Mercurial > hg > xemacs-beta
view src/scrollbar.c @ 4677:8f1ee2d15784
Support full Common Lisp multiple values in C.
lisp/ChangeLog
2009-08-11 Aidan Kehoe <kehoea@parhasard.net>
* bytecomp.el :
Update this file to support full C-level multiple values. This
involves:
-- Four new bytecodes, and special compiler functions to compile
multiple-value-call, multiple-value-list-internal, values,
values-list, and, since it now needs to pass back multiple values
and is a special form, throw.
-- There's a new compiler variable, byte-compile-checks-on-load,
which is a list of forms that are evaluated at the very start of a
file, with an error thrown if any of them give nil.
-- The header is now inserted *after* compilation, giving a chance
for the compilation process to influence what those checks
are. There is still a check done before compilation for non-ASCII
characters, to try to turn off dynamic docstrings if appopriate,
in `byte-compile-maybe-reset-coding'.
Space is reserved for checks; comments describing the version of
the byte compiler generating the file are inserted if space
remains for them.
* bytecomp.el (byte-compile-version):
Update this, we're a newer version of the byte compiler.
* byte-optimize.el (byte-optimize-funcall):
Correct a comment.
* bytecomp.el (byte-compile-lapcode):
Discard the arg with byte-multiple-value-call.
* bytecomp.el (byte-compile-checks-and-comments-space):
New variable, describe how many octets to reserve for checks at
the start of byte-compiled files.
* cl-compat.el:
Remove the fake multiple-value implementation. Have the functions
that use it use the real multiple-value implementation instead.
* cl-macs.el (cl-block-wrapper, cl-block-throw):
Revise the byte-compile properties of these symbols to work now
we've made throw into a special form; keep the byte-compile
properties as anonymous lambdas, since we don't have docstrings
for them.
* cl-macs.el (multiple-value-bind, multiple-value-setq)
(multiple-value-list, nth-value):
Update these functions to work with the C support for multiple
values.
* cl-macs.el (values):
Modify the setf handler for this to call
#'multiple-value-list-internal appropriately.
* cl-macs.el (cl-setf-do-store):
If the store form is a cons, treat it specially as wrapping the
store value.
* cl.el (cl-block-wrapper):
Make this an alias of #'and, not #'identity, since it needs to
pass back multiple values.
* cl.el (multiple-value-apply):
We no longer support this, mark it obsolete.
* lisp-mode.el (eval-interactive-verbose):
Remove a useless space in the docstring.
* lisp-mode.el (eval-interactive):
Update this function and its docstring. It now passes back a list,
basically wrapping any eval calls with multiple-value-list. This
allows multiple values to be printed by default in *scratch*.
* lisp-mode.el (prin1-list-as-multiple-values):
New function, printing a list as multiple values in the manner of
Bruno Haible's clisp, separating each entry with " ;\n".
* lisp-mode.el (eval-last-sexp):
Call #'prin1-list-as-multiple-values on the return value of
#'eval-interactive.
* lisp-mode.el (eval-defun):
Call #'prin1-list-as-multiple-values on the return value of
#'eval-interactive.
* mouse.el (mouse-eval-sexp):
Deal with lists corresponding to multiple values from
#'eval-interactive. Call #'cl-prettyprint, which is always
available, instead of sometimes calling #'pprint and sometimes
falling back to prin1.
* obsolete.el (obsolete-throw):
New function, called from eval.c when #'funcall encounters an
attempt to call #'throw (now a special form) as a function. Only
needed for compatibility with 21.4 byte-code.
man/ChangeLog addition:
2009-08-11 Aidan Kehoe <kehoea@parhasard.net>
* cl.texi (Organization):
Remove references to the obsolete multiple-value emulating code.
src/ChangeLog addition:
2009-08-11 Aidan Kehoe <kehoea@parhasard.net>
* bytecode.c (enum Opcode /* Byte codes */):
Add four new bytecodes, to deal with multiple values.
(POP_WITH_MULTIPLE_VALUES): New macro.
(POP): Modify this macro to ignore multiple values.
(DISCARD_PRESERVING_MULTIPLE_VALUES): New macro.
(DISCARD): Modify this macro to ignore multiple values.
(TOP_WITH_MULTIPLE_VALUES): New macro.
(TOP_ADDRESS): New macro.
(TOP): Modify this macro to ignore multiple values.
(TOP_LVALUE): New macro.
(Bcall): Ignore multiple values where appropriate.
(Breturn): Pass back multiple values.
(Bdup): Preserve multiple values.
Use TOP_LVALUE with most bytecodes that assign anything to
anything.
(Bbind_multiple_value_limits, Bmultiple_value_call,
Bmultiple_value_list_internal, Bthrow): Implement the new
bytecodes.
(Bgotoifnilelsepop, Bgotoifnonnilelsepop, BRgotoifnilelsepop,
BRgotoifnonnilelsepop):
Discard any multiple values.
* callint.c (Fcall_interactively):
Ignore multiple values when calling #'eval, in two places.
