view src/emodules.c @ 5146:88bd4f3ef8e4

make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-15 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (c_readonly): * alloc.c (deadbeef_memory): * alloc.c (make_compiled_function): * alloc.c (make_button_data): * alloc.c (make_motion_data): * alloc.c (make_process_data): * alloc.c (make_timeout_data): * alloc.c (make_magic_data): * alloc.c (make_magic_eval_data): * alloc.c (make_eval_data): * alloc.c (make_misc_user_data): * alloc.c (noseeum_make_marker): * alloc.c (ADDITIONAL_FREE_string): * alloc.c (common_init_alloc_early): * alloc.c (init_alloc_once_early): * bytecode.c (print_compiled_function): * bytecode.c (mark_compiled_function): * casetab.c: * casetab.c (print_case_table): * console.c: * console.c (print_console): * database.c (print_database): * database.c (finalize_database): * device-msw.c (sync_printer_with_devmode): * device-msw.c (print_devmode): * device-msw.c (finalize_devmode): * device.c: * device.c (print_device): * elhash.c: * elhash.c (print_hash_table): * eval.c (print_multiple_value): * eval.c (mark_multiple_value): * events.c (deinitialize_event): * events.c (print_event): * events.c (event_equal): * extents.c: * extents.c (soe_dump): * extents.c (soe_insert): * extents.c (soe_delete): * extents.c (soe_move): * extents.c (extent_fragment_update): * extents.c (print_extent_1): * extents.c (print_extent): * extents.c (vars_of_extents): * frame.c: * frame.c (print_frame): * free-hook.c: * free-hook.c (check_free): * glyphs.c: * glyphs.c (print_image_instance): * glyphs.c (print_glyph): * gui.c: * gui.c (copy_gui_item): * hash.c: * hash.c (NULL_ENTRY): * hash.c (KEYS_DIFFER_P): * keymap.c (print_keymap): * keymap.c (MARKED_SLOT): * lisp.h: * lrecord.h: * lrecord.h (LISP_OBJECT_UID): * lrecord.h (set_lheader_implementation): * lrecord.h (struct old_lcrecord_header): * lstream.c (print_lstream): * lstream.c (finalize_lstream): * marker.c (print_marker): * marker.c (marker_equal): * mc-alloc.c (visit_all_used_page_headers): * mule-charset.c: * mule-charset.c (print_charset): * objects.c (print_color_instance): * objects.c (print_font_instance): * objects.c (finalize_font_instance): * opaque.c (print_opaque): * opaque.c (print_opaque_ptr): * opaque.c (equal_opaque_ptr): * print.c (internal_object_printer): * print.c (enum printing_badness): * rangetab.c (print_range_table): * rangetab.c (range_table_equal): * specifier.c (print_specifier): * specifier.c (finalize_specifier): * symbols.c: * symbols.c (print_symbol_value_magic): * tooltalk.c: * tooltalk.c (print_tooltalk_message): * tooltalk.c (print_tooltalk_pattern): * window.c (print_window): * window.c (debug_print_window): (1) Make lrecord UID's have a separate UID space for each object. Otherwise, with 20-bit UID's, we rapidly wrap around, especially when common objects like conses and strings increment the UID value for every object created. (Originally I tried making two UID spaces, one for objects that always print readably and hence don't display the UID, and one for other objects. But certain objects like markers for which a UID is displayed are still generated rapidly enough that UID overflow is a serious issue.) This also has the advantage of making UID values smaller, hence easier to remember -- their main purpose is to make it easier to keep track of different objects of the same type when debugging code. Make sure we dump lrecord UID's so that we don't have problems with pdumped and non-dumped objects having the same UID. (2) Display UID's consistently whenever an object (a) doesn't consistently print readably (objects like cons and string, which always print readably, can't display a UID), and (b) doesn't otherwise have a unique property that makes objects of a particular type distinguishable. (E.g. buffers didn't and still don't print an ID, but the buffer name uniquely identifies the buffer.) Some types, such as event, extent, compiled-function, didn't always (or didn't ever) display an ID; others (such as marker, extent, lstream, opaque, opaque-ptr, any object using internal_object_printer()) used to display the actual machine pointer instead. (3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work over all Lisp objects and take a Lisp object, not a struct pointer. (4) Some misc cleanups in alloc.c, elhash.c. (5) Change code in events.c that "deinitializes" an event so that it doesn't increment the event UID counter in the process. Also use deadbeef_memory() to overwrite memory instead of doing the same with custom code. In the process, make deadbeef_memory() in alloc.c always available, and delete extraneous copy in mc-alloc.c. Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c call deadbeef_memory(). (6) Resurrect "debug SOE" code in extents.c. Make it conditional on DEBUG_XEMACS and on a `debug-soe' variable, rather than on SOE_DEBUG. Make it output to stderr, not stdout. (7) Delete some custom print methods that were identical to external_object_printer().
author Ben Wing <ben@xemacs.org>
date Mon, 15 Mar 2010 16:35:38 -0500
parents 3c3c1d139863
children 6c6d78781d59
line wrap: on
line source

