Mercurial > hg > xemacs-beta
view src/devslots.h @ 5146:88bd4f3ef8e4
make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-15 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (c_readonly):
* alloc.c (deadbeef_memory):
* alloc.c (make_compiled_function):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (noseeum_make_marker):
* alloc.c (ADDITIONAL_FREE_string):
* alloc.c (common_init_alloc_early):
* alloc.c (init_alloc_once_early):
* bytecode.c (print_compiled_function):
* bytecode.c (mark_compiled_function):
* casetab.c:
* casetab.c (print_case_table):
* console.c:
* console.c (print_console):
* database.c (print_database):
* database.c (finalize_database):
* device-msw.c (sync_printer_with_devmode):
* device-msw.c (print_devmode):
* device-msw.c (finalize_devmode):
* device.c:
* device.c (print_device):
* elhash.c:
* elhash.c (print_hash_table):
* eval.c (print_multiple_value):
* eval.c (mark_multiple_value):
* events.c (deinitialize_event):
* events.c (print_event):
* events.c (event_equal):
* extents.c:
* extents.c (soe_dump):
* extents.c (soe_insert):
* extents.c (soe_delete):
* extents.c (soe_move):
* extents.c (extent_fragment_update):
* extents.c (print_extent_1):
* extents.c (print_extent):
* extents.c (vars_of_extents):
* frame.c:
* frame.c (print_frame):
* free-hook.c:
* free-hook.c (check_free):
* glyphs.c:
* glyphs.c (print_image_instance):
* glyphs.c (print_glyph):
* gui.c:
* gui.c (copy_gui_item):
* hash.c:
* hash.c (NULL_ENTRY):
* hash.c (KEYS_DIFFER_P):
* keymap.c (print_keymap):
* keymap.c (MARKED_SLOT):
* lisp.h:
* lrecord.h:
* lrecord.h (LISP_OBJECT_UID):
* lrecord.h (set_lheader_implementation):
* lrecord.h (struct old_lcrecord_header):
* lstream.c (print_lstream):
* lstream.c (finalize_lstream):
* marker.c (print_marker):
* marker.c (marker_equal):
* mc-alloc.c (visit_all_used_page_headers):
* mule-charset.c:
* mule-charset.c (print_charset):
* objects.c (print_color_instance):
* objects.c (print_font_instance):
* objects.c (finalize_font_instance):
* opaque.c (print_opaque):
* opaque.c (print_opaque_ptr):
* opaque.c (equal_opaque_ptr):
* print.c (internal_object_printer):
* print.c (enum printing_badness):
* rangetab.c (print_range_table):
* rangetab.c (range_table_equal):
* specifier.c (print_specifier):
* specifier.c (finalize_specifier):
* symbols.c:
* symbols.c (print_symbol_value_magic):
* tooltalk.c:
* tooltalk.c (print_tooltalk_message):
* tooltalk.c (print_tooltalk_pattern):
* window.c (print_window):
* window.c (debug_print_window):
(1) Make lrecord UID's have a separate UID space for each object.
Otherwise, with 20-bit UID's, we rapidly wrap around, especially
when common objects like conses and strings increment the UID value
for every object created. (Originally I tried making two UID spaces,
one for objects that always print readably and hence don't display
the UID, and one for other objects. But certain objects like markers
for which a UID is displayed are still generated rapidly enough that
UID overflow is a serious issue.) This also has the advantage of
making UID values smaller, hence easier to remember -- their main
purpose is to make it easier to keep track of different objects of
the same type when debugging code. Make sure we dump lrecord UID's
so that we don't have problems with pdumped and non-dumped objects
having the same UID.
(2) Display UID's consistently whenever an object (a) doesn't
consistently print readably (objects like cons and string, which
always print readably, can't display a UID), and (b) doesn't
otherwise have a unique property that makes objects of a
particular type distinguishable. (E.g. buffers didn't and still
don't print an ID, but the buffer name uniquely identifies the
buffer.) Some types, such as event, extent, compiled-function,
didn't always (or didn't ever) display an ID; others (such as
marker, extent, lstream, opaque, opaque-ptr, any object using
internal_object_printer()) used to display the actual machine
pointer instead.
(3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work
over all Lisp objects and take a Lisp object, not a struct pointer.
(4) Some misc cleanups in alloc.c, elhash.c.
