view src/syntax.h @ 4677:8f1ee2d15784

Support full Common Lisp multiple values in C. lisp/ChangeLog 2009-08-11 Aidan Kehoe <kehoea@parhasard.net> * bytecomp.el : Update this file to support full C-level multiple values. This involves: -- Four new bytecodes, and special compiler functions to compile multiple-value-call, multiple-value-list-internal, values, values-list, and, since it now needs to pass back multiple values and is a special form, throw. -- There's a new compiler variable, byte-compile-checks-on-load, which is a list of forms that are evaluated at the very start of a file, with an error thrown if any of them give nil. -- The header is now inserted *after* compilation, giving a chance for the compilation process to influence what those checks are. There is still a check done before compilation for non-ASCII characters, to try to turn off dynamic docstrings if appopriate, in `byte-compile-maybe-reset-coding'. Space is reserved for checks; comments describing the version of the byte compiler generating the file are inserted if space remains for them. * bytecomp.el (byte-compile-version): Update this, we're a newer version of the byte compiler. * byte-optimize.el (byte-optimize-funcall): Correct a comment. * bytecomp.el (byte-compile-lapcode): Discard the arg with byte-multiple-value-call. * bytecomp.el (byte-compile-checks-and-comments-space): New variable, describe how many octets to reserve for checks at the start of byte-compiled files. * cl-compat.el: Remove the fake multiple-value implementation. Have the functions that use it use the real multiple-value implementation instead. * cl-macs.el (cl-block-wrapper, cl-block-throw): Revise the byte-compile properties of these symbols to work now we've made throw into a special form; keep the byte-compile properties as anonymous lambdas, since we don't have docstrings for them. * cl-macs.el (multiple-value-bind, multiple-value-setq) (multiple-value-list, nth-value): Update these functions to work with the C support for multiple values. * cl-macs.el (values): Modify the setf handler for this to call #'multiple-value-list-internal appropriately. * cl-macs.el (cl-setf-do-store): If the store form is a cons, treat it specially as wrapping the store value. * cl.el (cl-block-wrapper): Make this an alias of #'and, not #'identity, since it needs to pass back multiple values. * cl.el (multiple-value-apply): We no longer support this, mark it obsolete. * lisp-mode.el (eval-interactive-verbose): Remove a useless space in the docstring. * lisp-mode.el (eval-interactive): Update this function and its docstring. It now passes back a list, basically wrapping any eval calls with multiple-value-list. This allows multiple values to be printed by default in *scratch*. * lisp-mode.el (prin1-list-as-multiple-values): New function, printing a list as multiple values in the manner of Bruno Haible's clisp, separating each entry with " ;\n". * lisp-mode.el (eval-last-sexp): Call #'prin1-list-as-multiple-values on the return value of #'eval-interactive. * lisp-mode.el (eval-defun): Call #'prin1-list-as-multiple-values on the return value of #'eval-interactive. * mouse.el (mouse-eval-sexp): Deal with lists corresponding to multiple values from #'eval-interactive. Call #'cl-prettyprint, which is always available, instead of sometimes calling #'pprint and sometimes falling back to prin1. * obsolete.el (obsolete-throw): New function, called from eval.c when #'funcall encounters an attempt to call #'throw (now a special form) as a function. Only needed for compatibility with 21.4 byte-code. man/ChangeLog addition: 2009-08-11 Aidan Kehoe <kehoea@parhasard.net> * cl.texi (Organization): Remove references to the obsolete multiple-value emulating code. src/ChangeLog addition: 2009-08-11 Aidan Kehoe <kehoea@parhasard.net> * bytecode.c (enum Opcode /* Byte codes */): Add four new bytecodes, to deal with multiple values. (POP_WITH_MULTIPLE_VALUES): New macro. (POP): Modify this macro to ignore multiple values. (DISCARD_PRESERVING_MULTIPLE_VALUES): New macro. (DISCARD): Modify this macro to ignore multiple