view src/cm.h @ 617:af57a77cbc92

[xemacs-hg @ 2001-06-18 07:09:50 by ben] --------------------------------------------------------------- DOCUMENTATION FIXES: --------------------------------------------------------------- eval.c: Correct documentation. elhash.c: Doc correction. --------------------------------------------------------------- LISP OBJECT CLEANUP: --------------------------------------------------------------- bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them) -- an expression to encapsulate a pointer into a Lisp object, rather than the inconvenient XSET*. "wrap" was chosen because "make" as in make_int(), make_char() is not appropriate. (It implies allocation. The issue does not exist for ints and chars because they are not allocated.) Full error checking has been added to these expressions. When used without error checking, non-union build, use of these expressions will incur no loss of efficiency. (In fact, XSET* is now defined in terms of wrap_* in a non-union build.) In a union build, you will also get no loss of efficiency provided that you have a decent optimizing compiler, and a compiler that either understands inlines or automatically inlines those particular functions. (And since people don't normally do their production builds on union, it doesn't matter.) Update the sample Lisp object definition in lrecord.h accordingly. dumper.c: Fix places in dumper that referenced wrap_object to reference its new name, wrap_pointer_1. buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h, just like for the other structures. -- Extract out the remaining (not copied into the window config) Lisp objects in `struct window' into winslots.h; use different macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them. -- Eliminate the `dead' flag of `struct frame', since it duplicates information already available in `framemeths', and fix FRAME_LIVE_P accordingly. (Devices and consoles already work this way.) -- In *slots.h, switch to system where MARKED_SLOT is automatically undef'd at the end of the file. (Follows what winslots.h already does.) -- Update the comments at the beginning of *slots.h to be accurate. -- When making any of the above objects dead, zero it out entirely and reset all Lisp object slots to Qnil. (We were already doing this somewhat, but not consistently.) This (1) Eliminates the possibility of extra objects hanging around that ought to be GC'd, (2) Causes an immediate crash if anyone tries to access a structure in one of these objects, (3) Ensures consistent behavior wrt dead objects. dialog-msw.c: Use internal_object_printer, since this object should not escape. --------------------------------------------------------------- FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR): --------------------------------------------------------------- eval.c: Fix up some comments about the FSF implementation. Fix two nasty bugs: (1) condition_case_unwind frees the conses sitting in the catch->tag slot too quickly, resulting in a crash that I hit. (2) catches need to be unwound one at a time when calling unwind-protect code, rather than all at once at the end; otherwise, incorrect behavior can result. (A comment shows exactly how.) backtrace.h: Improve comment about FSF differences in the handler stack. --------------------------------------------------------------- FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL UNDER MSWINDOWS: --------------------------------------------------------------- Basic idea: My crash is due either to a dead, non-marked, GC-collected frame inside of a window mirror, or a prematurely freed window mirror. We need to mark the Lisp objects inside of window mirrors. Tracking the lifespan of window mirrors and scrollbar instances is extremely hard, and there may well be lurking bugs where such objects are freed too soon. The only safe way to fix these problems (and it fixes both problems at once) is to make both of these structures Lisp objects. lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window mirrors in them. inline.c needs to know about scrollbar.h now. Record the new type in lrecord.h. Fix up scrollbar-*.c appropriately. Create a hash table in scrollbar-msw.c so that the scrollbar instances stored in scrollbar HWND's are properly GC-protected. Create complex_vars_of_scrollbar_mswindows() to create the hash table at startup, and call it from emacs.c. Don't store the scrollbar instance as a property of the GTK scrollbar, as it's not used and if we did this, we'd have to separately GC-protect it in a hash table, like in MS Windows. lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window mirrors actual Lisp objects. Tell lrecord.h about them. Change the window mirror member of struct frame from a pointer to a Lisp object, and add XWINDOW_MIRROR in appropriate places. Mark the scrollbar instances in the window mirror. redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark frame-specific structures in mark_frame. NOTE: I also deleted an extremely questionable call to update_frame_window_mirrors(). It was extremely questionable before, and now totally impossible, since it will create Lisp objects during redisplay. frame.c: Mark the scrollbar instances, which are now Lisp objects. Call mark_gutter() here, not in mark_redisplay(). gutter.c: Update comments about correct marking. --------------------------------------------------------------- ISSUES BROUGHT UP BY MARTIN: --------------------------------------------------------------- buffer.h: Put back these macros the way Steve T and I think they ought to be. I already explained in a previous changelog entry why I think these macros should be the way I'd defined them. Once again: We fix these macros so they don't care about the type of their lvalues. The non-C-string equivalents of these already function in the same way, and it's correct because it should be OK to pass in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *, etc. The whole reason for these different types is to work around errors caused by signed-vs-unsigned non-matching types. Any possible error that might be caught in a DFC macro would also be caught wherever the argument is used elsewhere. So creating multiple macro versions would add no useful error-checking and just further complicate an already complicated area. As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing clean and probably never will be. Unless the board agrees to change XEmacs in this way (and we really don't want to go down that road), this is not a bug. sound.h: Undo Martin's type change. signal.c: Fix problem identified by Martin with Linux and g++ due to non-standard declaration of setitimer(). systime.h: Update the docs for "qxe_" to point out why making the encapsulation explicit is always the right way to go. (setitimer() itself serves as an example.) For 21.4: update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get recompiled.
author ben
date Mon, 18 Jun 2001 07:10:32 +0000
parents abe6d1db359e
children 308d34e9f07d
line wrap: on
line source

