view lisp/sound.el @ 5146:88bd4f3ef8e4

make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-15 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (c_readonly): * alloc.c (deadbeef_memory): * alloc.c (make_compiled_function): * alloc.c (make_button_data): * alloc.c (make_motion_data): * alloc.c (make_process_data): * alloc.c (make_timeout_data): * alloc.c (make_magic_data): * alloc.c (make_magic_eval_data): * alloc.c (make_eval_data): * alloc.c (make_misc_user_data): * alloc.c (noseeum_make_marker): * alloc.c (ADDITIONAL_FREE_string): * alloc.c (common_init_alloc_early): * alloc.c (init_alloc_once_early): * bytecode.c (print_compiled_function): * bytecode.c (mark_compiled_function): * casetab.c: * casetab.c (print_case_table): * console.c: * console.c (print_console): * database.c (print_database): * database.c (finalize_database): * device-msw.c (sync_printer_with_devmode): * device-msw.c (print_devmode): * device-msw.c (finalize_devmode): * device.c: * device.c (print_device): * elhash.c: * elhash.c (print_hash_table): * eval.c (print_multiple_value): * eval.c (mark_multiple_value): * events.c (deinitialize_event): * events.c (print_event): * events.c (event_equal): * extents.c: * extents.c (soe_dump): * extents.c (soe_insert): * extents.c (soe_delete): * extents.c (soe_move): * extents.c (extent_fragment_update): * extents.c (print_extent_1): * extents.c (print_extent): * extents.c (vars_of_extents): * frame.c: * frame.c (print_frame): * free-hook.c: * free-hook.c (check_free): * glyphs.c: * glyphs.c (print_image_instance): * glyphs.c (print_glyph): * gui.c: * gui.c (copy_gui_item): * hash.c: * hash.c (NULL_ENTRY): * hash.c (KEYS_DIFFER_P): * keymap.c (print_keymap): * keymap.c (MARKED_SLOT): * lisp.h: * lrecord.h: * lrecord.h (LISP_OBJECT_UID): * lrecord.h (set_lheader_implementation): * lrecord.h (struct old_lcrecord_header): * lstream.c (print_lstream): * lstream.c (finalize_lstream): * marker.c (print_marker): * marker.c (marker_equal): * mc-alloc.c (visit_all_used_page_headers): * mule-charset.c: * mule-charset.c (print_charset): * objects.c (print_color_instance): * objects.c (print_font_instance): * objects.c (finalize_font_instance): * opaque.c (print_opaque): * opaque.c (print_opaque_ptr): * opaque.c (equal_opaque_ptr): * print.c (internal_object_printer): * print.c (enum printing_badness): * rangetab.c (print_range_table): * rangetab.c (range_table_equal): * specifier.c (print_specifier): * specifier.c (finalize_specifier): * symbols.c: * symbols.c (print_symbol_value_magic): * tooltalk.c: * tooltalk.c (print_tooltalk_message): * tooltalk.c (print_tooltalk_pattern): * window.c (print_window): * window.c (debug_print_window): (1) Make lrecord UID's have a separate UID space for each object. Otherwise, with 20-bit UID's, we rapidly wrap around, especially when common objects like conses and strings increment the UID value for every object created. (Originally I tried making two UID spaces, one for objects that always print readably and hence don't display the UID, and one for other objects. But certain objects like markers for which a UID is displayed are still generated rapidly enough that UID overflow is a serious issue.) This also has the advantage of making UID values smaller, hence easier to remember -- their main purpose is to make it easier to keep track of different objects of the same type when debugging code. Make sure we dump lrecord UID's so that we don't have problems with pdumped and non-dumped objects having the same UID. (2) Display UID's consistently whenever an object (a) doesn't consistently print readably (objects like cons and string, which always print readably, can't display a UID), and (b) doesn't otherwise have a unique property that makes objects of a particular type distinguishable. (E.g. buffers didn't and still don't print an ID, but the buffer name uniquely identifies the buffer.) Some types, such as event, extent, compiled-function, didn't always (or didn't ever) display an ID; others (such as marker, extent, lstream, opaque, opaque-ptr, any object using internal_object_printer()) used to display the actual machine pointer instead. (3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work over all Lisp objects and take a Lisp object, not a struct pointer. (4) Some misc cleanups in alloc.c, elhash.c. (5) Change code in events.c that "deinitializes" an event so that it doesn't increment the event UID counter in the process. Also use deadbeef_memory() to overwrite memory instead of doing the same with custom code. In the process, make deadbeef_memory() in alloc.c always available, and delete extraneous copy in mc-alloc.c. Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c call deadbeef_memory(). (6) Resurrect "debug SOE" code in extents.c. Make it conditional on DEBUG_XEMACS and on a `debug-soe' variable, rather than on SOE_DEBUG. Make it output to stderr, not stdout. (7) Delete some custom print methods that were identical to external_object_printer().
author Ben Wing <ben@xemacs.org>
date Mon, 15 Mar 2010 16:35:38 -0500
parents e38acbeb1cae
children 2a54dfbe434f 308d34e9f07d
line wrap: on
line source

