view src/backtrace.h @ 814:a634e3b7acc8

[xemacs-hg @ 2002-04-14 12:41:59 by ben] latest changes TODO.ben-mule-21-5: Update. make-docfile.c: Add basic support for handling ISO 2022 doc strings -- we parse the basic charset designation sequences so we know whether we're in ASCII and have to pay attention to end quotes and such. Reformat code according to coding standards. abbrev.el: Add `global-abbrev-mode', which turns on or off abbrev-mode in all buffers. Added `defining-abbrev-turns-on-abbrev-mode' -- if non-nil, defining an abbrev through an interactive function will automatically turn on abbrev-mode, either globally or locally depending on the command. This is the "what you'd expect" behavior. indent.el: general function for indenting a balanced expression in a mode-correct way. Works similar to indent-region in that a mode can specify a specific command to do the whole operation; if not, figure out the region using forward-sexp and indent each line using indent-according-to-mode. keydefs.el: Removed. Modify M-C-backslash to do indent-region-or-balanced-expression. Make S-Tab just insert a TAB char, like it's meant to do. make-docfile.el: Now that we're using the call-process-in-lisp, we need to load an extra file win32-native.el because we're running a bare temacs. menubar-items.el: Totally redo the Cmds menu so that most used commands appear directly on the menu and less used commands appear in submenus. The old way may have been very pretty, but rather impractical. process.el: Under Windows, don't ever use old-call-process-internal, even in batch mode. We can do processes in batch mode. subr.el: Someone recoded truncate-string-to-width, saying "the FSF version is too complicated and does lots of hard-to-understand stuff" but the resulting recoded version was *totally* wrong! it misunderstood the basic point of this function, which is work in *columns* not chars. i dumped ours and copied the version from FSF 21.1. Also added truncate-string-with-continuation-dots, since this idiom is used often. config.inc.samp, xemacs.mak: Separate out debug and optimize flags. Remove all vestiges of USE_MINIMAL_TAGBITS, USE_INDEXED_LRECORD_IMPLEMENTATION, and GUNG_HO, since those ifdefs have long been removed. Make error-checking support actually work. Some rearrangement of config.inc.samp to make it more logical. Remove callproc.c and ntproc.c from xemacs.mak, no longer used. Make pdump the default. lisp.h: Add support for strong type-checking of Bytecount, Bytebpos, Charcount, Charbpos, and others, by making them classes, overloading the operators to provide integer-like operation and carefully controlling what operations are allowed. Not currently enabled in C++ builds because there are still a number of compile errors, and it won't really work till we merge in my "8-bit-Mule" workspace, in which I make use of the new types Charxpos, Bytexpos, Memxpos, representing a "position" either in a buffer or a string. (This is especially important in the extent code.) abbrev.c, alloc.c, eval.c, buffer.c, buffer.h, editfns.c, fns.c, text.h: Warning fixes, some of them related to new C++ strict type checking of Bytecount, Charbpos, etc. dired.c: Caught an actual error due to strong type checking -- char len being passed when should be byte len. alloc.c, backtrace.h, bytecode.c, bytecode.h, eval.c, sysdep.c: Further optimize Ffuncall: -- process arg list at compiled-function creation time, converting into an array for extra-quick access at funcall time. -- rewrite funcall_compiled_function to use it, and inline this function. -- change the order of check for magic stuff in SPECBIND_FAST_UNSAFE to be faster. -- move the check for need to garbage collect into the allocation code, so only a single flag needs to be checked in funcall. buffer.c, symbols.c: add debug funs to check on mule optimization info in buffers and strings. eval.c, emacs.c, text.c, regex.c, scrollbar-msw.c, search.c: Fix evil crashes due to eistrings not properly reinitialized under pdump. Redo a bit some of the init routines; convert some complex_vars_of() into simple vars_of(), because they didn't need complex processing. callproc.c, emacs.c, event-stream.c, nt.c, process.c, process.h, sysdep.c, sysdep.h, syssignal.h, syswindows.h, ntproc.c: Delete. Hallelujah, praise the Lord, there is no god but Allah!!! fix so that processes can be invoked in bare temacs -- thereby eliminating any need for callproc.c. (currently only eliminated under NT.) remove all crufty and unnecessary old process code in ntproc.c and elsewhere. move non-callproc-specific stuff (mostly environment) into process.c, so callproc.c can be left out under NT. console-tty.c, doc.c, file-coding.c, file-coding.h, lstream.c, lstream.h: fix doc string handling so it works with Japanese, etc docs. change handling of "character mode" so callers don't have to manually set it (quite error-prone). event-msw.c: spacing fixes. lread.c: eliminate unused crufty vintage-19 "FSF defun hack" code. lrecord.h: improve pdump description docs. buffer.c, ntheap.c, unexnt.c, win32.c, emacs.c: Mule-ize some unexec and startup code. It was pseudo-Mule-ized before by simply always calling the ...A versions of functions, but that won't cut it -- eventually we want to be able to run properly even if XEmacs has been installed in a Japanese directory. (The current problem is the timing of the loading of the Unicode tables; this will eventually be fixed.) Go through and fix various other places where the code was not Mule-clean. Provide a function mswindows_get_module_file_name() to get our own name without resort to PATH_MAX and such. Add a big comment in main() about the problem with Unicode table load timing that I just alluded to. emacs.c: When error-checking is enabled (interpreted as "user is developing XEmacs"), don't ask user to "pause to read messages" when a fatal error has occurred, because it will wedge if we are in an inner modal loop (typically when a menu is popped up) and make us unable to get a useful stack trace in the debugger. text.c: Correct update_entirely_ascii_p_flag to actually work. lisp.h, symsinit.h: declarations for above changes.
author ben
date Sun, 14 Apr 2002 12:43:31 +0000
parents a5954632b187
children 2b6fa2618f76
line wrap: on
line source