(5) Change code in events.c that "deinitializes" an event so that
it doesn't increment the event UID counter in the process. Also
use deadbeef_memory() to overwrite memory instead of doing the same
with custom code. In the process, make deadbeef_memory() in
alloc.c always available, and delete extraneous copy in mc-alloc.c.
Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c
call deadbeef_memory().
(6) Resurrect "debug SOE" code in extents.c. Make it conditional
on DEBUG_XEMACS and on a `debug-soe' variable, rather than on
SOE_DEBUG. Make it output to stderr, not stdout.
(7) Delete some custom print methods that were identical to
external_object_printer().
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Mon, 15 Mar 2010 16:35:38 -0500 |
parents | e22b0213b713 |
children | 8b2f75cecb89 |
line wrap: on
line source
/* Definitions of marked slots in consoles Copyright (C) 1990, 1992, 1993 Free Software Foundation, Inc. Copyright (C) 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Not in FSF. */ /* We define the Lisp_Objects in the device structure in a separate file because there are numerous places we want to iterate over them, such as when defining them in the structure, initializing them, or marking them. To use, define MARKED_SLOT before including this file. No need to undefine; that happens automatically. */ /* Name of this device, for resourcing and printing purposes. If not explicitly given, it's initialized in a device-specific manner. */ MARKED_SLOT (name) /* What this device is connected to */ MARKED_SLOT (connection) /* A canonical name for the connection that is used to determine whether `make-device' is being called on an existing device. */ MARKED_SLOT (canon_connection) /* List of frames on this device. */ MARKED_SLOT (frame_list) /* The console this device is on. */ MARKED_SLOT (console) /* Frame which is "currently selected". This is what `selected-frame' returns and is the default frame for many operations. This may not be the same as frame_with_focus `select-frame' changes the selected_frame but not the frame_with_focus. However, eventually either the two values will be the same, or frame_with_focus will be nil: right before waiting for an event, the focus is changed to point to the selected_frame if XEmacs currently has the focus on this device. Note that frame_with_focus may be nil (none of the frames on this device have the window-system focus), but selected_frame will never be nil if there are any frames on the device. */ MARKED_SLOT (selected_frame) /* Frame that currently contains the window-manager focus, or none. Note that we've split frame_with_focus into two variables. frame_with_focus_real is the value we use most of the time, but frame_with_focus_for_hooks is used for running the select-frame-hook and deselect-frame-hook. We do this because we split the focus handling into two parts: one part (deals with drawing the solid/box cursor) runs as soon as a focus event is received the other (running the hooks) runs after any pending sit-for/sleep-for/accept-process-output calls are done. */ MARKED_SLOT (frame_with_focus_real) MARKED_SLOT (frame_with_focus_for_hooks) /* If we have recently issued a request to change the focus as a result of select-frame having been called, the following variable records the frame we are trying to focus on. The reason for this is that the window manager may not grant our request to change the focus (so we can't just change frame_with_focus), and we don't want to keep sending requests again and again to the window manager. This variable is reset whenever a focus-change event is seen. */ MARKED_SLOT (frame_that_ought_to_have_focus) /* Color class of this device. */ MARKED_SLOT (device_class) /* Alist of values for user-defined tags in this device. */ MARKED_SLOT (user_defined_tags) /* Hash tables for device-specific objects (fonts, colors, etc). These are key-weak hash tables (or hash tables containing key-weak hash tables) so that they disappear when the key goes away. */ /* This is a simple key-weak hash table hashing color names to instances. */ MARKED_SLOT (color_instance_cache) /* This is a simple key-weak hash table hashing font names to instances. */ MARKED_SLOT (font_instance_cache) #ifdef MULE /* This is a bi-level cache, where the hash table in this slot here indexes charset objects to key-weak hash tables, which in turn index font names to more specific font names that match the given charset's registry. This speeds up the horrendously slow XListFonts() operation that needs to be done in order to determine an appropriate font. */ MARKED_SLOT (charset_font_cache_stage_1) /* Similar cache for stage 2, if it exists. See objects.c. */ MARKED_SLOT (charset_font_cache_stage_2) #endif /* This is a bi-level cache, where the hash table in this slot here indexes image-instance-type masks (there are currently 6 image-instance types and thus 64 possible masks) to key-weak hash tables like the one for colors. */ MARKED_SLOT (image_instance_cache) #undef MARKED_SLOT