/* emodules.c - Support routines for dynamic module loading
(C) Copyright 1998, 1999 J. Kean Johnston. All rights reserved.
(C) Copyright 2010 Ben Wing.

This file is part of XEmacs.

XEmacs is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* This file has been Mule-ized, Ben Wing, 1-26-10. */

#include "emodules.h"
#include "sysdll.h"
#ifdef HAVE_LTDL
#include <ltdl.h>
#endif

/* Load path */
static Lisp_Object Vmodule_load_path;

/* Module lFile extensions */
static Lisp_Object Vmodule_extensions;

#ifdef HAVE_SHLIB

/* CE-Emacs version number */
Lisp_Object Vmodule_version;

/* Do we do our work quietly? */
int load_modules_quietly;

/* Set this while unloading a module.  This should NOT be made set by users,
   as it allows the unbinding of symbol-value-forward variables. */
int unloading_module;

Lisp_Object Qdll_error;
Lisp_Object Qmodule, Qunload_module, module_tag;

typedef struct _emodules_list
{
  int used;             /* Is this slot used?                              */
  Ibyte *soname;        /* Name of the shared object loaded (full path)    */
  Ibyte *modname;       /* The name of the module                          */
  Ibyte *modver;        /* The module version string                       */
  Ibyte *modtitle;      /* How the module announces itself                 */
  void (*unload) (void);/* Module cleanup function to run before unloading */
  dll_handle dlhandle;  /* Dynamic lib handle                              */
} emodules_list;

static int emodules_depth;
static dll_handle dlhandle;
static emodules_list *modules;
static int modnum;

static int find_make_module (Lisp_Object mod, const Ibyte *name,
			     const Ibyte *ver, int make_or_find);
static Lisp_Object module_load_unwind (Lisp_Object);
static void attempt_module_delete (int mod);

DEFUN ("load-module", Fload_module, 1, 3, "FLoad dynamic module: ", /*
Load in a C Emacs Extension module named FILE.
The optional NAME and VERSION are used to identify specific modules.

DO NOT USE THIS FUNCTION in your programs.  Use `require' instead.

This function is similar in intent to `load' except that it loads in
pre-compiled C or C++ code, using dynamic shared objects.  If NAME is
specified, then the module is only loaded if its internal name matches
the NAME specified.  If VERSION is specified, then the module is only
loaded if it matches that VERSION.  This function will check to make
sure that the same module is not loaded twice.  Modules are searched
for in the same way as Lisp files, except that the valid file
extensions are `.so', `.dll', `.ell', or `.dylib'.

All symbols in the shared module must be completely resolved in order
for this function to be successful.  Any modules which the specified
FILE depends on will be automatically loaded.  You can determine which
modules have been loaded as dynamic shared objects by examining the
return value of the function `list-modules'.

It is possible, although unwise, to unload modules using `unload-feature'.
The preferred mechanism for unloading or reloading modules is to quit
XEmacs, and then reload those new or changed modules that are required.