;;; sound.el --- Loading sound files in XEmacs

;; Copyright (C) 1985, 1986, 1992, 1993, 1994 Free Software Foundation, Inc.
;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp.
;; Copyright (C) 2002 Ben Wing.

;; Maintainer: XEmacs Development Team
;; Keywords: internal

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, 59 Temple Place - Suite 330,
;; Boston, MA 02111-1307, USA.

;;; Synched up with: Not in FSF.

;;; Commentary:

;;; Code:
(defgroup sound nil
  "Configure XEmacs sounds and properties"
  :group 'environment)

(defcustom sound-default-alist
      '((default		:sound bass)
	(undefined-key	:sound drum)
	(undefined-click	:sound drum)
	;; beginning-of-buffer or end-of-buffer errors.
	(buffer-bound	:sound drum)
	;; buffer-read-only error
	(read-only	        :sound drum)
	;; any error other than those handled by undefined-key,
	;; undefined-click, buffer-bound, read-only
	(command-error	:sound bass)
	(y-or-n-p		:sound quiet)
	(yes-or-no-p		:sound quiet)
	(auto-save-error	:sound whip :volume 100)
	(no-completion	:sound whip)
	(isearch-failed	:sound quiet)
	(isearch-quit	:sound bass)
	;; QUIT: sound generated by ^G and its variants.
	(quit		:sound quiet :volume 75)
	;; READY: time-consuming task has completed...  compile,
	;; cvs-update, etc.
	(ready		:sound cuckoo)
	;; WARP: XEmacs has changed the selected-window or frame
	;; asynchronously...  Especially when it's done by an
	;; asynchronous process filter.  Perhaps by a debugger breakpoint
	;; has been hit?
	(warp		:sound yeep :volume 75)
	;; ALARM: used for reminders...
	(alarm		:sound cuckoo :volume 100)
	)
      "The alist of sounds and associated error symbols.

 Used to set sound-alist in load-default-sounds."
      :group 'sound
      :type '(repeat
	      (group (symbol :tag "Name")
		     (checklist :inline t
				:greedy t
				(group :inline t
				       (const :format "" :value :sound)
				       (symbol :tag "Sound"))
				(group :inline t
				       (const :format "" :value :volume)
				       (integer :tag "Volume"))
				(group :inline t
				       (const :format "" :value :pitch)
				       (integer :tag "Pitch"))
				(group :inline t
				       (const :format "" :value :duration)
				       (integer :tag "Duration"))))))

(defcustom sound-load-list
  '((load-sound-file "drum-beep"	'drum)
    (load-sound-file "quiet-beep"	'quiet)
    (load-sound-file "bass-snap"	'bass 80)
    (load-sound-file "whip"		'whip 70)
    (load-sound-file "cuckoo"		'cuckoo)
    (load-sound-file "yeep"		'yeep)
    (load-sound-file "hype"		'hype 100)
    )
  "A list of calls to load-sound-file to be processed by load-default-sounds.

