view lisp/files-nomule.el @ 617:af57a77cbc92

[xemacs-hg @ 2001-06-18 07:09:50 by ben] --------------------------------------------------------------- DOCUMENTATION FIXES: --------------------------------------------------------------- eval.c: Correct documentation. elhash.c: Doc correction. --------------------------------------------------------------- LISP OBJECT CLEANUP: --------------------------------------------------------------- bytecode.h, buffer.h, casetab.h, chartab.h, console-msw.h, console.h, database.c, device.h, eldap.h, elhash.h, events.h, extents.h, faces.h, file-coding.h, frame.h, glyphs.h, gui-x.h, gui.h, keymap.h, lisp-disunion.h, lisp-union.h, lisp.h, lrecord.h, lstream.h, mule-charset.h, objects.h, opaque.h, postgresql.h, process.h, rangetab.h, specifier.h, toolbar.h, tooltalk.h, ui-gtk.h: Add wrap_* to all objects (it was already there for a few of them) -- an expression to encapsulate a pointer into a Lisp object, rather than the inconvenient XSET*. "wrap" was chosen because "make" as in make_int(), make_char() is not appropriate. (It implies allocation. The issue does not exist for ints and chars because they are not allocated.) Full error checking has been added to these expressions. When used without error checking, non-union build, use of these expressions will incur no loss of efficiency. (In fact, XSET* is now defined in terms of wrap_* in a non-union build.) In a union build, you will also get no loss of efficiency provided that you have a decent optimizing compiler, and a compiler that either understands inlines or automatically inlines those particular functions. (And since people don't normally do their production builds on union, it doesn't matter.) Update the sample Lisp object definition in lrecord.h accordingly. dumper.c: Fix places in dumper that referenced wrap_object to reference its new name, wrap_pointer_1. buffer.c, bufslots.h, conslots.h, console.c, console.h, devslots.h, device.c, device.h, frame.c, frame.h, frameslots.h, window.c, window.h, winslots.h: -- Extract out the Lisp objects of `struct device' into devslots.h, just like for the other structures. -- Extract out the remaining (not copied into the window config) Lisp objects in `struct window' into winslots.h; use different macros (WINDOW_SLOT vs. WINDOW_SAVED_SLOT) to differentiate them. -- Eliminate the `dead' flag of `struct frame', since it duplicates information already available in `framemeths', and fix FRAME_LIVE_P accordingly. (Devices and consoles already work this way.) -- In *slots.h, switch to system where MARKED_SLOT is automatically undef'd at the end of the file. (Follows what winslots.h already does.) -- Update the comments at the beginning of *slots.h to be accurate. -- When making any of the above objects dead, zero it out entirely and reset all Lisp object slots to Qnil. (We were already doing this somewhat, but not consistently.) This (1) Eliminates the possibility of extra objects hanging around that ought to be GC'd, (2) Causes an immediate crash if anyone tries to access a structure in one of these objects, (3) Ensures consistent behavior wrt dead objects. dialog-msw.c: Use internal_object_printer, since this object should not escape. --------------------------------------------------------------- FIXING A CRASH THAT I HIT ONCE (AND A RELATED BAD BEHAVIOR): --------------------------------------------------------------- eval.c: Fix up some comments about the FSF implementation. Fix two nasty bugs: (1) condition_case_unwind frees the conses sitting in the catch->tag slot too quickly, resulting in a crash that I hit. (2) catches need to be unwound one at a time when calling unwind-protect code, rather than all at once at the end; otherwise, incorrect behavior can result. (A comment shows exactly how.) backtrace.h: Improve comment about FSF differences in the handler stack. --------------------------------------------------------------- FIXING A CRASH THAT I REPEATEDLY HIT WHEN USING THE MOUSE WHEEL UNDER MSWINDOWS: --------------------------------------------------------------- Basic idea: My crash is due either to a dead, non-marked, GC-collected frame inside of a window mirror, or a prematurely freed window mirror. We need to mark the Lisp objects inside of window mirrors. Tracking the lifespan of window mirrors and scrollbar instances is extremely hard, and there may well be lurking bugs where such objects are freed too soon. The only safe way to fix these problems (and it fixes both problems at once) is to make both of these structures Lisp objects. lrecord.h, emacs.c, inline.c, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, scrollbar.h, symsinit.h: Make scrollbar instances actual Lisp objects. Mark the window mirrors in them. inline.c needs to know about scrollbar.h now. Record the new type in lrecord.h. Fix up scrollbar-*.c appropriately. Create a hash table in scrollbar-msw.c so that the scrollbar instances stored in scrollbar HWND's are properly GC-protected. Create complex_vars_of_scrollbar_mswindows() to create the hash table at startup, and call it from emacs.c. Don't store the scrollbar instance as a property of the GTK scrollbar, as it's not used and if we did this, we'd have to separately GC-protect it in a hash table, like in MS Windows. lrecord.h, frame.h, frame.c, frameslots.h, redisplay.c, window.c, window.h: Move mark_window_mirror from redisplay.c to window.c. Make window mirrors actual Lisp objects. Tell lrecord.h about them. Change the window mirror member of struct frame from a pointer to a Lisp object, and add XWINDOW_MIRROR in appropriate places. Mark the scrollbar instances in the window mirror. redisplay.c, redisplay.h, alloc.c: Delete mark_redisplay. Don't call mark_redisplay. We now mark frame-specific structures in mark_frame. NOTE: I also deleted an extremely questionable call to update_frame_window_mirrors(). It was extremely questionable before, and now totally impossible, since it will create Lisp objects during redisplay. frame.c: Mark the scrollbar instances, which are now Lisp objects. Call mark_gutter() here, not in mark_redisplay(). gutter.c: Update comments about correct marking. --------------------------------------------------------------- ISSUES BROUGHT UP BY MARTIN: --------------------------------------------------------------- buffer.h: Put back these macros the way Steve T and I think they ought to be. I already explained in a previous changelog entry why I think these macros should be the way I'd defined them. Once again: We fix these macros so they don't care about the type of their lvalues. The non-C-string equivalents of these already function in the same way, and it's correct because it should be OK to pass in a CBufbyte *, a BufByte *, a Char_Binary *, an UChar_Binary *, etc. The whole reason for these different types is to work around errors caused by signed-vs-unsigned non-matching types. Any possible error that might be caught in a DFC macro would also be caught wherever the argument is used elsewhere. So creating multiple macro versions would add no useful error-checking and just further complicate an already complicated area. As for Martin's "ANSI aliasing" bug, XEmacs is not ANSI-aliasing clean and probably never will be. Unless the board agrees to change XEmacs in this way (and we really don't want to go down that road), this is not a bug. sound.h: Undo Martin's type change. signal.c: Fix problem identified by Martin with Linux and g++ due to non-standard declaration of setitimer(). systime.h: Update the docs for "qxe_" to point out why making the encapsulation explicit is always the right way to go. (setitimer() itself serves as an example.) For 21.4: update-elc-2.el: Correct misplaced parentheses, making lisp/mule not get recompiled.
author ben
date Mon, 18 Jun 2001 07:10:32 +0000
parents 576fb035e263
children
line wrap: on
line source