values. (TOP_WITH_MULTIPLE_VALUES): New macro. (TOP_ADDRESS): New macro. (TOP): Modify this macro to ignore multiple values. (TOP_LVALUE): New macro. (Bcall): Ignore multiple values where appropriate. (Breturn): Pass back multiple values. (Bdup): Preserve multiple values. Use TOP_LVALUE with most bytecodes that assign anything to anything. (Bbind_multiple_value_limits, Bmultiple_value_call, Bmultiple_value_list_internal, Bthrow): Implement the new bytecodes. (Bgotoifnilelsepop, Bgotoifnonnilelsepop, BRgotoifnilelsepop, BRgotoifnonnilelsepop): Discard any multiple values. * callint.c (Fcall_interactively): Ignore multiple values when calling #'eval, in two places. * device-x.c (x_IO_error_handler): * macros.c (pop_kbd_macro_event): * eval.c (Fsignal): * eval.c (flagged_a_squirmer): Call throw_or_bomb_out, not Fthrow, now that the latter is a special form. * eval.c: Make Qthrow, Qobsolete_throw available as symbols. Provide multiple_value_current_limit, multiple-values-limit (the latter as specified by Common Lisp. * eval.c (For): Ignore multiple values when comparing with Qnil, but pass any multiple values back for the last arg. * eval.c (Fand): Ditto. * eval.c (Fif): Ignore multiple values when examining the result of the condition. * eval.c (Fcond): Ignore multiple values when comparing what the clauses give, but pass them back if a clause gave non-nil. * eval.c (Fprog2): Never pass back multiple values. * eval.c (FletX, Flet): Ignore multiple when evaluating what exactly symbols should be bound to. * eval.c (Fwhile): Ignore multiple values when evaluating the test. * eval.c (Fsetq, Fdefvar, Fdefconst): Ignore multiple values. * eval.c (Fthrow): Declare this as a special form; ignore multiple values for TAG, preserve them for VALUE. * eval.c (throw_or_bomb_out): Make this available to other files, now Fthrow is a special form. * eval.c (Feval): Ignore multiple values when calling a compiled function, a non-special-form subr, or a lambda expression. * eval.c (Ffuncall): If we attempt to call #'throw (now a special form) as a function, don't error, call #'obsolete-throw instead. * eval.c (make_multiple_value, multiple_value_aset) (multiple_value_aref, print_multiple_value, mark_multiple_value) (size_multiple_value): Implement the multiple_value type. Add a long comment describing our implementation. * eval.c (bind_multiple_value_limits): New function, used by the bytecode and by #'multiple-value-call, #'multiple-value-list-internal. * eval.c (multiple_value_call): New function, used by the bytecode and #'multiple-value-call. * eval.c (Fmultiple_value_call): New special form. * eval.c (multiple_value_list_internal): New function, used by the byte code and #'multiple-value-list-internal. * eval.c (Fmultiple_value_list_internal, Fmultiple_value_prog1): New special forms. * eval.c (Fvalues, Fvalues_list): New Lisp functions. * eval.c (values2): New function, for C code returning multiple values. * eval.c (syms_of_eval): Make our new Lisp functions and symbols available. * eval.c (multiple-values-limit): Make this available to Lisp. * event-msw.c (dde_eval_string): * event-stream.c (execute_help_form): * glade.c (connector): * glyphs-widget.c (glyph_instantiator_to_glyph): * glyphs.c (evaluate_xpm_color_symbols): * gui-x.c (wv_set_evalable_slot, button_item_to_widget_value): * gui.c (gui_item_value, gui_item_display_flush_left): * lread.c (check_if_suppressed): * menubar-gtk.c (menu_convert, menu_descriptor_to_widget_1): * menubar-msw.c (populate_menu_add_item): * print.c (Fwith_output_to_temp_buffer): * symbols.c (Fsetq_default): Ignore multiple values when calling Feval. * symeval.h: Add the header declarations necessary for the multiple-values implementation. * inline.c: #include symeval.h, now that it has some inline functions. * lisp.h: Update Fthrow's declaration. Make throw_or_bomb_out available to all files. * lrecord.h (enum lrecord_type): Add the multiple_value type here.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 16 Aug 2009 20:55:49 +0100
parents b03fc4eae965
children e0db3c197671
line wrap: on
line source