  Reference load-sound-file for more information."

  :group 'sound
  :type '(repeat  (sexp :tag "Sound")
		  ))

(defcustom default-sound-directory (locate-data-directory "sounds")
  "Default directory to load a sound file from."
  :group 'sound
  :type 'directory
  )

;; #### This should really be a list.  --hniksic
(defcustom sound-extension-list (cond ((or (eq system-type 'cygwin32)
					   (eq system-type 'windows-nt))
				       ".wav:")
				      ((eq system-type 'linux)
				       ".wav:.au:")
				      (t
				       ".au:"))
  "Filename extensions to complete sound file name with. If more than one
   extension is used, they should be separated by \":\". "
  :group 'sound
  :type 'string)

(defcustom default-sound-directory-list (locate-data-directory-list "sounds")
  "List of directories which to search for sound files"
  :group 'sound
  :type '(repeat directory )
  )

;;;###autoload
(or sound-alist
    ;; these should be silent until sounds are loaded
    (setq sound-alist '((ready nil) (warp nil))))

;;;###autoload
(defun load-sound-file (filename sound-name &optional volume)
  "Read in an audio-file and add it to the sound-alist.

FILENAME can either be absolute or relative, in which case the file will
be searched in the directories given by `default-sound-directory-list'.
When looking for the file, the extensions given by `sound-extension-list' are
also tried in the given order.

You can only play sound files if you are running on display 0 of the
console of a machine with native sound support or running a NetAudio
or ESD server and XEmacs has the necessary sound support compiled in.

The sound file must be in the Sun/NeXT U-LAW format, except on Linux
and MS Windows, where .wav files are also supported by the sound card
drivers."
  (interactive "fSound file name: \n\
SSymbol to name this sound: \n\
nVolume (0 for default): ")
  (unless (symbolp sound-name)
    (error "sound-name not a symbol"))
  (unless (or (null volume) (integerp volume))
    (error "volume not an integer or nil"))
  (let ((file
	 ;; For absolute file names, we don't have on choice on the
	 ;; location, but sound extensions however can still be tried
	 (locate-file filename
		      (if (file-name-absolute-p filename)
			  (list (file-name-directory filename))
			default-sound-directory-list)
		      (split-string sound-extension-list ":")))
	buf data)
    (unless file
      (error "Couldn't load sound file %s" filename))
    (unwind-protect
	(save-excursion
	  (set-buffer (setq buf (get-buffer-create " *sound-tmp*")))
	  (buffer-disable-undo (current-buffer))
	  (erase-buffer)
	  (let ((coding-system-for-read 'binary))
	    (insert-file-contents  file))
	  (setq data (buffer-string))
	  (erase-buffer))
      (and buf (kill-buffer buf)))
    (let ((old (assq sound-name sound-alist)))
      ;; some conses in sound-alist might have been dumped with emacs.
      (if old (setq sound-alist (delq old (copy-sequence sound-alist)))))
    (setq sound-alist (cons
		       (nconc (list sound-name)
			      (if (and volume (not (eq 0 volume)))
				  (list ':volume volume))
			      (list ':sound data))
		       sound-alist)))
  sound-name)

;;;###autoload
(defun load-default-sounds ()
  "Load and install some sound files as beep-types, using
`load-sound-file'.  This only works if you're on display 0 of the
console of a machine with native sound support or running a NetAudio
server and XEmacs has the necessary sound support compiled in."
  (interactive)
  ;; #### - this should do NOTHING if the sounds can't be played.
  (message "Loading sounds...")
  (setq sound-alist nil)
  ;; this is where the calls to load-sound-file get done
  (mapc 'eval sound-load-list)
  (setq sound-alist
	(append sound-default-alist
		sound-alist))
  (message "Loading sounds...done")
  ;; (beep nil 'quiet)
  )

;;; sound.el ends here.