view lisp/msw-font-menu.el @ 617:af57a77cbc92

[xemacs-hg @ 2001-06-18 07:09:50 by ben] --------------------------------------------------------------- DOCUMENTATION FIXES: --------------------------------------------------------------- eval.c: Correct documentation. elhash.c: Doc correction. --------------------------------------------------------------- LISP OBJECT CLEANUP: --------------------------------------------------------------- bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them) -- an expression to encapsulate a pointer into a Lisp object, rather than the inconvenient XSET*. "wrap" was chosen because "make" as in make_int(), make_char() is not appropriate. (It implies allocation. The issue does not exist for ints and chars because they are not allocated.) Full error checking has been added to these expressions. When used without error checking, non-union build, use of these expressions will incur no loss of efficiency. (In fact, XSET* is now defined in terms of wrap_* in a non-union build.) In a union build, you will also get no loss of efficiency provided that you have a decent optimizing compiler, and a compiler that either understands inlines or automatically inlines those particular functions. (And since people don't normally do their production builds on union, it doesn't matter.) Update the sample Lisp object definition in lrecord.h accordingly. dumper.c: Fix places in dumper that referenced wrap_object to reference its new name, wrap_pointer_1. buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h, just like for the other structures. -- Extract out the remaining (not copied into the window config) Lisp objects in `struct window' into winslots.h; use different macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them. -- Eliminate the `dead' flag of `struct frame', since it duplicates information already available in `framemeths', and fix FRAME_LIVE_P accordingly. (Devices and consoles already work this way.) -- In *slots.h, switch to system where MARKED_SLOT is automatically undef'd at the end of the file. (Follows what winslots.h already does.) -- Update the comments at the beginning of *slots.h to be accurate. -- When making any of the above objects dead, zero it out entirely and reset all Lisp object slots to Qnil. (We were already doing this somewhat, but not consistently.) This (1) Eliminates the possibility of extra objects hanging around that ought to be GC'd, (2) Causes an immediate crash if anyone tries to access a structure in one of these objects, (3) Ensures consistent behavior wrt dead objects. dialog-msw.c: Use internal_object_printer, since this object should not escape. --------------------------------------------------------------- FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR): --------------------------------------------------------------- eval.c: Fix up some comments about the FSF implementation. Fix two nasty bugs: (1) condition_case_unwind frees the conses sitting in the catch->tag slot too quickly, resulting in a crash that I hit. (2) catches need to be unwound one at a time when calling unwind-protect code, rather than all at once at the end; otherwise, incorrect behavior can result. (A comment shows exactly how.) backtrace.h: Improve comment about FSF differences in the handler stack. --------------------------------------------------------------- FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL UNDER MSWINDOWS: --------------------------------------------------------------- Basic idea: My crash is due either to a dead, non-marked, GC-collected frame inside of a window mirror, or a prematurely freed window mirror. We need to mark the Lisp objects inside of window mirrors. Tracking the lifespan of window mirrors and scrollbar instances is extremely hard, and there may well be lurking bugs where such objects are freed too soon. The only safe way to fix these problems (and it fixes both problems at once) is to make both of these structures Lisp objects. lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window mirrors in them. inline.c needs to know about scrollbar.h now. Record the new type in lrecord.h. Fix up scrollbar-*.c appropriately. Create a hash table in scrollbar-msw.c so that the scrollbar instances stored in scrollbar HWND's are properly GC-protected. Create complex_vars_of_scrollbar_mswindows() to create the hash table at startup, and call it from emacs.c. Don't store the scrollbar instance as a property of the GTK scrollbar, as it's not used and if we did this, we'd have to separately GC-protect it in a hash table, like in MS Windows. lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window mirrors actual Lisp objects. Tell lrecord.h about them. Change the window mirror member of struct frame from a pointer to a Lisp object, and add XWINDOW_MIRROR in appropriate places. Mark the scrollbar instances in the window mirror. redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark frame-specific structures in mark_frame. NOTE: I also deleted an extremely questionable call to update_frame_window_mirrors(). It was extremely questionable before, and now totally impossible, since it will create Lisp objects during redisplay. frame.c: Mark the scrollbar instances, which are now Lisp objects. Call mark_gutter() here, not in mark_redisplay(). gutter.c: Update comments about correct marking. --------------------------------------------------------------- ISSUES BROUGHT UP BY MARTIN: --------------------------------------------------------------- buffer.h: Put back these macros the way Steve T and I think they ought to be. I already explained in a previous changelog entry why I think these macros should be the way I'd defined them. Once again: We fix these macros so they don't care about the type of their lvalues. The non-C-string equivalents of these already function in the same way, and it's correct because it should be OK to pass in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *, etc. The whole reason for these different types is to work around errors caused by signed-vs-unsigned non-matching types. Any possible error that might be caught in a DFC macro would also be caught wherever the argument is used elsewhere. So creating multiple macro versions would add no useful error-checking and just further complicate an already complicated area. As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing clean and probably never will be. Unless the board agrees to change XEmacs in this way (and we really don't want to go down that road), this is not a bug. sound.h: Undo Martin's type change. signal.c: Fix problem identified by Martin with Linux and g++ due to non-standard declaration of setitimer(). systime.h: Update the docs for "qxe_" to point out why making the encapsulation explicit is always the right way to go. (setitimer() itself serves as an example.) For 21.4: update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get recompiled.
author ben
date Mon, 18 Jun 2001 07:10:32 +0000
parents 7039e6323819
children 943eaba38521
line wrap: on
line source