Messages informing you of the progress of the load are displayed unless
the variable `load-modules-quietly' is non-NIL.
*/
       (file, name, version))
{
  const Ibyte *mod, *mname, *mver;
  int speccount = specpdl_depth();

  CHECK_STRING (file);

  mod = XSTRING_DATA (file);

  if (NILP (name))
    mname = (const Ibyte *) "";
  else
    mname = XSTRING_DATA (name);

  if (NILP (version))
    mver = (const Ibyte *) "";
  else
    mver = XSTRING_DATA (version);

  dlhandle = 0;
  record_unwind_protect (module_load_unwind, make_int(modnum));
  emodules_load (mod, mname, mver);
  unbind_to (speccount);

  return Qt;
}

DEFUN ("unload-module", Funload_module, 1, 3, 0, /*
Unload a module previously loaded with load-module.

DO NOT USE THIS FUNCTION in your programs.  Use `unload-feature' instead.

As with load-module, this function requires at least the module FILE, and
optionally the module NAME and VERSION to unload.  It may not be possible
for the module to be unloaded from memory, as there may be Lisp objects
referring to variables inside the module code.  However, once you have
requested a module to be unloaded, it will be unloaded from memory as
soon as the last reference to symbols within the module is destroyed.
*/
       (file, name, version))
{
  int x;
  const Ibyte *mname, *mver;
  Lisp_Object foundname = Qnil;
  struct gcpro gcpro1;

  CHECK_STRING(file);

  GCPRO1 (foundname);
  if (locate_file (Vmodule_load_path, file, Vmodule_extensions, &foundname, 0)
      < 0)
    return Qt;
  UNGCPRO;

  if (NILP (name))
    mname = (const Ibyte *) "";
  else
    mname = XSTRING_DATA (name);

  if (NILP (version))
    mver = (const Ibyte *) "";
  else
    mver = XSTRING_DATA (version);

  x = find_make_module (foundname, mname, mver, 1);
  if (x != -1)
    {
      if (modules[x].unload != NULL)
	modules[x].unload ();
      attempt_module_delete (x);
    }
  return Qt;
}

DEFUN ("list-modules", Flist_modules, 0, 0, "", /*
Produce a list of loaded dynamic modules.

This function will return a list of all the loaded dynamic modules.
Each element in the list is a list in the form (SONAME NAME VER DESC),
where SONAME is the name of the shared object that was loaded, NAME
is the internal module name, VER is the version of the module, and DESC
is how the module describes itself.

This function returns a list, so you will need to assign the return value
to a variable and then examine the variable with `describe-variable'.
For example:

  (setq mylist (list-modules))
  (describe-variable 'mylist)


NOTE: It is possible for the same module to be loaded more than once,
at different versions.  However, you should never see the same module,
with the same name and version, loaded more than once.  If you do, this
is a bug, and you are encouraged to report it.
*/
       ())
{
  Lisp_Object mlist = Qnil;
  int i;

  for (i = 0; i < modnum; i++)
    {
      if (modules[i].used == 1)
        mlist = Fcons (list4 (build_istring (modules[i].soname),
                              build_istring (modules[i].modname),
                              build_istring (modules[i].modver),
                              build_istring (modules[i].modtitle)), mlist);
    }

  return mlist;
}

static int
find_make_module (Lisp_Object mod, const Ibyte *name, const Ibyte *ver,
		  int mof)
{
  int i, fs = -1;
  Ibyte *modstr = XSTRING_DATA (mod);

  for (i = 0; i < modnum; i++)
    {
      if (fs == -1 && modules[i].used == 0)
        fs = i;
      if (qxestrcmp (modules[i].soname, modstr) == 0)
        {
          if (name && name[0] && qxestrcmp (modules[i].modname, name))
            continue;
          if (ver && ver[0] && qxestrcmp (modules[i].modver, ver))
            continue;
          return i; /* Found a match */
        }
    }

  if (mof)
    return fs;

