Mercurial > hg > xemacs-beta
view src/miscplay.c @ 5127:a9c41067dd88 ben-lisp-object
more cleanups, terminology clarification, lots of doc work
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Introduction to Allocation):
* internals/internals.texi (Integers and Characters):
* internals/internals.texi (Allocation from Frob Blocks):
* internals/internals.texi (lrecords):
* internals/internals.texi (Low-level allocation):
Rewrite section on allocation of Lisp objects to reflect the new
reality. Remove references to nonexistent XSETINT and XSETCHAR.
modules/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* postgresql/postgresql.c (allocate_pgconn):
* postgresql/postgresql.c (allocate_pgresult):
* postgresql/postgresql.h (struct Lisp_PGconn):
* postgresql/postgresql.h (struct Lisp_PGresult):
* ldap/eldap.c (allocate_ldap):
* ldap/eldap.h (struct Lisp_LDAP):
Same changes as in src/ dir. See large log there in ChangeLog,
but basically:
ALLOC_LISP_OBJECT -> ALLOC_NORMAL_LISP_OBJECT
LISP_OBJECT_HEADER -> NORMAL_LISP_OBJECT_HEADER
../hlo/src/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (old_alloc_sized_lcrecord):
* alloc.c (very_old_free_lcrecord):
* alloc.c (copy_lisp_object):
* alloc.c (zero_sized_lisp_object):
* alloc.c (zero_nonsized_lisp_object):
* alloc.c (lisp_object_storage_size):
* alloc.c (free_normal_lisp_object):
* alloc.c (FREE_FIXED_TYPE_WHEN_NOT_IN_GC):
* alloc.c (ALLOC_FROB_BLOCK_LISP_OBJECT):
* alloc.c (Fcons):
* alloc.c (noseeum_cons):
* alloc.c (make_float):
* alloc.c (make_bignum):
* alloc.c (make_bignum_bg):
* alloc.c (make_ratio):
* alloc.c (make_ratio_bg):
* alloc.c (make_ratio_rt):
* alloc.c (make_bigfloat):
* alloc.c (make_bigfloat_bf):
* alloc.c (size_vector):
* alloc.c (make_compiled_function):
* alloc.c (Fmake_symbol):
* alloc.c (allocate_extent):
* alloc.c (allocate_event):
* alloc.c (make_key_data):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (Fmake_marker):
* alloc.c (noseeum_make_marker):
* alloc.c (size_string_direct_data):
* alloc.c (make_uninit_string):
* alloc.c (make_string_nocopy):
* alloc.c (mark_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (sweep_lcrecords_1):
* alloc.c (malloced_storage_size):
* buffer.c (allocate_buffer):
* buffer.c (compute_buffer_usage):
* buffer.c (DEFVAR_BUFFER_LOCAL_1):
* buffer.c (nuke_all_buffer_slots):
* buffer.c (common_init_complex_vars_of_buffer):
* buffer.h (struct buffer_text):
* buffer.h (struct buffer):
* bytecode.c:
* bytecode.c (make_compiled_function_args):
* bytecode.c (size_compiled_function_args):
* bytecode.h (struct compiled_function_args):
* casetab.c (allocate_case_table):
* casetab.h (struct Lisp_Case_Table):
* charset.h (struct Lisp_Charset):
* chartab.c (fill_char_table):
* chartab.c (Fmake_char_table):
* chartab.c (make_char_table_entry):
* chartab.c (copy_char_table_entry):
* chartab.c (Fcopy_char_table):
* chartab.c (put_char_table):
* chartab.h (struct Lisp_Char_Table_Entry):
* chartab.h (struct Lisp_Char_Table):
* console-gtk-impl.h (struct gtk_device):
* console-gtk-impl.h (struct gtk_frame):
* console-impl.h (struct console):
* console-msw-impl.h (struct Lisp_Devmode):
* console-msw-impl.h (struct mswindows_device):
* console-msw-impl.h (struct msprinter_device):
* console-msw-impl.h (struct mswindows_frame):
* console-msw-impl.h (struct mswindows_dialog_id):
* console-stream-impl.h (struct stream_console):
* console-stream.c (stream_init_console):
* console-tty-impl.h (struct tty_console):
* console-tty-impl.h (struct tty_device):
* console-tty.c (allocate_tty_console_struct):
* console-x-impl.h (struct x_device):
* console-x-impl.h (struct x_frame):
* console.c (allocate_console):
* console.c (nuke_all_console_slots):
* console.c (DEFVAR_CONSOLE_LOCAL_1):
* console.c (common_init_complex_vars_of_console):
* data.c (make_weak_list):
* data.c (make_weak_box):
* data.c (make_ephemeron):
* database.c:
* database.c (struct Lisp_Database):
* database.c (allocate_database):
* database.c (finalize_database):
* device-gtk.c (allocate_gtk_device_struct):
* device-impl.h (struct device):