/* The lisp stack.
   Copyright (C) 1985, 1986, 1987, 1992, 1993 Free Software Foundation, Inc.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.30.  Contained redundantly in various C files
   in FSFmacs. */

/* Authorship:

   FSF: Original version; a long time ago.
   XEmacs: split out of some C files. (For some obscure reason, a header
           file couldn't be used in FSF Emacs, but XEmacs doesn't have
	   that problem.)
   Mly (probably) or JWZ: Some changes.
 */

#ifndef INCLUDED_backtrace_h_
#define INCLUDED_backtrace_h_

#include <setjmp.h>

/* These definitions are used in eval.c and alloc.c */

struct backtrace
  {
    struct backtrace *next;
    Lisp_Object *function;
    Lisp_Object *args;		/* Points to vector of args. */
    int nargs;			/* Length of vector.
				   If nargs is UNEVALLED, args points to
				   slot holding list of unevalled args */
    int pdlcount;               /* specpdl_depth () when invoked */
    char evalargs;
    /* Nonzero means call value of debugger when done with this operation. */
    char debug_on_exit;
  };

/* This structure helps implement the `catch' and `throw' control
   structure.  A struct catchtag contains all the information needed
   to restore the state of the interpreter after a non-local jump.

   Handlers for error conditions (represented by `struct handler'
   structures) just point to a catch tag to do the cleanup required
   for their jumps.

   catchtag structures are chained together in the C calling stack;
   the `next' member points to the next outer catchtag.

   A call like (throw TAG VAL) searches for a catchtag whose `tag'
   member is TAG, and then unbinds to it.  The `val' member is used to
   hold VAL while the stack is unwound; `val' is returned as the value
   of the catch form.

   All the other members are concerned with restoring the interpreter
   state.  */

struct catchtag
  {
    Lisp_Object tag;
    Lisp_Object val;
    struct catchtag *next;
    struct gcpro *gcpro;
    JMP_BUF jmp;
    struct backtrace *backlist;
#if 0 /* FSFmacs */
    /* FSF uses a separate handler stack to hold condition-cases,
       where we use Vcondition_handlers.  We should switch to their
       system becaue it avoids the need to mess around with consing
       up stuff and then dangerously freeing it.  See comment in
       condition_case_unwind(). */
    struct handler *handlerlist;
#endif
    int lisp_eval_depth;
    int pdlcount;
#if 0 /* FSFmacs */
    /* This is the equivalent of async_timer_suppress_count.
       We probably don't have to bother with this. */
    int poll_suppress_count;
#endif
  };

/* Dynamic-binding-o-rama */

/* Structure for recording Lisp call stack for backtrace purposes.  */

/* The special binding stack holds the outer values of variables while
   they are bound by a function application or a let form, stores the
   code to be executed for Lisp unwind-protect forms, and stores the C
   functions to be called for record_unwind_protect.

