Mercurial > hg > xemacs-beta
view lib-src/qsort.c @ 4932:8b63e21b0436
fix compile issues with gcc 4
-------------------- ChangeLog entries follow: --------------------
ChangeLog addition:
2010-01-24 Ben Wing <ben@xemacs.org>
* aclocal.m4 (XE_SHLIB_STUFF):
Use -export-all-symbols instead of -export-dynamic on PE targets
(Cygwin and MinGW).
* configure.ac (XE_EXPAND_VARIABLE):
* configure.ac (TAB):
Create variable XEMACS_CC_GPP to check whether we're running g++.
Don't just check for an executable called `g++' -- it might be
called g++-4 or whatever. Instead, check for either named `g++*'
or claiming to be g++ when called with --version. Rewrite code do
use the variable.
Add -fno-strict-aliasing to optimization flags when GCC and
optimized, and in all cases with g++, since under these circumstances
strict aliasing is otherwise assumed, and XEmacs can't easily be
made to respect its restrictions.
* configure: Regenerate.
lib-src/ChangeLog addition:
2010-01-24 Ben Wing <ben@xemacs.org>
* fakemail.c (args_size):
* fakemail.c (parse_header):
* ootags.c (C_entries):
Fix warnings about possible use of uninitialized vars.
lwlib/ChangeLog addition:
2010-01-24 Ben Wing <ben@xemacs.org>
* xlwgauge.c (GaugeResize):
* xlwgauge.c (GaugeSize):
Fix warnings about possible use of uninitialized vars.
modules/ChangeLog addition:
2010-01-24 Ben Wing <ben@xemacs.org>
* postgresql/postgresql.c (CHECK_LIVE_CONNECTION):
* postgresql/postgresql.c (print_pgconn):
* postgresql/postgresql.c (Fpq_connectdb):
* postgresql/postgresql.c (Fpq_connect_start):
* postgresql/postgresql.c (Fpq_exec):
* postgresql/postgresql.c (Fpq_get_result):
Fix g++ 4.3 complaints about implicit conversions of string
literals (const char *) to char *.
src/ChangeLog addition:
2010-01-24 Ben Wing <ben@xemacs.org>
* chartab.c (decode_char_table_range):
* extents.c (extent_fragment_update):
* objects-msw.c (initialize_font_instance):
* process.c (Fgetenv):
* redisplay-output.c (get_next_display_block):
Fix warnings about possible use of uninitialized vars.
* compiler.h:
* compiler.h (REGISTER):
* event-stream.c (is_scrollbar_event):
* window.c (window_scrollbar_width):
* window.c (window_scrollbar_height):
* window.c (window_left_window_gutter_width):
* window.c (window_right_window_gutter_width):
Add USED_IF_SCROLLBARS. Use it to fix warnings about unused
vars when --with-scrollbars=no.
* config.h.in:
Change comment to explain better why DECLARE_INLINE_HEADER
is needed.
* dialog-msw.c:
* emacs.c (SHEBANG_EXE_PROGNAME_LENGTH):
* emacs.c (main_1):
* event-msw.c (struct mswin_message_debug):
* event-msw.c (debug_output_mswin_message):
* font-mgr.c:
* font-mgr.c (Ffc_config_filename):
* glyphs-msw.c (struct):
* glyphs-msw.c (bitmap_table):
* glyphs-x.c (update_widget_face):
* intl-win32.c (struct lang_to_string):
* intl-win32.c (lang_to_string_table):
* nas.c:
* objects-xlike-inc.c:
* objects-xlike-inc.c (xft_find_charset_font):
* syswindows.h:
* win32.c (mswindows_output_last_error):
Fix g++ 4.3 complaints about implicit conversions of string
literals (const char *) to char *.
* lisp.h:
G++ 4.3 needs #include <limits> to avoid errors about min/max.
* lisp.h (disabled_assert_with_message):
Use disabled_assert* whenever asserts are disabled. Rewrite
disabled_assert* to avoid complaints about unused vars by
pretending to use the vars but casting them to (void).
Remove code that defined assert() weirdly if DEBUG_XEMACS but
not USE_ASSERTIONS -- configure sets USE_ASSERTIONS automatically
when DEBUG_XEMACS, and if the user has forced it off, then
so be it.
* lisp.h (SYMBOL_KEYWORD):
Put some of the combined `extern Lisp_Object's back under
the file they are declared in. Cosmetic fix.
