quit_char)

#define CDFW_CONSOLE(obj)				\
   (WINDOWP  (obj) ? WINDOW_CONSOLE (XWINDOW (obj))	\
 : (FRAMEP   (obj) ?  FRAME_CONSOLE (XFRAME  (obj))	\
 : (DEVICEP  (obj) ? DEVICE_CONSOLE (XDEVICE (obj))    	\
 : (CONSOLEP (obj) ? obj				\
 : Qnil))))

#define CONSOLE_LOOP(concons) LIST_LOOP (concons, Vconsole_list)
#define CONSOLE_DEVICE_LOOP(devcons, con) \
  LIST_LOOP (devcons, CONSOLE_DEVICE_LIST (con))

DECLARE_CONSOLE_TYPE (dead);
extern console_type_entry_dynarr *the_console_type_entry_dynarr;

Lisp_Object create_console (Lisp_Object name, Lisp_Object type,
			    Lisp_Object connection, Lisp_Object props);
void select_console_1 (Lisp_Object);
struct console *decode_console (Lisp_Object);
Lisp_Object make_console (struct console *c);
void add_entry_to_console_type_list (Lisp_Object symbol,
				     struct console_methods *type);
struct console_methods *decode_console_type (Lisp_Object type,
					     Error_Behavior errb);
void delete_console_internal (struct console *con, int force,
			      int from_kill_emacs, int from_io_error);
void io_error_delete_console (Lisp_Object console);
void set_console_last_nonminibuf_frame (struct console *con,
					Lisp_Object frame);

#endif /* INCLUDED_console_h_ */