   If func is non-zero, undoing this binding applies func to old_value;
      This implements record_unwind_protect.
   If func is zero and symbol is nil, undoing this binding evaluates
      the list of forms in old_value; this implements Lisp's unwind-protect
      form.
   Otherwise, undoing this binding stores old_value as symbol's value; this
      undoes the bindings made by a let form or function call.  */

struct specbinding
  {
    Lisp_Object symbol;
    Lisp_Object old_value;
    Lisp_Object (*func) (Lisp_Object); /* for unwind-protect */
  };

#if 0 /* FSFmacs */
/* #### */
/* Everything needed to describe an active condition case.  */
struct handler
  {
    /* The handler clauses and variable from the condition-case form.  */
    Lisp_Object handler;
    Lisp_Object var;
    /* Fsignal stores here the condition-case clause that applies,
       and Fcondition_case thus knows which clause to run.  */
    Lisp_Object chosen_clause;

    /* Used to effect the longjmp() out to the handler.  */
    struct catchtag *tag;

    /* The next enclosing handler.  */
    struct handler *next;
  };

extern struct handler *handlerlist;

#endif

/* These are extern because GC needs to mark them */
extern struct specbinding *specpdl;
extern struct specbinding *specpdl_ptr;
extern struct catchtag *catchlist;
extern struct backtrace *backtrace_list;

/* Most callers should simply use specbind() and unbind_to_1(), but if
   speed is REALLY IMPORTANT, you can use the faster macros below */
void specbind_magic (Lisp_Object, Lisp_Object);
void grow_specpdl (EMACS_INT reserved);
void unbind_to_hairy (int);
extern int specpdl_size;

/* Inline version of specbind().
   Use this instead of specbind() if speed is sufficiently important
   to save the overhead of even a single function call. */
#define SPECBIND(symbol_object, value_object) do {			\
  Lisp_Object SB_symbol = (symbol_object);				\
  Lisp_Object SB_newval = (value_object);				\
  Lisp_Object SB_oldval;						\
  Lisp_Symbol *SB_sym;							\
									\
  SPECPDL_RESERVE (1);							\
									\
  CHECK_SYMBOL (SB_symbol);						\
  SB_sym = XSYMBOL (SB_symbol);						\
  SB_oldval = SB_sym->value;						\
									\
  if (!SYMBOL_VALUE_MAGIC_P (SB_oldval) || UNBOUNDP (SB_oldval))	\
    {									\
      /* #### the following test will go away when we have a constant	\
         symbol magic object */						\
      if (EQ (SB_symbol, Qnil) ||					\
	  EQ (SB_symbol, Qt)   ||					\
	  SYMBOL_IS_KEYWORD (SB_symbol))				\
	reject_constant_symbols (SB_symbol, SB_newval, 0,		\
				 UNBOUNDP (SB_newval) ?			\
				 Qmakunbound : Qset);			\
									\
      specpdl_ptr->symbol    = SB_symbol;				\
      specpdl_ptr->old_value = SB_oldval;				\
      specpdl_ptr->func      = 0;					\
      specpdl_ptr++;							\
      specpdl_depth_counter++;						\
									\
      SB_sym->value = (SB_newval);					\
    }									\
  else									\
    specbind_magic (SB_symbol, SB_newval);				\
} while (0)

/* An even faster, but less safe inline version of specbind().
   Caller guarantees that:
   - SYMBOL is a non-constant symbol (i.e. not Qnil, Qt, or keyword).
   - specpdl_depth_counter >= specpdl_size.
   Else we crash.  */
#define SPECBIND_FAST_UNSAFE(symbol_object, value_object) do {		\
  Lisp_Object SFU_symbol = (symbol_object);				\
  Lisp_Object SFU_newval = (value_object);				\
  Lisp_Symbol *SFU_sym   = XSYMBOL (SFU_symbol);			\
  Lisp_Object SFU_oldval = SFU_sym->value;				\
  /* Most of the time, will be previously unbound.  #### With a bit of	\
   rearranging, this could be reduced to only one check. */		\
  if (UNBOUNDP (SFU_oldval) || !SYMBOL_VALUE_MAGIC_P (SFU_oldval))	\
    {									\
      specpdl_ptr->symbol    = SFU_symbol;				\
      specpdl_ptr->old_value = SFU_oldval;				\
      specpdl_ptr->func      = 0;					\
      specpdl_ptr++;							\
      specpdl_depth_counter++;						\
									\
      SFU_sym->value = (SFU_newval);					\
    }									\
  else									\
    specbind_magic (SFU_symbol, SFU_newval);				\
} while (0)
/* Request enough room for SIZE future entries on special binding stack */
#define SPECPDL_RESERVE(size) do {			\
  EMACS_INT SR_size = (size);				\
  if (specpdl_depth() + SR_size >= specpdl_size)	\
    grow_specpdl (SR_size);				\
} while (0)