* number.h:
Remove `extern Lisp_Object' decls that duplicate lisp.h,
since they have different C vs. C++ linkage.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sun, 24 Jan 2010 22:04:58 -0600 |
parents | 576fb035e263 |
children | 061f4f90f874 |
line wrap: on
line source
/* Plug-compatible replacement for UNIX qsort. Copyright (C) 1989 Free Software Foundation, Inc. Written by Douglas C. Schmidt (schmidt@ics.uci.edu) This file is part of GNU CC. GNU QSORT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU QSORT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU QSORT; see the file COPYING. If not, write to the Free the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.28. */ #ifdef sparc #include <alloca.h> #endif /* Invoke the comparison function, returns either 0, < 0, or > 0. */ #define CMP(A,B) ((*cmp)((A),(B))) /* Byte-wise swap two items of size SIZE. */ #define SWAP(A,B,SIZE) do {int sz = (SIZE); char *a = (A); char *b = (B); \ do { char _temp = *a;*a++ = *b;*b++ = _temp;} while (--sz);} while (0) /* Copy SIZE bytes from item B to item A. */ #define COPY(A,B,SIZE) {int sz = (SIZE); do { *(A)++ = *(B)++; } while (--sz); } /* This should be replaced by a standard ANSI macro. */ #define BYTES_PER_WORD 8 /* The next 4 #defines implement a very fast in-line stack abstraction. */ #define STACK_SIZE (BYTES_PER_WORD * sizeof (long)) #define PUSH(LOW,HIGH) do {top->lo = LOW;top++->hi = HIGH;} while (0) #define POP(LOW,HIGH) do {LOW = (--top)->lo;HIGH = top->hi;} while (0) #define STACK_NOT_EMPTY (stack < top) /* Discontinue quicksort algorithm when partition gets below this size. This particular magic number was chosen to work best on a Sun 4/260. */ #define MAX_THRESH 4 /* Stack node declarations used to store unfulfilled partition obligations. */ typedef struct { char *lo; char *hi; } stack_node; /* Order size using quicksort. This implementation incorporates four optimizations discussed in Sedgewick: 1. Non-recursive, using an explicit stack of pointer that store the next array partition to sort. To save time, this maximum amount of space required to store an array of MAX_INT is allocated on the stack. Assuming a 32-bit integer, this needs only 32 * sizeof (stack_node) == 136 bits. Pretty cheap, actually. 2. Choose the pivot element using a median-of-three decision tree. This reduces the probability of selecting a bad pivot value and eliminates certain extraneous comparisons. 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving insertion sort to order the MAX_THRESH items within each partition. This is a big win, since insertion sort is faster for small, mostly sorted array segments. 4. The larger of the two sub-partitions is always pushed onto the stack first, with the algorithm then concentrating on the smaller partition. This *guarantees* no more than log (n) stack size is needed (actually O(1) in this case)! */ int qsort (base_ptr, total_elems, size, cmp) char *base_ptr; int total_elems; int size; int (*cmp)(); { /* Allocating SIZE bytes for a pivot buffer facilitates a better algorithm below since we can do comparisons directly on the pivot. */ char *pivot_buffer = (char *) alloca (size); int max_thresh = MAX_THRESH * size; if (total_elems > MAX_THRESH) { char *lo = base_ptr; char *hi = lo + size * (total_elems - 1); stack_node stack[STACK_SIZE]; /* Largest size needed for 32-bit int!!! */ stack_node *top = stack + 1; while (STACK_NOT_EMPTY) { char *left_ptr; char *right_ptr; { char *pivot = pivot_buffer; { /* Select median value from among LO, MID, and HI. Rearrange LO and HI so the three values are sorted. This lowers the probability of picking a pathological pivot value and skips a comparison for both the LEFT_PTR and RIGHT_PTR. */ char *mid = lo + size * ((hi - lo) / size >> 1); if (CMP (mid, lo) < 0) SWAP (mid, lo, size); if (CMP (hi, mid) < 0) SWAP (mid, hi, size); else goto jump_over; if (CMP (mid, lo) < 0) SWAP (mid, lo, size); jump_over: COPY (pivot, mid, size); pivot = pivot_buffer; } left_ptr = lo + size; right_ptr = hi - size; /* Here's the famous ``collapse the walls'' section of quicksort. Gotta like those tight inner loops! They are the main reason that this algorithm runs much faster than others. */ do { while (CMP (left_ptr, pivot) < 0) left_ptr += size; while (CMP (pivot, right_ptr) < 0) right_ptr -= size; if (left_ptr < right_ptr) { SWAP (left_ptr, right_ptr, size); left_ptr += size; right_ptr -= size; } else if (left_ptr == right_ptr) { left_ptr += size; right_ptr -= size; break; } } while (left_ptr <= right_ptr); } /* Set up pointers for next iteration. First determine whether left and right partitions are below the threshold size. If so, ignore one or both. Otherwise, push the larger partition's bounds on the stack and continue sorting the smaller one. */ if ((right_ptr - lo) <= max_thresh) { if ((hi - left_ptr) <= max_thresh) /* Ignore both small partitions. */ POP (lo, hi); else /* Ignore small left partition. */ lo = left_ptr; } else if ((hi - left_ptr) <= max_thresh) /* Ignore small right partition. */ hi = right_ptr; else if ((right_ptr - lo) > (hi - left_ptr)) /* Push larger left partition indices. */ { PUSH (lo, right_ptr); lo = left_ptr; } else /* Push larger right partition indices. */ { PUSH (left_ptr, hi); hi = right_ptr; } } } /* Once the BASE_PTR array is partially sorted by quicksort the rest is completely sorted using insertion sort, since this is efficient for partitions below MAX_THRESH size. BASE_PTR points to the beginning of the array to sort, and END_PTR points at the very last element in the array (*not* one beyond it!). */ #define MIN(X,Y) ((X) < (Y) ? (X) : (Y)) { char *end_ptr = base_ptr + size * (total_elems - 1); char *run_ptr; char *tmp_ptr = base_ptr; char *thresh = MIN (end_ptr, base_ptr + max_thresh); /* Find smallest element in first threshold and place it at the array's beginning. This is the smallest array element, and the operation speeds up insertion sort's inner loop. */ for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size) if (CMP (run_ptr, tmp_ptr) < 0) tmp_ptr = run_ptr; if (tmp_ptr != base_ptr) SWAP (tmp_ptr, base_ptr, size); /* Insertion sort, running from left-hand-side up to `right-hand-side.' Pretty much straight out of the original GNU qsort routine. */ for (run_ptr = base_ptr + size; (tmp_ptr = run_ptr += size) <= end_ptr; ) { while (CMP (run_ptr, tmp_ptr -= size) < 0) ; if ((tmp_ptr += size) != run_ptr) { char *trav; for (trav = run_ptr + size; --trav >= run_ptr;) { char c = *trav; char *hi, *lo; for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo) *hi = *lo; *hi = c; } } } } return 1; }