/* Declarations having to do with XEmacs syntax tables.
   Copyright (C) 1985, 1992, 1993 Free Software Foundation, Inc.
   Copyright (C) 2002, 2003 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Synched up with: FSF 19.28. */

#ifndef INCLUDED_syntax_h_
#define INCLUDED_syntax_h_

#include "chartab.h"

/* A syntax table is a type of char table.

The low 7 bits of the integer is a code, as follows. The 8th bit is
used as the prefix bit flag (see below).

The values in a syntax table are either integers or conses of
integers and chars.  The lowest 7 bits of the integer are the syntax
class.  If this is Sinherit, then the actual syntax value needs to
be retrieved from the standard syntax table.

Since the logic involved in finding the actual integer isn't very
complex, you'd think the time required to retrieve it is not a
factor.  If you thought that, however, you'd be wrong, due to the
high number of times (many per character) that the syntax value is
accessed in functions such as scan_lists().  To speed this up,
we maintain a mirror syntax table that contains the actual
integers.  We can do this successfully because syntax tables are
now an abstract type, where we control all access.
*/

enum syntaxcode
{
  Swhitespace,	/* whitespace character */
  Spunct,	/* random punctuation character */
  Sword,	/* word constituent */
  Ssymbol,	/* symbol constituent but not word constituent */
  Sopen,	/* a beginning delimiter */
  Sclose,	/* an ending delimiter */
  Squote,	/* a prefix character like Lisp ' */
  Sstring,	/* a string-grouping character like Lisp " */
  Smath,	/* delimiters like $ in TeX. */
  Sescape,	/* a character that begins a C-style escape */
  Scharquote,	/* a character that quotes the following character */
  Scomment,	/* a comment-starting character */
  Sendcomment,	/* a comment-ending character */
  Sinherit,	/* use the standard syntax table for this character */
  Scomment_fence, /* Starts/ends comment which is delimited on the
		     other side by a char with the same syntaxcode.  */
  Sstring_fence,  /* Starts/ends string which is delimited on the
		     other side by a char with the same syntaxcode.  */
  Smax	 /* Upper bound on codes that are meaningful */
};

enum syntaxcode charset_syntax (struct buffer *buf, Lisp_Object charset,
				int *multi_p_out);

void update_syntax_table (Lisp_Object table);

DECLARE_INLINE_HEADER (
void
update_mirror_syntax_if_dirty (Lisp_Object table)
)
{
  if (XCHAR_TABLE (table)->dirty)
    update_syntax_table (table);
}

/* Return the syntax code for a particular character and mirror table. */

DECLARE_INLINE_HEADER (
int
SYNTAX_CODE (Lisp_Object table, Ichar c)
)
{
  type_checking_assert (XCHAR_TABLE (table)->mirror_table_p);
  update_mirror_syntax_if_dirty (table);
  return XINT (get_char_table_1 (c, table));
}

#ifdef NOT_WORTH_THE_EFFORT

/* Same but skip the dirty check. */

DECLARE_INLINE_HEADER (
int
SYNTAX_CODE_1 (Lisp_Object table, Ichar c)
)
{
  type_checking_assert (XCHAR_TABLE (table)->mirror_table_p);
  return (enum syntaxcode) XINT (get_char_table_1 (c, table));
}

#endif /* NOT_WORTH_THE_EFFORT */

#define SYNTAX_FROM_CODE(code) ((enum syntaxcode) ((code) & 0177))

#define SYNTAX(table, c) SYNTAX_FROM_CODE (SYNTAX_CODE (table, c))

