view man/lispref/mouse.texi @ 2420:ad56e5a6d09f

[xemacs-hg @ 2004-12-06 03:46:06 by ben] (none) README.packages: Document use of --package-prefix. Fix error in specifying standard package location. make-docfile.c: Use QXE_PATH_MAX. info.el: Correct doc string giving example package path. menubar-items.el: Move Prefix Rectangle command up one level. xemacs/packages.texi: Add long form of Lisp Reference Manual to links. Add links pointing to Lisp Reference Manual for more detailed package discussion. lispref/range-tables.texi: Document range-table changes. internals/internals.texi: Update history section. elhash.c, elhash.h, profile.c: Create inchash_eq() to allow direct incrementing of hash-table entry. Use in profile.c to try to reduce profiling overhead. Increase initial size of profile hash tables to reduce profiling overhead. buffer.c, device-msw.c, dialog-msw.c, dired-msw.c, editfns.c, event-msw.c, events.c, glyphs-msw.c, keymap.c, objects-msw.c, process-nt.c, syswindows.h, text.c, text.h, unexnt.c: Rename xetcs* -> qxetcs* for consistency with qxestr*. Rename ei*_c(_*) -> ei*_ascii(_*) since they work with ASCII-only strings not "C strings", whatever those are. This is the last place where "c" was incorrectly being used for "ascii". dialog-msw.c, dumper.c, event-msw.c, fileio.c, glyphs-gtk.c, glyphs-x.c, nt.c, process-nt.c, realpath.c, sysdep.c, sysfile.h, unexcw.c, unexnext.c, unexnt.c: Try to avoid differences in systems that do or do not include final null byte in PATH_MAX. Create PATH_MAX_INTERNAL and PATH_MAX_EXTERNAL and use them everywhere. Rewrite code in dumper.c to avoid use of PATH_MAX. When necessary in nt.c, use _MAX_PATH instead of MAX_PATH to be consistent with other places. text.c: Code to short-circuit when binary or Unicode was not working due to EOL wrapping. Fix this code to work when either no EOL autodetection or no CR's or LF's in the text. lisp.h, rangetab.c, rangetab.h, regex.c, search.c: Implement different types of ranges (open/closed start and end). Change default to be start-closed, end-open.
author ben
date Mon, 06 Dec 2004 03:46:07 +0000
parents 576fb035e263
children
line wrap: on
line source

@c -*-texinfo-*-
@c This is part of the XEmacs Lisp Reference Manual.
@c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
@c See the file lispref.texi for copying conditions.
@setfilename ../../info/mouse.info
@node Mouse
@chapter The Mouse
@cindex mouse

* Mouse Position::		Asking where the mouse is, or moving it.

@ignore  @c Not in XEmacs.
@node Mouse Tracking
@section Mouse Tracking
@cindex mouse tracking
@cindex tracking the mouse

(deleted)
@end ignore

@ignore
@c These are not implemented yet.

These functions change the screen appearance instantaneously.  The
effect is transient, only until the next ordinary XEmacs redisplay.  That
is ok for mouse tracking, since it doesn't make sense for mouse tracking
to change the text, and the body of @code{track-mouse} normally reads
the events itself and does not do redisplay.

@defun x-contour-region window start end
This function draws lines to make a box around the text from @var{start}
to @var{end}, in window @var{window}.
@end defun

@defun x-uncontour-region window start end
This function erases the lines that would make a box around the text
from @var{start} to @var{end}, in window @var{window}.  Use it to remove
a contour that you previously made by calling @code{x-contour-region}.
@end defun

@defun x-draw-rectangle frame left top right bottom
This function draws a hollow rectangle on frame @var{frame} with the
specified edge coordinates, all measured in pixels from the inside top
left corner.  It uses the cursor color, the one used for indicating the
location of point.
@end defun

@defun x-erase-rectangle frame left top right bottom
This function erases a hollow rectangle on frame @var{frame} with the
specified edge coordinates, all measured in pixels from the inside top
left corner.  Erasure means redrawing the text and background that
normally belong in the specified rectangle.
@end defun
@end ignore

@node Mouse Position
@section Mouse Position
@cindex mouse position
@cindex position of mouse

The functions @code{mouse-position}, @code{mouse-pixel-position},
@code{set-mouse-position} and @code{set-mouse-pixel-position} give
access to the current position of the mouse.

@defun mouse-position &optional device
This function returns a list (@var{window} @var{x} . @var{y}) giving the
current mouse window and position.  The position is given in character
cells, where @samp{(0, 0)} is the upper-left corner.

@var{device} specifies the device on which to read the mouse position,
and defaults to the selected device.  If the device is a mouseless
terminal or XEmacs hasn't been programmed to read its mouse position, it
returns the device's selected window for @var{window} and @code{nil} for
@var{x} and @var{y}.
@end defun

@defun mouse-pixel-position &optional device
This function returns a list (@var{window} @var{x} . @var{y}) giving the
current mouse window and position.  The position is given in pixel
units, where @samp{(0, 0)} is the upper-left corner.

@var{device} specifies the device on which to read the mouse position,
and defaults to the selected device.  If the device is a mouseless
terminal or XEmacs hasn't been programmed to read its mouse position, it
returns the device's selected window for @var{window} and @code{nil} for
@var{x} and @var{y}.
@end defun

@defun set-mouse-position window x y
This function @dfn{warps the mouse} to the center of character position
@var{x}, @var{y} in frame @var{window}.  The arguments @var{x} and
@var{y} are integers, giving the position in characters relative to
the top left corner of @var{window}.

@cindex warping the mouse
@cindex mouse warping
Warping the mouse means changing the screen position of the mouse as if
the user had moved the physical mouse---thus simulating the effect of
actual mouse motion.
@end defun

@defun set-mouse-pixel-position window x y
This function @dfn{warps the mouse} to pixel position @var{x}, @var{y}
in frame @var{window}.  The arguments @var{x} and @var{y} are integers,
giving the position in pixels relative to the top left corner of
@var{window}.
@end defun