/* Cursor motion calculation definitions for XEmacs
   Copyright (C) 1985, 1989, 1992, 1993 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.30. */

/* #### Chuck -- This file should be deleted.  I'm not deleting it yet
   because there might be something you want out of it. */

#ifndef INCLUDED_cm_h_
#define INCLUDED_cm_h_

/* Holds the minimum and maximum costs for the parametrized capabilities.  */
struct parmcap
  {
    int mincost, maxcost;
  };

/* This structure holds everything needed to do cursor motion except the pad
   character (PC) and the output speed of the terminal (ospeed), which
   termcap wants in global variables.  */

struct cm
  {
#if 0
    /* Cursor position.  -1 in *both* variables means the cursor
       position is unknown, in order to force absolute cursor motion. */

    int cm_curY;			/* Current row */
    int cm_curX;			/* Current column */

    /* Capabilities from termcap */
    const char *cm_up;		/* up (up) */
    const char *cm_down;	/* down (do) */
    const char *cm_left;	/* left (le) */
    const char *cm_right;	/* right (nd) */
    const char *cm_home;	/* home (ho) */
    const char *cm_cr;		/* carriage return (cr) */
    const char *cm_ll;		/* last line (ll) */
#endif /* 0 */
    const char *cm_tab;		/* tab (ta) */
    const char *cm_backtab;	/* backtab (bt) */
#if 0
    const char *cm_abs;		/* absolute (cm) */
    const char *cm_habs;	/* horizontal absolute (ch) */
    const char *cm_vabs;	/* vertical absolute (cv) */
    const char *cm_ds;		/* "don't send" string (ds) */
    const char *cm_multiup;	/* multiple up (UP) */
    const char *cm_multidown;	/* multiple down (DO) */
    const char *cm_multileft;	/* multiple left (LE) */
    const char *cm_multiright;	/* multiple right (RI) */
    int cm_cols;		/* number of cols on frame (co) */
    int cm_rows;		/* number of rows on frame (li) */
    int cm_tabwidth;		/* tab width (it) */
    unsigned int cm_autowrap:1;	/* autowrap flag (am) */
    unsigned int cm_magicwrap:1; /* VT-100: cursor stays in last col but
				    will cm_wrap if next char is
				    printing (xn) */
    unsigned int cm_usetabs:1;	/* if set, use tabs */
    unsigned int cm_losewrap:1;	/* if reach right margin, forget cursor
				   location */
    unsigned int cm_autolf:1;	/* \r performs a \r\n (rn) */
#endif