DECLARE_INLINE_HEADER (
int
WORD_SYNTAX_P (Lisp_Object table, Ichar c)
)
{
  return SYNTAX (table, c) == Sword;
}

/* OK, here's a graphic diagram of the format of the syntax values:

   Bit number:

 [ 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 ]
 [ 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 ]

   <-----> <-----> <-------------> <-------------> ^  <----------->
    ELisp  unused  |comment bits |     unused      |   syntax code
     tag           | | | | | | | |                 |
    stuff          | | | | | | | |                 |
                   | | | | | | | |                 |
                   | | | | | | | |                 `--> prefix flag
                   | | | | | | | |
                   | | | | | | | `--> comment end style B, second char
                   | | | | | | `----> comment end style A, second char
                   | | | | | `------> comment end style B, first char
                   | | | | `--------> comment end style A, first char
                   | | | `----------> comment start style B, second char
                   | | `------------> comment start style A, second char
                   | `--------------> comment start style B, first char
                   `----------------> comment start style A, first char

  In a 64-bit integer, there would be 32 more unused bits between
  the tag and the comment bits.

  Clearly, such a scheme will not work for Mule, because the matching
  paren could be any character and as such requires 21 bits, which
  we don't got.

  Remember that under Mule we use char tables instead of vectors.
  So what we do is use another char table for the matching paren
  and store a pointer to it in the first char table. (This frees
  code from having to worry about passing two tables around.)
*/


/* The prefix flag bit for backward-prefix-chars is now put into bit 7. */

#define SYNTAX_PREFIX(table, c) \
  ((SYNTAX_CODE (table, c) >> 7) & 1)

/* Bits 23-16 are used to implement up to two comment styles
   in a single buffer. They have the following meanings:

  1. first of a one or two character comment-start sequence of style a.
  2. first of a one or two character comment-start sequence of style b.
  3. second of a two-character comment-start sequence of style a.
  4. second of a two-character comment-start sequence of style b.
  5. first of a one or two character comment-end sequence of style a.
  6. first of a one or two character comment-end sequence of style b.
  7. second of a two-character comment-end sequence of style a.
  8. second of a two-character comment-end sequence of style b.
 */

#define SYNTAX_COMMENT_BITS(table, c) \
  ((SYNTAX_CODE (table, c) >> 16) &0xff)

#define SYNTAX_FIRST_OF_START_A  0x80
#define SYNTAX_FIRST_OF_START_B  0x40
#define SYNTAX_SECOND_OF_START_A 0x20
#define SYNTAX_SECOND_OF_START_B 0x10
#define SYNTAX_FIRST_OF_END_A    0x08
#define SYNTAX_FIRST_OF_END_B    0x04
#define SYNTAX_SECOND_OF_END_A   0x02
#define SYNTAX_SECOND_OF_END_B   0x01

#define SYNTAX_COMMENT_STYLE_A   0xaa
#define SYNTAX_COMMENT_STYLE_B   0x55
#define SYNTAX_FIRST_CHAR_START  0xc0
#define SYNTAX_FIRST_CHAR_END    0x0c
#define SYNTAX_FIRST_CHAR        0xcc
#define SYNTAX_SECOND_CHAR_START 0x30
#define SYNTAX_SECOND_CHAR_END   0x03
#define SYNTAX_SECOND_CHAR       0x33

#if 0

/* #### Entirely unused.  Should they be deleted? */

/* #### These are now more or less equivalent to
   SYNTAX_COMMENT_MATCH_START ...*/
/* a and b must be first and second start chars for a common type */
#define SYNTAX_START_P(table, a, b)                                     \
  (((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_START) >> 2)    \
   & (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_START))

/* ... and  SYNTAX_COMMENT_MATCH_END */
/* a and b must be first and second end chars for a common type */
#define SYNTAX_END_P(table, a, b)                                       \
  (((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_END) >> 2)      \
   & (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_END))

#define SYNTAX_STYLES_MATCH_START_P(table, a, b, mask)			    \
  ((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_START & (mask))	    \
   && (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_START & (mask)))