* device-msw.c:
* device-msw.c (mswindows_init_device):
* device-msw.c (msprinter_init_device):
* device-msw.c (finalize_devmode):
* device-msw.c (allocate_devmode):
* device-tty.c (allocate_tty_device_struct):
* device-x.c (allocate_x_device_struct):
* device.c:
* device.c (nuke_all_device_slots):
* device.c (allocate_device):
* dialog-msw.c (handle_question_dialog_box):
* elhash.c:
* elhash.c (struct Lisp_Hash_Table):
* elhash.c (finalize_hash_table):
* elhash.c (make_general_lisp_hash_table):
* elhash.c (Fcopy_hash_table):
* elhash.h (htentry):
* emacs.c (main_1):
* eval.c:
* eval.c (size_multiple_value):
* event-stream.c (finalize_command_builder):
* event-stream.c (allocate_command_builder):
* event-stream.c (free_command_builder):
* event-stream.c (event_stream_generate_wakeup):
* event-stream.c (event_stream_resignal_wakeup):
* event-stream.c (event_stream_disable_wakeup):
* event-stream.c (event_stream_wakeup_pending_p):
* events.h (struct Lisp_Timeout):
* events.h (struct command_builder):
* extents-impl.h:
* extents-impl.h (struct extent_auxiliary):
* extents-impl.h (struct extent_info):
* extents-impl.h (set_extent_no_chase_aux_field):
* extents-impl.h (set_extent_no_chase_normal_field):
* extents.c:
* extents.c (gap_array_marker):
* extents.c (gap_array):
* extents.c (extent_list_marker):
* extents.c (extent_list):
* extents.c (stack_of_extents):
* extents.c (gap_array_make_marker):
* extents.c (extent_list_make_marker):
* extents.c (allocate_extent_list):
* extents.c (SLOT):
* extents.c (mark_extent_auxiliary):
* extents.c (allocate_extent_auxiliary):
* extents.c (attach_extent_auxiliary):
* extents.c (size_gap_array):
* extents.c (finalize_extent_info):
* extents.c (allocate_extent_info):
* extents.c (uninit_buffer_extents):
* extents.c (allocate_soe):
* extents.c (copy_extent):
* extents.c (vars_of_extents):
* extents.h:
* faces.c (allocate_face):
* faces.h (struct Lisp_Face):
* faces.h (struct face_cachel):
* file-coding.c:
* file-coding.c (finalize_coding_system):
* file-coding.c (sizeof_coding_system):
* file-coding.c (Fcopy_coding_system):
* file-coding.h (struct Lisp_Coding_System):
* file-coding.h (MARKED_SLOT):
* fns.c (size_bit_vector):
* font-mgr.c:
* font-mgr.c (finalize_fc_pattern):
* font-mgr.c (print_fc_pattern):
* font-mgr.c (Ffc_pattern_p):
* font-mgr.c (Ffc_pattern_create):
* font-mgr.c (Ffc_name_parse):
* font-mgr.c (Ffc_name_unparse):
* font-mgr.c (Ffc_pattern_duplicate):
* font-mgr.c (Ffc_pattern_add):
* font-mgr.c (Ffc_pattern_del):
* font-mgr.c (Ffc_pattern_get):
* font-mgr.c (fc_config_create_using):
* font-mgr.c (fc_strlist_to_lisp_using):
* font-mgr.c (fontset_to_list):
* font-mgr.c (Ffc_config_p):
* font-mgr.c (Ffc_config_up_to_date):
* font-mgr.c (Ffc_config_build_fonts):
* font-mgr.c (Ffc_config_get_cache):
* font-mgr.c (Ffc_config_get_fonts):
* font-mgr.c (Ffc_config_set_current):
* font-mgr.c (Ffc_config_get_blanks):
* font-mgr.c (Ffc_config_get_rescan_interval):
* font-mgr.c (Ffc_config_set_rescan_interval):
* font-mgr.c (Ffc_config_app_font_add_file):
* font-mgr.c (Ffc_config_app_font_add_dir):
* font-mgr.c (Ffc_config_app_font_clear):
* font-mgr.c (size):
* font-mgr.c (Ffc_config_substitute):
* font-mgr.c (Ffc_font_render_prepare):
* font-mgr.c (Ffc_font_match):
* font-mgr.c (Ffc_font_sort):
* font-mgr.c (finalize_fc_config):
* font-mgr.c (print_fc_config):
* font-mgr.h:
* font-mgr.h (struct fc_pattern):
* font-mgr.h (XFC_PATTERN):
* font-mgr.h (struct fc_config):
* font-mgr.h (XFC_CONFIG):
* frame-gtk.c (allocate_gtk_frame_struct):
* frame-impl.h (struct frame):
* frame-msw.c (mswindows_init_frame_1):
* frame-x.c (allocate_x_frame_struct):
* frame.c (nuke_all_frame_slots):
* frame.c (allocate_frame_core):
* gc.c:
* gc.c (GC_CHECK_NOT_FREE):
* glyphs.c (finalize_image_instance):
* glyphs.c (allocate_image_instance):
* glyphs.c (Fcolorize_image_instance):
* glyphs.c (allocate_glyph):
* glyphs.c (unmap_subwindow_instance_cache_mapper):
* glyphs.c (register_ignored_expose):
* glyphs.h (struct Lisp_Image_Instance):
* glyphs.h (struct Lisp_Glyph):
