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view src/gutter.c @ 422:95016f13131a r21-2-19
Import from CVS: tag r21-2-19
author | cvs |
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date | Mon, 13 Aug 2007 11:25:01 +0200 |
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children | 11054d720c21 |
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/* Gutter implementation. Copyright (C) 1999 Andy Piper. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* Specifers ripped-off from toolbar.c */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "frame.h" #include "device.h" #include "faces.h" #include "glyphs.h" #include "redisplay.h" #include "window.h" #include "gutter.h" Lisp_Object Vgutter[4]; Lisp_Object Vgutter_size[4]; Lisp_Object Vgutter_visible_p[4]; Lisp_Object Vgutter_border_width[4]; Lisp_Object Vdefault_gutter, Vdefault_gutter_visible_p; Lisp_Object Vdefault_gutter_width, Vdefault_gutter_height; Lisp_Object Vdefault_gutter_border_width; Lisp_Object Vdefault_gutter_position; #define SET_GUTTER_WAS_VISIBLE_FLAG(frame, pos, flag) \ do { \ switch (pos) \ { \ case TOP_GUTTER: \ (frame)->top_gutter_was_visible = flag; \ break; \ case BOTTOM_GUTTER: \ (frame)->bottom_gutter_was_visible = flag; \ break; \ case LEFT_GUTTER: \ (frame)->left_gutter_was_visible = flag; \ break; \ case RIGHT_GUTTER: \ (frame)->right_gutter_was_visible = flag; \ break; \ default: \ abort (); \ } \ } while (0) static int gutter_was_visible (struct frame* frame, enum gutter_pos pos) { switch (pos) { case TOP_GUTTER: return (frame)->top_gutter_was_visible; case BOTTOM_GUTTER: return (frame)->bottom_gutter_was_visible; case LEFT_GUTTER: return (frame)->left_gutter_was_visible; case RIGHT_GUTTER: return (frame)->right_gutter_was_visible; default: abort (); } } static Lisp_Object frame_topmost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->vchild)) { w = XWINDOW (w)->vchild; } } while (!NILP (XWINDOW (w)->hchild) && !NILP (w = XWINDOW (w)->hchild)); return w; } static Lisp_Object frame_bottommost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->vchild)) { w = XWINDOW (w)->vchild; while (!NILP (XWINDOW (w)->next)) { w = XWINDOW (w)->next; } } } while (!NILP (XWINDOW (w)->hchild) && !NILP (w = XWINDOW (w)->hchild)); return w; } #if 0 static Lisp_Object frame_leftmost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->hchild)) { w = XWINDOW (w)->hchild; } } while (!NILP (XWINDOW (w)->vchild) && !NILP (w = XWINDOW (w)->vchild)); return w; } static Lisp_Object frame_rightmost_window (struct frame *f) { Lisp_Object w = FRAME_ROOT_WINDOW (f); do { while (!NILP (XWINDOW (w)->hchild)) { w = XWINDOW (w)->hchild; while (!NILP (XWINDOW (w)->next)) { w = XWINDOW (w)->next; } } } while (!NILP (XWINDOW (w)->vchild) && !NILP (w = XWINDOW (w)->vchild)); return w; } #endif /* calculate the coordinates of a gutter for the current frame and selected window. we have to be careful in calculating this as we need to use *two* windows, the currently selected window will give us the actual height, width and contents of the gutter, but if we use this for calculating the gutter positions we run into trouble if it is not the window nearest the gutter. Instead we predetermine the nearest window and then use that.