* device-x.c (x_IO_error_handler):
* macros.c (pop_kbd_macro_event):
* eval.c (Fsignal):
* eval.c (flagged_a_squirmer):
Call throw_or_bomb_out, not Fthrow, now that the latter is a
special form.
* eval.c:
Make Qthrow, Qobsolete_throw available as symbols.
Provide multiple_value_current_limit, multiple-values-limit (the
latter as specified by Common Lisp.
* eval.c (For):
Ignore multiple values when comparing with Qnil, but pass any
multiple values back for the last arg.
* eval.c (Fand):
Ditto.
* eval.c (Fif):
Ignore multiple values when examining the result of the
condition.
* eval.c (Fcond):
Ignore multiple values when comparing what the clauses give, but
pass them back if a clause gave non-nil.
* eval.c (Fprog2):
Never pass back multiple values.
* eval.c (FletX, Flet):
Ignore multiple when evaluating what exactly symbols should be
bound to.
* eval.c (Fwhile):
Ignore multiple values when evaluating the test.
* eval.c (Fsetq, Fdefvar, Fdefconst):
Ignore multiple values.
* eval.c (Fthrow):
Declare this as a special form; ignore multiple values for TAG,
preserve them for VALUE.
* eval.c (throw_or_bomb_out):
Make this available to other files, now Fthrow is a special form.
* eval.c (Feval):
Ignore multiple values when calling a compiled function, a
non-special-form subr, or a lambda expression.
* eval.c (Ffuncall):
If we attempt to call #'throw (now a special form) as a function,
don't error, call #'obsolete-throw instead.
* eval.c (make_multiple_value, multiple_value_aset)
(multiple_value_aref, print_multiple_value, mark_multiple_value)
(size_multiple_value):
Implement the multiple_value type. Add a long comment describing
our implementation.
* eval.c (bind_multiple_value_limits):
New function, used by the bytecode and by #'multiple-value-call,
#'multiple-value-list-internal.
* eval.c (multiple_value_call):
New function, used by the bytecode and #'multiple-value-call.
* eval.c (Fmultiple_value_call):
New special form.
* eval.c (multiple_value_list_internal):
New function, used by the byte code and
#'multiple-value-list-internal.
* eval.c (Fmultiple_value_list_internal, Fmultiple_value_prog1):
New special forms.
* eval.c (Fvalues, Fvalues_list):
New Lisp functions.
* eval.c (values2):
New function, for C code returning multiple values.
* eval.c (syms_of_eval):
Make our new Lisp functions and symbols available.
* eval.c (multiple-values-limit):
Make this available to Lisp.
* event-msw.c (dde_eval_string):
* event-stream.c (execute_help_form):
* glade.c (connector):
* glyphs-widget.c (glyph_instantiator_to_glyph):
* glyphs.c (evaluate_xpm_color_symbols):
* gui-x.c (wv_set_evalable_slot, button_item_to_widget_value):
* gui.c (gui_item_value, gui_item_display_flush_left):
* lread.c (check_if_suppressed):
* menubar-gtk.c (menu_convert, menu_descriptor_to_widget_1):
* menubar-msw.c (populate_menu_add_item):
* print.c (Fwith_output_to_temp_buffer):
* symbols.c (Fsetq_default):
Ignore multiple values when calling Feval.
* symeval.h:
Add the header declarations necessary for the multiple-values
implementation.
* inline.c:
#include symeval.h, now that it has some inline functions.
* lisp.h:
Update Fthrow's declaration. Make throw_or_bomb_out available to
all files.
* lrecord.h (enum lrecord_type):
Add the multiple_value type here.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sun, 16 Aug 2009 20:55:49 +0100 |
parents | b7f26b2f78bd |
children | 3742ea8250b5 |
line wrap: on
line source
/* Generic scrollbar implementation. Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. Copyright (C) 1995 Free Software Foundation, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995 Darrell Kindred <dkindred+@cmu.edu>. Copyright (C) 2003 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* This file has been Mule-ized. */ #include <config.h> #include "lisp.h" #include "buffer.h" #include "commands.h" #include "scrollbar.h" #include "device-impl.h" #include "frame-impl.h" #include "glyphs.h" #include "gutter.h" #include "window.h" Lisp_Object Qinit_scrollbar_from_resources; Lisp_Object Qscrollbar_line_up; Lisp_Object Qscrollbar_line_down; Lisp_Object Qscrollbar_page_up; Lisp_Object Qscrollbar_page_down; Lisp_Object Qscrollbar_to_top; Lisp_Object Qscrollbar_to_bottom; Lisp_Object Qscrollbar_vertical_drag; Lisp_Object Qscrollbar_char_left; Lisp_Object Qscrollbar_char_right; Lisp_Object Qscrollbar_page_left; Lisp_Object Qscrollbar_page_right; Lisp_Object Qscrollbar_to_left; Lisp_Object Qscrollbar_to_right; Lisp_Object Qscrollbar_horizontal_drag; #define DEFAULT_SCROLLBAR_WIDTH 15 #define DEFAULT_SCROLLBAR_HEIGHT 15 /* Width and height of the scrollbar. */ Lisp_Object Vscrollbar_width; Lisp_Object Vscrollbar_height; /* Scrollbar visibility specifiers */ Lisp_Object Vhorizontal_scrollbar_visible_p; Lisp_Object Vvertical_scrollbar_visible_p; /* Scrollbar location specifiers */ Lisp_Object Vscrollbar_on_left_p; Lisp_Object Vscrollbar_on_top_p; Lisp_Object Vscrollbar_pointer_glyph; EXFUN (Fcenter_to_window_line, 2); static void update_scrollbar_instance (struct window *w, int vertical, struct scrollbar_instance *instance); static const struct memory_description scrollbar_instance_description [] = { { XD_LISP_OBJECT, offsetof (struct scrollbar_instance, mirror) }, { XD_LISP_OBJECT, offsetof (struct scrollbar_instance, next) }, { XD_END } }; static Lisp_Object mark_scrollbar_instance (Lisp_Object obj) { struct scrollbar_instance *data = XSCROLLBAR_INSTANCE (obj); mark_object (wrap_window_mirror (data->mirror)); if (data->next) return wrap_scrollbar_instance (data->next); else return Qnil; } DEFINE_LRECORD_IMPLEMENTATION ("scrollbar-instance", scrollbar_instance, 0, /*dumpable-flag*/ mark_scrollbar_instance, internal_object_printer, 0, 0, 0, scrollbar_instance_description, struct scrollbar_instance); static void free_scrollbar_instance (struct scrollbar_instance *instance, struct frame *frame) { if (!instance) return; else { struct device *d = XDEVICE (frame->device); MAYBE_DEVMETH (d, free_scrollbar_instance, (instance)); /* not worth calling free_managed_lcrecord() -- scrollbar instances are not created that frequently and it's dangerous. */ } } static void free_window_mirror_scrollbars (struct window_mirror *mir) { free_scrollbar_instance (mir->scrollbar_vertical_instance, mir->frame); mir->scrollbar_vertical_instance = 0; free_scrollbar_instance (mir->scrollbar_horizontal_instance, mir->frame); mir->scrollbar_horizontal_instance = 0; } static struct window_mirror * free_scrollbars_loop (Lisp_Object window, struct window_mirror *mir) { struct window_mirror *retval = NULL; while (mir) { assert (!NILP (window)); if (mir->vchild) { retval = free_scrollbars_loop (XWINDOW (window)->vchild, mir->vchild); } else if (mir->hchild) { retval = free_scrollbars_loop (XWINDOW (window)->hchild, mir->hchild); } if (retval != NULL) return retval; if (mir->scrollbar_vertical_instance || mir->scrollbar_horizontal_instance) free_window_mirror_scrollbars (mir); mir = mir->next; window = XWINDOW (window)->next; } return NULL; } /* Destroy all scrollbars associated with FRAME. Only called from delete_frame_internal. */ void free_frame_scrollbars (struct frame *f) { if (!HAS_FRAMEMETH_P (f, create_scrollbar_instance)) return; if (f->mirror_dirty) update_frame_window_mirror (f); free_scrollbars_loop (f->root_window, XWINDOW_MIRROR (f->root_mirror)); while (FRAME_SB_VCACHE (f)) { struct scrollbar_instance *tofree = FRAME_SB_VCACHE (f); FRAME_SB_VCACHE (f) = FRAME_SB_VCACHE (f)->next; tofree->next = NULL; free_scrollbar_instance (tofree, f); } while (FRAME_SB_HCACHE (f)) { struct scrollbar_instance *tofree = FRAME_SB_HCACHE (f); FRAME_SB_HCACHE (f) = FRAME_SB_HCACHE (f)->next; tofree->next = NULL; free_scrollbar_instance (tofree, f); } } static struct scrollbar_instance * create_scrollbar_instance (struct frame *f, int vertical) { struct device *d = XDEVICE (f->device); struct scrollbar_instance *instance = ALLOC_LCRECORD_TYPE (struct scrollbar_instance, &lrecord_scrollbar_instance); MAYBE_DEVMETH (d, create_scrollbar_instance, (f, vertical, instance)); return instance; } #define GET_SCROLLBAR_INSTANCE_INTERNAL(cache) \ do { \ if (FRAME_SB_##cache (f)) \ { \ struct scrollbar_instance *retval = FRAME_SB_##cache (f); \ FRAME_SB_##cache (f) = FRAME_SB_##cache (f)->next; \ retval->next = NULL; \ return retval; \ } \ } while (0) static struct scrollbar_instance * get_scrollbar_instance (struct frame *f, int vertical) { /* Check if there are any available scrollbars already in existence. */ if (vertical) GET_SCROLLBAR_INSTANCE_INTERNAL (VCACHE); else GET_SCROLLBAR_INSTANCE_INTERNAL (HCACHE); return create_scrollbar_instance (f, vertical); } #undef GET_SCROLLBAR_INSTANCE_INTERNAL #define RELEASE_SCROLLBAR_INSTANCE_INTERNAL(cache) \ do { \ if (!FRAME_SB_##cache (f)) \ { \ instance->next = NULL; \ FRAME_SB_##cache (f) = instance; \ } \ else \ { \ instance->next = FRAME_SB_##cache (f); \ FRAME_SB_##cache (f) = instance; \ } \ } while (0) static void release_scrollbar_instance (struct frame *f, int vertical, struct scrollbar_instance *instance) { /* #### should we do "instance->mir = 0;" for safety? */ if (vertical) RELEASE_SCROLLBAR_INSTANCE_INTERNAL (VCACHE); else RELEASE_SCROLLBAR_INSTANCE_INTERNAL (HCACHE); } #undef RELEASE_SCROLLBAR_INSTANCE_INTERNAL #ifdef MEMORY_USAGE_STATS int compute_scrollbar_instance_usage (struct device *d, struct scrollbar_instance *inst, struct overhead_stats *ovstats) { int total = 0; if (HAS_DEVMETH_P(d, compute_scrollbar_instance_usage)) total += DEVMETH (d, compute_scrollbar_instance_usage, (d, inst, ovstats)); while (inst) { total += LISPOBJ_STORAGE_SIZE (inst, sizeof (*inst), ovstats); inst = inst->next; } return total; } #endif /* MEMORY_USAGE_STATS */ void update_window_scrollbars (struct window *w, struct window_mirror *mirror, int active, int horiz_only) { struct frame *f = XFRAME (w->frame); struct device *d = XDEVICE (f->device); int depth; if (!HAS_DEVMETH_P (d, create_scrollbar_instance)) return; depth = enter_redisplay_critical_section_maybe (); /* It is possible for this to get called from the mirror update routines. In that case the structure is in an indeterminate state but we know exactly what struct we are working with. So we pass it in in that case. We also take advantage of it at some other points where we know what the mirror struct is. */ if (!mirror) mirror = find_window_mirror (w); if (!mirror->scrollbar_vertical_instance && active) mirror->scrollbar_vertical_instance = get_scrollbar_instance (f, 1); if (!mirror->scrollbar_horizontal_instance && active) mirror->scrollbar_horizontal_instance = get_scrollbar_instance (f, 0); if (!horiz_only && mirror->scrollbar_vertical_instance) { int size = (active ? window_scrollbar_width (w) : 0); struct scrollbar_instance *instance; instance = mirror->scrollbar_vertical_instance; instance->scrollbar_is_active = active; instance->mirror = mirror; if (active && size) update_scrollbar_instance (w, 1, instance); MAYBE_DEVMETH (d, update_scrollbar_instance_status, (w, active, size, instance)); if (!active) { release_scrollbar_instance (f, 1, instance); mirror->scrollbar_vertical_instance = NULL; } } if (mirror->scrollbar_horizontal_instance) { int size = (active ? window_scrollbar_height (w) : 0); struct scrollbar_instance *instance; instance = mirror->scrollbar_horizontal_instance; instance->scrollbar_is_active = active; instance->mirror = mirror; if (active && size) update_scrollbar_instance (w, 0, instance); MAYBE_DEVMETH (d, update_scrollbar_instance_status, (w, active, size, instance)); if (!active) { release_scrollbar_instance (f, 0, instance); mirror->scrollbar_horizontal_instance = NULL; } } exit_redisplay_critical_section_maybe (depth); } void release_window_mirror_scrollbars (struct window_mirror *mir) { struct device *d = XDEVICE (mir->frame->device); if (!HAS_DEVMETH_P (d, create_scrollbar_instance)) return; if (mir->scrollbar_vertical_instance) { release_scrollbar_instance (mir->frame, 1, mir->scrollbar_vertical_instance); MAYBE_DEVMETH (d, release_scrollbar_instance, (mir->scrollbar_vertical_instance)); } mir->scrollbar_vertical_instance = 0; if (mir->scrollbar_horizontal_instance) { release_scrollbar_instance (mir->frame, 0, mir->scrollbar_horizontal_instance); MAYBE_DEVMETH (d, release_scrollbar_instance, (mir->scrollbar_horizontal_instance)); } mir->scrollbar_horizontal_instance = 0; } /* * If w->sb_point is on the top line then return w->sb_point else * return w->start. If flag, then return beginning point of line * which w->sb_point lies on. */ static Charbpos scrollbar_point (struct window *w, int flag) { Charbpos start_pos, end_pos, sb_pos; Lisp_Object buf; struct buffer *b; if (NILP (w->buffer)) /* non-leaf window */ return 0; start_pos = marker_position (w->start[CURRENT_DISP]); sb_pos = marker_position (w->sb_point); if (!flag && sb_pos < start_pos) return start_pos; buf = get_buffer (w->buffer, 0); if (!NILP (buf)) b = XBUFFER (buf); else return start_pos; if (flag) end_pos = find_next_newline_no_quit (b, sb_pos, -1); else end_pos = find_next_newline_no_quit (b, start_pos, 1); if (flag) return end_pos; else if (sb_pos > end_pos) return start_pos; else return sb_pos; } /* * Update a window's horizontal or vertical scrollbar. */ static void update_scrollbar_instance (struct window *w, int vertical, struct scrollbar_instance *instance) { struct frame *f = XFRAME (w->frame); struct device *d = XDEVICE (f->device); struct buffer *b = XBUFFER (w->buffer); Charbpos start_pos, end_pos, sb_pos; int scrollbar_width = window_scrollbar_width (w); int scrollbar_height = window_scrollbar_height (w); int new_line_increment = -1, new_page_increment = -1; int new_minimum = -1, new_maximum = -1; int new_slider_size = -1, new_slider_position = -1; int new_width = -1, new_height = -1, new_x = -1, new_y = -1; #if 0 struct window *new_window = 0; /* #### currently unused */ #endif end_pos = BUF_Z (b) - w->window_end_pos[CURRENT_DISP]; sb_pos = scrollbar_point (w, 0); start_pos = sb_pos; /* The end position must be strictly greater than the start position, at least for the Motify scrollbar. It shouldn't hurt anything for other scrollbar implementations. */ if (end_pos <= start_pos) end_pos = start_pos + 1; if (vertical) { new_height = WINDOW_TEXT_HEIGHT (w); new_width = scrollbar_width; } else { new_height = scrollbar_height; new_width = WINDOW_TEXT_WIDTH (w); } /* If the height and width are not greater than 0, then later on the Motif widgets will bitch and moan. */ if (new_height <= 0) new_height = 1; if (new_width <= 0) new_width = 1; assert (instance->mirror && XWINDOW (real_window(instance->mirror, 0)) == w); /* Only character-based scrollbars are implemented at the moment. Line-based will be implemented in the future. */ instance->scrollbar_is_active = 1; new_line_increment = 1; new_page_increment = 1; /* We used to check for inhibit_scrollbar_slider_size_change here, but that seems bogus. */ { int x_offset, y_offset; /* Scrollbars are always the farthest from the text area, barring gutters. */ if (vertical) { if (!NILP (w->scrollbar_on_left_p)) { x_offset = WINDOW_LEFT (w); } else { x_offset = WINDOW_RIGHT (w) - scrollbar_width; if (window_needs_vertical_divider (w)) x_offset -= window_divider_width (w); } y_offset = WINDOW_TEXT_TOP (w) + f->scrollbar_y_offset; } else { x_offset = WINDOW_TEXT_LEFT (w); y_offset = f->scrollbar_y_offset; if (!NILP (w->scrollbar_on_top_p)) { y_offset += WINDOW_TOP (w); } else { y_offset += WINDOW_TEXT_BOTTOM (w); } } new_x = x_offset; new_y = y_offset; } /* A disabled scrollbar has its slider sized to the entire height of the scrollbar. Currently the minibuffer scrollbar is disabled. */ if (!MINI_WINDOW_P (w) && vertical) { if (!DEVMETH_OR_GIVEN (d, inhibit_scrollbar_slider_size_change, (), 0)) { new_minimum = BUF_BEGV (b); new_maximum = max (BUF_ZV (b), new_minimum + 1); new_slider_size = min ((end_pos - start_pos), (new_maximum - new_minimum)); new_slider_position = sb_pos; #if 0 new_window = w; #endif } } else if (!MINI_WINDOW_P (w)) { /* The minus one is to account for the truncation glyph. */ int wcw = window_char_width (w, 0) - 1; int max_width, max_slide; if (w->max_line_len < wcw) { max_width = 1; max_slide = 1; wcw = 1; } else { max_width = w->max_line_len + 2; max_slide = max_width - wcw; } new_minimum = 0; new_maximum = max_width; new_slider_size = wcw; new_slider_position = min (w->hscroll, max_slide); } else /* MINI_WINDOW_P (w) */ { new_minimum = 1; new_maximum = 2; new_slider_size = 1; new_slider_position = 1; instance->scrollbar_is_active = 0; } DEVMETH (d, update_scrollbar_instance_values, (w, instance, new_line_increment, new_page_increment, new_minimum, new_maximum, new_slider_size, new_slider_position, new_width, new_height, new_x, new_y)); } void init_frame_scrollbars (struct frame *f) { struct device *d = XDEVICE (f->device); if (HAS_DEVMETH_P (d, create_scrollbar_instance)) { int depth = unlock_ghost_specifiers_protected (); Lisp_Object frame = wrap_frame (f); call_critical_lisp_code (XDEVICE (FRAME_DEVICE (f)), Qinit_scrollbar_from_resources, frame); unbind_to (depth); } } void init_device_scrollbars (struct device *d) { if (HAS_DEVMETH_P (d, create_scrollbar_instance)) { int depth = unlock_ghost_specifiers_protected (); Lisp_Object device = wrap_device (d); call_critical_lisp_code (d, Qinit_scrollbar_from_resources, device); unbind_to (depth); } } void init_global_scrollbars (struct device *d) { if (HAS_DEVMETH_P (d, create_scrollbar_instance)) { int depth = unlock_ghost_specifiers_protected (); call_critical_lisp_code (d, Qinit_scrollbar_from_resources, Qglobal); unbind_to (depth); } } static void vertical_scrollbar_changed_in_window (Lisp_Object UNUSED (specifier), struct window *w, Lisp_Object UNUSED (oldval)) { /* Hold on your cerebella guys. If we always show the dividers, changing scrollbar affects only how the text and scrollbar are laid out in the window. If we do not want the dividers to show up always, then we mark more drastic change, because changing divider appearance changes lotta things. Although we actually need to do this only if the scrollbar has appeared or disappeared completely at either window edge, we do this always, as