  if (fs != -1)
    return fs; /* First free slot */

  /*
   * We only get here if we haven't found a free slot and the module was
   * not previously loaded.
   */
  if (modules == NULL)
    modules = xnew (emodules_list);
  modnum++;
  XREALLOC_ARRAY (modules, emodules_list, modnum);

  fs = modnum - 1;
  memset (&modules[fs], 0, sizeof (emodules_list));
  return fs;
}

static void
attempt_module_delete (int mod)
{
  if (dll_close (modules[mod].dlhandle) == 0)
    {
      xfree (modules[mod].soname);
      xfree (modules[mod].modname);
      xfree (modules[mod].modver);
      xfree (modules[mod].modtitle);
      modules[mod].dlhandle = 0;
      modules[mod].used = 0;
    }
  else if (modules[mod].used > 1)
    modules[mod].used = 1; /* We couldn't delete it - it stays */
}

static Lisp_Object
module_load_unwind (Lisp_Object upto)
{
  int x,l=0;

  /*
   * First close off the current handle if it is open.
   */
  if (dlhandle != 0)
    dll_close (dlhandle);
  dlhandle = 0;

  if (CONSP (upto))
    {
      if (INTP (XCAR (upto)))
        l = XINT (XCAR (upto));
      free_cons (upto);
    }
  else
    l = XINT (upto);

  /*
   * Here we need to go through and dlclose() (IN REVERSE ORDER!) any
   * modules that were loaded as part of this load chain. We only mark
   * the slots as closed if the dlclose() succeeds.
   */
  for (x = modnum-1; x >= l; x--)
    {
      if (modules[x].used > 1)
        attempt_module_delete (x);
    }
  emodules_depth = 0;

  return Qnil;
}

/*
 * Do the actual grunt-work of loading in a module. We first try and
 * dlopen() the module. If that fails, we have an error and we bail
 * out immediately. If the dlopen() succeeds, we need to check for the
 * existence of certain special symbols.
 *
 * All modules will have complete access to the variables and functions
 * defined within XEmacs itself.  It is up to the module to declare any
 * variables or functions it uses, however.  Modules will also have access
 * to other functions and variables in other loaded modules, unless they
 * are defined as STATIC.
 *
 * We need to be very careful with how we load modules. If we encounter an
 * error along the way, we need to back out completely to the point at
 * which the user started. Since we can be called recursively, we need to
 * take care with marking modules as loaded. When we first start loading
 * modules, we set the counter to zero. As we enter the function each time,
 * we increment the counter, and before we leave we decrement it. When
 * we get back down to 0, we know we are at the end of the chain and we
 * can mark all the modules in the list as loaded.
 *
 * When we signal an error, we need to be sure to unwind all modules loaded
 * thus far (but only for this module chain). It is assumed that if any
 * modules in a chain fail, then they all do. This is logical, considering
 * that the only time we recurse is when we have dependent modules. So in
 * the error handler we take great care to close off the module chain before
 * we call "error" and let the Fmodule_load unwind_protect() function handle
 * the cleaning up.
 */
void
emodules_load (const Ibyte *module, const Ibyte *modname,
	       const Ibyte *modver)
{
  Lisp_Object old_load_list;
  Lisp_Object filename;
  Lisp_Object foundname, lisp_modname;
  int x, mpx;
  const Extbyte **f;
  const long *ellcc_rev;
  Ibyte *mver, *mname, *mtitle, *symname;
  void (*modload)(void) = 0;
  void (*modsyms)(void) = 0;
  void (*modvars)(void) = 0;
  void (*moddocs)(void) = 0;
  void (*modunld)(void) = 0;
  emodules_list *mp;
  struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;

  filename = Qnil;
  foundname = Qnil;

  emodules_depth++;
  dlhandle = 0;

  if (module == NULL || module[0] == '\0')
    invalid_argument ("Empty module name", Qunbound);