*/ void get_gutter_coords (struct frame *f, enum gutter_pos pos, int *x, int *y, int *width, int *height) { struct window * top = XWINDOW (frame_topmost_window (f)), * bot = XWINDOW (frame_bottommost_window (f)); /* The top and bottom gutters take precedence over the left and right. */ switch (pos) { case TOP_GUTTER: *x = FRAME_LEFT_BORDER_END (f); *y = FRAME_TOP_BORDER_END (f); *width = FRAME_RIGHT_BORDER_START (f) - FRAME_LEFT_BORDER_END (f); *height = FRAME_TOP_GUTTER_BOUNDS (f); break; case BOTTOM_GUTTER: *x = FRAME_LEFT_BORDER_END (f); *y = WINDOW_BOTTOM (bot) - FRAME_BOTTOM_GUTTER_BOUNDS (f); *width = FRAME_RIGHT_BORDER_START (f) - FRAME_LEFT_BORDER_END (f); *height = FRAME_BOTTOM_GUTTER_BOUNDS (f); break; case LEFT_GUTTER: *x = FRAME_LEFT_BORDER_END (f); *y = WINDOW_TEXT_TOP (top); *width = FRAME_LEFT_GUTTER_BOUNDS (f); *height = WINDOW_BOTTOM (bot) - (WINDOW_TEXT_TOP (top) + FRAME_BOTTOM_GUTTER_BOUNDS (f)); break; case RIGHT_GUTTER: *x = FRAME_RIGHT_BORDER_START (f) - FRAME_RIGHT_GUTTER_BOUNDS (f); *y = WINDOW_TEXT_TOP (top); *width = FRAME_RIGHT_GUTTER_BOUNDS (f); *height = WINDOW_BOTTOM (bot) - (WINDOW_TEXT_TOP (top) + FRAME_BOTTOM_GUTTER_BOUNDS (f)); break; default: abort (); } } static void output_gutter (struct frame *f, enum gutter_pos pos) { Lisp_Object frame; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); struct device *d = XDEVICE (f->device); struct window* w = XWINDOW (window); int x, y, width, height, ypos; int line; int border_width = FRAME_GUTTER_BORDER_WIDTH (f, pos); face_index findex = get_builtin_face_cache_index (w, Vgui_element_face); display_line_dynarr* ddla, *cdla; struct display_line *dl; if (!f->current_display_lines) f->current_display_lines = Dynarr_new (display_line); if (!f->desired_display_lines) f->desired_display_lines = Dynarr_new (display_line); ddla = f->desired_display_lines; cdla = f->current_display_lines; XSETFRAME (frame, f); get_gutter_coords (f, pos, &x, &y, &width, &height); /* clear out what we want to cover */ /* generate some display lines */ generate_displayable_area (w, WINDOW_GUTTER (w, pos), x + border_width, y + border_width, width - 2 * border_width, height - 2 * border_width, ddla, 0, findex); /* Output each line. */ for (line = 0; line < Dynarr_length (ddla); line++) { output_display_line (w, cdla, ddla, line, -1, -1); } /* grab coordinates of last line and blank after it. */ dl = Dynarr_atp (ddla, Dynarr_length (ddla) - 1); ypos = dl->ypos + dl->descent - dl->clip; redisplay_clear_region (window, findex, x + border_width , ypos, width - 2 * border_width, height - (ypos - y)); /* bevel the gutter area if so desired */ if (border_width != 0) { MAYBE_DEVMETH (d, bevel_area, (w, findex, x, y, width, height, border_width)); } } /* sizing gutters is a pain so we try and help the user by detemining what height will accomodate all lines. This is useless on left and right gutters as we always have a maximal number of lines. */ static Lisp_Object calculate_gutter_size (struct window *w, enum gutter_pos pos) { struct frame* f = XFRAME (WINDOW_FRAME (w)); int ypos; display_line_dynarr* ddla; struct display_line *dl; /* we cannot autodetect gutter sizes for the left and right as there is no reasonable metric to use */ assert (pos == TOP_GUTTER || pos == BOTTOM_GUTTER); /* degenerate case */ if (NILP (WINDOW_GUTTER (w, pos)) || !FRAME_VISIBLE_P (f)) return Qnil; ddla = Dynarr_new (display_line); /* generate some display lines */ generate_displayable_area (w, WINDOW_GUTTER (w, pos), FRAME_LEFT_BORDER_END (f), 0, FRAME_RIGHT_BORDER_START (f) - FRAME_LEFT_BORDER_END (f), 200, ddla, 0, 0); /* grab coordinates of last line */ if (Dynarr_length (ddla)) { dl = Dynarr_atp (ddla, Dynarr_length (ddla) - 1); ypos = dl->ypos + dl->descent - dl->clip; Dynarr_free (ddla); return make_int (ypos); } else { Dynarr_free (ddla); return Qnil; } } static void clear_gutter (struct frame *f, enum gutter_pos pos) { int x, y, width, height; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); face_index findex = get_builtin_face_cache_index (XWINDOW (window), Vgui_element_face); get_gutter_coords (f, pos, &x, &y, &width, &height); SET_GUTTER_WAS_VISIBLE_FLAG (f, pos, 0); redisplay_clear_region (window, findex, x, y, width, height); } void update_frame_gutters (struct frame *f) { if (f->gutter_changed || f->frame_changed || f->clear) { int