Mercurial > hg > xemacs-beta
view src/offix.h @ 4715:a357478dd457
Fix some test failures, mule-tests.el.
2009-10-12 Aidan Kehoe <kehoea@parhasard.net>
* automated/mule-tests.el :
Revert to the old Unicode mapping for scaron once we're finished
testing it.
Don't check the fixed-width coding systems with odd line endings
for ASCII-transparency; maybe we should, but that would require
that invalid sequence characters for on-disk ?\x0a be generated by
Macintosh line-ending coding systems, for example.
| author | Aidan Kehoe <kehoea@parhasard.net> |
|---|---|
| date | Mon, 12 Oct 2009 17:01:15 +0100 |
| parents | b39c14581166 |
| children |
line wrap: on
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/* This is a modified DND 1.0 library which does not depend on Xt event handling. Modifications Copyright (c) 1997 Oliver Graf <ograf@fga.de> Original DND lib Copyright (C) 1996 César Crusius This file is part of the DND Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __DragAndDropH__ #define __DragAndDropH__ 1L /* The standard DND types are defined here */ #include "offix-types.h" /* Xt stuff is defined here */ #include "xintrinsic.h" void DndInitialize(Widget shell); int DndHandleDragging(Widget widget, XEvent* event); void DndSetData(int Type, unsigned char *Data, unsigned long Size); void DndGetData(XEvent *event, unsigned char **Data, unsigned long *Size); int DndIsIcon(Widget widget); int DndDataType(XEvent *event); int DndDragButtons(XEvent *event); Window DndSourceWindow(XEvent *event); void DndDropCoordinates(Widget widget, XEvent *event, int *x, int *y); void DndDropRootCoordinates(XEvent *event, int *x, int *y); long DndProtocolVersion(XEvent *event); int DndIsDropMessage(XEvent *event); void DndChangeCursor(int Type, int width,int height, char *image,char *mask, int hot_x,int hot_y); #endif
