view man/lispref/dialog.texi @ 964:8d610ea37af8

[xemacs-hg @ 2002-08-16 08:15:18 by michaels] 2002-08-13 David Bush <David.Bush@intel.com> * device-msw.c: Correct initialization list for devmode_description Add dumpable flag to msprinter-settings for USE_KKCC * dialog-msw.c: Add dumpable flag to mswindows-dialog-id for USE_KKCC * event-msw.c (mswindows_enqueue_misc_user_event): With USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_enqueue_magic_event): With USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_enqueue_process_event): With USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_enqueue_mouse_button_event): Reorder event setup so event type is set first to support USE_KKCC. For USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_enqueue_keypress_event): With USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_dequeue_dispatch_event): With USE_KKCC use accessor to get and mutator macros to set event parameters * event-msw.c (mswindows_cancel_dispatch_event): With USE_KKCC use accessor macros to get event parameters * event-msw.c (mswindows_wm_timer_callback): With USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_dde_callback): With USE_KKCC use mutator macros to set event parameters * event-msw.c (mswindows_wnd_proc): With USE_KKCC use mutator macros to set event parameters * event-msw.c (emacs_mswindows_remove_timeout): With USE_KKCC use mutator macros to set event parameters * event-msw.c (emacs_mswindows_format_magic_event): With USE_KKCC use accessor macro to access magic event type * event-msw.c (emacs_mswindows_compare_magic_event): With USE_KKCC use accessor macro to access magic event type * event-msw.c (emacs_mswindows_hash_magic_event): With USE_KKCC use accessor macro to access magic event type * event-msw.c (emacs_mswindows_handle_magic_event): With USE_KKCC use accessor macro to access magic event type and event data * event-msw.c (emacs_mswindows_quit_p): With USE_KKCC use event accessor and mutator macros to get/set event parameters * gui-msw.c (mswindows_handle_gui_wm_command): For USE_KKCC use mutator macros to set event parameters. Make the event data type match the event type. * menubar-msw.c (mswindows_popup_menu): With USE_KKCC use accessor macros to extract button position
author michaels
date Fri, 16 Aug 2002 08:15:42 +0000
parents 576fb035e263
children 9fae6227ede5
line wrap: on
line source

@c -*-texinfo-*-
@c This is part of the XEmacs Lisp Reference Manual.
@c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc.
@c See the file lispref.texi for copying conditions.
@setfilename ../../info/dialog.info
@node Dialog Boxes, Toolbar, Menus, Top
@chapter Dialog Boxes
@cindex dialog box

@menu
* Dialog Box Format::
* Dialog Box Functions::
@end menu

@node Dialog Box Format
@section Dialog Box Format

A dialog box description is a list.

@itemize @bullet
@item
The first element of the list is a string to display in the dialog box.
@item
The rest of the elements are descriptions of the dialog box's buttons.
Each one is a vector of three elements:
@itemize @minus
@item
The first element is the text of the button.
@item
The second element is the @dfn{callback}.
@item
The third element is @code{t} or @code{nil}, whether this button is
selectable.
@end itemize
@end itemize

If the callback of a button is a symbol, then it must name a command.
It will be invoked with @code{call-interactively}.  If it is a list,
then it is evaluated with @code{eval}.

One (and only one) of the buttons may be @code{nil}.  This marker means
that all following buttons should be flushright instead of flushleft.

The syntax, more precisely:

@example
   form         :=  <something to pass to `eval'>
   command      :=  <a symbol or string, to pass to `call-interactively'>
   callback     :=  command | form
   active-p     :=  <t, nil, or a form to evaluate to decide whether this
                    button should be selectable>
   name         :=  <string>
   partition    :=  'nil'
   button       :=  '['  name callback active-p ']'
   dialog       :=  '(' name [ button ]+ [ partition [ button ]+ ] ')'
@end example

@node Dialog Box Functions
@section Dialog Box Functions

@defun popup-dialog-box dbox-desc
This function pops up a dialog box.  @var{dbox-desc} describes how the
dialog box will appear (@pxref{Dialog Box Format}).
@end defun

@xref{Yes-or-No Queries}, for functions to ask a yes/no question using
a dialog box.