;; msw-font-menu.el --- Managing menus of mswindows fonts.

;; Copyright (C) 1999 Free Software Foundation, Inc.

;; Adapted from x-font-menu.el by Andy Piper <andy@xemacs.org>

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the 
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; mswindows fonts look like:
;;;	fontname[:[weight][ style][:pointsize[:effects]]][:charset]
;;; ie:
;;;	Lucida Console:Regular:10
;;; minimal:
;;;	Courier New
;;; maximal:
;;;	Courier New:Bold Italic:10:underline strikeout:western

;;; Code:

;; #### - implement these...
;;
;;; (defvar font-menu-ignore-proportional-fonts nil
;;;   "*If non-nil, then the font menu will only show fixed-width fonts.")

(require 'font-menu)

(defvar mswindows-font-menu-registry-encoding nil
  "Registry and encoding to use with font menu fonts.")

(defvar mswindows-font-menu-junk-families
  (mapconcat
   #'identity
   '("Symbol" 
     )
   "\\|")
  "A regexp matching font families which are uninteresting (e.g. cursor fonts).")

(defvar mswindows-font-regexp-ascii nil
  "This is used to filter out font families that can't display ASCII text.
It must be set at run-time.")

;;;###autoload
(defun mswindows-reset-device-font-menus (device &optional debug)
  "Generates the `Font', `Size', and `Weight' submenus for the Options menu.
This is run the first time that a font-menu is needed for each device.
If you don't like the lazy invocation of this function, you can add it to
`create-device-hook' and that will make the font menus respond more quickly
when they are selected for the first time.  If you add fonts to your system, 
or if you change your font path, you can call this to re-initialize the menus."
  (unless mswindows-font-regexp-ascii
    (setq mswindows-font-regexp-ascii (if (featurep 'mule)
					  (declare-fboundp
					   (charset-registry 'ascii))
					"Western")))
  (setq mswindows-font-menu-registry-encoding (if (featurep 'mule) ""
						"Western"))
  (let ((case-fold-search t)
	family size weight entry
	dev-cache cache families sizes weights)
    (dolist (name (cond ((null debug)	; debugging kludge
			 (list-fonts "::::" device))
			((stringp debug) (split-string debug "\n"))
			(t debug)))
      (when (and (string-match mswindows-font-regexp-ascii name)
		 (string-match mswindows-font-regexp name))
	(setq weight (capitalize (match-string 2 name))
	      size   (string-to-int (or (match-string 4 name) "0"))
	      family (match-string 1 name))
	(unless (string-match mswindows-font-menu-junk-families family)
	  (setq entry (or (vassoc name cache)
			  (car (setq cache
				     (cons (vector family nil nil t)
					   cache)))))
	  (or (member family families) (push family families))
	  (or (member weight weights)  (push weight weights))
	  (or (member size   sizes)    (push size   sizes))
	  (or (member weight (aref entry 1)) (push weight (aref entry 1)))
	  (or (member size   (aref entry 2)) (push size   (aref entry 2))))))
      ;;
      ;; Hack scalable fonts.
      ;; Some fonts come only in scalable versions (the only size is 0)
      ;; and some fonts come in both scalable and non-scalable versions
      ;; (one size is 0).  If there are any scalable fonts at all, make
      ;; sure that the union of all point sizes contains at least some
      ;; common sizes - it's possible that some sensible sizes might end
      ;; up not getting mentioned explicitly.
      ;;
      (if (member 0 sizes)
	  (let ((common '(6 8 10 12 14 16 18 24)))
	    (while common
	      (or;;(member (car common) sizes)   ; not enough slack
	       (let ((rest sizes)
		     (done nil))
		 (while (and (not done) rest)
		   (if (and (> (car common) (- (car rest) 1))
			    (< (car common) (+ (car rest) 1)))
		       (setq done t))
		   (setq rest (cdr rest)))
		 done)
	       (setq sizes (cons (car common) sizes)))
	      (setq common (cdr common)))
	    (setq sizes (delq 0 sizes))))