  GCPRO4 (filename, foundname, old_load_list, lisp_modname);
  filename = build_istring (module);
  if (locate_file (Vmodule_load_path, filename, Vmodule_extensions,
		   &foundname, 0) < 0)
    signal_error (Qdll_error, "Cannot open dynamic module", filename);

  lisp_modname = call1 (Qfile_name_sans_extension,
			Ffile_name_nondirectory (foundname));

  dlhandle = dll_open (foundname);
  if (dlhandle == NULL)
    {
      signal_error (Qdll_error, "Opening dynamic module", dll_error ());
    }

  ellcc_rev = (const long *) dll_variable (dlhandle,
					   (const Ibyte *) "emodule_compiler");
  if (ellcc_rev == NULL || *ellcc_rev <= 0L)
    signal_error (Qdll_error, "Invalid dynamic module: Missing symbol `emodule_compiler'", Qunbound);
  if (*ellcc_rev > EMODULES_REVISION)
    signal_ferror (Qdll_error, "Invalid dynamic module: Unsupported version `%ld(%ld)'", *ellcc_rev, EMODULES_REVISION);

  f = (const Extbyte **) dll_variable (dlhandle,
				       (const Ibyte *) "emodule_name");
  if (f == NULL || *f == NULL)
    signal_error (Qdll_error, "Invalid dynamic module: Missing symbol `emodule_name'", Qunbound);

  mname = EXTERNAL_TO_ITEXT (f, Qemodule_string_encoding);
  /* #### Not obvious we have to force an alloca copy here, but the old
     code did so */
  IBYTE_STRING_TO_ALLOCA (mname, mname);

  if (mname[0] == '\0')
    signal_error (Qdll_error, "Invalid dynamic module: Empty value for `emodule_name'", Qunbound);

  f = (const Extbyte **) dll_variable (dlhandle,
				       (const Ibyte *) "emodule_version");
  if (f == NULL || *f == NULL)
    signal_error (Qdll_error, "Missing symbol `emodule_version': Invalid dynamic module", Qunbound);

  mver = EXTERNAL_TO_ITEXT (f, Qemodule_string_encoding);
  /* #### Not obvious we have to force an alloca copy here, but the old
     code did so */
  IBYTE_STRING_TO_ALLOCA (mver, mver);

  f = (const Extbyte **) dll_variable (dlhandle,
				       (const Ibyte *) "emodule_title");
  if (f == NULL || *f == NULL)
    signal_error (Qdll_error, "Invalid dynamic module: Missing symbol `emodule_title'", Qunbound);

  mtitle = EXTERNAL_TO_ITEXT (f, Qemodule_string_encoding);
  /* #### Not obvious we have to force an alloca copy here, but the old
     code did so */
  IBYTE_STRING_TO_ALLOCA (mtitle, mtitle);

  symname = alloca_ibytes (qxestrlen (mname) + 15);

  qxestrcpy_ascii (symname, "modules_of_");
  qxestrcat (symname, mname);
  modload = (void (*)(void)) dll_function (dlhandle, symname);
  /*
   * modload is optional. If the module doesn't require other modules it can
   * be left out.
   */

  qxestrcpy_ascii (symname, "syms_of_");
  qxestrcat (symname, mname);
  modsyms = (void (*)(void)) dll_function (dlhandle, symname);
  if (modsyms == NULL)
    {
    missing_symbol:
      signal_error (Qdll_error, "Invalid dynamic module: Missing symbol",
		    build_istring (symname));
    }

  qxestrcpy_ascii (symname, "vars_of_");
  qxestrcat (symname, mname);
  modvars = (void (*)(void)) dll_function (dlhandle, symname);
  if (modvars == NULL)
    goto missing_symbol;

  qxestrcpy_ascii (symname, "docs_of_");
  qxestrcat (symname, mname);
  moddocs = (void (*)(void)) dll_function (dlhandle, symname);
  if (moddocs == NULL)
    goto missing_symbol;

