Mercurial > hg > xemacs-beta
view lib-src/qsort.c @ 5127:a9c41067dd88 ben-lisp-object
more cleanups, terminology clarification, lots of doc work
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Introduction to Allocation):
* internals/internals.texi (Integers and Characters):
* internals/internals.texi (Allocation from Frob Blocks):
* internals/internals.texi (lrecords):
* internals/internals.texi (Low-level allocation):
Rewrite section on allocation of Lisp objects to reflect the new
reality. Remove references to nonexistent XSETINT and XSETCHAR.
modules/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* postgresql/postgresql.c (allocate_pgconn):
* postgresql/postgresql.c (allocate_pgresult):
* postgresql/postgresql.h (struct Lisp_PGconn):
* postgresql/postgresql.h (struct Lisp_PGresult):
* ldap/eldap.c (allocate_ldap):
* ldap/eldap.h (struct Lisp_LDAP):
Same changes as in src/ dir. See large log there in ChangeLog,
but basically:
ALLOC_LISP_OBJECT -> ALLOC_NORMAL_LISP_OBJECT
LISP_OBJECT_HEADER -> NORMAL_LISP_OBJECT_HEADER
../hlo/src/ChangeLog addition:
2010-03-05 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (old_alloc_sized_lcrecord):
* alloc.c (very_old_free_lcrecord):
* alloc.c (copy_lisp_object):
* alloc.c (zero_sized_lisp_object):
* alloc.c (zero_nonsized_lisp_object):
* alloc.c (lisp_object_storage_size):
* alloc.c (free_normal_lisp_object):
* alloc.c (FREE_FIXED_TYPE_WHEN_NOT_IN_GC):
* alloc.c (ALLOC_FROB_BLOCK_LISP_OBJECT):
* alloc.c (Fcons):
* alloc.c (noseeum_cons):
* alloc.c (make_float):
* alloc.c (make_bignum):
* alloc.c (make_bignum_bg):
* alloc.c (make_ratio):
* alloc.c (make_ratio_bg):
* alloc.c (make_ratio_rt):
* alloc.c (make_bigfloat):
* alloc.c (make_bigfloat_bf):
* alloc.c (size_vector):
* alloc.c (make_compiled_function):
* alloc.c (Fmake_symbol):
* alloc.c (allocate_extent):
* alloc.c (allocate_event):
* alloc.c (make_key_data):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (Fmake_marker):
* alloc.c (noseeum_make_marker):
* alloc.c (size_string_direct_data):
* alloc.c (make_uninit_string):
* alloc.c (make_string_nocopy):
* alloc.c (mark_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (sweep_lcrecords_1):
* alloc.c (malloced_storage_size):
* buffer.c (allocate_buffer):
* buffer.c (compute_buffer_usage):
* buffer.c (DEFVAR_BUFFER_LOCAL_1):
* buffer.c (nuke_all_buffer_slots):
* buffer.c (common_init_complex_vars_of_buffer):
* buffer.h (struct buffer_text):
* buffer.h (struct buffer):
* bytecode.c:
* bytecode.c (make_compiled_function_args):
* bytecode.c (size_compiled_function_args):
* bytecode.h (struct compiled_function_args):
* casetab.c (allocate_case_table):
* casetab.h (struct Lisp_Case_Table):
* charset.h (struct Lisp_Charset):
* chartab.c (fill_char_table):
* chartab.c (Fmake_char_table):
* chartab.c (make_char_table_entry):
* chartab.c (copy_char_table_entry):
* chartab.c (Fcopy_char_table):
* chartab.c (put_char_table):
* chartab.h (struct Lisp_Char_Table_Entry):
* chartab.h (struct Lisp_Char_Table):
* console-gtk-impl.h (struct gtk_device):
* console-gtk-impl.h (struct gtk_frame):
* console-impl.h (struct console):
* console-msw-impl.h (struct Lisp_Devmode):
* console-msw-impl.h (struct mswindows_device):
* console-msw-impl.h (struct msprinter_device):
* console-msw-impl.h (struct mswindows_frame):
* console-msw-impl.h (struct mswindows_dialog_id):