#define SYNTAX_STYLES_MATCH_END_P(table, a, b, mask)			  \
  ((SYNTAX_COMMENT_BITS (table, a) & SYNTAX_FIRST_CHAR_END & (mask))	  \
   && (SYNTAX_COMMENT_BITS (table, b) & SYNTAX_SECOND_CHAR_END & (mask)))

#define SYNTAX_STYLES_MATCH_1CHAR_P(table, a, mask)	\
  ((SYNTAX_COMMENT_BITS (table, a) & (mask)))

#define STYLE_FOUND_P(table, a, b, startp, style)	\
  ((SYNTAX_COMMENT_BITS (table, a) &			\
    ((startp) ? SYNTAX_FIRST_CHAR_START :		\
     SYNTAX_FIRST_CHAR_END) & (style))			\
   && (SYNTAX_COMMENT_BITS (table, b) &			\
    ((startp) ? SYNTAX_SECOND_CHAR_START : 		\
     SYNTAX_SECOND_CHAR_END) & (style)))

#define SYNTAX_COMMENT_MASK_START(table, a, b)			\
  ((STYLE_FOUND_P (table, a, b, 1, SYNTAX_COMMENT_STYLE_A)	\
    ? SYNTAX_COMMENT_STYLE_A					\
    : (STYLE_FOUND_P (table, a, b, 1, SYNTAX_COMMENT_STYLE_B)	\
         ? SYNTAX_COMMENT_STYLE_B				\
	 : 0)))

#define SYNTAX_COMMENT_MASK_END(table, a, b)			\
  ((STYLE_FOUND_P (table, a, b, 0, SYNTAX_COMMENT_STYLE_A)	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (STYLE_FOUND_P (table, a, b, 0, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
      : 0)))

#define STYLE_FOUND_1CHAR_P(table, a, style)	\
  ((SYNTAX_COMMENT_BITS (table, a) & (style)))

#define SYNTAX_COMMENT_1CHAR_MASK(table, a)			\
  ((STYLE_FOUND_1CHAR_P (table, a, SYNTAX_COMMENT_STYLE_A)	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (STYLE_FOUND_1CHAR_P (table, a, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
	 : 0)))

#endif /* 0 */

/* This array, indexed by a character, contains the syntax code which
   that character signifies (as a char).
   For example, (enum syntaxcode) syntax_spec_code['w'] is Sword. */

extern const unsigned char syntax_spec_code[0400];

/* Indexed by syntax code, give the letter that describes it. */

extern const unsigned char syntax_code_spec[];

Lisp_Object scan_lists (struct buffer *buf, Charbpos from, int count,
			int depth, int sexpflag, int no_error);
int char_quoted (struct buffer *buf, Charbpos pos);

/* NOTE: This does not refer to the mirror table, but to the
   syntax table itself. */
Lisp_Object syntax_match (Lisp_Object table, Ichar ch);

extern int no_quit_in_re_search;


/****************************** syntax caches ********************************/

extern int lookup_syntax_properties;