users usually do not reposition scrollbars 200 times a second or so. Do you? */ if (NILP (w->vertical_divider_always_visible_p)) MARK_FRAME_WINDOWS_STRUCTURE_CHANGED (XFRAME (WINDOW_FRAME (w))); else MARK_WINDOWS_CHANGED (w); } /* This function is called as a result of a change to the `scrollbar-pointer' glyph. */ static void scrollbar_pointer_changed_in_window (Lisp_Object UNUSED (specifier), struct window *w, Lisp_Object UNUSED (oldval)) { struct frame *f = XFRAME (WINDOW_FRAME (w)); if (f->init_finished) MAYBE_FRAMEMETH (f, scrollbar_pointer_changed_in_window, (w)); } /* #### All of the following stuff is functions that handle scrollbar actions. All of it should be moved into Lisp. This may require adding some badly-needed primitives. */ /********** vertical scrollbar stuff **********/ /* * If the original point is still visible, put the cursor back there. * Otherwise, when scrolling down stick it at the beginning of the * first visible line and when scrolling up stick it at the beginning * of the last visible line. */ /* #### This function should be moved into Lisp */ static void scrollbar_reset_cursor (Lisp_Object win, Lisp_Object orig_pt) { /* When this function is called we know that start is already accurate. We know this because either set-window-start or recenter was called immediately prior to it being called. */ Lisp_Object buf; Charbpos start_pos = XINT (Fwindow_start (win)); Charbpos ptint = XINT (orig_pt); struct window *w = XWINDOW (win); int selected = ((w == XWINDOW (Fselected_window (XFRAME (w->frame)->device))) ? 1 : 0); buf = Fwindow_buffer (win); if (NILP (buf)) return; /* the window was deleted out from under us */ if (ptint < XINT (Fwindow_start (win))) { if (selected) Fgoto_char (make_int (start_pos), buf); else Fset_window_point (win, make_int (start_pos)); } else if (!point_would_be_visible (XWINDOW (win), start_pos, ptint, 0)) { Fmove_to_window_line (make_int (-1), win); if (selected) Fbeginning_of_line (Qnil, buf); else { /* #### Taken from forward-line. */ Charbpos pos; pos = find_next_newline (XBUFFER (buf), marker_position (w->pointm[CURRENT_DISP]), -1); Fset_window_point (win, make_int (pos)); } } else { if (selected) Fgoto_char (orig_pt, buf); else Fset_window_point (win, orig_pt); } } DEFUN ("scrollbar-line-up", Fscrollbar_line_up, 1, 1, 0, /* Function called when the line-up arrow on the scrollbar is clicked. This is the little arrow at the top of the scrollbar. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { CHECK_LIVE_WINDOW (window); window_scroll (window, make_int (1), -1, ERROR_ME_NOT); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-line-down", Fscrollbar_line_down, 1, 1, 0, /* Function called when the line-down arrow on the scrollbar is clicked. This is the little arrow at the bottom of the scrollbar. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { CHECK_LIVE_WINDOW (window); window_scroll (window, make_int (1), 1, ERROR_ME_NOT); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-page-up", Fscrollbar_page_up, 1, 1, 0, /* Function called when the user gives the "page-up" scrollbar action. \(The way this is done can vary from scrollbar to scrollbar.) One argument, a cons containing the scrollbar's window and a value (#### document me! This value is nil for Motif/Lucid scrollbars and a number for Athena scrollbars). You can advise this function to change the scrollbar behavior. */ (object)) { Lisp_Object window = Fcar (object); CHECK_LIVE_WINDOW (window); /* Motif and Athena scrollbars behave differently, but in accordance with their standard behaviors. It is not possible to hide the differences down in lwlib because knowledge of XEmacs buffer and cursor motion routines is necessary. */ if (NILP (XCDR (object))) window_scroll (window, Qnil, -1, ERROR_ME_NOT); else { Charbpos charbpos; Lisp_Object value = Fcdr (object); CHECK_INT (value); Fmove_to_window_line (Qzero, window); /* can't use Fvertical_motion() because it moves the buffer point rather than the window's point. #### It does? Why does it take a window argument then? */ charbpos = vmotion (XWINDOW (window), XINT (Fwindow_point (window)), XINT (value), 0); Fset_window_point (window, make_int (charbpos)); Fcenter_to_window_line (Qzero, window); } zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-page-down", Fscrollbar_page_down, 1, 1, 0, /* Function called when the user gives the "page-down" scrollbar action. \(The way this is done can vary from scrollbar to scrollbar.) One argument, a cons containing the scrollbar's window and a value (#### document me! This value is nil for Motif/Lucid scrollbars and a number for Athena scrollbars). You can advise this function to change the scrollbar behavior. */ (object)) { Lisp_Object window = Fcar (object); CHECK_LIVE_WINDOW (window); /* Motif and Athena scrollbars behave differently, but in accordance with their standard behaviors. It is not possible to hide the differences down in lwlib because knowledge of XEmacs buffer and cursor motion routines is necessary. */ if (NILP (XCDR (object))) window_scroll (window, Qnil, 1, ERROR_ME_NOT); else { Lisp_Object value = Fcdr (object); CHECK_INT (value); Fmove_to_window_line (value, window); Fcenter_to_window_line (Qzero, window); } zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-to-top", Fscrollbar_to_top, 1, 1, 0, /* Function called when the user invokes the "to-top" scrollbar action. The way this is done can vary from scrollbar to scrollbar, but C-button1 on the up-arrow is very common. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { Lisp_Object orig_pt = Fwindow_point (window); Fset_window_point (window, Fpoint_min (Fwindow_buffer (window))); Fcenter_to_window_line (Qzero, window); scrollbar_reset_cursor (window, orig_pt); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-to-bottom", Fscrollbar_to_bottom, 1, 1, 0, /* Function called when the user invokes the "to-bottom" scrollbar action. The way this is done can vary from scrollbar to scrollbar, but C-button1 on the down-arrow is very common. One argument, the scrollbar's window. You can advise this function to change the scrollbar behavior. */ (window)) { Lisp_Object orig_pt = Fwindow_point (window); Fset_window_point (window, Fpoint_max (Fwindow_buffer (window))); Fcenter_to_window_line (make_int (-3), window); scrollbar_reset_cursor (window, orig_pt); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-vertical-drag", Fscrollbar_vertical_drag, 1, 1, 0, /* Function called when the user drags the vertical scrollbar slider. One argument, a cons containing the scrollbar's window and a value between point-min and point-max. You can advise this function to change the scrollbar behavior. */ (object)) { Charbpos start_pos; Lisp_Object orig_pt; Lisp_Object window = Fcar (object); Lisp_Object value = Fcdr (object); orig_pt = Fwindow_point (window); Fset_marker (XWINDOW (window)->sb_point, value, Fwindow_buffer (window)); start_pos = scrollbar_point (XWINDOW (window), 1); Fset_window_start (window, make_int (start_pos), Qnil); scrollbar_reset_cursor (window, orig_pt); Fsit_for(Qzero, Qnil); zmacs_region_stays = 1; return Qnil; } DEFUN ("scrollbar-set-hscroll", Fscrollbar_set_hscroll, 2, 2, 0, /* Set WINDOW's hscroll position to VALUE. This ensures that VALUE is in the proper range for the horizontal scrollbar. */ (window, value)) { struct window *w; int hscroll, wcw, max_len; CHECK_LIVE_WINDOW (window); if (!EQ (value, Qmax)) CHECK_INT (value); w = XWINDOW (window); wcw = window_char_width (w, 0) - 1; /* #### We should be able to scroll further right as long as there is a visible truncation glyph. This calculation for max is bogus. */ max_len = w->max_line_len + 2; if (EQ (value, Qmax) || (XINT (value) > (max_len - wcw))) hscroll = max_len - wcw; else hscroll = XINT (value); /* Can't allow this out of set-window-hscroll's acceptable range. */ /* #### What hell on the earth this code limits scroll size to the machine-dependent SHORT size? -- kkm */ if (hscroll < 0) hscroll = 0; else if (hscroll >= (1 << (SHORTBITS - 1)) - 1) hscroll = (1 << (SHORTBITS - 1)) - 1; if (hscroll != w->hscroll) Fset_window_hscroll (window, make_int (hscroll)); return Qnil; } /************************************************************************/ /* initialization */ /************************************************************************/ void syms_of_scrollbar (void) { INIT_LRECORD_IMPLEMENTATION (scrollbar_instance); DEFSYMBOL (Qscrollbar_line_up); DEFSYMBOL (Qscrollbar_line_down); DEFSYMBOL (Qscrollbar_page_up); DEFSYMBOL (Qscrollbar_page_down); DEFSYMBOL (Qscrollbar_to_top); DEFSYMBOL (Qscrollbar_to_bottom); DEFSYMBOL (Qscrollbar_vertical_drag); DEFSYMBOL (Qscrollbar_char_left); DEFSYMBOL (Qscrollbar_char_right); DEFSYMBOL (Qscrollbar_page_left); DEFSYMBOL (Qscrollbar_page_right); DEFSYMBOL (Qscrollbar_to_left); DEFSYMBOL (Qscrollbar_to_right); DEFSYMBOL (Qscrollbar_horizontal_drag); DEFSYMBOL (Qinit_scrollbar_from_resources); /* #### All these functions should be moved into Lisp. See comment above. */ DEFSUBR (Fscrollbar_line_up); DEFSUBR (Fscrollbar_line_down); DEFSUBR (Fscrollbar_page_up); DEFSUBR (Fscrollbar_page_down); DEFSUBR (Fscrollbar_to_top); DEFSUBR (Fscrollbar_to_bottom); DEFSUBR (Fscrollbar_vertical_drag); DEFSUBR (Fscrollbar_set_hscroll); } void vars_of_scrollbar (void) { DEFVAR_LISP ("scrollbar-pointer-glyph", &Vscrollbar_pointer_glyph /* *The shape of the mouse-pointer when over a scrollbar. This is a glyph; use `set-glyph-image' to change it. If unspecified in a particular domain, the window-system-provided default pointer is used. */ ); Fprovide (intern ("scrollbar")); } void specifier_vars_of_scrollbar (void) { DEFVAR_SPECIFIER ("scrollbar-width", &Vscrollbar_width /* *Width of vertical scrollbars. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_width = make_magic_specifier (Qnatnum); set_specifier_fallback (Vscrollbar_width, #ifdef HAVE_TTY list2 (Fcons (list1 (Qtty), make_int (0)), Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH))) #else list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_WIDTH))) #endif ); set_specifier_caching (Vscrollbar_width, offsetof (struct window, scrollbar_width), vertical_scrollbar_changed_in_window, offsetof (struct frame, scrollbar_width), frame_size_slipped, 0); DEFVAR_SPECIFIER ("scrollbar-height", &Vscrollbar_height /* *Height of horizontal scrollbars. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_height = make_magic_specifier (Qnatnum); set_specifier_fallback (Vscrollbar_height, #ifdef HAVE_TTY list2 (Fcons (list1 (Qtty), make_int (0)), Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT))) #else list1 (Fcons (Qnil, make_int (DEFAULT_SCROLLBAR_HEIGHT))) #endif ); set_specifier_caching (Vscrollbar_height, offsetof (struct window, scrollbar_height), some_window_value_changed, offsetof (struct frame, scrollbar_height), frame_size_slipped, 0); DEFVAR_SPECIFIER ("horizontal-scrollbar-visible-p", &Vhorizontal_scrollbar_visible_p /* *Whether the horizontal scrollbar is visible. This is a specifier; use `set-specifier' to change it. */ ); Vhorizontal_scrollbar_visible_p = Fmake_specifier (Qboolean); set_specifier_fallback (Vhorizontal_scrollbar_visible_p, list1 (Fcons (Qnil, Qt))); set_specifier_caching (Vhorizontal_scrollbar_visible_p, offsetof (struct window, horizontal_scrollbar_visible_p), some_window_value_changed, offsetof (struct frame, horizontal_scrollbar_visible_p), frame_size_slipped, 0); DEFVAR_SPECIFIER ("vertical-scrollbar-visible-p", &Vvertical_scrollbar_visible_p /* *Whether the vertical scrollbar is visible. This is a specifier; use `set-specifier' to change it. */ ); Vvertical_scrollbar_visible_p = Fmake_specifier (Qboolean); set_specifier_fallback (Vvertical_scrollbar_visible_p, list1 (Fcons (Qnil, Qt))); set_specifier_caching (Vvertical_scrollbar_visible_p, offsetof (struct window, vertical_scrollbar_visible_p), vertical_scrollbar_changed_in_window, offsetof (struct frame, vertical_scrollbar_visible_p), frame_size_slipped, 0); DEFVAR_SPECIFIER ("scrollbar-on-left-p", &Vscrollbar_on_left_p /* *Whether the vertical scrollbar is on the left side of window or frame. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_on_left_p = Fmake_specifier (Qboolean); { /* Kludge. Under X, we want athena scrollbars on the left, while all other scrollbars go on the right by default. */ Lisp_Object fallback = list1 (Fcons (Qnil, Qnil)); #if defined (HAVE_X_WINDOWS) \ && !defined (LWLIB_SCROLLBARS_MOTIF) \ && !defined (LWLIB_SCROLLBARS_LUCID) \ && !defined (LWLIB_SCROLLBARS_ATHENA3D) fallback = Fcons (Fcons (list1 (Qx), Qt), fallback); #endif set_specifier_fallback (Vscrollbar_on_left_p, fallback); } set_specifier_caching (Vscrollbar_on_left_p, offsetof (struct window, scrollbar_on_left_p), vertical_scrollbar_changed_in_window, offsetof (struct frame, scrollbar_on_left_p), frame_size_slipped, 0); DEFVAR_SPECIFIER ("scrollbar-on-top-p", &Vscrollbar_on_top_p /* *Whether the horizontal scrollbar is on the top side of window or frame. This is a specifier; use `set-specifier' to change it. */ ); Vscrollbar_on_top_p = Fmake_specifier (Qboolean); set_specifier_fallback (Vscrollbar_on_top_p, list1 (Fcons (Qnil, Qnil))); set_specifier_caching (Vscrollbar_on_top_p, offsetof (struct window, scrollbar_on_top_p), some_window_value_changed, offsetof (struct frame, scrollbar_on_top_p), frame_size_slipped, 0); } void complex_vars_of_scrollbar (void) { Vscrollbar_pointer_glyph = Fmake_glyph_internal (Qpointer); set_specifier_caching (XGLYPH (Vscrollbar_pointer_glyph)->image, offsetof (struct window, scrollbar_pointer), scrollbar_pointer_changed_in_window, 0, 0, 0); }