* console-stream-impl.h (struct stream_console):
* console-stream.c (stream_init_console):
* console-tty-impl.h (struct tty_console):
* console-tty-impl.h (struct tty_device):
* console-tty.c (allocate_tty_console_struct):
* console-x-impl.h (struct x_device):
* console-x-impl.h (struct x_frame):
* console.c (allocate_console):
* console.c (nuke_all_console_slots):
* console.c (DEFVAR_CONSOLE_LOCAL_1):
* console.c (common_init_complex_vars_of_console):
* data.c (make_weak_list):
* data.c (make_weak_box):
* data.c (make_ephemeron):
* database.c:
* database.c (struct Lisp_Database):
* database.c (allocate_database):
* database.c (finalize_database):
* device-gtk.c (allocate_gtk_device_struct):
* device-impl.h (struct device):
* device-msw.c:
* device-msw.c (mswindows_init_device):
* device-msw.c (msprinter_init_device):
* device-msw.c (finalize_devmode):
* device-msw.c (allocate_devmode):
* device-tty.c (allocate_tty_device_struct):
* device-x.c (allocate_x_device_struct):
* device.c:
* device.c (nuke_all_device_slots):
* device.c (allocate_device):
* dialog-msw.c (handle_question_dialog_box):
* elhash.c:
* elhash.c (struct Lisp_Hash_Table):
* elhash.c (finalize_hash_table):
* elhash.c (make_general_lisp_hash_table):
* elhash.c (Fcopy_hash_table):
* elhash.h (htentry):
* emacs.c (main_1):
* eval.c:
* eval.c (size_multiple_value):
* event-stream.c (finalize_command_builder):
* event-stream.c (allocate_command_builder):
* event-stream.c (free_command_builder):
* event-stream.c (event_stream_generate_wakeup):
* event-stream.c (event_stream_resignal_wakeup):
* event-stream.c (event_stream_disable_wakeup):
* event-stream.c (event_stream_wakeup_pending_p):
* events.h (struct Lisp_Timeout):
* events.h (struct command_builder):
* extents-impl.h:
* extents-impl.h (struct extent_auxiliary):
* extents-impl.h (struct extent_info):
* extents-impl.h (set_extent_no_chase_aux_field):
* extents-impl.h (set_extent_no_chase_normal_field):
* extents.c:
* extents.c (gap_array_marker):
* extents.c (gap_array):
* extents.c (extent_list_marker):
* extents.c (extent_list):
* extents.c (stack_of_extents):
* extents.c (gap_array_make_marker):
* extents.c (extent_list_make_marker):
* extents.c (allocate_extent_list):
* extents.c (SLOT):
* extents.c (mark_extent_auxiliary):
* extents.c (allocate_extent_auxiliary):
* extents.c (attach_extent_auxiliary):
* extents.c (size_gap_array):
* extents.c (finalize_extent_info):
* extents.c (allocate_extent_info):
* extents.c (uninit_buffer_extents):
* extents.c (allocate_soe):
* extents.c (copy_extent):
* extents.c (vars_of_extents):
* extents.h:
* faces.c (allocate_face):
* faces.h (struct Lisp_Face):
* faces.h (struct face_cachel):
* file-coding.c:
* file-coding.c (finalize_coding_system):
* file-coding.c (sizeof_coding_system):
* file-coding.c (Fcopy_coding_system):
* file-coding.h (struct Lisp_Coding_System):
* file-coding.h (MARKED_SLOT):
* fns.c (size_bit_vector):
* font-mgr.c:
* font-mgr.c (finalize_fc_pattern):
* font-mgr.c (print_fc_pattern):
* font-mgr.c (Ffc_pattern_p):
* font-mgr.c (Ffc_pattern_create):
* font-mgr.c (Ffc_name_parse):
* font-mgr.c (Ffc_name_unparse):
* font-mgr.c (Ffc_pattern_duplicate):
* font-mgr.c (Ffc_pattern_add):
* font-mgr.c (Ffc_pattern_del):
* font-mgr.c (Ffc_pattern_get):
* font-mgr.c (fc_config_create_using):
* font-mgr.c (fc_strlist_to_lisp_using):
* font-mgr.c (fontset_to_list):
* font-mgr.c (Ffc_config_p):
