Mercurial > hg > xemacs-beta
view src/scrollbar-msw.c @ 814:a634e3b7acc8
[xemacs-hg @ 2002-04-14 12:41:59 by ben]
latest changes
TODO.ben-mule-21-5: Update.
make-docfile.c: Add basic support for handling ISO 2022 doc strings -- we parse
the basic charset designation sequences so we know whether we're
in ASCII and have to pay attention to end quotes and such.
Reformat code according to coding standards.
abbrev.el: Add `global-abbrev-mode', which turns on or off abbrev-mode in all
buffers. Added `defining-abbrev-turns-on-abbrev-mode' -- if
non-nil, defining an abbrev through an interactive function will
automatically turn on abbrev-mode, either globally or locally
depending on the command. This is the "what you'd expect"
behavior.
indent.el: general function for indenting a balanced expression in a
mode-correct way. Works similar to indent-region in that a mode
can specify a specific command to do the whole operation; if not,
figure out the region using forward-sexp and indent each line
using indent-according-to-mode.
keydefs.el: Removed.
Modify M-C-backslash to do indent-region-or-balanced-expression.
Make S-Tab just insert a TAB char, like it's meant to do.
make-docfile.el: Now that we're using the call-process-in-lisp, we need to load
an extra file win32-native.el because we're running a bare temacs.
menubar-items.el: Totally redo the Cmds menu so that most used commands appear
directly on the menu and less used commands appear in submenus.
The old way may have been very pretty, but rather impractical.
process.el: Under Windows, don't ever use old-call-process-internal, even
in batch mode. We can do processes in batch mode.
subr.el: Someone recoded truncate-string-to-width, saying "the FSF version
is too complicated and does lots of hard-to-understand stuff" but
the resulting recoded version was *totally* wrong! it
misunderstood the basic point of this function, which is work in
*columns* not chars. i dumped ours and copied the version from
FSF 21.1. Also added truncate-string-with-continuation-dots,
since this idiom is used often.
config.inc.samp, xemacs.mak: Separate out debug and optimize flags.
Remove all vestiges of USE_MINIMAL_TAGBITS,
USE_INDEXED_LRECORD_IMPLEMENTATION, and GUNG_HO, since those
ifdefs have long been removed.
Make error-checking support actually work.
Some rearrangement of config.inc.samp to make it more logical.
Remove callproc.c and ntproc.c from xemacs.mak, no longer used.
Make pdump the default.
lisp.h: Add support for strong type-checking of Bytecount, Bytebpos,
Charcount, Charbpos, and others, by making them classes,
overloading the operators to provide integer-like operation and
carefully controlling what operations are allowed. Not currently
enabled in C++ builds because there are still a number of compile
errors, and it won't really work till we merge in my "8-bit-Mule"
workspace, in which I make use of the new types Charxpos,
Bytexpos, Memxpos, representing a "position" either in a buffer or
a string. (This is especially important in the extent code.)
abbrev.c, alloc.c, eval.c, buffer.c, buffer.h, editfns.c, fns.c, text.h: Warning fixes, some of them related to new C++ strict type
checking of Bytecount, Charbpos, etc.
dired.c: Caught an actual error due to strong type checking -- char len
being passed when should be byte len.
alloc.c, backtrace.h, bytecode.c, bytecode.h, eval.c, sysdep.c: Further optimize Ffuncall:
-- process arg list at compiled-function creation time, converting
into an array for extra-quick access at funcall time.
-- rewrite funcall_compiled_function to use it, and inline this
function.
-- change the order of check for magic stuff in
SPECBIND_FAST_UNSAFE to be faster.
-- move the check for need to garbage collect into the allocation
code, so only a single flag needs to be checked in funcall.
buffer.c, symbols.c: add debug funs to check on mule optimization info in buffers and
strings.
eval.c, emacs.c, text.c, regex.c, scrollbar-msw.c, search.c: Fix evil crashes due to eistrings not properly reinitialized under
pdump. Redo a bit some of the init routines; convert some
complex_vars_of() into simple vars_of(), because they didn't need
complex processing.
callproc.c, emacs.c, event-stream.c, nt.c, process.c, process.h, sysdep.c, sysdep.h, syssignal.h, syswindows.h, ntproc.c: Delete. Hallelujah, praise the Lord, there is no god
but Allah!!!