* glyphs.h (struct glyph_cachel):
* glyphs.h (struct expose_ignore):
* gui.c (allocate_gui_item):
* gui.h (struct Lisp_Gui_Item):
* keymap.c (struct Lisp_Keymap):
* keymap.c (make_keymap):
* lisp.h:
* lisp.h (struct Lisp_String_Direct_Data):
* lisp.h (struct Lisp_String_Indirect_Data):
* lisp.h (struct Lisp_Vector):
* lisp.h (struct Lisp_Bit_Vector):
* lisp.h (DECLARE_INLINE_LISP_BIT_VECTOR):
* lisp.h (struct weak_box):
* lisp.h (struct ephemeron):
* lisp.h (struct weak_list):
* lrecord.h:
* lrecord.h (struct lrecord_implementation):
* lrecord.h (MC_ALLOC_CALL_FINALIZER):
* lrecord.h (struct lcrecord_list):
* lstream.c (finalize_lstream):
* lstream.c (sizeof_lstream):
* lstream.c (Lstream_new):
* lstream.c (Lstream_delete):
* lstream.h (struct lstream):
* marker.c:
* marker.c (finalize_marker):
* marker.c (compute_buffer_marker_usage):
* mule-charset.c:
* mule-charset.c (make_charset):
* mule-charset.c (compute_charset_usage):
* objects-impl.h (struct Lisp_Color_Instance):
* objects-impl.h (struct Lisp_Font_Instance):
* objects-tty-impl.h (struct tty_color_instance_data):
* objects-tty-impl.h (struct tty_font_instance_data):
* objects-tty.c (tty_initialize_color_instance):
* objects-tty.c (tty_initialize_font_instance):
* objects.c (finalize_color_instance):
* objects.c (Fmake_color_instance):
* objects.c (finalize_font_instance):
* objects.c (Fmake_font_instance):
* objects.c (reinit_vars_of_objects):
* opaque.c:
* opaque.c (sizeof_opaque):
* opaque.c (make_opaque_ptr):
* opaque.c (free_opaque_ptr):
* opaque.h:
* opaque.h (Lisp_Opaque):
* opaque.h (Lisp_Opaque_Ptr):
* print.c (printing_unreadable_lcrecord):
* print.c (external_object_printer):
* print.c (debug_p4):
* process.c (finalize_process):
* process.c (make_process_internal):
* procimpl.h (struct Lisp_Process):
* rangetab.c (Fmake_range_table):
* rangetab.c (Fcopy_range_table):
* rangetab.h (struct Lisp_Range_Table):
* scrollbar.c:
* scrollbar.c (create_scrollbar_instance):
* scrollbar.c (compute_scrollbar_instance_usage):
* scrollbar.h (struct scrollbar_instance):
* specifier.c (finalize_specifier):
* specifier.c (sizeof_specifier):
* specifier.c (set_specifier_caching):
* specifier.h (struct Lisp_Specifier):
* specifier.h (struct specifier_caching):
* symeval.h:
* symeval.h (SYMBOL_VALUE_MAGIC_P):
* symeval.h (DEFVAR_SYMVAL_FWD):
* symsinit.h:
* syntax.c (init_buffer_syntax_cache):
* syntax.h (struct syntax_cache):
* toolbar.c:
* toolbar.c (allocate_toolbar_button):
* toolbar.c (update_toolbar_button):
* toolbar.h (struct toolbar_button):
* tooltalk.c (struct Lisp_Tooltalk_Message):
* tooltalk.c (make_tooltalk_message):
* tooltalk.c (struct Lisp_Tooltalk_Pattern):
* tooltalk.c (make_tooltalk_pattern):
* ui-gtk.c:
* ui-gtk.c (allocate_ffi_data):
* ui-gtk.c (emacs_gtk_object_finalizer):
* ui-gtk.c (allocate_emacs_gtk_object_data):
* ui-gtk.c (allocate_emacs_gtk_boxed_data):
* ui-gtk.h:
* window-impl.h (struct window):
* window-impl.h (struct window_mirror):
* window.c (finalize_window):
* window.c (allocate_window):
* window.c (new_window_mirror):
* window.c (mark_window_as_deleted):
* window.c (make_dummy_parent):
* window.c (compute_window_mirror_usage):
* window.c (compute_window_usage):
Overall point of this change and previous ones in this repository:
(1) Introduce new, clearer terminology: everything other than int
or char is a "record" object, which comes in two types: "normal
objects" and "frob-block objects". Fix up all places that
referred to frob-block objects as "simple", "basic", etc.
(2) Provide an advertised interface for doing operations on Lisp
objects, including creating new types, that is clean and
consistent in its naming, uses the above-referenced terms and
avoids referencing "lrecords", "old lcrecords", etc., which should
hide under the surface.
(3) Make the size_in_bytes and finalizer methods take a
Lisp_Object rather than a void * for consistency with other methods.
(4) Separate finalizer method into finalizer and disksaver, so
that normal finalize methods don't have to worry about disksaving.