* font-mgr.c (Ffc_config_up_to_date):
* font-mgr.c (Ffc_config_build_fonts):
* font-mgr.c (Ffc_config_get_cache):
* font-mgr.c (Ffc_config_get_fonts):
* font-mgr.c (Ffc_config_set_current):
* font-mgr.c (Ffc_config_get_blanks):
* font-mgr.c (Ffc_config_get_rescan_interval):
* font-mgr.c (Ffc_config_set_rescan_interval):
* font-mgr.c (Ffc_config_app_font_add_file):
* font-mgr.c (Ffc_config_app_font_add_dir):
* font-mgr.c (Ffc_config_app_font_clear):
* font-mgr.c (size):
* font-mgr.c (Ffc_config_substitute):
* font-mgr.c (Ffc_font_render_prepare):
* font-mgr.c (Ffc_font_match):
* font-mgr.c (Ffc_font_sort):
* font-mgr.c (finalize_fc_config):
* font-mgr.c (print_fc_config):
* font-mgr.h:
* font-mgr.h (struct fc_pattern):
* font-mgr.h (XFC_PATTERN):
* font-mgr.h (struct fc_config):
* font-mgr.h (XFC_CONFIG):
* frame-gtk.c (allocate_gtk_frame_struct):
* frame-impl.h (struct frame):
* frame-msw.c (mswindows_init_frame_1):
* frame-x.c (allocate_x_frame_struct):
* frame.c (nuke_all_frame_slots):
* frame.c (allocate_frame_core):
* gc.c:
* gc.c (GC_CHECK_NOT_FREE):
* glyphs.c (finalize_image_instance):
* glyphs.c (allocate_image_instance):
* glyphs.c (Fcolorize_image_instance):
* glyphs.c (allocate_glyph):
* glyphs.c (unmap_subwindow_instance_cache_mapper):
* glyphs.c (register_ignored_expose):
* glyphs.h (struct Lisp_Image_Instance):
* glyphs.h (struct Lisp_Glyph):
* glyphs.h (struct glyph_cachel):
* glyphs.h (struct expose_ignore):
* gui.c (allocate_gui_item):
* gui.h (struct Lisp_Gui_Item):
* keymap.c (struct Lisp_Keymap):
* keymap.c (make_keymap):
* lisp.h:
* lisp.h (struct Lisp_String_Direct_Data):
* lisp.h (struct Lisp_String_Indirect_Data):
* lisp.h (struct Lisp_Vector):
* lisp.h (struct Lisp_Bit_Vector):
* lisp.h (DECLARE_INLINE_LISP_BIT_VECTOR):
* lisp.h (struct weak_box):
* lisp.h (struct ephemeron):
* lisp.h (struct weak_list):
* lrecord.h:
* lrecord.h (struct lrecord_implementation):
* lrecord.h (MC_ALLOC_CALL_FINALIZER):
* lrecord.h (struct lcrecord_list):
* lstream.c (finalize_lstream):
* lstream.c (sizeof_lstream):
* lstream.c (Lstream_new):
* lstream.c (Lstream_delete):
* lstream.h (struct lstream):
* marker.c:
* marker.c (finalize_marker):
* marker.c (compute_buffer_marker_usage):
* mule-charset.c:
* mule-charset.c (make_charset):
* mule-charset.c (compute_charset_usage):
* objects-impl.h (struct Lisp_Color_Instance):
* objects-impl.h (struct Lisp_Font_Instance):
* objects-tty-impl.h (struct tty_color_instance_data):
* objects-tty-impl.h (struct tty_font_instance_data):
* objects-tty.c (tty_initialize_color_instance):
* objects-tty.c (tty_initialize_font_instance):
* objects.c (finalize_color_instance):
* objects.c (Fmake_color_instance):
* objects.c (finalize_font_instance):
* objects.c (Fmake_font_instance):
* objects.c (reinit_vars_of_objects):
* opaque.c:
* opaque.c (sizeof_opaque):
* opaque.c (make_opaque_ptr):
* opaque.c (free_opaque_ptr):
* opaque.h:
* opaque.h (Lisp_Opaque):
* opaque.h (Lisp_Opaque_Ptr):
* print.c (printing_unreadable_lcrecord):
* print.c (external_object_printer):
* print.c (debug_p4):
* process.c (finalize_process):
* process.c (make_process_internal):
* procimpl.h (struct Lisp_Process):
* rangetab.c (Fmake_range_table):
* rangetab.c (Fcopy_range_table):
* rangetab.h (struct Lisp_Range_Table):
* scrollbar.c:
* scrollbar.c (create_scrollbar_instance):
* scrollbar.c (compute_scrollbar_instance_usage):
