view src/gui-msw.c @ 771:943eaba38521

[xemacs-hg @ 2002-03-13 08:51:24 by ben] The big ben-mule-21-5 check-in! Various files were added and deleted. See CHANGES-ben-mule. There are still some test suite failures. No crashes, though. Many of the failures have to do with problems in the test suite itself rather than in the actual code. I'll be addressing these in the next day or so -- none of the test suite failures are at all critical. Meanwhile I'll be trying to address the biggest issues -- i.e. build or run failures, which will almost certainly happen on various platforms. All comments should be sent to ben@xemacs.org -- use a Cc: if necessary when sending to mailing lists. There will be pre- and post- tags, something like pre-ben-mule-21-5-merge-in, and post-ben-mule-21-5-merge-in.
author ben
date Wed, 13 Mar 2002 08:54:06 +0000
parents abe6d1db359e
children e38acbeb1cae
line wrap: on
line source

/* mswindows GUI code. (menubars, scrollbars, toolbars, dialogs)
   Copyright (C) 1998 Andy Piper.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: Not in FSF. */

/* This file essentially Mule-ized (except perhaps some Unicode splitting).
   5-2000. */

#include <config.h>
#include "lisp.h"
#include "console-msw.h"
#include "redisplay.h"
#include "gui.h"
#include "glyphs.h"
#include "frame.h"
#include "elhash.h"
#include "events.h"
#include "buffer.h"

/*
 * Return value is Qt if we have dispatched the command,
 * or Qnil if id has not been mapped to a callback.
 * Window procedure may try other targets to route the
 * command if we return nil
 */
Lisp_Object
mswindows_handle_gui_wm_command (struct frame *f, HWND ctrl, LPARAM id)
{
  /* Try to map the command id through the proper hash table */
  Lisp_Object callback, callback_ex, image_instance, frame, event;

  XSETFRAME (frame, f);

  /* #### make_int should assert that --kkm */
  assert (XINT (make_int (id)) == id);

  image_instance = Fgethash (make_int (id), 
			     FRAME_MSWINDOWS_WIDGET_HASH_TABLE1 (f), Qnil);
  /* It is possible for a widget action to cause it to get out of sync
     with its instantiator. Thus it is necessary to signal this
     possibility. */
  if (IMAGE_INSTANCEP (image_instance))
    XIMAGE_INSTANCE_WIDGET_ACTION_OCCURRED (image_instance) = 1;
  callback = Fgethash (make_int (id), 
		       FRAME_MSWINDOWS_WIDGET_HASH_TABLE2 (f), Qnil);
  callback_ex = Fgethash (make_int (id), 
			  FRAME_MSWINDOWS_WIDGET_HASH_TABLE3 (f), Qnil);

  if (!NILP (callback_ex) && !UNBOUNDP (callback_ex))
    {
      event = Fmake_event (Qnil, Qnil);

      XEVENT (event)->event_type = misc_user_event;
      XEVENT (event)->channel = frame;
      XEVENT (event)->timestamp = GetTickCount ();
      XEVENT (event)->event.eval.function = Qeval;
      XEVENT (event)->event.eval.object =
	list4 (Qfuncall, callback_ex, image_instance, event);
    }
  else if (NILP (callback) || UNBOUNDP (callback))
    return Qnil;
  else
    {
      Lisp_Object fn, arg;

      event = Fmake_event (Qnil, Qnil);

      get_gui_callback (callback, &fn, &arg);
      XEVENT (event)->event_type = misc_user_event;
      XEVENT (event)->channel = frame;
      XEVENT (event)->timestamp = GetTickCount ();
      XEVENT (event)->event.eval.function = fn;
      XEVENT (event)->event.eval.object = arg;
    }

  mswindows_enqueue_dispatch_event (event);
  /* The result of this evaluation could cause other instances to change so 
     enqueue an update callback to check this. */
  enqueue_magic_eval_event (update_widget_instances, frame);
  return Qt;
}

void
syms_of_gui_mswindows (void)
{
}