Other specifics:
(1) Renaming:
LISP_OBJECT_HEADER -> NORMAL_LISP_OBJECT_HEADER
ALLOC_LISP_OBJECT -> ALLOC_NORMAL_LISP_OBJECT
implementation->basic_p -> implementation->frob_block_p
ALLOCATE_FIXED_TYPE_AND_SET_IMPL -> ALLOC_FROB_BLOCK_LISP_OBJECT
*FCCONFIG*, wrap_fcconfig -> *FC_CONFIG*, wrap_fc_config
*FCPATTERN*, wrap_fcpattern -> *FC_PATTERN*, wrap_fc_pattern
(the last two changes make the naming of these macros consistent
with the naming of all other macros, since the objects are named
fc-config and fc-pattern with a hyphen)
(2) Lots of documentation fixes in lrecord.h.
(3) Eliminate macros for copying, freeing, zeroing objects, getting
their storage size. Instead, new functions:
zero_sized_lisp_object()
zero_nonsized_lisp_object()
lisp_object_storage_size()
free_normal_lisp_object()
(copy_lisp_object() already exists)
LISP_OBJECT_FROB_BLOCK_P() (actually a macro)
Eliminated:
free_lrecord()
zero_lrecord()
copy_lrecord()
copy_sized_lrecord()
old_copy_lcrecord()
old_copy_sized_lcrecord()
old_zero_lcrecord()
old_zero_sized_lcrecord()
LISP_OBJECT_STORAGE_SIZE()
COPY_SIZED_LISP_OBJECT()
COPY_SIZED_LCRECORD()
COPY_LISP_OBJECT()
ZERO_LISP_OBJECT()
FREE_LISP_OBJECT()
(4) Catch the remaining places where lrecord stuff was used directly
and use the advertised interface, e.g. alloc_sized_lrecord() ->
ALLOC_SIZED_LISP_OBJECT().
(5) Make certain statically-declared pseudo-objects
(buffer_local_flags, console_local_flags) have their lheader
initialized correctly, so things like copy_lisp_object() can work
on them. Make extent_auxiliary_defaults a proper heap object
Vextent_auxiliary_defaults, and make extent auxiliaries dumpable
so that this object can be dumped. allocate_extent_auxiliary()
now just creates the object, and attach_extent_auxiliary()
creates an extent auxiliary and attaches to an extent, like the
old allocate_extent_auxiliary().
(6) Create EXTENT_AUXILIARY_SLOTS macro, similar to the foo-slots.h
files but in a macro instead of a file. The purpose is to avoid
duplication when iterating over all the slots in an extent auxiliary.
Use it.
(7) In lstream.c, don't zero out object after allocation because
allocation routines take care of this.
(8) In marker.c, fix a mistake in computing marker overhead.
(9) In print.c, clean up printing_unreadable_lcrecord(),
external_object_printer() to avoid lots of ifdef NEW_GC's.
(10) Separate toolbar-button allocation into a separate
allocate_toolbar_button() function for use in the example code
in lrecord.h.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 05 Mar 2010 04:08:17 -0600 |
parents | ecf1ebac70d8 |
children |
line wrap: on
line source
/* miscplay.c - general routines related to playing sounds ** ** Copyright (C) 1995,96 by Markus Gutschke (gutschk@math.uni-muenster.de) ** This was sawed out from version 1.3 of linuxplay.c by ** Robert Bihlmeyer <robbe@orcus.priv.at>. ** ** Parts of this code were inspired by sunplay.c, which is copyright 1989 by ** Jef Poskanzer and 1991,92 by Jamie Zawinski; c.f. sunplay.c for further ** information. ** ** Permission to use, copy, modify, and distribute this software and its ** documentation for any purpose and without fee is hereby granted, provided ** that the above copyright notice appear in all copies and that both that ** copyright notice and this permission notice appear in supporting ** documentation. This software is provided "as is" without express or ** implied warranty. */ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ #include <config.h> #include "lisp.h" #include "miscplay.h" #include "sound.h" #include "syssignal.h" #include "sysfile.h" /* Maintain global variable for keeping parser state information; this struct is set to zero before the first invocation of the parser. The use of a global variable prevents multiple concurrent executions of this code, but this does not happen anyways... */ enum wvState { wvMain, wvSubchunk, wvOutOfBlock, wvSkipChunk, wvSoundChunk, wvFatal, wvFatalNotify }; static union { struct { int align; enum wvState state; size_t left; Binbyte leftover[HEADERSZ]; signed long chunklength; } wave; struct { int align; int isdata; int skipping; size_t left; Binbyte leftover[HEADERSZ]; } audio; } parsestate; /* Use a global buffer as scratch-pad for possible conversions of the sampling format */ Binbyte miscplay_sndbuf[SNDBUFSZ]; /* Initialize global parser state information to zero */ void reset_parsestate() { memset(&parsestate,0,sizeof(parsestate)); } /* Verify that we could fully parse the entire soundfile; this is needed only for files in WAVE format */ int parse_wave_complete() { if (parsestate.wave.state != wvOutOfBlock && parsestate.wave.state != wvFatal) { sound_warn("Unexpected