/* Inline version of unbind_to_1().
   [[Use this instead of unbind_to_1() if speed is sufficiently important
   to save the overhead of even a single function call.]]
   This is bogus pseudo-optimization. --ben

   Most of the time, unbind_to_1() is called only on ordinary
   variables, so optimize for that.  */
#define UNBIND_TO_GCPRO(count, value) do {		\
  int UNBIND_TO_count = (count);			\
  while (specpdl_depth_counter != UNBIND_TO_count)	\
    {							\
      Lisp_Symbol *sym;					\
      --specpdl_ptr;					\
      --specpdl_depth_counter;				\
							\
      if (specpdl_ptr->func != 0 ||			\
	  ((sym = XSYMBOL (specpdl_ptr->symbol)),	\
	   SYMBOL_VALUE_MAGIC_P (sym->value)))		\
	{						\
	  struct gcpro gcpro1;				\
	  GCPRO1 (value);				\
	  unbind_to_hairy (UNBIND_TO_count);		\
	  UNGCPRO;					\
	  break;					\
	}						\
							\
      sym->value = specpdl_ptr->old_value;		\
    }							\
} while (0)

/* A slightly faster inline version of unbind_to_1,
   that doesn't offer GCPROing services. */
#define UNBIND_TO(count) do {				\
  int UNBIND_TO_count = (count);			\
  while (specpdl_depth_counter != UNBIND_TO_count)	\
    {							\
      Lisp_Symbol *sym;					\
      --specpdl_ptr;					\
      --specpdl_depth_counter;				\
							\
      if (specpdl_ptr->func != 0 ||			\
	  ((sym = XSYMBOL (specpdl_ptr->symbol)),	\
	   SYMBOL_VALUE_MAGIC_P (sym->value)))		\
	{						\
	  unbind_to_hairy (UNBIND_TO_count);		\
	  break;					\
	}						\
							\
      sym->value = specpdl_ptr->old_value;		\
    }							\
} while (0)

#ifdef ERROR_CHECK_STRUCTURES
#define CHECK_SPECBIND_VARIABLE assert (specpdl_ptr->func == 0)
#else
#define CHECK_SPECBIND_VARIABLE DO_NOTHING
#endif

#if 0
/* Unused.  It's too hard to guarantee that the current bindings
   contain only variables.  */
/* Another inline version of unbind_to_1().  VALUE is GC-protected.
   Caller guarantees that:
   - all of the elements on the binding stack are variable bindings.
   Else we crash.  */
#define UNBIND_TO_GCPRO_VARIABLES_ONLY(count, value) do {	\
  int UNBIND_TO_count = (count);				\
  while (specpdl_depth_counter != UNBIND_TO_count)		\
    {								\
      Lisp_Symbol *sym;						\
      --specpdl_ptr;						\
      --specpdl_depth_counter;					\
								\
      CHECK_SPECBIND_VARIABLE;					\
      sym = XSYMBOL (specpdl_ptr->symbol);			\
      if (!SYMBOL_VALUE_MAGIC_P (sym->value))			\
	sym->value = specpdl_ptr->old_value;			\
      else							\
	{							\
	  struct gcpro gcpro1;					\
	  GCPRO1 (value);					\
	  unbind_to_hairy (UNBIND_TO_count);			\
	  UNGCPRO;						\
	  break;						\
	}							\
    }								\
} while (0)
#endif /* unused */

/* A faster, but less safe inline version of Fset().
   Caller guarantees that:
   - SYMBOL is a non-constant symbol (i.e. not Qnil, Qt, or keyword).
   Else we crash.  */
#define FSET_FAST_UNSAFE(sym, newval) do {				\
  Lisp_Object FFU_sym = (sym);						\
  Lisp_Object FFU_newval = (newval);					\
  Lisp_Symbol *FFU_symbol = XSYMBOL (FFU_sym);				\
  Lisp_Object FFU_oldval = FFU_symbol->value;				\
  if (!SYMBOL_VALUE_MAGIC_P (FFU_oldval) || UNBOUNDP (FFU_oldval))	\
    FFU_symbol->value = FFU_newval;					\
  else									\
    Fset (FFU_sym, FFU_newval);						\
} while (0)

#endif /* INCLUDED_backtrace_h_ */