* scrollbar.h (struct scrollbar_instance):
* specifier.c (finalize_specifier):
* specifier.c (sizeof_specifier):
* specifier.c (set_specifier_caching):
* specifier.h (struct Lisp_Specifier):
* specifier.h (struct specifier_caching):
* symeval.h:
* symeval.h (SYMBOL_VALUE_MAGIC_P):
* symeval.h (DEFVAR_SYMVAL_FWD):
* symsinit.h:
* syntax.c (init_buffer_syntax_cache):
* syntax.h (struct syntax_cache):
* toolbar.c:
* toolbar.c (allocate_toolbar_button):
* toolbar.c (update_toolbar_button):
* toolbar.h (struct toolbar_button):
* tooltalk.c (struct Lisp_Tooltalk_Message):
* tooltalk.c (make_tooltalk_message):
* tooltalk.c (struct Lisp_Tooltalk_Pattern):
* tooltalk.c (make_tooltalk_pattern):
* ui-gtk.c:
* ui-gtk.c (allocate_ffi_data):
* ui-gtk.c (emacs_gtk_object_finalizer):
* ui-gtk.c (allocate_emacs_gtk_object_data):
* ui-gtk.c (allocate_emacs_gtk_boxed_data):
* ui-gtk.h:
* window-impl.h (struct window):
* window-impl.h (struct window_mirror):
* window.c (finalize_window):
* window.c (allocate_window):
* window.c (new_window_mirror):
* window.c (mark_window_as_deleted):
* window.c (make_dummy_parent):
* window.c (compute_window_mirror_usage):
* window.c (compute_window_usage):
Overall point of this change and previous ones in this repository:
(1) Introduce new, clearer terminology: everything other than int
or char is a "record" object, which comes in two types: "normal
objects" and "frob-block objects". Fix up all places that
referred to frob-block objects as "simple", "basic", etc.
(2) Provide an advertised interface for doing operations on Lisp
objects, including creating new types, that is clean and
consistent in its naming, uses the above-referenced terms and
avoids referencing "lrecords", "old lcrecords", etc., which should
hide under the surface.
(3) Make the size_in_bytes and finalizer methods take a
Lisp_Object rather than a void * for consistency with other methods.
(4) Separate finalizer method into finalizer and disksaver, so
that normal finalize methods don't have to worry about disksaving.
Other specifics:
(1) Renaming:
LISP_OBJECT_HEADER -> NORMAL_LISP_OBJECT_HEADER
ALLOC_LISP_OBJECT -> ALLOC_NORMAL_LISP_OBJECT
implementation->basic_p -> implementation->frob_block_p
ALLOCATE_FIXED_TYPE_AND_SET_IMPL -> ALLOC_FROB_BLOCK_LISP_OBJECT
*FCCONFIG*, wrap_fcconfig -> *FC_CONFIG*, wrap_fc_config
*FCPATTERN*, wrap_fcpattern -> *FC_PATTERN*, wrap_fc_pattern
(the last two changes make the naming of these macros consistent
with the naming of all other macros, since the objects are named
fc-config and fc-pattern with a hyphen)
(2) Lots of documentation fixes in lrecord.h.
(3) Eliminate macros for copying, freeing, zeroing objects, getting
their storage size. Instead, new functions:
zero_sized_lisp_object()
zero_nonsized_lisp_object()
lisp_object_storage_size()
free_normal_lisp_object()
(copy_lisp_object() already exists)
LISP_OBJECT_FROB_BLOCK_P() (actually a macro)
Eliminated:
free_lrecord()
zero_lrecord()
copy_lrecord()
copy_sized_lrecord()
old_copy_lcrecord()
old_copy_sized_lcrecord()
old_zero_lcrecord()
old_zero_sized_lcrecord()
LISP_OBJECT_STORAGE_SIZE()
COPY_SIZED_LISP_OBJECT()
COPY_SIZED_LCRECORD()
COPY_LISP_OBJECT()
ZERO_LISP_OBJECT()
FREE_LISP_OBJECT()
(4) Catch the remaining places where lrecord stuff was used directly
and use the advertised interface, e.g. alloc_sized_lrecord() ->
ALLOC_SIZED_LISP_OBJECT().