pos; /* and output */ for (pos = 0; pos < 4; pos++) { if (FRAME_GUTTER_VISIBLE (f, pos)) output_gutter (f, pos); else if (gutter_was_visible (f, pos)) clear_gutter (f, pos); } } f->gutter_changed = 0; } static void redraw_exposed_gutter (struct frame *f, enum gutter_pos pos, int x, int y, int width, int height) { int g_x, g_y, g_width, g_height; int newx, newy; get_gutter_coords (f, pos, &g_x, &g_y, &g_width, &g_height); if (((y + height) < g_y) || (y > (g_y + g_height))) return; if (((x + width) < g_x) || (x > (g_x + g_width))) return; /* #### optimize this - redrawing the whole gutter for every expose is very expensive. We reset the current display lines because if they're being exposed they are no longer current. */ if (f->current_display_lines) Dynarr_reset (f->current_display_lines); /* we have to do this in-case there were subwindows where we are redrawing, unfortunately sometimes this also generates expose events resulting in an endless cycle of redsplay. */ newx = max (x, g_x); newy = max (y, g_y); width = min (x + width - newx, g_x + g_width - newx); height = min (y + height - newy, g_y + g_height - newy); redisplay_unmap_subwindows_maybe (f, newx, newy, width, height); /* Even if none of the gutter is in the area, the blank region at the very least must be because the first thing we did is verify that some portion of the gutter is in the exposed region. */ output_gutter (f, pos); } void redraw_exposed_gutters (struct frame *f, int x, int y, int width, int height) { int pos; for (pos = 0; pos < 4; pos++) { if (FRAME_GUTTER_VISIBLE (f, pos)) redraw_exposed_gutter (f, pos, x, y, width, height); } } void free_frame_gutters (struct frame *f) { if (f->current_display_lines) Dynarr_free (f->current_display_lines); if (f->desired_display_lines) Dynarr_free (f->desired_display_lines); } static enum gutter_pos decode_gutter_position (Lisp_Object position) { if (EQ (position, Qtop)) return TOP_GUTTER; if (EQ (position, Qbottom)) return BOTTOM_GUTTER; if (EQ (position, Qleft)) return LEFT_GUTTER; if (EQ (position, Qright)) return RIGHT_GUTTER; signal_simple_error ("Invalid gutter position", position); return TOP_GUTTER; /* not reached */ } DEFUN ("set-default-gutter-position", Fset_default_gutter_position, 1, 1, 0, /* Set the position that the `default-gutter' will be displayed at. Valid positions are 'top, 'bottom, 'left and 'right. See `default-gutter-position'. */ (position)) { enum gutter_pos cur = decode_gutter_position (Vdefault_gutter_position); enum gutter_pos new = decode_gutter_position (position); if (cur != new) { /* The following calls will automatically cause the dirty flags to be set; we delay frame size changes to avoid lots of frame flickering. */ /* #### I think this should be GC protected. -sb */ hold_frame_size_changes (); set_specifier_fallback (Vgutter[cur], list1 (Fcons (Qnil, Qnil))); set_specifier_fallback (Vgutter[new], Vdefault_gutter); set_specifier_fallback (Vgutter_size[cur], list1 (Fcons (Qnil, Qzero))); set_specifier_fallback (Vgutter_size[new], new == TOP_GUTTER || new == BOTTOM_GUTTER ? Vdefault_gutter_height : Vdefault_gutter_width); set_specifier_fallback (Vgutter_border_width[cur], list1 (Fcons (Qnil, Qzero))); set_specifier_fallback (Vgutter_border_width[new], Vdefault_gutter_border_width); set_specifier_fallback (Vgutter_visible_p[cur], list1 (Fcons (Qnil, Qt))); set_specifier_fallback (Vgutter_visible_p[new], Vdefault_gutter_visible_p); Vdefault_gutter_position = position; unhold_frame_size_changes (); } return position; } DEFUN ("default-gutter-position", Fdefault_gutter_position, 0, 0, 0, /* Return the position that the `default-gutter' will be displayed at. The `default-gutter' will only be displayed here if the corresponding position-specific gutter specifier does not provide a value. */ ()) { return Vdefault_gutter_position; } DEFUN ("gutter-pixel-width", Fgutter_pixel_width, 0, 2, 0, /* Return the pixel width of the gutter at POS in LOCALE. POS defaults to the default gutter position. LOCALE defaults to the current window. */ (pos, locale)) { int x, y, width, height; enum gutter_pos p = TOP_GUTTER; struct frame *f = decode_frame (FW_FRAME (locale)); if (NILP (pos)) pos = Vdefault_gutter_position; p = decode_gutter_position (pos); get_gutter_coords (f, p, &x, &y, &width, &height); width -= (FRAME_GUTTER_BORDER_WIDTH (f, p) * 2); return make_int (width); } DEFUN ("gutter-pixel-height", Fgutter_pixel_height, 0, 2, 0, /* Return the pixel height of the gutter at POS in LOCALE. POS defaults to the default gutter position. LOCALE defaults to the current window. */ (pos, locale)) { int x, y, width, height; enum gutter_pos p = TOP_GUTTER; struct frame *f = decode_frame (FW_FRAME (locale)); if (NILP (pos)) pos = Vdefault_gutter_position; p = decode_gutter_position (pos); get_gutter_coords (f, p, &x, &y, &width, &height); height -= (FRAME_GUTTER_BORDER_WIDTH (f, p) * 2); return make_int (height); } DEFINE_SPECIFIER_TYPE (gutter); static void gutter_after_change (Lisp_Object specifier, Lisp_Object locale) { MARK_GUTTER_CHANGED; } static void gutter_validate (Lisp_Object instantiator) { if (NILP (instantiator)) return; if (!STRINGP (instantiator)) signal_simple_error ("Gutter spec must be string or nil", instantiator); } DEFUN ("gutter-specifier-p", Fgutter_specifier_p, 1, 1, 0, /* Return non-nil if OBJECT is a gutter specifier. Gutter specifiers are used to specify the format of a gutter. The values of the variables `default-gutter', `top-gutter', `left-gutter', `right-gutter', and `bottom-gutter' are always gutter specifiers. Valid gutter instantiators are called "gutter descriptors" and are lists of vectors. See `default-gutter' for a description of the exact format. */ (object)) { return GUTTER_SPECIFIERP (object) ? Qt : Qnil; } /* Helper for invalidating the real specifier when default specifier caching changes */ static void recompute_overlaying_specifier (Lisp_Object real_one[4]) { enum gutter_pos pos = decode_gutter_position (Vdefault_gutter_position); Fset_specifier_dirty_flag (real_one[pos]); } static void gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { int pos; for (pos = 0; pos< 4; pos++) { w->real_gutter_size[pos] = w->gutter_size[pos]; if (EQ (w->real_gutter_size[pos], Qautodetect) && !NILP (w->gutter_visible_p[pos])) { w->real_gutter_size [pos] = calculate_gutter_size (w, pos); } } MARK_GUTTER_CHANGED; MARK_WINDOWS_CHANGED (w); } static void default_gutter_specs_changed (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter); } static void gutter_geometry_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { int pos; for (pos = 0; pos< 4; pos++) { w->real_gutter_size[pos] = w->gutter_size[pos]; if (EQ (w->real_gutter_size[pos], Qautodetect) && !NILP (w->gutter_visible_p[pos])) { w->real_gutter_size [pos] = calculate_gutter_size (w, pos); } } MARK_GUTTER_CHANGED; MARK_WINDOWS_CHANGED (w); } static void default_gutter_size_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter_size); } static void default_gutter_border_width_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter_border_width); } static void default_gutter_visible_p_changed_in_window (Lisp_Object specifier, struct window *w, Lisp_Object oldval) { recompute_overlaying_specifier (Vgutter_visible_p); } void init_frame_gutters (struct frame *f) { int pos; struct window* w = XWINDOW (FRAME_LAST_NONMINIBUF_WINDOW (f)); /* We are here as far in frame creation so cached specifiers are already recomputed, and possibly modified by resource initialization. We need to recalculate autodetected gutters. */ for (pos = 0; pos< 