view src/sound.h @ 5400:aa78b0b0b289

Add various Common Lisp character functions, making porting CL code easier. 2011-04-17 Aidan Kehoe <kehoea@parhasard.net> * cl-extra.el: * cl-extra.el ('char<): New. * cl-extra.el ('char>=): New. * cl-extra.el ('char>): New. * cl-extra.el ('char<=): New. * cl-extra.el (alpha-char-p): New. * cl-extra.el (graphic-char-p): New. * cl-extra.el (standard-char-p): New. * cl-extra.el (char-name): New. * cl-extra.el (name-char): New. * cl-extra.el (upper-case-p): New. * cl-extra.el (lower-case-p): New. * cl-extra.el (both-case-p): New. * cl-extra.el (char-upcase): New. * cl-extra.el (char-downcase): New. * cl-extra.el (integer-length): New. Add various functions dealing (mainly) with characters, making some Common Lisp code easier to port. * descr-text.el (describe-char-unicode-data): Add an autoload for this function, used by #'char-name.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 17 Apr 2011 11:14:38 +0100
parents 4aebb0131297
children 308d34e9f07d
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/* Sound functions.
   Copyright (C) 2000 Free Software Foundation, Inc.
   Copyright (C) 2001 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file Mule-ized by Ben Wing, 5-15-01. */

#include "buffer.h"

/* Defined in *play.c */
void play_sound_file (Extbyte *name, int volume);
void nt_play_sound_file (Lisp_Object name, int volume);
int play_sound_data (Binbyte *data, int length, int volume);

# define sound_perror(string)						 \
do {									 \
  Ibyte *errmess;							 \
  Ibyte *string_int;							 \
  GET_STRERROR (errmess, errno);					 \
  string_int = EXTERNAL_TO_ITEXT (string, Qerror_message_encoding);	 \
  warn_when_safe (Qsound, Qerror, "audio: %s, %s", string_int, errmess); \
} while (0)
# define sound_warn(string)					\
do {								\
  Ibyte *string_int;						\
  string_int = EXTERNAL_TO_ITEXT (GETTEXT (string), Qerror_message_encoding);		\
  warn_when_safe (Qsound, Qwarning, "audio: %s", string_int);	\
} while (0)