(5) Make certain statically-declared pseudo-objects
(buffer_local_flags, console_local_flags) have their lheader
initialized correctly, so things like copy_lisp_object() can work
on them. Make extent_auxiliary_defaults a proper heap object
Vextent_auxiliary_defaults, and make extent auxiliaries dumpable
so that this object can be dumped. allocate_extent_auxiliary()
now just creates the object, and attach_extent_auxiliary()
creates an extent auxiliary and attaches to an extent, like the
old allocate_extent_auxiliary().
(6) Create EXTENT_AUXILIARY_SLOTS macro, similar to the foo-slots.h
files but in a macro instead of a file. The purpose is to avoid
duplication when iterating over all the slots in an extent auxiliary.
Use it.
(7) In lstream.c, don't zero out object after allocation because
allocation routines take care of this.
(8) In marker.c, fix a mistake in computing marker overhead.
(9) In print.c, clean up printing_unreadable_lcrecord(),
external_object_printer() to avoid lots of ifdef NEW_GC's.
(10) Separate toolbar-button allocation into a separate
allocate_toolbar_button() function for use in the example code
in lrecord.h.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Fri, 05 Mar 2010 04:08:17 -0600 |
parents | 576fb035e263 |
children | 061f4f90f874 |
line wrap: on
line source
/* Plug-compatible replacement for UNIX qsort. Copyright (C) 1989 Free Software Foundation, Inc. Written by Douglas C. Schmidt (schmidt@ics.uci.edu) This file is part of GNU CC. GNU QSORT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU QSORT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU QSORT; see the file COPYING. If not, write to the Free the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.28. */ #ifdef sparc #include <alloca.h> #endif /* Invoke the comparison function, returns either 0, < 0, or > 0. */ #define CMP(A,B) ((*cmp)((A),(B))) /* Byte-wise swap two items of size SIZE. */ #define SWAP(A,B,SIZE) do {int sz = (SIZE); char *a = (A); char *b = (B); \ do { char _temp = *a;*a++ = *b;*b++ = _temp;} while (--sz);} while (0) /* Copy SIZE bytes from item B to item A. */ #define COPY(A,B,SIZE) {int sz = (SIZE); do { *(A)++ = *(B)++; } while (--sz); } /* This should be replaced by a standard ANSI macro. */ #define BYTES_PER_WORD 8 /* The next 4 #defines implement a very fast in-line stack abstraction. */ #define STACK_SIZE (BYTES_PER_WORD * sizeof (long)) #define PUSH(LOW,HIGH) do {top->lo = LOW;top++->hi = HIGH;} while (0) #define POP(LOW,HIGH) do {LOW = (--top)->lo;HIGH = top->hi;} while (0) #define STACK_NOT_EMPTY (stack < top) /* Discontinue quicksort algorithm when partition gets below this size. This particular magic number was chosen to work best on a Sun 4/260. */ #define MAX_THRESH 4 /* Stack node declarations used to store unfulfilled partition obligations. */ typedef struct { char *lo; char *hi; } stack_node; /* Order size using quicksort. This implementation incorporates four optimizations discussed in Sedgewick: 1. Non-recursive, using an explicit stack of pointer that store the next array partition to sort. To save time, this maximum amount of space required to store an array of MAX_INT is allocated on the stack. Assuming a 32-bit integer, this needs only 32 * sizeof (stack_node) == 136 bits. Pretty cheap, actually. 2. Choose the pivot element using a median-of-three decision tree. This reduces the probability of selecting a bad pivot value and eliminates certain extraneous comparisons. 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving insertion sort to order the MAX_THRESH items within each partition. This is a big win, since insertion sort is faster for small, mostly sorted array segments. 