  /* Now look for the optional unload function. */
  qxestrcpy_ascii (symname, "unload_");
  qxestrcat (symname, mname);
  modunld = (void (*)(void)) dll_function (dlhandle, symname);

  if (modname && modname[0] && qxestrcmp (modname, mname))
    signal_error (Qdll_error, "Module name mismatch", Qunbound);

  if (modver && modver[0] && qxestrcmp (modver, mver))
    signal_error (Qdll_error, "Module version mismatch", Qunbound);

  /*
   * Attempt to make a new slot for this module. If this really is the
   * first time we are loading this module, the used member will be 0.
   * If that is non-zero, we know that we have a previously loaded module
   * of the same name and version, and we don't need to go any further.
   */
  mpx = find_make_module (foundname, mname, mver, 0);
  mp = &modules[mpx];
  if (mp->used > 0)
    {
      emodules_depth--;
      dll_close (dlhandle);
      dlhandle = 0;  /* Zero this out before module_load_unwind runs */
      return;
    }

  if (!load_modules_quietly)
    message ("Loading %s v%s (%s)", mname, mver, mtitle);

  /*
   * We have passed the basic initialization, and can now add this
   * module to the list of modules.
   */
  mp->used = emodules_depth + 1;
  mp->soname = qxestrdup (XSTRING_DATA (foundname));
  mp->modname = qxestrdup (mname);
  mp->modver = qxestrdup (mver);
  mp->modtitle = qxestrdup (mtitle);
  mp->dlhandle = dlhandle;
  mp->unload = modunld;
  dlhandle = 0;

  old_load_list = Vcurrent_load_list;
  Vcurrent_load_list = Qnil;
  LOADHIST_ATTACH (lisp_modname);
  LOADHIST_ATTACH (module_tag);

  /*
   * Now we need to call the module init function and perform the various
   * startup tasks.
   */
  if (modload != 0)
    (*modload) ();

  /*
   * Now we can get the module to initialize its symbols, and then its
   * variables, and lastly the documentation strings.
   */
  (*modsyms) ();
  (*modvars) ();
  (*moddocs) ();

  if (!load_modules_quietly)
    message ("Loaded module %s v%s (%s)", mname, mver, mtitle);

  Vload_history = Fcons (Fnreverse (Vcurrent_load_list), Vload_history);
  Vcurrent_load_list = old_load_list;
  UNGCPRO;

  emodules_depth--;
  if (emodules_depth == 0)
    {
      /*
       * We have reached the end of the load chain. We now go through the
       * list of loaded modules and mark all the valid modules as just
       * that.
       */
      for (x = 0; x < modnum; x++)
        if (modules[x].used > 1)
          modules[x].used = 1;
    }
}

void
emodules_doc_subr (const Ascbyte *symname, const Ascbyte *doc)
{
  Bytecount len;
  Lisp_Object sym;
  Lisp_Subr *subr;

  ASSERT_ASCTEXT_ASCII (symname);
  len = strlen (symname);
  sym = oblookup (Vobarray, (const Ibyte *) symname, len);

  /* We do this assert to avoid the possibility of externally formatted
     text ending up in the doc string, where it could cause crashes.
     It you need to have a non-ASCII doc string, create another version
     emodules_doc_subr_istring() that accepts an Ibyte * and doesn't
     assert, or create an emodules_doc_subr_extstring() that takes
     an externally_formatted string and a coding system name. */
  ASSERT_ASCTEXT_ASCII (doc);
  /* Skip autoload cookies */
  if (SYMBOLP (sym) && SUBRP (XSYMBOL (sym)->function))
    {
      subr = XSUBR (XSYMBOL (sym)->function);
      subr->doc = xstrdup (doc);
    }
  /*
   * #### FIXME: I wish there was some way to avoid the xstrdup(). Is it
   * possible to just set a pointer to the string, or somehow create a
   * symbol whose value we can point to the constant string? Can someone
   * look into this?
   */
}

void
emodules_doc_sym (const Ascbyte *symname, const Ascbyte *doc)
{
  Bytecount len;
  Lisp_Object sym;
  Lisp_Object docstr;
  struct gcpro gcpro1;