/* Now that the `syntax-table' property exists, and can override the syntax
   table or directly specify the syntax, we cache the last place we
   retrieved the syntax-table property.  This is because, when moving
   linearly through text (e.g. in the regex routines or the scanning
   routines in syntax.c), we only need to recalculate at the next place the
   syntax-table property changes (i.e. not every position), and when we do
   need to recalculate, we can update the info from the previous info
   faster than if we did the whole calculation from scratch. */
struct syntax_cache
{
#ifdef NEW_GC
  struct lrecord_header header;
#endif /* NEW_GC */
  int use_code;				/* Whether to use syntax_code or
					   syntax_table.  This is set
					   depending on whether the
					   syntax-table property is a
					   syntax table or a syntax
					   code. */
  int no_syntax_table_prop;		/* If non-zero, there was no
					   `syntax-table' property on the
					   current range, and so we're
					   using the buffer's syntax table.
					   This is important to note because
					   sometimes the buffer's syntax
					   table can be changed. */
  Lisp_Object object;			/* The buffer or string the current
					   syntax cache applies to, or
					   Qnil for a string of text not
					   coming from a buffer or string. */
  struct buffer *buffer;		/* The buffer that supplies the
					   syntax tables, or 0 for the
					   standard syntax table.  If
					   OBJECT is a buffer, this will
					   always be the same buffer. */
  int syntax_code;			/* Syntax code of current char. */
  Lisp_Object syntax_table;		/* Syntax table for current pos. */
  Lisp_Object mirror_table;		/* Mirror table for this table. */
  Lisp_Object start, end;		/* Markers to keep track of the
					   known region in a buffer.
					   Formerly we used an internal
					   extent, but it seems that having
					   an extent over the entire buffer
					   causes serious slowdowns in
					   extent operations!  Yuck! */
  Charxpos next_change;			/* Position of the next extent
                                           change. */
  Charxpos prev_change;			/* Position of the previous extent
					   change. */
};

#ifdef NEW_GC
typedef struct syntax_cache Lisp_Syntax_Cache;

DECLARE_LRECORD (syntax_cache, Lisp_Syntax_Cache);

#define XSYNTAX_CACHE(x) \
  XRECORD (x, syntax_cache, Lisp_Syntax_Cache)
#define wrap_syntax_cache(p) wrap_record (p, syntax_cache)
#define SYNTAX_CACHE_P(x) RECORDP (x, syntax_cache)
#define CHECK_SYNTAX_CACHE(x) CHECK_RECORD (x, syntax_cache)
#define CONCHECK_SYNTAX_CACHE(x) CONCHECK_RECORD (x, syntax_cache)
#endif /* NEW_GC */



extern const struct sized_memory_description syntax_cache_description;

/* Note that the external interface to the syntax-cache uses charpos's, but
   internally we use bytepos's, for speed. */

void update_syntax_cache (struct syntax_cache *cache, Charxpos pos, int count);
struct syntax_cache *setup_syntax_cache (struct syntax_cache *cache,
					 Lisp_Object object,
					 struct buffer *buffer,
					 Charxpos from, int count);
struct syntax_cache *setup_buffer_syntax_cache (struct buffer *buffer,
						Charxpos from, int count);

/* Make syntax cache state good for CHARPOS, assuming it is
   currently good for a position before CHARPOS.  */
DECLARE_INLINE_HEADER (
void
UPDATE_SYNTAX_CACHE_FORWARD (struct syntax_cache *cache, Charxpos pos)
)
{
  /* #### Formerly this function, and the next one, had

     if (pos < cache->prev_change || pos >= cache->next_change)

     just like for plain UPDATE_SYNTAX_CACHE.  However, sometimes the
     value of POS may be invalid (particularly, it may be 0 for a buffer).
     FSF has the check at only one end, so let's try the same. */
  if (pos >= cache->next_change)
    update_syntax_cache (cache, pos, 1);
}

/* Make syntax cache state good for CHARPOS, assuming it is
   currently good for a position after CHARPOS.  */
DECLARE_INLINE_HEADER (
void
UPDATE_SYNTAX_CACHE_BACKWARD (struct syntax_cache *cache, Charxpos pos)
)
{
  if (pos < cache->prev_change)
    update_syntax_cache (cache, pos, -1);
}

/* Make syntax cache state good for CHARPOS */
DECLARE_INLINE_HEADER (
void
UPDATE_SYNTAX_CACHE (struct syntax_cache *cache, Charxpos pos)
)
{
  if (pos < cache->prev_change || pos >= cache->next_change)
    update_syntax_cache (cache, pos, 0);
}

#define SYNTAX_FROM_CACHE(cache, c)			\
   SYNTAX_FROM_CODE (SYNTAX_CODE_FROM_CACHE (cache, c))