4. The larger of the two sub-partitions is always pushed onto the stack first, with the algorithm then concentrating on the smaller partition. This *guarantees* no more than log (n) stack size is needed (actually O(1) in this case)! */ int qsort (base_ptr, total_elems, size, cmp) char *base_ptr; int total_elems; int size; int (*cmp)(); { /* Allocating SIZE bytes for a pivot buffer facilitates a better algorithm below since we can do comparisons directly on the pivot. */ char *pivot_buffer = (char *) alloca (size); int max_thresh = MAX_THRESH * size; if (total_elems > MAX_THRESH) { char *lo = base_ptr; char *hi = lo + size * (total_elems - 1); stack_node stack[STACK_SIZE]; /* Largest size needed for 32-bit int!!! */ stack_node *top = stack + 1; while (STACK_NOT_EMPTY) { char *left_ptr; char *right_ptr; { char *pivot = pivot_buffer; { /* Select median value from among LO, MID, and HI. Rearrange LO and HI so the three values are sorted. This lowers the probability of picking a pathological pivot value and skips a comparison for both the LEFT_PTR and RIGHT_PTR. */ char *mid = lo + size * ((hi - lo) / size >> 1); if (CMP (mid, lo) < 0) SWAP (mid, lo, size); if (CMP (hi, mid) < 0) SWAP (mid, hi, size); else goto jump_over; if (CMP (mid, lo) < 0) SWAP (mid, lo, size); jump_over: COPY (pivot, mid, size); pivot = pivot_buffer; } left_ptr = lo + size; right_ptr = hi - size; /* Here's the famous ``collapse the walls'' section of quicksort. Gotta like those tight inner loops! They are the main reason that this algorithm runs much faster than others. */ do { while (CMP (left_ptr, pivot) < 0) left_ptr += size; while (CMP (pivot, right_ptr) < 0) right_ptr -= size; if (left_ptr < right_ptr) { SWAP (left_ptr, right_ptr, size); left_ptr += size; right_ptr -= size; } else if (left_ptr == right_ptr) { left_ptr += size; right_ptr -= size; break; } } while (left_ptr <= right_ptr); } /* Set up pointers for next iteration. First determine whether left and right partitions are below the threshold size. If so, ignore one or both. Otherwise, push the larger partition's bounds on the stack and continue sorting the smaller one. */ if ((right_ptr - lo) <= max_thresh) { if ((hi - left_ptr) <= max_thresh) /* Ignore both small partitions. */ POP (lo, hi); else /* Ignore small left partition. */ lo = left_ptr; } else if ((hi - left_ptr) <= max_thresh) /* Ignore small right partition. */ hi = right_ptr; else if ((right_ptr - lo) > (hi - left_ptr)) /* Push larger left partition indices. */ { PUSH (lo, right_ptr); lo = left_ptr; } else /* Push larger right partition indices. */ { PUSH (left_ptr, hi); hi = right_ptr; } } } /* Once the BASE_PTR array is partially sorted by quicksort the rest is completely sorted using insertion sort, since this is efficient for partitions below MAX_THRESH size. BASE_PTR points to the beginning of the array to sort, and END_PTR points at the very last element in the array (*not* one beyond it!). */ #define MIN(X,Y) ((X) < (Y) ? (X) : (Y)) { char *end_ptr = base_ptr + size * (total_elems - 1); char *run_ptr; char *tmp_ptr = base_ptr; char *thresh = MIN (end_ptr, base_ptr + max_thresh); /* Find smallest element in first threshold and place it at the array's beginning. This is the smallest array element, and the operation speeds up insertion sort's inner loop. */ for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size) if (CMP (run_ptr, tmp_ptr) < 0) tmp_ptr = run_ptr; if (tmp_ptr != base_ptr) SWAP (tmp_ptr, base_ptr, size); /* Insertion sort, running from left-hand-side up to `right-hand-side.' Pretty much straight out of the original GNU qsort routine. */ for (run_ptr = base_ptr + size; (tmp_ptr = run_ptr += size) <= end_ptr; ) { while (CMP (run_ptr, tmp_ptr -= size) < 0) ; if ((tmp_ptr += size) != run_ptr) { char *trav; for (trav = run_ptr + size; --trav >= run_ptr;) { char c = *trav; char *hi, *lo; for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo) *hi = *lo; *hi = c; } } } } return 1; }