Mercurial > hg > xemacs-beta
view src/ntplay.c @ 5038:9410323e4b0d
major dynarr fixes
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-02-20 Ben Wing <ben@xemacs.org>
* device-x.c (Fx_get_resource):
* dynarr.c:
* dynarr.c (Dynarr_realloc):
* dynarr.c (Dynarr_newf):
* dynarr.c (Dynarr_lisp_realloc):
* dynarr.c (Dynarr_lisp_newf):
* dynarr.c (Dynarr_resize):
* dynarr.c (Dynarr_insert_many):
* dynarr.c (Dynarr_delete_many):
* dynarr.c (Dynarr_memory_usage):
* dynarr.c (stack_like_free):
* file-coding.c (coding_reader):
* file-coding.c (gzip_convert):
* gutter.c (output_gutter):
* lisp.h:
* lisp.h (Dynarr_declare):
* lisp.h (DYNARR_SET_LISP_IMP):
* lisp.h (CHECK_NATNUM):
* profile.c (create_timing_profile_table):
* redisplay-output.c (sync_rune_structs):
* redisplay-output.c (sync_display_line_structs):
* redisplay-output.c (redisplay_output_window):
* redisplay.c:
* redisplay.c (get_display_block_from_line):
* redisplay.c (add_ichar_rune_1):
* redisplay.c (ensure_modeline_generated):
* redisplay.c (generate_displayable_area):
* redisplay.c (regenerate_window):
* redisplay.c (update_line_start_cache):
* signal.c:
* signal.c (check_quit):
Lots of rewriting of dynarr code.
(1) Lots of documentation added. Also fix places that
referenced a now-bogus internals node concerning redisplay
critical sections.
(2) Rename:
Dynarr_add_lisp_string -> Dynarr_add_ext_lisp_string
Dynarr_set_length -> Dynarr_set_lengthr ("restricted")
Dynarr_increment -> Dynarr_incrementr
Dynarr_resize_if -> Dynarr_resize_to_add
(3) New functions:
Dynarr_elsize = dy->elsize_
Dynarr_set_length(): Set length, resizing as necessary
Dynarr_set_length_and_zero(): Set length, resizing as necessary,
zeroing out new elements
Dynarr_increase_length(), Dynarr_increase_length_and_zero():
Optimization of Dynarr_set_length(), Dynarr_set_length_and_zero()
when size is known to increase
Dynarr_resize_to_fit(): Resize as necessary to fit a given length.
Dynarr_set(): Set element at a given position, increasing length
as necessary and setting any newly created positions to 0
(4) Use Elemcount, Bytecount.
(5) Rewrite many macros as inline functions.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sat, 20 Feb 2010 03:46:22 -0600 |
parents | 3c3c1d139863 |
children | 308d34e9f07d |
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/* Sound in windows nt XEmacs. Copyright (C) 1998 Andy Piper. Copyright (C) 2001 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/ /* Synched up with: Not in FSF. */ /* This file Mule-ized by Ben Wing, 5-15-01. */ #include <config.h> #include "lisp.h" #include "sound.h" #include "syswindows.h" #include "sysfile.h" static int play_sound_data_1 (Binbyte *data, int length, int volume, int convert); void nt_play_sound_file (Lisp_Object path, int UNUSED (volume)) { DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME; Lisp_Object fname = Ffile_name_nondirectory (path); Extbyte *fnameext; fnameext = LISP_STRING_TO_TSTR (fname); if (qxeSearchPath (NULL, fnameext, NULL, 0, NULL, NULL) == 0) { /* file isn't in the path so read it as data */ int size; Binbyte *data; int ofd = qxe_open (XSTRING_DATA (path), O_RDONLY | OPEN_BINARY, 0); if (ofd < 0) return; size = lseek (ofd, 0, SEEK_END); data = xnew_binbytes (size); lseek (ofd, 0, SEEK_SET); if (!data) { retry_close (ofd); return; } if (retry_read (ofd, data, size) != size) { retry_close (ofd); xfree (data); return; } retry_close (ofd); play_sound_data_1 (data, size, 100, FALSE); } else qxePlaySound (fnameext, NULL, flags); } /* mswindows can't cope with playing a sound from alloca space so we have to convert if necessary */ static int play_sound_data_1 (Binbyte *data, int length, int UNUSED (volume), int convert_to_malloc) { DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT; static Binbyte *sound_data = 0; if (sound_data) { qxePlaySound (NULL, NULL, flags); xfree (sound_data); sound_data = 0; } if (convert_to_malloc) { sound_data = xnew_binbytes (length); memcpy (sound_data, data, length); } else sound_data = data; qxePlaySound ((Extbyte *) sound_data, NULL, flags); /* #### Error handling? */ return 1; } int play_sound_data (Binbyte *data, int length, int volume) { return play_sound_data_1 (data, length, volume, TRUE); }