    /* Parametrized capabilities.  This needs to be a struct since
       the costs are accessed through pointers.  */

#if 0
    struct parmcap cc_abs;	/* absolute (cm) */
    struct parmcap cc_habs;	/* horizontal absolute (ch) */
    struct parmcap cc_vabs;	/* vertical absolute (cv) */
    struct parmcap cc_multiup;	/* multiple up (UP) */
    struct parmcap cc_multidown; /* multiple down (DO) */
    struct parmcap cc_multileft; /* multiple left (LE) */
    struct parmcap cc_multiright; /* multiple right (RI) */
#endif

#if 0
    /* Costs for the non-parametrized capabilities */
    int cc_up;			/* cost for up */
    int cc_down;		/* etc. */
    int cc_left;
    int cc_right;
    int cc_home;
    int cc_cr;
    int cc_ll;
    int cc_tab;
    int cc_backtab;
    /* These are temporary, until the code is installed to use the
       struct parmcap fields above.  */
    int cc_abs;
    int cc_habs;
    int cc_vabs;
#endif
  };

#if 0
extern struct cm Wcm;		/* Terminal capabilities */
extern char PC;			/* Pad character */

/* Shorthand */
#ifndef NoCMShortHand
#define curY		Wcm.cm_curY
#define curX		Wcm.cm_curX
#define Up		Wcm.cm_up
#define Down		Wcm.cm_down
#define Left		Wcm.cm_left
#define Right		Wcm.cm_right
#define Tab		Wcm.cm_tab
#define BackTab		Wcm.cm_backtab
#define TabWidth	Wcm.cm_tabwidth
#define CR		Wcm.cm_cr
#define Home		Wcm.cm_home
#define LastLine	Wcm.cm_ll
#define AbsPosition	Wcm.cm_abs
#define ColPosition	Wcm.cm_habs
#define RowPosition	Wcm.cm_vabs
#define MultiUp		Wcm.cm_multiup
#define MultiDown	Wcm.cm_multidown
#define MultiLeft	Wcm.cm_multileft
#define MultiRight	Wcm.cm_multiright
#define AutoWrap	Wcm.cm_autowrap
#define MagicWrap	Wcm.cm_magicwrap
#define UseTabs		Wcm.cm_usetabs
#define FrameRows	Wcm.cm_rows
#define FrameCols	Wcm.cm_cols

#define UpCost		Wcm.cc_up
#define DownCost	Wcm.cc_down
#define LeftCost	Wcm.cc_left
#define RightCost	Wcm.cc_right
#define HomeCost	Wcm.cc_home
#define CRCost		Wcm.cc_cr
#define LastLineCost	Wcm.cc_ll
#define TabCost		Wcm.cc_tab
#define BackTabCost	Wcm.cc_backtab
#define AbsPositionCost	Wcm.cc_abs
#define ColPositionCost	Wcm.cc_habs
#define RowPositionCost	Wcm.cc_vabs
#define MultiUpCost	Wcm.cc_multiup
#define MultiDownCost	Wcm.cc_multidown
#define MultiLeftCost	Wcm.cc_multileft
#define MultiRightCost	Wcm.cc_multiright
#endif
#endif /* 0 */

#define cmat(row,col)	(curY = (row), curX = (col))
#define cmplus(n)					\
  {							\
    if ((curX += (n)) >= FrameCols && !MagicWrap)	\
      {							\
	if (Wcm.cm_losewrap) losecursor ();		\
	else if (AutoWrap) curX = 0, curY++;		\
	else curX--;					\
      }							\
  }

#define losecursor()	(curX = -1, curY = -1)

extern int cost;
void cmputc (int c);
void cmcheckmagic (void);
void cm_cost_init (struct console *c);
void cmgoto (int, int);
void Wcm_clear (void);
int Wcm_init (void);

#endif /* INCLUDED_cm_h_ */