      (setq families (sort families 'string-lessp)
	    weights  (sort weights 'string-lessp)
	    sizes    (sort sizes '<))
      
      (dolist (entry cache)
	(aset entry 1 (sort (aref entry 1) 'string-lessp))
	(aset entry 2 (sort (aref entry 2) '<)))

      (setq dev-cache (assq device device-fonts-cache))
      (or dev-cache
	  (setq dev-cache (car (push (list device) device-fonts-cache))))
      (setcdr
       dev-cache
       (vector
	cache
	(mapcar (lambda (x)
		  (vector x
			  (list 'font-menu-set-font x nil nil)
			  ':style 'radio ':active nil ':selected nil))
		families)
	(mapcar (lambda (x)
		  (vector (int-to-string x)
			  (list 'font-menu-set-font nil nil x)
			  ':style 'radio ':active nil ':selected nil))
		sizes)
	(mapcar (lambda (x)
		  (vector x
			  (list 'font-menu-set-font nil x nil)
			  ':style 'radio ':active nil ':selected nil))
		weights)))
      (cdr dev-cache)))

;; Extract font information from a face.  We examine both the
;; user-specified font name and the canonical (`true') font name.
;; These can appear to have totally different properties.

;; We use the user-specified one if possible, else use the truename.
;; If the user didn't specify one get the truename and use the
;; possibly suboptimal data from that.
;;;###autoload
(defun* mswindows-font-menu-font-data (face dcache)
  (let* ((case-fold-search t)
	 (domain (if font-menu-this-frame-only-p
				  (selected-frame)
				(selected-device)))
	 (name (font-instance-name (face-font-instance face domain)))
	 (truename (font-instance-truename
		    (face-font-instance face domain
					(if (featurep 'mule) 'ascii))))
	 family size weight entry slant)
    (when (string-match mswindows-font-regexp name)
      (setq family (match-string 1 name))
      (setq entry (vassoc family (aref dcache 0))))
    (when (and (null entry)
	       (string-match mswindows-font-regexp truename))
      (setq family (match-string 1 truename))
      (setq entry  (vassoc family (aref dcache 0))))
    (when (null entry)
      (return-from mswindows-font-menu-font-data (make-vector 5 nil)))
    
    (when (string-match mswindows-font-regexp name)
      (setq weight (match-string 2 name))
      (setq size   (string-to-int (match-string 4 name))))
      
    (when (string-match mswindows-font-regexp truename)
      (when (not (member weight (aref entry 1)))
	(setq weight (match-string 2 truename)))
      (when (not (member size   (aref entry 2)))
	(setq size (string-to-int (match-string 4 truename))))
      (setq slant (match-string 5 truename)))
      
    (vector entry family size weight slant)))

(defun mswindows-font-menu-load-font (family weight size slant resolution)
  "Try to load a font with the requested properties.
The weight, slant and resolution are only hints."
  (when (integerp size) (setq size (int-to-string size)))
  (let (font)
    (catch 'got-font
      (dolist (weight (list weight ""))
	(dolist (slant
		 ;; oblique is not currently implemented
		 (cond ((string-equal slant "Oblique") '(" Italic" ""))
		       ((string-equal slant "Italic") '(" Italic" ""))
		       (t (list slant ""))))
	  (when (setq font
		      (make-font-instance
		       (concat  family ":" weight slant ":"
				size "::"
				mswindows-font-menu-registry-encoding)
		       nil t))
	    (throw 'got-font font)))))))

(provide 'mswindows-font-menu)

;;; msw-font-menu.el ends here