Mercurial > hg > xemacs-beta
view lisp/events.el @ 5637:a366601407c2
Add an explicit autoload for #'cl-compile-time-init, bytecomp.el.
2012-01-02 Aidan Kehoe <kehoea@parhasard.net>
* bytecomp.el (cl-compile-time-init): Add an autoload for this,
some code supplies -no-autoloads when byte-compiling, making it
necessary.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Mon, 02 Jan 2012 16:52:59 +0000 |
parents | 308d34e9f07d |
children |
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;;; events.el --- event functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996-7 Sun Microsystems, Inc. ;; Copyright (C) 1996 Ben Wing. ;; Maintainer: Martin Buchholz ;; Keywords: internal, event, dumped ;; This file is part of XEmacs. ;; XEmacs is free software: you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by the ;; Free Software Foundation, either version 3 of the License, or (at your ;; option) any later version. ;; XEmacs is distributed in the hope that it will be useful, but WITHOUT ;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ;; FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License ;; for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs. If not, see <http://www.gnu.org/licenses/>. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; This file is dumped with XEmacs. ;;; Code: (defun event-console (event) "Return the console that EVENT occurred on. This will be nil for some types of events (e.g. eval events)." (cdfw-console (event-channel event))) (defun event-device (event) "Return the device that EVENT occurred on. This will be nil for some types of events (e.g. keyboard and eval events)." (dfw-device (event-channel event))) (defun event-frame (event) "Return the frame that EVENT occurred on. This will be nil for some types of events (e.g. keyboard and eval events)." (fw-frame (event-channel event))) (defun event-buffer (event) "Return the buffer of the window over which mouse event EVENT occurred. Return nil unless both (mouse-event-p EVENT) and (event-over-text-area-p EVENT) are non-nil." (let ((window (event-window event))) (and (windowp window) (window-buffer window)))) (defalias 'allocate-event 'make-event) (defun key-press-event-p (object) "Return t if OBJECT is a key-press event." (and (event-live-p object) (eq 'key-press (event-type object)))) (defun button-press-event-p (object) "Return t if OBJECT is a mouse button-press event." (and (event-live-p object) (eq 'button-press (event-type object)))) (defun button-release-event-p (object) "Return t if OBJECT is a mouse button-release event." (and (event-live-p object) (eq 'button-release (event-type object)))) (defun button-event-p (object) "Return t if OBJECT is a mouse button-press or button-release event." (and (event-live-p object) (memq (event-type object) '(button-press button-release)) t)) (defun motion-event-p (object) "Return t if OBJECT is a mouse motion event." (and (event-live-p object) (eq 'motion (event-type object)))) (defun mouse-event-p (object) "Return t if OBJECT is a mouse button-press, button-release or motion event." (and (event-live-p object) (memq (event-type object) '(button-press button-release motion)) t)) (defun process-event-p (object) "Return t if OBJECT is a process-output event." (and (event-live-p object) (eq 'process (event-type object)))) (defun timeout-event-p (object) "Return t if OBJECT is a timeout event." (and (event-live-p object) (eq 'timeout (event-type object)))) (defun eval-event-p (object) "Return t if OBJECT is an eval event." (and (event-live-p object) (eq 'eval (event-type object)))) (defun misc-user-event-p (object) "Return t if OBJECT is a misc-user event. A misc-user event is a user event that is not a keypress or mouse click; normally this means a menu selection or scrollbar action." (and (event-live-p object) (eq 'misc-user (event-type object)))) ;; You could just as easily use event-glyph but we include this for ;; consistency. (defun event-over-glyph-p (object) "Return t if OBJECT is a mouse event occurring over a glyph. Mouse events are events of type button-press, button-release or motion." (and (event-live-p object) (event-glyph object) t)) (defun keyboard-translate (&rest pairs) "Translate character or keysym FROM to TO at a low level. Multiple FROM-TO pairs may be specified. See `keyboard-translate-table' for more information." (while pairs (puthash (pop pairs) (pop pairs) keyboard-translate-table))) (defun set-character-of-keysym (keysym character) "Make CHARACTER be inserted when KEYSYM is pressed, and the key has been bound to `self-insert-command'. " (check-argument-type 'symbolp keysym) (check-argument-type 'characterp character) (put keysym 'character-of-keysym character)) (defun get-character-of-keysym (keysym) "Return the character inserted when KEYSYM is pressed, and the key is bound to `self-insert-command'. " (check-argument-type 'symbolp keysym) (event-to-character (make-event 'key-press (list 'key keysym)))) ;; We could take the first few of these out by removing the "/* Optimize for ;; ASCII keysyms */" code in event-Xt.c, and I've a suspicion that may be ;; the right thing to do anyway. (loop for (keysym char) in '((tab ?\t) (linefeed ?\n) (clear ?\014) (return ?\r) (escape ?\e) (space ? ) ;; Do the same voodoo for the keypad keys. I used to bind these to ;; keyboard macros (for instance, kp-0 was bound to "0") so that they ;; would track the bindings of the corresponding keys by default, but ;; that made the display of M-x describe-bindings much harder to read, ;; so now we'll just bind them to self-insert by default. Not a big ;; difference... (kp-0 ?0) (kp-1 ?1) (kp-2 ?2) (kp-3 ?3) (kp-4 ?4) (kp-5 ?5) (kp-6 ?6) (kp-7 ?7) (kp-8 ?8) (kp-9 ?9) (kp-space ? ) (kp-tab ?\t) (kp-enter ?\r) (kp-equal ?=) (kp-multiply ?*) (kp-add ?+) (kp-separator ?,) (kp-subtract ?-) (kp-decimal ?.) (kp-divide ?/)) do (set-character-of-keysym keysym char)) ;;; events.el ends here