view lwlib/xlwgcs.h @ 5013:ae48681c47fa

changes to VOID_TO_LISP et al. -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-02-08 Ben Wing <ben@xemacs.org> * casetab.c (compute_canon_mapper): * casetab.c (initialize_identity_mapper): * casetab.c (compute_up_or_eqv_mapper): * casetab.c (recompute_case_table): * casetab.c (set_case_table): * chartab.c (copy_mapper): * chartab.c (copy_char_table_range): * chartab.c (get_range_char_table_1): * console.c (find_nonminibuffer_frame_not_on_console_predicate): * console.c (find_nonminibuffer_frame_not_on_console): * console.c (nuke_all_console_slots): * device.c: * device.c (find_nonminibuffer_frame_not_on_device_predicate): * device.c (find_nonminibuffer_frame_not_on_device): * dialog-msw.c (dialog_proc): * dialog-msw.c (handle_question_dialog_box): * dialog-x.c (maybe_run_dbox_text_callback): * eval.c: * eval.c (safe_run_hook_trapping_problems_1): * eval.c (safe_run_hook_trapping_problems): * event-msw.c: * event-msw.c (mswindows_wnd_proc): * event-msw.c (mswindows_find_frame): * faces.c (update_face_inheritance_mapper): * frame-msw.c (mswindows_init_frame_1): * frame-msw.c (mswindows_get_mouse_position): * frame-msw.c (mswindows_get_frame_parent): * glade.c (connector): * glade.c (Fglade_xml_signal_connect): * glade.c (Fglade_xml_signal_autoconnect): * glade.c (Fglade_xml_textdomain): * glyphs-msw.c (mswindows_subwindow_instantiate): * glyphs-msw.c (mswindows_widget_instantiate): * glyphs.c (check_instance_cache_mapper): * glyphs.c (check_window_subwindow_cache): * glyphs.c (check_image_instance_structure): * gui-x.c (snarf_widget_value_mapper): * gui-x.c (popup_selection_callback): * gui-x.c (button_item_to_widget_value): * keymap.c (map_keymap_mapper): * keymap.c (Fmap_keymap): * menubar-gtk.c (__torn_off_sir): * menubar-gtk.c (__activate_menu): * menubar-gtk.c (menu_convert): * menubar-gtk.c (__generic_button_callback): * menubar-gtk.c (menu_descriptor_to_widget_1): * menubar-msw.c: * menubar-msw.c (EMPTY_ITEM_ID): * menubar-x.c (menu_item_descriptor_to_widget_value_1): * menubar-x.c (pre_activate_callback): * menubar-x.c (command_builder_operate_menu_accelerator): * menubar-x.c (command_builder_find_menu_accelerator): * print.c (print_internal): * process-unix.c (close_process_descs_mapfun): * process.c (get_process_from_usid): * process.c (init_process_io_handles): * profile.c (sigprof_handler): * profile.c (get_profiling_info_timing_maphash): * profile.c (Fget_profiling_info): * profile.c (set_profiling_info_timing_maphash): * profile.c (mark_profiling_info_maphash): * scrollbar-msw.c (mswindows_create_scrollbar_instance): * scrollbar-msw.c (mswindows_free_scrollbar_instance): * scrollbar-msw.c (mswindows_handle_scrollbar_event): * specifier.c (recompute_cached_specifier_everywhere_mapfun): * specifier.c (recompute_cached_specifier_everywhere): * syntax.c (copy_to_mirrortab): * syntax.c (copy_if_not_already_present): * syntax.c (update_just_this_syntax_table): * text.c (new_dfc_convert_now_damn_it): * text.h (LISP_STRING_TO_EXTERNAL): * tooltalk.c: * tooltalk.c (tooltalk_message_callback): * tooltalk.c (tooltalk_pattern_callback): * tooltalk.c (Fcreate_tooltalk_message): * tooltalk.c (Fcreate_tooltalk_pattern): * ui-byhand.c (__generic_toolbar_callback): * ui-byhand.c (generic_toolbar_insert_item): * ui-byhand.c (__emacs_gtk_ctree_recurse_internal): * ui-byhand.c (Fgtk_ctree_recurse): * ui-gtk.c (__internal_callback_destroy): * ui-gtk.c (__internal_callback_marshal): * ui-gtk.c (Fgtk_signal_connect): * ui-gtk.c (gtk_type_to_lisp): * ui-gtk.c (lisp_to_gtk_type): * ui-gtk.c (lisp_to_gtk_ret_type): * lisp-disunion.h: * lisp-disunion.h (NON_LVALUE): * lisp-union.h: * lisp.h (LISP_HASH): Rename: LISP_TO_VOID -> STORE_LISP_IN_VOID VOID_TO_LISP -> GET_LISP_FROM_VOID These new names are meant to clearly identify that the Lisp object is the source and void the sink, and that they can't be used the other way around -- they aren't exact opposites despite the old names. The names are also important given the new functions created just below. Also, clarify comments in lisp-union.h and lisp-disunion.h about the use of the functions. * lisp.h: New functions STORE_VOID_IN_LISP and GET_VOID_FROM_LISP. These are different from the above in that the source is a void * (previously, you had to use make_opaque_ptr()). * eval.c (restore_lisp_object): * eval.c (record_unwind_protect_restoring_lisp_object): * eval.c (struct restore_int): * eval.c (restore_int): * eval.c (record_unwind_protect_restoring_int): * eval.c (free_pointer): * eval.c (record_unwind_protect_freeing): * eval.c (free_dynarr): * eval.c (record_unwind_protect_freeing_dynarr): * eval.c (unbind_to_1): Use STORE_VOID_IN_LISP and GET_VOID_FROM_LISP to eliminate the use of make_opaque_ptr() and mostly eliminate Lisp consing entirely in the use of these various record_unwind_protect_* functions as well as internal_bind_* (e.g. internal_bind_int). * tests.c: * tests.c (Ftest_store_void_in_lisp): * tests.c (syms_of_tests): * tests.c (vars_of_tests): Add an C-assert-style test to test STORE_VOID_IN_LISP and GET_VOID_FROM_LISP to make sure the same value comes back that was put in.
author Ben Wing <ben@xemacs.org>
date Mon, 08 Feb 2010 06:42:16 -0600
parents 5460287a3327
children 308d34e9f07d
line wrap: on
line source