end of WAVE file"); return 0; } else return 1; } /* There is no special treatment required for parsing raw data files; we assume that these files contain data in 8bit unsigned format that has been sampled at 8kHz; there is no extra header */ static size_t parseraw(void **data,size_t *sz,void **outbuf) { int rc = *sz; *outbuf = *data; *sz = 0; return(rc); } /* Currently we cannot cope with files in VOC format; if you really need to play these files, they should be converted by using SOX */ static size_t parsevoc(void **UNUSED (data), size_t *UNUSED (sz), void **UNUSED (outbuf)) { return(0); } /* We need to perform some look-ahead in order to parse files in WAVE format; this might require re-partioning of the data segments if headers cross the boundaries between two read operations. This is done in a two-step way: first we request a certain amount of bytes... */ static int waverequire(void **data,size_t *sz,size_t rq) { int rc = 1; if (rq > HEADERSZ) { sound_warn("Header size exceeded while parsing WAVE file"); parsestate.wave.state = wvFatal; *sz = 0; return(0); } if ((rq -= parsestate.wave.left) <= 0) return(rc); if (rq > *sz) {rq = *sz; rc = 0;} memcpy(parsestate.wave.leftover+parsestate.wave.left, *data,rq); parsestate.wave.left += rq; (*(Binbyte **)data) += rq; *sz -= rq; return(rc); } /* ...and next we remove this many bytes from the buffer */ static inline void waveremove(size_t rq) { if (parsestate.wave.left <= rq) parsestate.wave.left = 0; else { parsestate.wave.left -= rq; memmove(parsestate.wave.leftover, parsestate.wave.leftover+rq, parsestate.wave.left); } return; } /* Sound files in WAVE format can contain an arbitrary amount of tagged chunks; this requires quite some effort for parsing the data */ static size_t parsewave(void **data,size_t *sz,void **outbuf) { for (;;) switch (parsestate.wave.state) { case wvMain: if (!waverequire(data,sz,20)) return(0); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ parsestate.wave.chunklength = parsestate.wave.leftover[16] + 256*(parsestate.wave.leftover[17] + 256*(parsestate.wave.leftover[18] + 256*parsestate.wave.leftover[19])); waveremove(20); parsestate.wave.state = wvSubchunk; break; case wvSubchunk: if (!waverequire(data,sz,parsestate.wave.chunklength)) return(0); parsestate.wave.align = parsestate.wave.chunklength < 14 ? 1 : parsestate.wave.leftover[12]; if (parsestate.wave.align != 1 && parsestate.wave.align != 2 && parsestate.wave.align != 4) { sound_warn("Illegal datawidth detected while parsing WAVE file"); parsestate.wave.state = wvFatal; } else parsestate.wave.state = wvOutOfBlock; waveremove(parsestate.wave.chunklength); break; case wvOutOfBlock: if (!waverequire(data,sz,8)) return(0); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ parsestate.wave.chunklength = parsestate.wave.leftover[4] + 256*(parsestate.wave.leftover[5] + 256*(parsestate.wave.leftover[6] + 256*(parsestate.wave.leftover[7] & 0x7F))); if (memcmp(parsestate.wave.leftover,"data",4)) parsestate.wave.state = wvSkipChunk; else parsestate.wave.state = wvSoundChunk; waveremove(8); break; case wvSkipChunk: if (parsestate.wave.chunklength > 0 && *sz > 0 && (signed long)*sz < (signed long)parsestate.wave.chunklength) { parsestate.wave.chunklength -= *sz; *sz = 0; } else { if (parsestate.wave.chunklength > 0 && *sz > 0) { *sz -= parsestate.wave.chunklength; (*(Binbyte **)data) += parsestate.wave.chunklength; } parsestate.wave.state = wvOutOfBlock; } break; case wvSoundChunk: { size_t count,rq; if (parsestate.wave.left) { /* handle leftover bytes from last alignment operation */ count = parsestate.wave.left; rq = HEADERSZ-count; if (rq > (size_t) parsestate.wave.chunklength) rq = parsestate.wave.chunklength; if (!waverequire(data,sz,rq)) { parsestate.wave.chunklength -= parsestate.wave.left - count; return(0); } parsestate.wave.chunklength -= rq; *outbuf = parsestate.wave.leftover; parsestate.wave.left = 0; return(rq); } if (*sz >= (size_t) parsestate.wave.chunklength) { count = parsestate.wave.chunklength; rq = 0; } else { count = *sz; count -= rq = count % parsestate.wave.align; } *outbuf = *data; (*(Binbyte **)data) += count; *sz -= count; if ((parsestate.wave.chunklength -= count) < parsestate.wave.align) { parsestate.wave.state = wvOutOfBlock; /* Some broken software (e.g. SOX) attaches junk to the end of a sound chunk; so, let's ignore this... */ if (parsestate.wave.chunklength) parsestate.wave.state = wvSkipChunk; } else if (rq) /* align data length to a multiple of datasize; keep additional data in "leftover" buffer --- this is necessary to ensure proper functioning of the sndcnv... routines */ waverequire(data,sz,rq); return(count); } case