  ASSERT_ASCTEXT_ASCII (symname);
  len = strlen (symname);
  sym = oblookup (Vobarray, (const Ibyte *) symname, len);

  /* See comments above in emodules_doc_subr() about why we assert like
     this. */
  ASSERT_ASCTEXT_ASCII (doc);
  if (SYMBOLP (sym))
    {
      docstr = build_ascstring (doc);
      GCPRO1 (docstr);
      Fput (sym, Qvariable_documentation, docstr);
      UNGCPRO;
    }
}


void
syms_of_module (void)
{
  DEFERROR_STANDARD (Qdll_error, Qerror);
  DEFSYMBOL (Qmodule);
  DEFSYMBOL (Qunload_module);
  DEFSUBR (Fload_module);
  DEFSUBR (Flist_modules);
  DEFSUBR (Funload_module);
  module_tag = Fcons (Qmodule, Qnil);
  staticpro (&module_tag);
  Fput (Qunload_module, Qdisabled, Qt);
}

void
reinit_vars_of_module (void)
{
  emodules_depth = 0;
  modules = NULL;
  modnum = 0;
}

#endif /* HAVE_SHLIB */

void
vars_of_module (void)
{
#ifdef HAVE_SHLIB
  Fprovide (intern ("modules"));

#ifdef HAVE_LTDL
  lt_dlinit ();
  lt_dlmalloc = (lt_ptr (*) (size_t)) xmalloc;
  lt_dlrealloc = (lt_ptr (*) (lt_ptr, size_t)) xrealloc;
  lt_dlfree = (void (*) (lt_ptr)) xfree_1;
#endif

  DEFVAR_LISP ("module-version", &Vmodule_version /*
Emacs dynamic loading mechanism version, as a string.

This string is in the form XX.YY.ppp, where XX is the major version
number, YY is the minor version number, and ppp is the patch level.
This variable can be used to distinguish between different versions of
the dynamic loading technology used in Emacs, if required.  It is not
a given that this value will be the same as the Emacs version number.
*/ );
  Vmodule_version = build_cistring (EMODULES_VERSION);

  DEFVAR_BOOL ("load-modules-quietly", &load_modules_quietly /*
*Set to t if module loading is to be silent.

Normally, when loading dynamic modules, Emacs will inform you of its
progress, and will display the module name and version if the module
is loaded correctly.  Setting this variable to `t' will suppress these
messages.  This would normally only be done if `load-module' was being
called by a Lisp function.
*/);
  load_modules_quietly = 0;

  DEFVAR_BOOL ("unloading-module", &unloading_module /*
Used internally by `unload-feature'.  Do not set this variable.
Danger, danger, Will Robinson!
*/);
  unloading_module = 0;

#endif /* HAVE_SHLIB */

  DEFVAR_LISP ("module-load-path", &Vmodule_load_path /*
*List of directories to search for dynamic modules to load.
Each element is a string (directory name) or nil (try default directory).

Note that elements of this list *may not* begin with "~", so you must
call `expand-file-name' on them before adding them to this list.

Initialized based on EMACSMODULEPATH environment variable, if any, otherwise
to default specified the file `paths.h' when XEmacs was built.  If there
were no paths specified in `paths.h', then XEmacs chooses a default
value for this variable by looking around in the file-system near the
directory in which the XEmacs executable resides.

Due to the nature of dynamic modules, the path names should almost always
refer to architecture-dependent directories.  It is unwise to attempt to
store dynamic modules in a heterogenous environment.  Some environments
are similar enough to each other that XEmacs will be unable to determine
the correctness of a dynamic module, which can have unpredictable results
when a dynamic module is loaded.
*/);
  Vmodule_load_path = Qnil;

  DEFVAR_LISP ("module-extensions", &Vmodule_extensions /*
*List of filename extensions to use when searching for dynamic modules.
*/);
  Vmodule_extensions = list5 (build_ascstring (".ell"),
			      build_ascstring (".so"),
			      build_ascstring (".dll"),
			      build_ascstring (".dylib"),
			      build_ascstring (""));
}