Mercurial > hg > xemacs-beta
view man/lispref/mouse.texi @ 2420:ad56e5a6d09f
[xemacs-hg @ 2004-12-06 03:46:06 by ben]
(none)
README.packages: Document use of --package-prefix.
Fix error in specifying standard package location.
make-docfile.c: Use QXE_PATH_MAX.
info.el: Correct doc string giving example package path.
menubar-items.el: Move Prefix Rectangle command up one level.
xemacs/packages.texi: Add long form of Lisp Reference Manual to links.
Add links pointing to Lisp Reference Manual for more detailed
package discussion.
lispref/range-tables.texi: Document range-table changes.
internals/internals.texi: Update history section.
elhash.c, elhash.h, profile.c: Create inchash_eq() to allow direct incrementing of hash-table
entry. Use in profile.c to try to reduce profiling overhead.
Increase initial size of profile hash tables to reduce profiling
overhead.
buffer.c, device-msw.c, dialog-msw.c, dired-msw.c, editfns.c, event-msw.c, events.c, glyphs-msw.c, keymap.c, objects-msw.c, process-nt.c, syswindows.h, text.c, text.h, unexnt.c: Rename xetcs* -> qxetcs* for consistency with qxestr*.
Rename ei*_c(_*) -> ei*_ascii(_*) since they work with ASCII-only
strings not "C strings", whatever those are. This is the last
place where "c" was incorrectly being used for "ascii".
dialog-msw.c, dumper.c, event-msw.c, fileio.c, glyphs-gtk.c, glyphs-x.c, nt.c, process-nt.c, realpath.c, sysdep.c, sysfile.h, unexcw.c, unexnext.c, unexnt.c: Try to avoid differences in systems that do or do not include
final null byte in PATH_MAX. Create PATH_MAX_INTERNAL and
PATH_MAX_EXTERNAL and use them everywhere. Rewrite code in
dumper.c to avoid use of PATH_MAX. When necessary in nt.c,
use _MAX_PATH instead of MAX_PATH to be consistent with
other places.
text.c: Code to short-circuit when binary or Unicode was not working
due to EOL wrapping. Fix this code to work when either no
EOL autodetection or no CR's or LF's in the text.
lisp.h, rangetab.c, rangetab.h, regex.c, search.c: Implement different types of ranges (open/closed start and end).
Change default to be start-closed, end-open.
author | ben |
---|---|
date | Mon, 06 Dec 2004 03:46:07 +0000 |
parents | 576fb035e263 |
children |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/mouse.info @node Mouse @chapter The Mouse @cindex mouse * Mouse Position:: Asking where the mouse is, or moving it. @ignore @c Not in XEmacs. @node Mouse Tracking @section Mouse Tracking @cindex mouse tracking @cindex tracking the mouse (deleted) @end ignore @ignore @c These are not implemented yet. These functions change the screen appearance instantaneously. The effect is transient, only until the next ordinary XEmacs redisplay. That is ok for mouse tracking, since it doesn't make sense for mouse tracking to change the text, and the body of @code{track-mouse} normally reads the events itself and does not do redisplay. @defun x-contour-region window start end This function draws lines to make a box around the text from @var{start} to @var{end}, in window @var{window}. @end defun @defun x-uncontour-region window start end This function erases the lines that would make a box around the text from @var{start} to @var{end}, in window @var{window}. Use it to remove a contour that you previously made by calling @code{x-contour-region}. @end defun @defun x-draw-rectangle frame left top right bottom This function draws a hollow rectangle on frame @var{frame} with the specified edge coordinates, all measured in pixels from the inside top left corner. It uses the cursor color, the one used for indicating the location of point. @end defun @defun x-erase-rectangle frame left top right bottom This function erases a hollow rectangle on frame @var{frame} with the specified edge coordinates, all measured in pixels from the inside top left corner. Erasure means redrawing the text and background that normally belong in the specified rectangle. @end defun @end ignore @node Mouse Position @section Mouse Position @cindex mouse position @cindex position of mouse The functions @code{mouse-position}, @code{mouse-pixel-position}, @code{set-mouse-position} and @code{set-mouse-pixel-position} give access to the current position of the mouse. @defun mouse-position &optional device This function returns a list (@var{window} @var{x} . @var{y}) giving the current mouse window and position. The position is given in character cells, where @samp{(0, 0)} is the upper-left corner. @var{device} specifies the device on which to read the mouse position, and defaults to the selected device. If the device is a mouseless terminal or XEmacs hasn't been programmed to read its mouse position, it returns the device's selected window for @var{window} and @code{nil} for @var{x} and @var{y}. @end defun @defun mouse-pixel-position &optional device This function returns a list (@var{window} @var{x} . @var{y}) giving the current mouse window and position. The position is given in pixel units, where @samp{(0, 0)} is the upper-left corner. @var{device} specifies the device on which to read the mouse position, and defaults to the selected device. If the device is a mouseless terminal or XEmacs hasn't been programmed to read its mouse position, it returns the device's selected window for @var{window} and @code{nil} for @var{x} and @var{y}. @end defun @defun set-mouse-position window x y This function @dfn{warps the mouse} to the center of character position @var{x}, @var{y} in frame @var{window}. The arguments @var{x} and @var{y} are integers, giving the position in characters relative to the top left corner of @var{window}. @cindex warping the mouse @cindex mouse warping Warping the mouse means changing the screen position of the mouse as if the user had moved the physical mouse---thus simulating the effect of actual mouse motion. @end defun @defun set-mouse-pixel-position window x y This function @dfn{warps the mouse} to pixel position @var{x}, @var{y} in frame @var{window}. The arguments @var{x} and @var{y} are integers, giving the position in pixels relative to the top left corner of @var{window}. @end defun