wvFatalNotify: sound_warn("Irrecoverable error while parsing WAVE file"); parsestate.wave.state = wvFatal; break; case wvFatal: default: *sz = 0; return(0); } } /* Strip the header from files in Sun/DEC audio format; this requires some extra processing as the header can be an arbitrary size and it might result in alignment errors for subsequent conversions --- thus we do some buffering, where needed */ static size_t parsesundecaudio(void **data,size_t *sz,void **outbuf) { /* There is data left over from the last invocation of this function; join it with the new data and return a sound chunk that is as big as a single entry */ if (parsestate.audio.left) { if (parsestate.audio.left + *sz > (size_t) parsestate.audio.align) { int count; memmove(parsestate.audio.leftover + parsestate.audio.left, *data, count = parsestate.audio.align - parsestate.audio.left); *outbuf = parsestate.audio.leftover; *sz -= count; *data = (*(CBinbyte **)data) + count; parsestate.audio.left = 0; return(parsestate.audio.align); } else { /* We need even more data in order to get one complete single entry! */ memmove(parsestate.audio.leftover + parsestate.audio.left, *data, *sz); *data = (*(CBinbyte **)data) + *sz; parsestate.audio.left += *sz; *sz = 0; return(0); } } /* This is the main sound chunk, strip of any extra data that does not fit the alignment requirements and move these bytes into the leftover buffer*/ if (parsestate.audio.isdata) { int rc = *sz; *outbuf = *data; if ((parsestate.audio.left = rc % parsestate.audio.align) != 0) { memmove(parsestate.audio.leftover, (CBinbyte *)*outbuf + rc - parsestate.audio.left, parsestate.audio.left); rc -= parsestate.audio.left; } *sz = 0; return(rc); } /* This is the first invocation of this function; we need to parse the header information and determine how many bytes we need to skip until the start of the sound chunk */ if (!parsestate.audio.skipping) { Binbyte *header = (Binbyte *) *data; if (*sz < 8) { sound_warn("Irrecoverable error while parsing Sun/DEC audio file"); return(0); } /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ if (header[3]) { /* Sun audio (big endian) */ parsestate.audio.align = ((header[15] > 2)+1)*header[23]; parsestate.audio.skipping = header[7]+256*(header[6]+256* (header[5]+256*header[4])); } else { /* DEC audio (little endian) */ parsestate.audio.align = ((header[12] > 2)+1)*header[20]; parsestate.audio.skipping = header[4]+256*(header[5]+256* (header[6]+256*header[7])); }} /* We are skipping extra data that has been attached to header; most usually this will be just a comment, such as the original filename and/or the creation date. Make sure that we do not return less than one single sound sample entry to the caller; if this happens, rather decide to move those few bytes into the leftover buffer and deal with it later */ if (*sz >= (size_t) parsestate.audio.skipping) { /* Skip just the header information and return the sound chunk */ int rc = *sz - parsestate.audio.skipping; *outbuf = (CBinbyte *)*data + parsestate.audio.skipping; if ((parsestate.audio.left = rc % parsestate.audio.align) != 0) { memmove(parsestate.audio.leftover, (CBinbyte *)*outbuf + rc - parsestate.audio.left, parsestate.audio.left); rc -= parsestate.audio.left; } *sz = 0; parsestate.audio.skipping = 0; parsestate.audio.isdata++; return(rc); } else { /* Skip everything */ parsestate.audio.skipping -= *sz; return(0); } } /* If the soundcard could not be set to natively support the data format, we try to do some limited on-the-fly conversion to a different format; if no conversion is needed, though, we can output directly */ size_t sndcnvnop(void **data,size_t *sz,void **outbuf) { int rc = *sz; *outbuf = *data; *sz = 0; return(rc); } /* Convert 8 bit unsigned stereo data to 8 bit unsigned mono data */ size_t sndcnv8U_2mono(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)*(src) + (int)*(src+1)) / 2); src += 2; } *data = src; return(rc); } /* Convert 8 bit signed stereo data to 8 bit signed mono data */ size_t sndcnv8S_2mono(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc, count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)*((SBinbyte *)(src)) + (int)*((SBinbyte *)(src+1))) / 2); src += 2; } *data = src; return(rc); } /* Convert 8 bit signed stereo data to 8 bit unsigned mono data */ size_t sndcnv2monounsigned(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)*((SBinbyte *)(src)) + (int)*((SBinbyte *)(src+1))) / 2) ^ 0x80; src += 2; } *data = src; return(rc); } /* Convert 8 bit signed mono data to 8 bit unsigned mono data */ size_t sndcnv2unsigned(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz; if (count > SNDBUFSZ) { *sz -= SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) *dest++ = *(src)++ ^ 0x80; *data = src; return(rc); } /* Convert a number in the range -32768..32767 to an 8 bit ulaw encoded number --- I hope, I got this conversion right :-) */ static inline SBinbyte int2ulaw(int i) { /* Lookup table for fast calculation of number of bits that need shifting*/ static short int t_bits[128] = { 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7}; REGISTER int bits,logi; /* unrolling this condition (hopefully) improves execution speed */ if (i < 0) { if ((i = (132-i)) > 0x7FFF) i = 0x7FFF; logi = (i >> ((bits = t_bits[i/256])+4)); return((bits << 4 | logi) ^ 0x7F); } else { if ((i = 132+i) > 0x7FFF) i = 0x7FFF; logi = (i >> ((bits = t_bits[i/256])+4)); return(~(bits << 4 | logi)); } } /* Convert from 8 bit ulaw mono to 8 bit linear mono */ size_t sndcnvULaw_2linear(void **data,size_t *sz,void **outbuf) { /* conversion table stolen from Linux's ulaw.h */ static Binbyte ulaw_dsp[] = { 3, 7, 11, 15, 19, 23, 27, 31, 35, 39, 43, 47, 51, 55, 59, 63, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 113, 114, 114, 115, 115, 116, 116, 117, 117, 118, 118, 119, 119, 120, 120, 121, 121, 121, 122, 122, 122, 122, 123, 123, 123, 123, 124, 124, 124, 124, 125, 125, 125, 125, 125, 125, 126, 126, 126, 126, 126, 126, 126, 126, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 253, 249, 245, 241, 237, 233, 229, 225, 221, 217, 213, 209, 205, 201, 197, 193, 190, 188, 186, 184, 182, 180, 178, 176, 174, 172, 170, 168, 166, 164, 162, 160, 158, 157, 156, 155, 154, 153, 152, 151, 150, 149, 148, 147, 146, 145, 144, 143, 143, 142, 142, 141, 141, 140, 140, 139, 139, 138, 138, 137, 137, 136, 136, 135, 135, 135, 134, 134, 134, 134, 133, 133, 133, 133, 132, 132, 132, 132, 131, 131, 131, 131, 131, 131, 130, 130, 130, 130, 130, 130, 130, 130, 129, 129, 129, 129, 129, 129, 129, 129, 129, 129, 129, 129, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, }; Binbyte *p=(Binbyte *)*data; *outbuf = *data; while ((*sz)--) { *p = ulaw_dsp[*p]; p++; } *sz = 0; *data = p; return p - (Binbyte *)*outbuf; } /* Convert 8 bit ulaw stereo data to 8 bit ulaw mono data */ size_t sndcnvULaw_2mono(void **data,size_t *sz,void **outbuf) { static short int ulaw2int[256] = { /* Precomputed lookup table for conversion from ulaw to 15 bit signed */ -16062,-15550,-15038,-14526,-14014,-13502,-12990,-12478, -11966,-11454,-10942,-10430, -9918, -9406, -8894, -8382, -7998, -7742, -7486, -7230, -6974, -6718, -6462, -6206, -5950, -5694, -5438, -5182, -4926, -4670, -4414, -4158, -3966, -3838, -3710, -3582, -3454, -3326, -3198, -3070, -2942, -2814, -2686, -2558, -2430, -2302, -2174, -2046, -1950, -1886, -1822, -1758, -1694, -1630, -1566, -1502, -1438, -1374, -1310, -1246, -1182, -1118, -1054, -990, -942, -910, -878, -846, -814, -782, -750, -718, -686, -654, -622, -590, -558, -526, -494, -462, -438, -422, -406, -390, -374, -358, -342, -326, -310, -294, -278, -262, -246, -230, -214, -198, -186, -178, -170, -162, -154, -146, -138, -130, -122, -114, -106, -98, -90, -82, -74, -66, -60, -56, -52, -48, -44, -40, -36, -32, -28, -24, -20, -16, -12, -8, -4, +0, +16062,+15550,+15038,+14526,+14014,+13502,+12990,+12478, +11966,+11454,+10942,+10430, +9918, +9406, +8894, +8382, +7998, +7742, +7486, +7230, +6974, +6718, +6462, +6206, +5950, +5694, +5438, +5182, +4926, +4670, +4414, +4158, +3966, +3838, +3710, +3582, +3454, +3326, +3198, +3070, +2942, +2814, +2686, +2558, +2430, +2302, +2174, +2046, +1950, +1886, +1822, +1758, +1694, +1630, +1566, +1502, +1438, +1374, +1310, +1246, +1182, +1118, +1054, +990, +942, +910, +878, +846, +814, +782, +750, +718, +686, +654, +622, +590, +558, +526, +494, +462, +438, +422, +406, +390, +374, +358, +342, +326, +310, +294, +278, +262, +246, +230, +214, +198, +186, +178, +170, +162, +154, +146, +138, +130, +122, +114, +106, +98, +90, +82, +74, +66, +60, +56, +52, +48, +44, +40, +36, +32, +28, +24, +20, +16, +12, +8, +4, +0}; REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { /* it is not possible to directly interpolate between two ulaw encoded data bytes, thus we need to convert to linear format first and later we convert back to ulaw format */ *dest++ = int2ulaw(ulaw2int[*src] + ulaw2int[*(src+1)]); src += 2; } *data = src; return(rc); } size_t sndcnv16swap(void **data,size_t *sz,void **outbuf) { size_t cnt = *sz / 2; unsigned short *p; *outbuf = *data; p = (unsigned short *) *outbuf; while (cnt--) { *p = ((*p & 0x00ff) << 8) | (*p >> 8); p++; } *data = p; cnt = *sz; *sz = 0; return cnt; } /* Convert 16 bit little endian signed stereo data to 16 bit little endian signed mono data */ size_t sndcnv16_2monoLE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; signed