;;; files-nomule.el --- file I/O stubs when not under Mule.

;; Copyright (C) 1985-1987, 1992-1994, 1997 Free Software Foundation, Inc.
;; Copyright (C) 1995 Sun Microsystems.

;; Maintainer: XEmacs Development Team
;; Keywords: extensions, dumped

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Synched up with: FSF 19.34 (files.el).   (Is it?  Please check)

;;; Commentary:

;; This file is dumped with XEmacs (when Mule is not compiled in).

;; These stubs were moved from the bottom of files.el.

;;; Code:

(defun insert-file-contents (filename &optional visit start end replace)
  "Insert contents of file FILENAME after point.
Returns list of absolute file name and length of data inserted.
If second argument VISIT is non-nil, the buffer's visited filename
and last save file modtime are set, and it is marked unmodified.
If visiting and the file does not exist, visiting is completed
before the error is signaled.

The optional third and fourth arguments START and END
specify what portion of the file to insert.
If VISIT is non-nil, START and END must be nil.
If optional fifth argument REPLACE is non-nil,
it means replace the current buffer contents (in the accessible portion)
with the file contents.  This is better than simply deleting and inserting
the whole thing because (1) it preserves some marker positions
and (2) it puts less data in the undo list."
  (insert-file-contents-internal filename visit start end replace nil nil))

(defun write-region (start end filename &optional append visit lockname coding-system)
  "Write current region into specified file.
By default, the file's existing contents are replaced by the specified region.
When called from a program, takes three arguments:
START, END and FILENAME.  START and END are buffer positions.
Optional fourth argument APPEND if non-nil means
  append to existing file contents (if any).
Optional fifth argument VISIT if t means
  set the last-save-file-modtime of buffer to this file's modtime
  and mark buffer not modified.
If VISIT is a string, it is a second file name;
  the output goes to FILENAME, but the buffer is marked as visiting VISIT.
  VISIT is also the file name to lock and unlock for clash detection.
If VISIT is neither t nor nil nor a string,
  that means do not print the \"Wrote file\" message.
The optional sixth arg LOCKNAME, if non-nil, specifies the name to
  use for locking and unlocking, overriding FILENAME and VISIT.
Kludgy feature: if START is a string, then that string is written
to the file, instead of any buffer contents, and END is ignored.
Optional seventh argument CODING-SYSTEM is meaningful only if support
  for Mule is present in XEmacs and specifies the coding system
  used to encode the text when it is written out, and defaults to
  the value of `buffer-file-coding-system' in the current buffer.
  When Mule support is not present, the CODING-SYSTEM argument is
  ignored."
  (interactive "r\nFWrite region to file: ")
  (write-region-internal start end filename append visit lockname nil))

(defun load (file &optional noerror nomessage nosuffix)
  "Execute a file of Lisp code named FILE.
First try FILE with `.elc' appended, then try with `.el',
 then try FILE unmodified.
This function searches the directories in `load-path'.
If optional second arg NOERROR is non-nil,
 report no error if FILE doesn't exist.
Print messages at start and end of loading unless
 optional third arg NOMESSAGE is non-nil (ignored in -batch mode).
If optional fourth arg NOSUFFIX is non-nil, don't try adding
 suffixes `.elc' or `.el' to the specified name FILE.
Return t if file exists."
  (load-internal file noerror nomessage nosuffix nil nil))

;;; files-nomule.el ends here