fix so that processes can be invoked in bare temacs -- thereby
eliminating any need for callproc.c. (currently only eliminated
under NT.) remove all crufty and unnecessary old process code in
ntproc.c and elsewhere. move non-callproc-specific stuff (mostly
environment) into process.c, so callproc.c can be left out under
NT.
console-tty.c, doc.c, file-coding.c, file-coding.h, lstream.c, lstream.h: fix doc string handling so it works with Japanese, etc docs.
change handling of "character mode" so callers don't have to
manually set it (quite error-prone).
event-msw.c: spacing fixes.
lread.c: eliminate unused crufty vintage-19 "FSF defun hack" code.
lrecord.h: improve pdump description docs.
buffer.c, ntheap.c, unexnt.c, win32.c, emacs.c: Mule-ize some unexec and startup code. It was pseudo-Mule-ized
before by simply always calling the ...A versions of functions,
but that won't cut it -- eventually we want to be able to run
properly even if XEmacs has been installed in a Japanese
directory. (The current problem is the timing of the loading of
the Unicode tables; this will eventually be fixed.) Go through and
fix various other places where the code was not Mule-clean.
Provide a function mswindows_get_module_file_name() to get our own
name without resort to PATH_MAX and such. Add a big comment in
main() about the problem with Unicode table load timing that I
just alluded to.
emacs.c: When error-checking is enabled (interpreted as "user is developing
XEmacs"), don't ask user to "pause to read messages" when a fatal
error has occurred, because it will wedge if we are in an inner
modal loop (typically when a menu is popped up) and make us unable
to get a useful stack trace in the debugger.
text.c: Correct update_entirely_ascii_p_flag to actually work.
lisp.h, symsinit.h: declarations for above changes.
author | ben |
---|---|
date | Sun, 14 Apr 2002 12:43:31 +0000 |
parents | a5954632b187 |
children | 6504113e7c2d |
line wrap: on
line source
/* scrollbar implementation -- mswindows interface. Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. Copyright (C) 1994 Amdahl Corporation. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>. Copyright (C) 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file essentially Mule-ized (except perhaps some Unicode splitting). 5-2000. */ #include <config.h> #include "lisp.h" #include "device.h" #include "elhash.h" #include "events.h" #include "frame.h" #include "opaque.h" #include "scrollbar.h" #include "specifier.h" #include "window.h" #include "console-msw.h" #include "scrollbar-msw.h" /* We use a similar sort of vertical scrollbar drag hack for mswindows * scrollbars as is used for Motif or Lucid scrollbars under X. * We do character-based instead of line-based scrolling, which can mean that * without the hack it is impossible to drag to the end of a buffer. */ #define VERTICAL_SCROLLBAR_DRAG_HACK static int vertical_drag_in_progress = 0; extern Lisp_Object mswindows_find_frame (HWND hwnd); /* As long as the HWND is around, the scrollbar instance must be GC-protected. We have gotten crashes, apparently from trying to access a dead, freed frame inside of a window mirror pointed to by the scrollbar structure. */ static Lisp_Object Vmswindows_scrollbar_instance_table; static void mswindows_create_scrollbar_instance (struct frame *f, int vertical, struct scrollbar_instance *sb) { int orientation; Lisp_Object ptr; sb->scrollbar_data = xnew_and_zero (struct mswindows_scrollbar_data); if (vertical) orientation = SBS_VERT; else orientation = SBS_HORZ; SCROLLBAR_MSW_HANDLE (sb) = qxeCreateWindowEx (0, XETEXT ("SCROLLBAR"), 0, orientation|WS_CHILD, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, FRAME_MSWINDOWS_HANDLE (f), NULL, NULL, NULL); SCROLLBAR_MSW_INFO (sb).cbSize = sizeof (SCROLLINFO); SCROLLBAR_MSW_INFO (sb).fMask = SIF_ALL; GetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb)); ptr = make_opaque_ptr (SCROLLBAR_MSW_HANDLE (sb)); Fputhash (ptr, wrap_scrollbar_instance (sb), Vmswindows_scrollbar_instance_table); qxeSetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_USERDATA, (LONG) LISP_TO_VOID (ptr)); } static void mswindows_free_scrollbar_instance (struct scrollbar_instance *sb) { void *opaque = (void *) qxeGetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_USERDATA); Lisp_Object ptr; VOID_TO_LISP (ptr, opaque); assert (OPAQUE_PTRP (ptr)); ptr = Fremhash (ptr, Vmswindows_scrollbar_instance_table); assert (!NILP (ptr)); DestroyWindow (SCROLLBAR_MSW_HANDLE (sb)); if (sb->scrollbar_data) xfree (sb->scrollbar_data); } static void unshow_that_mofo (void *handle) { ShowScrollBar ((HWND) handle, SB_CTL, 0); } static void mswindows_release_scrollbar_instance (struct scrollbar_instance *sb) { if (gc_in_progress) /* #### way bogus! need to remove the offending call. see mark_redisplay(). */ register_post_gc_action (unshow_that_mofo, (void *) SCROLLBAR_MSW_HANDLE (sb)); else ShowScrollBar (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, 0); SCROLLBAR_MSW_SIZE (sb) = 0; } #define UPDATE_POS_FIELD(field) \ if (new_##field >= 0 && SCROLLBAR_MSW_DATA (sb)->field != new_##field) { \ SCROLLBAR_MSW_DATA (sb)->field = new_##field; \ pos_changed = 1; \ } static void mswindows_update_scrollbar_instance_values (struct window *w, struct scrollbar_instance *sb, int new_line_increment, int new_page_increment, int new_minimum, int new_maximum, int new_slider_size, int new_slider_position, int new_scrollbar_width, int new_scrollbar_height, int new_scrollbar_x, int new_scrollbar_y) { int pos_changed = 0; int vert = qxeGetWindowLong (SCROLLBAR_MSW_HANDLE (sb), GWL_STYLE) & SBS_VERT; #if 0 stderr_out ("[%d, %d], page = %d, pos = %d, inhibit = %d\n", new_minimum, new_maximum, new_slider_size, new_slider_position,inhibit_slider_size_change); #endif /* These might be optimized, but since at least one will change at each call, it's probably not worth it. */ SCROLLBAR_MSW_INFO (sb).nMin = new_minimum; SCROLLBAR_MSW_INFO (sb).nMax = new_maximum; SCROLLBAR_MSW_INFO (sb).nPage = new_slider_size + 1; /* +1 for DISABLENOSCROLL */ SCROLLBAR_MSW_INFO (sb).nPos = new_slider_position; #ifndef VERTICAL_SCROLLBAR_DRAG_HACK SCROLLBAR_MSW_INFO (sb).fMask = ((vert && vertical_drag_in_progress) ? SIF_RANGE | SIF_POS : SIF_ALL | SIF_DISABLENOSCROLL); #else SCROLLBAR_MSW_INFO (sb).fMask = SIF_ALL | SIF_DISABLENOSCROLL; /* Ignore XEmacs' requests to update the thumb position and size; they don't * bear any relation to reality because we're reporting made-up positions */ if (!(vert && vertical_drag_in_progress)) #endif SetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE); UPDATE_POS_FIELD (scrollbar_x); UPDATE_POS_FIELD (scrollbar_y); UPDATE_POS_FIELD (scrollbar_width); UPDATE_POS_FIELD (scrollbar_height); if (pos_changed) { MoveWindow (SCROLLBAR_MSW_HANDLE (sb), new_scrollbar_x, new_scrollbar_y, new_scrollbar_width, new_scrollbar_height, TRUE); } } static void mswindows_update_scrollbar_instance_status (struct window *w, int active, int size, struct scrollbar_instance *sb) { if (SCROLLBAR_MSW_SIZE (sb) != size) { SCROLLBAR_MSW_SIZE (sb) = size; ShowScrollBar (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, SCROLLBAR_MSW_SIZE (sb)); SCROLLBAR_MSW_INFO(sb).fMask |= SIF_DISABLENOSCROLL; SetScrollInfo(SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE); } } void mswindows_handle_scrollbar_event (HWND hwnd, int code, int pos) { struct frame *f; Lisp_Object win, frame; struct scrollbar_instance *sb = 0; void *v; SCROLLINFO scrollinfo; int vert = qxeGetWindowLong (hwnd, GWL_STYLE) & SBS_VERT; int value; v = (void *) qxeGetWindowLong (hwnd, GWL_USERDATA); if (!v) { /* apparently this can happen, as it was definitely necessary to put the check in for sb below (VERTICAL_SCROLLBAR_DRAG_HACK) */ frame = mswindows_find_frame (hwnd); f = XFRAME (frame); win = FRAME_SELECTED_WINDOW (f); } else { Lisp_Object ptr; VOID_TO_LISP (ptr, v); assert (OPAQUE_PTRP (ptr)); ptr = Fgethash (ptr, Vmswindows_scrollbar_instance_table, Qnil); sb = XSCROLLBAR_INSTANCE (ptr); /* #### we're still hitting an abort here with 0 as the second parameter, although only occasionally. It seems that sometimes we receive events for scrollbars that don't exist anymore. I assume it must happen like this: The user does something that causes a scrollbar to disappear (e.g. Alt-TAB, causing recomputation of everything in the new frame) and then immediately uses the mouse wheel, generating scrollbar events. Both events get posted before we have a chance to process them, and in processing the first, the scrollbar mentioned in the second disappears. */ win = real_window (sb->mirror, 1); if (NILP (win)) return; frame = WINDOW_FRAME (XWINDOW (win)); f = XFRAME (frame); } /* SB_LINEDOWN == SB_CHARLEFT etc. This is the way they will always be - any Windows is binary compatible backward with old programs */ switch (code) { case SB_LINEDOWN: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_line_down : Qscrollbar_char_right, win); break; case SB_LINEUP: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_line_up : Qscrollbar_char_left, win); break; case SB_PAGEDOWN: mswindows_enqueue_misc_user_event (win, vert ? Qscrollbar_page_down : Qscrollbar_page_right, vert ? Fcons (win, Qnil) : win); break; case SB_PAGEUP: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_page_up : Qscrollbar_page_left, vert ? Fcons (win, Qnil) : win); break; case SB_BOTTOM: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_to_bottom : Qscrollbar_to_right, win); break; case SB_TOP: mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_to_top : Qscrollbar_to_left, win); break; case SB_THUMBTRACK: case SB_THUMBPOSITION: scrollinfo.cbSize = sizeof(SCROLLINFO); scrollinfo.fMask = SIF_ALL; GetScrollInfo (hwnd, SB_CTL, &scrollinfo); vertical_drag_in_progress = vert; #ifdef VERTICAL_SCROLLBAR_DRAG_HACK if (vert && (scrollinfo.nTrackPos > scrollinfo.nPos)) /* new buffer position = * buffer position at start of drag + * ((text remaining in buffer at start of drag) * * (amount that the thumb has been moved) / * (space that remained past end of the thumb at start of drag)) */ value = (int) (scrollinfo.nPos + (((double) (scrollinfo.nMax - scrollinfo.nPos) * (scrollinfo.nTrackPos - scrollinfo.nPos)) / (scrollinfo.nMax - scrollinfo.nPage - scrollinfo.nPos))) - 2; /* ensure that the last line doesn't disappear off screen */ else #endif value = scrollinfo.nTrackPos; mswindows_enqueue_misc_user_event (frame, vert ? Qscrollbar_vertical_drag : Qscrollbar_horizontal_drag, Fcons (win, make_int (value))); break; case SB_ENDSCROLL: #ifdef VERTICAL_SCROLLBAR_DRAG_HACK if (vertical_drag_in_progress && sb) /* User has just dropped the thumb - finally update it */ SetScrollInfo (SCROLLBAR_MSW_HANDLE (sb), SB_CTL, &SCROLLBAR_MSW_INFO (sb), TRUE); #endif vertical_drag_in_progress = 0; break; } } static int can_scroll (struct scrollbar_instance *scrollbar) { return scrollbar != NULL && IsWindowVisible (SCROLLBAR_MSW_HANDLE (scrollbar)) && IsWindowEnabled (SCROLLBAR_MSW_HANDLE (scrollbar)); } int mswindows_handle_mousewheel_event (Lisp_Object frame, int keys, int delta, POINTS where) { int hasVertBar, hasHorzBar; /* Indicates presence of scroll bars */ unsigned wheelScrollLines = 0; /* Number of lines per wheel notch */ Lisp_Object win, corpore, sano; struct window_mirror *mirror; int mene, _mene, tekel, upharsin; Charbpos mens, sana; Charcount in; struct window *needle_in_haystack = 0; POINT donde_esta; donde_esta.x = where.x; donde_esta.y = where.y; /* Find the window to scroll */ /* The mouse event could actually occur outside of the emacs frame. */ if (ScreenToClient (FRAME_MSWINDOWS_HANDLE (XFRAME (frame)), &donde_esta) != 0) /* stderr_out ("donde_esta: %d %d\n", donde_esta.x, donde_esta.y); */ pixel_to_glyph_translation (XFRAME (frame), donde_esta.x, donde_esta.y, &mene, &_mene, &tekel, &upharsin, &needle_in_haystack, &mens, &sana, &in, &corpore, &sano); if (needle_in_haystack) { win = wrap_window (needle_in_haystack); /* stderr_out ("found needle\n"); debug_print (win); */ } else { win = FRAME_SELECTED_WINDOW (XFRAME (frame)); needle_in_haystack = XWINDOW (win); } mirror = find_window_mirror (needle_in_haystack); /* Check that there is something to scroll */ hasVertBar = can_scroll (mirror->scrollbar_vertical_instance); hasHorzBar = can_scroll (mirror->scrollbar_horizontal_instance); if (!hasVertBar && !hasHorzBar) return FALSE; /* No support for panning and zooming, so ignore */ if (keys & (MK_SHIFT | MK_CONTROL)) return FALSE; /* Get the number of lines per wheel delta */ qxeSystemParametersInfo (SPI_GETWHEELSCROLLLINES, 0, &wheelScrollLines, 0); /* Calculate the amount to scroll */ if (wheelScrollLines == WHEEL_PAGESCROLL) { /* Scroll by a page */ Lisp_Object function; if (hasVertBar) function = delta > 0 ? Qscrollbar_page_up : Qscrollbar_page_down; else function = delta > 0 ? Qscrollbar_page_left : Qscrollbar_page_right; mswindows_enqueue_misc_user_event (frame, function, Fcons (win, Qnil)); } else /* Scroll by a number of lines */ { /* Calc the number of lines to scroll */ int toScroll = MulDiv (delta, wheelScrollLines, WHEEL_DELTA); /* Do the scroll */ Lisp_Object function; if (hasVertBar) function = delta > 0 ? Qscrollbar_line_up : Qscrollbar_line_down; else function = delta > 0 ? Qscrollbar_char_left : Qscrollbar_char_right; if (toScroll < 0) toScroll = -toScroll; while (toScroll--) mswindows_enqueue_misc_user_event (frame, function, win); } return TRUE; } #ifdef MEMORY_USAGE_STATS static int mswindows_compute_scrollbar_instance_usage (struct device *d, struct scrollbar_instance *inst, struct overhead_stats *ovstats) { int total = 0; while (inst) { struct mswindows_scrollbar_data *data = (struct mswindows_scrollbar_data *) inst->scrollbar_data; total += malloced_storage_size (data, sizeof (*data), ovstats); inst = inst->next; } return total; } #endif /* MEMORY_USAGE_STATS */ /************************************************************************/ /* Device-specific ghost specifiers initialization */ /************************************************************************/ DEFUN ("mswindows-init-scrollbar-metrics", Fmswindows_init_scrollbar_metrics, 1, 1, 0, /* */ (locale)) { if (DEVICEP (locale)) { add_spec_to_ghost_specifier (Vscrollbar_width, make_int (GetSystemMetrics (SM_CXVSCROLL)), locale, Qmswindows, Qnil); add_spec_to_ghost_specifier (Vscrollbar_height, make_int (GetSystemMetrics (SM_CYHSCROLL)), locale, Qmswindows, Qnil); } return Qnil; } /************************************************************************/ /* initialization */ /************************************************************************/ void console_type_create_scrollbar_mswindows (void) { CONSOLE_HAS_METHOD (mswindows, create_scrollbar_instance); CONSOLE_HAS_METHOD (mswindows, free_scrollbar_instance); CONSOLE_HAS_METHOD (mswindows, release_scrollbar_instance); CONSOLE_HAS_METHOD (mswindows, update_scrollbar_instance_values); CONSOLE_HAS_METHOD (mswindows, update_scrollbar_instance_status); /* CONSOLE_HAS_METHOD (mswindows, scrollbar_width_changed_in_frame); */ #ifdef MEMORY_USAGE_STATS CONSOLE_HAS_METHOD (mswindows, compute_scrollbar_instance_usage); #endif } void syms_of_scrollbar_mswindows (void) { DEFSUBR (Fmswindows_init_scrollbar_metrics); } void vars_of_scrollbar_mswindows (void) { Fprovide (intern ("mswindows-scrollbars")); staticpro (&Vmswindows_scrollbar_instance_table); Vmswindows_scrollbar_instance_table = make_lisp_hash_table (100, HASH_TABLE_NON_WEAK, HASH_TABLE_EQ); }