Mercurial > hg > xemacs-beta
view etc/LPF @ 2417:8b907450718f
[xemacs-hg @ 2004-12-05 08:48:12 by ben]
The section on Troubleshooting (now 2.3) has been completely written and
includes a lot of stuff that is not properly documented anywhere else. A
fair amount of obsolete info has been deleted and I've incorporated the
comments that people (mostly Stephen T) made. Former chapter 3 has been
split up in two, one pertaining to basic I/O and the other to external I/O.
What were formerly chapters 5 and 6 no longer exist as such; the info in
them has been distributed across various other chapters. Old chapter 4 got
split up, part going to the new chapter 4 on external I/O and part going to
the new chapter 5 on the Internet. In this new chapter, stuff not
pertaining to a specific package (e.g. VM or GNUS) was taken out of
package-specific sections and a general mail section was constituted. Part
of old chapter 5 remains in a new chapter 6 devoted to Emacs Lisp and other
advanced stuff, and a section from old chapter 3 on basic init-file Lisp
and some stuff from old chapter 5 on Info. The rest of chapter 5 was just
misc and has gotten scattered to the winds (mostly in chapters 3 and 4).
Old chapter 6 has also gotten quite scattered; there is no longer any
section specifically devoted to Windows except one of the Installation
sections (along with a section specfically devoted to Unix), and the rest
has moved to join the appropriate non-Windows-specific section elsewhere.
A lot of chapters had their sections rearranged and likewise for sections
having entries rearranged, with the intention that the new arrangement
should be more natural. In general I hope that stuff should be much easier
to locate. I also rewrote the entries on the relation between XEmacs and
GNU Emacs on the authors of XEmacs, including lots of info on who wrote
specific subsections. However, this history is certainly not complete; I
hope people will look over this and fix it up as necessary.
author | ben |
---|---|
date | Sun, 05 Dec 2004 08:48:12 +0000 |
parents | 376386a54a3c |
children |
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Protect Your Freedom to Write Programs Join the League for Programming Freedom (Version of February 3, 1994) Ten years ago, programmers were allowed to write programs using all the techniques they knew, and providing whatever features they felt were useful. This is no longer the case. New monopolies, known as software patents and interface copyrights, have taken away our freedom of expression and our ability to do a good job. "Look and feel" lawsuits attempt to monopolize well-known command languages; some have succeeded. Copyrights on command languages enforce gratuitous incompatibility, close opportunities for competition, and stifle incremental improvements. Software patents are even more dangerous; they make every design decision in the development of a program carry a risk of a lawsuit, with draconian pretrial seizure. It is difficult and expensive to find out whether the techniques you consider using are patented; it is impossible to find out whether they will be patented in the future. The League for Programming Freedom is a grass-roots organization of professors, students, businessmen, programmers and users dedicated to bringing back the freedom to write programs. The League is not opposed to the legal system that Congress expressly established for software--copyright on individual programs. Our aim is to reverse the recent changes that prevent programmers from doing their work. The League works to abolish the new monopolies by publishing articles, talking with public officials, denouncing egregious offenders, and filing amicus curiae briefs, most notably against Lotus in its suit against Borland. We testified twice at the recent Patent Office hearings on software patents. We welcome suggestions for other activities, as well as help in carrying them out. Membership dues in the League are $42 per year for programmers, managers and professionals; $10.50 for students; $21 for others. Please give more if you can. The League's funds will be used for filing briefs; for printing handouts, buttons and signs; whatever will persuade the courts, the legislators, and the people. You may not get anything personally for your dues--except for the freedom to write programs. The League is a non-profit corporation, but not considered a tax-exempt charity. However, for those self-employed in software, the dues can be a business expense. The League needs both activist members and members who only pay their dues. We also greatly need additional corporate members; contact us for information. If you have any questions, please write to the League, phone +1 617 621 7084, or send Internet mail to lpf@uunet.uu.net. Chris Hofstader, President Dean Anderson, Secretary Aubrey Jaffer, Treasurer Chris Hofstader can be reached at (617) 492-0023; FAX (617) 497-1632. To join, please send a check and the following information to: League for Programming Freedom 1 Kendall Square #143 P.O.Box 9171 Cambridge, Massachusetts 02139 (Outside the US, please send a check in US dollars on a bank having a US correspondent bank, to save us check cashing fees.) Your name: The address for League mailings, a few each year; please indicate whether it is your home address or your work address: The company you work for, and your position: Your phone numbers (home, work or both): Your email address, so we can contact you for demonstrations or for writing letters. (If you don't want us to contact you for these things, please say so, but please give us your email address anyway so we can save paper and postage by sending you the newsletter by email.) Is there anything about you which would enable your endorsement of the LPF to impress the public? For example, if you are or have been a professor or an executive, or have written software that has a good reputation, please tell us. Would you like to help with LPF activities? The corporate charter of the League for Programming Freedom states: The purpose of the corporation is to engage in the following activities: 1. To determine the existence of, and warn the public about restrictions and monopolies on classes of computer programs where such monopolies prevent or restrict the right to develop certain types of computer programs. 2. To develop countermeasures and initiatives, in the public interest, effective to block or otherwise prevent or restrain such monopolistic activities including education, research, publications, public assembly, legislative testimony, and intervention in court proceedings involving public interest issues (as a friend of the court). 3. To engage in any business or other activity in service of and related to the foregoing paragraphs that lawfully may be carried on by a corporation organized under Chapter 180 of the Massachusetts General Laws. The officers and directors of the League will be elected annually by the members.