 /* Tabs Widget for XEmacs.
    Copyright (C) 1999 Edward A. Falk

 This file is part of XEmacs.

 XEmacs is free software; you can redistribute it and/or modify it
 under the terms of the GNU General Public License as published by the
 Free Software Foundation; either version 2, or (at your option) any
 later version.

 XEmacs is distributed in the hope that it will be useful, but WITHOUT
 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 for more details.

 You should have received a copy of the GNU General Public License
 along with XEmacs; see the file COPYING.  If not, write to
 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 Boston, MA 02111-1307, USA.  */

 /* Synched up with: Gcs 1.7 */


#ifndef	GCS_H
#define	GCS_H

/* Overview of functions provided here:
 *
 * AllocFgGC()
 *	Given a foreground pixel & a font, return an appropriate GC
 *
 * AllocBackgroundGC()
 *	Given a widget, return a GC for painting the background color
 *
 * AllocShadeGC()
 *	Given foreground, background, a contrast value & be_nice_to_colormap
 *	flag, return a GC suitable for rendering in an intermediate color,
 *	as determined by contrast.  May return a dither pattern or a
 *	solid color, as appropriate.
 *
 *	Contrast 0 = background color, 100 = foreground color.  It is legal
 *	for contrast to be more than 100 or less than 0.
 *
 * AllocGreyGC()
 *	Given widget, foreground, font, contrast & be_nice_to_colormap,
 *	return a shade GC (see above) based on foreground and widget
 *	background.
 *
 * AllocTopShadowGC()
 *	Given widget, contrast & be_nice_to_colormap, return a GC suitable
 *	for rendering the top shadow.
 *
 *	Contrast 0 = use background pixel.  Contrast > 0 = use brighter
 *	colors.
 *
 * AllocBotShadowGC()
 *	Given widget, contrast & be_nice_to_colormap, return a GC suitable
 *	for rendering the bottom shadow.
 *
 *	Contrast 0 = use background pixel.  Contrast > 0 = use darker
 *	colors.
 *
 * AllocArmShadowGC()
 *	Given widget, contrast & be_nice_to_colormap, return a GC suitable
 *	for rendering the "armed" shadow.
 *
 *	Contrast 0 = use background pixel.  Contrast > 0 = use darker
 *	colors.
 *
 * AllocShadowPixel()
 *	Given a widget & scale factor, allocate & return a color darker
 *	or lighter than the background pixel, as determined by scale.
 *
 *	Scale 100 = use background pixel.  Scale > 100 = brighter color,
 *	Scale < 100 = darker color.
 *
 * AllocGreyPixel()
 *	Given two pixel values and scale factor, allocate & return a
 *	pixel value between them, according to scale.
 *
 *	Scale == 0:	background color
 *	Scale == 100:	foreground color
 *	0<Scale<100:	intermediate color
 *	Scale > 100:	more foreground
 *	Scale < 0:	more background
 *
 *
 * AllocGreyPixelC()
 *	Given two color values and scale factor, allocate & return a
 *	pixel value between them, according to scale.
 *
 *	Scale == 0:	background color
 *	Scale == 100:	foreground color
 *	0<Scale<100:	intermediate color
 *	Scale > 100:	more foreground
 *	Scale < 0:	more background
 *
 * Draw3dBox()
 *	Given box dimensions, shadow width, top shadow GC & bottom shadow GC,
 *	draw a 3-d box.
 */

#if	NeedFunctionPrototypes

extern	GC	AllocFgGC( Widget w, Pixel fg, Font font) ;
extern	GC	AllocBackgroundGC( Widget w, Font font) ;
extern	GC	AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font,
			int contrast, Bool ) ;
extern	GC	AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ;
extern	GC	AllocTopShadowGC( Widget w, int contrast, int ) ;
extern	GC	AllocBotShadowGC( Widget w, int contrast, int ) ;
extern	GC	AllocArmGC( Widget w, int contrast, int) ;
extern	Pixel	AllocShadowPixel(Widget, int scale) ;
extern	Pixel	AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ;
extern	Pixel	AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ;
extern	void	Draw3dBox(Widget w, int  x, int y, int wid, int hgt, int s,
			GC topgc, GC botgc) ;

#else

extern	GC	AllocFgGC() ;
extern	GC	AllocBackgroundGC() ;
extern	GC	AllocShadeGC() ;
extern	GC	AllocGreyGC() ;
extern	GC	AllocTopShadowGC() ;
extern	GC	AllocBotShadowGC() ;
extern	GC	AllocArmGC() ;
extern	Pixel	AllocShadowPixel() ;
extern	Pixel	AllocGreyPixel() ;
extern	Pixel	AllocGreyPixelC() ;
extern	void	Draw3dBox() ;

#endif

#endif	/* GCS_H */