4; pos++) { w->real_gutter_size[pos] = w->gutter_size[pos]; if (EQ (w->gutter_size[pos], Qautodetect) && !NILP (w->gutter_visible_p[pos])) { w->real_gutter_size [pos] = calculate_gutter_size (w, pos); MARK_GUTTER_CHANGED; MARK_WINDOWS_CHANGED (w); } } } void syms_of_gutter (void) { DEFSUBR (Fgutter_specifier_p); DEFSUBR (Fset_default_gutter_position); DEFSUBR (Fdefault_gutter_position); DEFSUBR (Fgutter_pixel_height); DEFSUBR (Fgutter_pixel_width); } void vars_of_gutter (void) { staticpro (&Vdefault_gutter_position); Vdefault_gutter_position = Qtop; Fprovide (Qgutter); } void specifier_type_create_gutter (void) { INITIALIZE_SPECIFIER_TYPE (gutter, "gutter", "gutter-specifier-p"); SPECIFIER_HAS_METHOD (gutter, validate); SPECIFIER_HAS_METHOD (gutter, after_change); } void specifier_vars_of_gutter (void) { Lisp_Object fb; DEFVAR_SPECIFIER ("default-gutter", &Vdefault_gutter /* Specifier for a fallback gutter. Use `set-specifier' to change this. The position of this gutter is specified in the function `default-gutter-position'. If the corresponding position-specific gutter (e.g. `top-gutter' if `default-gutter-position' is 'top) does not specify a gutter in a particular domain (usually a window), then the value of `default-gutter' in that domain, if any, will be used instead. Note that the gutter at any particular position will not be displayed unless its visibility flag is true and its thickness \(width or height, depending on orientation) is non-zero. The visibility is controlled by the specifiers `top-gutter-visible-p', `bottom-gutter-visible-p', `left-gutter-visible-p', and `right-gutter-visible-p', and the thickness is controlled by the specifiers `top-gutter-height', `bottom-gutter-height', `left-gutter-width', and `right-gutter-width'. Note that one of the four visibility specifiers inherits from `default-gutter-visibility' and one of the four thickness specifiers inherits from either `default-gutter-width' or `default-gutter-height' (depending on orientation), just like for the gutter description specifiers (e.g. `top-gutter') mentioned above. Therefore, if you are setting `default-gutter', you should control the visibility and thickness using `default-gutter-visible-p', `default-gutter-width', and `default-gutter-height', rather than using position-specific specifiers. That way, you will get sane behavior if the user changes the default gutter position. The gutter value should be a string or nil. You can attach extents and glyphs to the string and hence display glyphs and text in other fonts in the gutter area. */ ); Vdefault_gutter = Fmake_specifier (Qgutter); /* #### It would be even nicer if the specifier caching automatically knew about specifier fallbacks, so we didn't have to do it ourselves. */ set_specifier_caching (Vdefault_gutter, slot_offset (struct window, default_gutter), default_gutter_specs_changed, 0, 0); DEFVAR_SPECIFIER ("top-gutter", &Vgutter[TOP_GUTTER] /* Specifier for the gutter at the top of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. */ ); Vgutter[TOP_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[TOP_GUTTER], slot_offset (struct window, gutter[TOP_GUTTER]), gutter_specs_changed, 0, 0); DEFVAR_SPECIFIER ("bottom-gutter", &Vgutter[BOTTOM_GUTTER] /* Specifier for the gutter at the bottom of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. Note that, unless the `default-gutter-position' is `bottom', by default the height of the bottom gutter (controlled by `bottom-gutter-height') is 0; thus, a bottom gutter will not be displayed even if you provide a value for `bottom-gutter'. */ ); Vgutter[BOTTOM_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[BOTTOM_GUTTER], slot_offset (struct window, gutter[BOTTOM_GUTTER]), gutter_specs_changed, 0, 0); DEFVAR_SPECIFIER ("left-gutter", &Vgutter[LEFT_GUTTER] /* Specifier