short i; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; for (count /= 2; count--; ) { i = ((int)(src[0]) + 256*(int)(src[1]) + (int)(src[2]) + 256*(int)(src[3])) / 2; src += 4; *dest++ = (Binbyte)(i & 0xFF); *dest++ = (Binbyte)((i / 256) & 0xFF); } *data = src; return(rc); } /* Convert 16 bit big endian signed stereo data to 16 bit big endian signed mono data */ size_t sndcnv16_2monoBE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; signed short i; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; for (count /= 2; count--; ) { i = ((int)(src[1]) + 256*(int)(src[0]) + (int)(src[3]) + 256*(int)(src[2])) / 2; src += 4; *dest++ = (Binbyte)((i / 256) & 0xFF); *dest++ = (Binbyte)(i & 0xFF); } *data = src; return(rc); } /* Convert 16 bit little endian signed data to 8 bit unsigned data */ size_t sndcnv2byteLE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((SBinbyte *)src)[1] ^ (SBinbyte)0x80); src += 2; } *data = src; return(rc); } /* Convert 16 bit big endian signed data to 8 bit unsigned data */ size_t sndcnv2byteBE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 2; if (count > SNDBUFSZ) { *sz -= 2*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((SBinbyte *)src)[0] ^ (SBinbyte)0x80); src += 2; } *data = src; return(rc); } /* Convert 16 bit little endian signed stereo data to 8 bit unsigned mono data */ size_t sndcnv2monobyteLE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 4; if (count > SNDBUFSZ) { *sz -= 4*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)((SBinbyte *)src)[1] + (int)((SBinbyte *)src)[3]) / 2 ^ 0x80); src += 4; } *data = src; return(rc); } /* Convert 16 bit big endian signed stereo data to 8 bit unsigned mono data */ size_t sndcnv2monobyteBE(void **data,size_t *sz,void **outbuf) { REGISTER Binbyte *src; REGISTER Binbyte *dest; int rc,count; count = *sz / 4; if (count > SNDBUFSZ) { *sz -= 4*SNDBUFSZ; count = SNDBUFSZ; } else *sz = 0; rc = count; src = (Binbyte *) *data; *outbuf = dest = miscplay_sndbuf; while (count--) { *dest++ = (Binbyte)(((int)((SBinbyte *)src)[0] + (int)((SBinbyte *)src)[2]) / 2 ^ 0x80); src += 4; } *data = src; return(rc); } /* Look at the header of the sound file and try to determine the format; we can recognize files in VOC, WAVE, and, Sun/DEC-audio format--- everything else is assumed to be raw 8 bit unsigned data sampled at 8kHz */ fmtType analyze_format(Binbyte *format,int *fmt,int *speed, int *tracks, size_t (**parsesndfile)(void **,size_t *sz, void **)) { /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ if (!memcmp(format,"Creative Voice File\x1A\x1A\x00",22) && (format[22]+256*format[23]) == ((0x1233-format[24]-256*format[25])&0xFFFF)) { /* VOC */ *fmt = AFMT_U8; *speed = 8000; *tracks = 2; *parsesndfile = parsevoc; return(fmtVoc); } else if (!memcmp(format,"RIFF",4) && !memcmp(format+8,"WAVEfmt ",8)) { /* WAVE */ if (memcmp(format+20,"\001\000\001"/* PCM mono */,4) && memcmp(format+20,"\001\000\002"/* PCM stereo */,4)) return(fmtIllegal); *fmt = (format[32]/(*tracks = format[22])) == 1 ? AFMT_U8 : AFMT_S16_LE; /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ *speed = format[24]+256*(format[25]+256* (format[26]+256*format[27])); *parsesndfile = parsewave; return(fmtWave); } else if (!memcmp(format,".snd",4)) { /* Sun Audio (big endian) */ if (format[7]+256*(format[6]+256*(format[5]+256*format[4])) < 24) { *fmt = AFMT_MU_LAW; *speed = 8000; *tracks = 1; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } if (!memcmp(format+12,"\000\000\000\001",4)) *fmt = AFMT_MU_LAW; else if (!memcmp(format+12,"\000\000\000\002",4)) *fmt = AFMT_S8; else if (!memcmp(format+12,"\000\000\000\003",4)) *fmt = AFMT_S16_BE; else return(fmtIllegal); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ *speed = format[19]+256*(format[18]+256* (format[17]+256*format[16])); *tracks = format[23]; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } else if (!memcmp(format,".sd",4)) { /* DEC Audio (little endian) */ if (format[4]+256*(format[5]+256*(format[6]+256*format[7])) < 24) { *fmt = AFMT_MU_LAW; *speed = 8000; *tracks = 1; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } if (!memcmp(format+12,"\001\000\000",4)) *fmt = AFMT_MU_LAW; else if (!memcmp(format+12,"\002\000\000",4)) *fmt = AFMT_S8; else if (!memcmp(format+12,"\003\000\000",4)) *fmt = AFMT_S16_LE; else return(fmtIllegal); /* Keep compatibility with Linux 68k, etc. by not relying on byte-sex */ *speed = format[16]+256*(format[17]+256* (format[18]+256*format[19])); *tracks = format[20]; *parsesndfile = parsesundecaudio; return(fmtSunAudio); } else { *fmt = AFMT_U8; *speed = 8000; *tracks = 1; *parsesndfile = parseraw; return(fmtRaw); } }