Mercurial > hg > xemacs-beta
view man/lispref/dialog.texi @ 964:8d610ea37af8
[xemacs-hg @ 2002-08-16 08:15:18 by michaels]
2002-08-13 David Bush <David.Bush@intel.com>
* device-msw.c: Correct initialization list for devmode_description
Add dumpable flag to msprinter-settings for USE_KKCC
* dialog-msw.c: Add dumpable flag to mswindows-dialog-id for USE_KKCC
* event-msw.c (mswindows_enqueue_misc_user_event): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (mswindows_enqueue_magic_event): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (mswindows_enqueue_process_event): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (mswindows_enqueue_mouse_button_event): Reorder
event setup so event type is set first to support USE_KKCC.
For USE_KKCC use mutator macros to set event parameters
* event-msw.c (mswindows_enqueue_keypress_event): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (mswindows_dequeue_dispatch_event): With USE_KKCC
use accessor to get and mutator macros to set event parameters
* event-msw.c (mswindows_cancel_dispatch_event): With USE_KKCC
use accessor macros to get event parameters
* event-msw.c (mswindows_wm_timer_callback): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (mswindows_dde_callback): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (mswindows_wnd_proc): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (emacs_mswindows_remove_timeout): With USE_KKCC
use mutator macros to set event parameters
* event-msw.c (emacs_mswindows_format_magic_event): With USE_KKCC
use accessor macro to access magic event type
* event-msw.c (emacs_mswindows_compare_magic_event): With USE_KKCC
use accessor macro to access magic event type
* event-msw.c (emacs_mswindows_hash_magic_event): With USE_KKCC
use accessor macro to access magic event type
* event-msw.c (emacs_mswindows_handle_magic_event): With USE_KKCC
use accessor macro to access magic event type and event data
* event-msw.c (emacs_mswindows_quit_p): With USE_KKCC use event
accessor and mutator macros to get/set event parameters
* gui-msw.c (mswindows_handle_gui_wm_command): For USE_KKCC
use mutator macros to set event parameters. Make the event
data type match the event type.
* menubar-msw.c (mswindows_popup_menu): With USE_KKCC use
accessor macros to extract button position
author | michaels |
---|---|
date | Fri, 16 Aug 2002 08:15:42 +0000 |
parents | 576fb035e263 |
children | 9fae6227ede5 |
line wrap: on
line source
@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/dialog.info @node Dialog Boxes, Toolbar, Menus, Top @chapter Dialog Boxes @cindex dialog box @menu * Dialog Box Format:: * Dialog Box Functions:: @end menu @node Dialog Box Format @section Dialog Box Format A dialog box description is a list. @itemize @bullet @item The first element of the list is a string to display in the dialog box. @item The rest of the elements are descriptions of the dialog box's buttons. Each one is a vector of three elements: @itemize @minus @item The first element is the text of the button. @item The second element is the @dfn{callback}. @item The third element is @code{t} or @code{nil}, whether this button is selectable. @end itemize @end itemize If the callback of a button is a symbol, then it must name a command. It will be invoked with @code{call-interactively}. If it is a list, then it is evaluated with @code{eval}. One (and only one) of the buttons may be @code{nil}. This marker means that all following buttons should be flushright instead of flushleft. The syntax, more precisely: @example form := <something to pass to `eval'> command := <a symbol or string, to pass to `call-interactively'> callback := command | form active-p := <t, nil, or a form to evaluate to decide whether this button should be selectable> name := <string> partition := 'nil' button := '[' name callback active-p ']' dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')' @end example @node Dialog Box Functions @section Dialog Box Functions @defun popup-dialog-box dbox-desc This function pops up a dialog box. @var{dbox-desc} describes how the dialog box will appear (@pxref{Dialog Box Format}). @end defun @xref{Yes-or-No Queries}, for functions to ask a yes/no question using a dialog box.