for the gutter at the left edge of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. Note that, unless the `default-gutter-position' is `left', by default the height of the left gutter (controlled by `left-gutter-width') is 0; thus, a left gutter will not be displayed even if you provide a value for `left-gutter'. */ ); Vgutter[LEFT_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[LEFT_GUTTER], slot_offset (struct window, gutter[LEFT_GUTTER]), gutter_specs_changed, 0, 0); DEFVAR_SPECIFIER ("right-gutter", &Vgutter[RIGHT_GUTTER] /* Specifier for the gutter at the right edge of the frame. Use `set-specifier' to change this. See `default-gutter' for a description of a valid gutter instantiator. Note that, unless the `default-gutter-position' is `right', by default the height of the right gutter (controlled by `right-gutter-width') is 0; thus, a right gutter will not be displayed even if you provide a value for `right-gutter'. */ ); Vgutter[RIGHT_GUTTER] = Fmake_specifier (Qgutter); set_specifier_caching (Vgutter[RIGHT_GUTTER], slot_offset (struct window, gutter[RIGHT_GUTTER]), gutter_specs_changed, 0, 0); /* initially, top inherits from default; this can be changed with `set-default-gutter-position'. */ fb = list1 (Fcons (Qnil, Qnil)); set_specifier_fallback (Vdefault_gutter, fb); set_specifier_fallback (Vgutter[TOP_GUTTER], Vdefault_gutter); set_specifier_fallback (Vgutter[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter[RIGHT_GUTTER], fb); DEFVAR_SPECIFIER ("default-gutter-height", &Vdefault_gutter_height /* *Height of the default gutter, if it's oriented horizontally. This is a specifier; use `set-specifier' to change it. The position of the default gutter is specified by the function `set-default-gutter-position'. If the corresponding position-specific gutter thickness specifier (e.g. `top-gutter-height' if `default-gutter-position' is 'top) does not specify a thickness in a particular domain (a window or a frame), then the value of `default-gutter-height' or `default-gutter-width' (depending on the gutter orientation) in that domain, if any, will be used instead. Note that `default-gutter-height' is only used when `default-gutter-position' is 'top or 'bottom, and `default-gutter-width' is only used when `default-gutter-position' is 'left or 'right. Note that all of the position-specific gutter thickness specifiers have a fallback value of zero when they do not correspond to the default gutter. Therefore, you will have to set a non-zero thickness value if you want a position-specific gutter to be displayed. If you set the height to 'autodetect the size of the gutter will be calculated to be large enough to hold the contents of the gutter. This is the default. */ ); Vdefault_gutter_height = Fmake_specifier (Qgeneric); set_specifier_caching (Vdefault_gutter_height, slot_offset (struct window, default_gutter_height), default_gutter_size_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("default-gutter-width", &Vdefault_gutter_width /* *Width of the default gutter, if it's oriented vertically. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vdefault_gutter_width = Fmake_specifier (Qnatnum); set_specifier_caching (Vdefault_gutter_width, slot_offset (struct window, default_gutter_width), default_gutter_size_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("top-gutter-height", &Vgutter_size[TOP_GUTTER] /* *Height of the top gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[TOP_GUTTER] = Fmake_specifier (Qgeneric); set_specifier_caching (Vgutter_size[TOP_GUTTER], slot_offset (struct window, gutter_size[TOP_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("bottom-gutter-height", &Vgutter_size[BOTTOM_GUTTER] /* *Height of the bottom gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[BOTTOM_GUTTER] = Fmake_specifier (Qgeneric); set_specifier_caching (Vgutter_size[BOTTOM_GUTTER], slot_offset (struct window, gutter_size[BOTTOM_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("left-gutter-width", &Vgutter_size[LEFT_GUTTER] /* *Width of left gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[LEFT_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_size[LEFT_GUTTER], slot_offset (struct window, gutter_size[LEFT_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("right-gutter-width", &Vgutter_size[RIGHT_GUTTER] /* *Width of right gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_size[RIGHT_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_size[RIGHT_GUTTER], slot_offset (struct window, gutter_size[RIGHT_GUTTER]), gutter_geometry_changed_in_window, 0, 0); fb = Qnil; #ifdef HAVE_TTY fb = Fcons (Fcons (list1 (Qtty), Qautodetect), fb); #endif #ifdef HAVE_X_WINDOWS fb = Fcons (Fcons (list1 (Qx), Qautodetect), fb); #endif #ifdef HAVE_MS_WINDOWS fb = Fcons (Fcons (list1 (Qmswindows), Qautodetect), fb); #endif if (!NILP (fb)) set_specifier_fallback (Vdefault_gutter_height, fb); fb = Qnil; #ifdef HAVE_TTY fb = Fcons (Fcons (list1 (Qtty), Qzero), fb); #endif #ifdef HAVE_X_WINDOWS fb = Fcons (Fcons (list1 (Qx), make_int (DEFAULT_GUTTER_WIDTH)), fb); #endif #ifdef HAVE_MS_WINDOWS fb = Fcons (Fcons (list1 (Qmswindows), make_int (DEFAULT_GUTTER_WIDTH)), fb); #endif if (!NILP (fb)) set_specifier_fallback (Vdefault_gutter_width, fb); set_specifier_fallback (Vgutter_size[TOP_GUTTER], Vdefault_gutter_height); fb = list1 (Fcons (Qnil, Qzero)); set_specifier_fallback (Vgutter_size[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter_size[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter_size[RIGHT_GUTTER], fb); DEFVAR_SPECIFIER ("default-gutter-border-width", &Vdefault_gutter_border_width /* *Width of the border around the default gutter. This is a specifier; use `set-specifier' to change it. The position of the default gutter is specified by the function `set-default-gutter-position'. If the corresponding position-specific gutter border width specifier (e.g. `top-gutter-border-width' if `default-gutter-position' is 'top) does not specify a border width in a particular domain (a window or a frame), then the value of `default-gutter-border-width' in that domain, if any, will be used instead. */ ); Vdefault_gutter_border_width = Fmake_specifier (Qnatnum); set_specifier_caching (Vdefault_gutter_border_width, slot_offset (struct window, default_gutter_border_width), default_gutter_border_width_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("top-gutter-border-width", &Vgutter_border_width[TOP_GUTTER] /* *Border width of the top gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[TOP_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[TOP_GUTTER], slot_offset (struct window, gutter_border_width[TOP_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("bottom-gutter-border-width", &Vgutter_border_width[BOTTOM_GUTTER] /* *Border width of the bottom gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[BOTTOM_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[BOTTOM_GUTTER], slot_offset (struct window, gutter_border_width[BOTTOM_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("left-gutter-border-width", &Vgutter_border_width[LEFT_GUTTER] /* *Border width of left gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[LEFT_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[LEFT_GUTTER], slot_offset (struct window, gutter_border_width[LEFT_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("right-gutter-border-width", &Vgutter_border_width[RIGHT_GUTTER] /* *Border width of right gutter. This is a specifier; use `set-specifier' to change it. See `default-gutter-height' for more information. */ ); Vgutter_border_width[RIGHT_GUTTER] = Fmake_specifier (Qnatnum); set_specifier_caching (Vgutter_border_width[RIGHT_GUTTER], slot_offset (struct window, gutter_border_width[RIGHT_GUTTER]), gutter_geometry_changed_in_window, 0, 0); fb = Qnil; #ifdef HAVE_TTY fb = Fcons (Fcons (list1 (Qtty), Qzero), fb); #endif #ifdef HAVE_X_WINDOWS fb = Fcons (Fcons (list1 (Qx), make_int (DEFAULT_GUTTER_BORDER_WIDTH)), fb); #endif #ifdef HAVE_MS_WINDOWS fb = Fcons (Fcons (list1 (Qmswindows), make_int (DEFAULT_GUTTER_BORDER_WIDTH)), fb); #endif if (!NILP (fb)) set_specifier_fallback (Vdefault_gutter_border_width, fb); set_specifier_fallback (Vgutter_border_width[TOP_GUTTER], Vdefault_gutter_border_width); fb = list1 (Fcons (Qnil, Qzero)); set_specifier_fallback (Vgutter_border_width[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter_border_width[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter_border_width[RIGHT_GUTTER], fb); DEFVAR_SPECIFIER ("default-gutter-visible-p", &Vdefault_gutter_visible_p /* *Whether the default gutter is visible. This is a specifier; use `set-specifier' to change it. The position of the default gutter is specified by the function `set-default-gutter-position'. If the corresponding position-specific gutter visibility specifier (e.g. `top-gutter-visible-p' if `default-gutter-position' is 'top) does not specify a visible-p value in a particular domain (a window or a frame), then the value of `default-gutter-visible-p' in that domain, if any, will be used instead. `default-gutter-visible-p' and all of the position-specific gutter visibility specifiers have a fallback value of true. */ ); Vdefault_gutter_visible_p = Fmake_specifier (Qboolean); set_specifier_caching (Vdefault_gutter_visible_p, slot_offset (struct window, default_gutter_visible_p), default_gutter_visible_p_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("top-gutter-visible-p", &Vgutter_visible_p[TOP_GUTTER] /* *Whether the top gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[TOP_GUTTER] = Fmake_specifier (Qboolean); set_specifier_caching (Vgutter_visible_p[TOP_GUTTER], slot_offset (struct window, gutter_visible_p[TOP_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("bottom-gutter-visible-p", &Vgutter_visible_p[BOTTOM_GUTTER] /* *Whether the bottom gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[BOTTOM_GUTTER] = Fmake_specifier (Qboolean); set_specifier_caching (Vgutter_visible_p[BOTTOM_GUTTER], slot_offset (struct window, gutter_visible_p[BOTTOM_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("left-gutter-visible-p", &Vgutter_visible_p[LEFT_GUTTER] /* *Whether the left gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[LEFT_GUTTER] = Fmake_specifier (Qboolean); set_specifier_caching (Vgutter_visible_p[LEFT_GUTTER], slot_offset (struct window, gutter_visible_p[LEFT_GUTTER]), gutter_geometry_changed_in_window, 0, 0); DEFVAR_SPECIFIER ("right-gutter-visible-p", &Vgutter_visible_p[RIGHT_GUTTER] /* *Whether the right gutter is visible. This is a specifier; use `set-specifier' to change it. See `default-gutter-visible-p' for more information. */ ); Vgutter_visible_p[RIGHT_GUTTER] = Fmake_specifier (Qboolean); set_specifier_caching (Vgutter_visible_p[RIGHT_GUTTER], slot_offset (struct window, gutter_visible_p[RIGHT_GUTTER]), gutter_geometry_changed_in_window, 0, 0); /* initially, top inherits from default; this can be changed with `set-default-gutter-position'. */ fb = list1 (Fcons (Qnil, Qt)); set_specifier_fallback (Vdefault_gutter_visible_p, fb); set_specifier_fallback (Vgutter_visible_p[TOP_GUTTER], Vdefault_gutter_visible_p); set_specifier_fallback (Vgutter_visible_p[BOTTOM_GUTTER], fb); set_specifier_fallback (Vgutter_visible_p[LEFT_GUTTER], fb); set_specifier_fallback (Vgutter_visible_p[RIGHT_GUTTER], fb); }