#define SYNTAX_CODE_FROM_CACHE(cache, c)				\
  ((cache)->use_code ? (cache)->syntax_code				\
   : SYNTAX_CODE ((cache)->mirror_table, c))

#ifdef NOT_WORTH_THE_EFFORT
/* If we really cared about the theoretical performance hit of the dirty
   check in SYNTAX_CODE, we could use SYNTAX_CODE_1 and endeavor to always
   keep the mirror table clean, e.g. by checking for dirtiness at the time
   we set up the syntax cache.  There are lots of potential problems, of
   course -- incomplete understanding of the possible pathways into the
   code, with some that are bypassing the setups, Lisp code being executed
   in the meantime that could change things (e.g. QUIT is called in many
   functions and could execute arbitrary Lisp very easily), etc.  The QUIT
   problem is the biggest one, probably, and one of the main reasons it's
   probably just not worth it. */
#define SYNTAX_CODE_FROM_CACHE(cache, c)				\
  ((cache)->use_code ? (cache)->syntax_code				\
   : SYNTAX_CODE_1 ((cache)->mirror_table, c))
#endif


/***************************** syntax code macros ****************************/

#define SYNTAX_CODE_PREFIX(c) \
  ((c >> 7) & 1)

#define SYNTAX_CODE_COMMENT_BITS(c) \
  ((c >> 16) &0xff)

#define SYNTAX_CODES_START_P(a, b)                                    \
  (((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START) >> 2)    \
   & (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_START))

#define SYNTAX_CODES_END_P(a, b)                                    \
  (((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END) >> 2)    \
   & (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_END))

#define SYNTAX_CODES_COMMENT_MASK_START(a, b)			\
  (SYNTAX_CODES_MATCH_START_P (a, b, SYNTAX_COMMENT_STYLE_A) 	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (SYNTAX_CODES_MATCH_START_P (a, b, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
      : 0))
#define SYNTAX_CODES_COMMENT_MASK_END(a, b)			\
  (SYNTAX_CODES_MATCH_END_P (a, b, SYNTAX_COMMENT_STYLE_A) 	\
   ? SYNTAX_COMMENT_STYLE_A					\
   : (SYNTAX_CODES_MATCH_END_P (a, b, SYNTAX_COMMENT_STYLE_B)	\
      ? SYNTAX_COMMENT_STYLE_B					\
      : 0))

#define SYNTAX_CODE_START_FIRST_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START)

#define SYNTAX_CODE_START_SECOND_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_SECOND_CHAR_START)

#define SYNTAX_CODE_END_FIRST_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END)

#define SYNTAX_CODE_END_SECOND_P(a) \
  (SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_SECOND_CHAR_END)


#define SYNTAX_CODES_MATCH_START_P(a, b, mask)				\
  ((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_START & (mask))	\
   && (SYNTAX_CODE_COMMENT_BITS (b)					\
       & SYNTAX_SECOND_CHAR_START & (mask)))

#define SYNTAX_CODES_MATCH_END_P(a, b, mask)				\
  ((SYNTAX_CODE_COMMENT_BITS (a) & SYNTAX_FIRST_CHAR_END & (mask))	\
   && (SYNTAX_CODE_COMMENT_BITS (b) & SYNTAX_SECOND_CHAR_END & (mask)))

#define SYNTAX_CODE_MATCHES_1CHAR_P(a, mask)	\
  ((SYNTAX_CODE_COMMENT_BITS (a) & (mask)))

#define SYNTAX_CODE_COMMENT_1CHAR_MASK(a)			\
  ((SYNTAX_CODE_MATCHES_1CHAR_P (a, SYNTAX_COMMENT_STYLE_A)	\
    ? SYNTAX_COMMENT_STYLE_A					\
    : (SYNTAX_CODE_MATCHES_1CHAR_P (a, SYNTAX_COMMENT_STYLE_B)	\
       ? SYNTAX_COMMENT_STYLE_B					\
       : 0)))


#endif /* INCLUDED_syntax_h_ */