view lisp/mule/general-late.el @ 5146:88bd4f3ef8e4

make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-15 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (c_readonly): * alloc.c (deadbeef_memory): * alloc.c (make_compiled_function): * alloc.c (make_button_data): * alloc.c (make_motion_data): * alloc.c (make_process_data): * alloc.c (make_timeout_data): * alloc.c (make_magic_data): * alloc.c (make_magic_eval_data): * alloc.c (make_eval_data): * alloc.c (make_misc_user_data): * alloc.c (noseeum_make_marker): * alloc.c (ADDITIONAL_FREE_string): * alloc.c (common_init_alloc_early): * alloc.c (init_alloc_once_early): * bytecode.c (print_compiled_function): * bytecode.c (mark_compiled_function): * casetab.c: * casetab.c (print_case_table): * console.c: * console.c (print_console): * database.c (print_database): * database.c (finalize_database): * device-msw.c (sync_printer_with_devmode): * device-msw.c (print_devmode): * device-msw.c (finalize_devmode): * device.c: * device.c (print_device): * elhash.c: * elhash.c (print_hash_table): * eval.c (print_multiple_value): * eval.c (mark_multiple_value): * events.c (deinitialize_event): * events.c (print_event): * events.c (event_equal): * extents.c: * extents.c (soe_dump): * extents.c (soe_insert): * extents.c (soe_delete): * extents.c (soe_move): * extents.c (extent_fragment_update): * extents.c (print_extent_1): * extents.c (print_extent): * extents.c (vars_of_extents): * frame.c: * frame.c (print_frame): * free-hook.c: * free-hook.c (check_free): * glyphs.c: * glyphs.c (print_image_instance): * glyphs.c (print_glyph): * gui.c: * gui.c (copy_gui_item): * hash.c: * hash.c (NULL_ENTRY): * hash.c (KEYS_DIFFER_P): * keymap.c (print_keymap): * keymap.c (MARKED_SLOT): * lisp.h: * lrecord.h: * lrecord.h (LISP_OBJECT_UID): * lrecord.h (set_lheader_implementation): * lrecord.h (struct old_lcrecord_header): * lstream.c (print_lstream): * lstream.c (finalize_lstream): * marker.c (print_marker): * marker.c (marker_equal): * mc-alloc.c (visit_all_used_page_headers): * mule-charset.c: * mule-charset.c (print_charset): * objects.c (print_color_instance): * objects.c (print_font_instance): * objects.c (finalize_font_instance): * opaque.c (print_opaque): * opaque.c (print_opaque_ptr): * opaque.c (equal_opaque_ptr): * print.c (internal_object_printer): * print.c (enum printing_badness): * rangetab.c (print_range_table): * rangetab.c (range_table_equal): * specifier.c (print_specifier): * specifier.c (finalize_specifier): * symbols.c: * symbols.c (print_symbol_value_magic): * tooltalk.c: * tooltalk.c (print_tooltalk_message): * tooltalk.c (print_tooltalk_pattern): * window.c (print_window): * window.c (debug_print_window): (1) Make lrecord UID's have a separate UID space for each object. Otherwise, with 20-bit UID's, we rapidly wrap around, especially when common objects like conses and strings increment the UID value for every object created. (Originally I tried making two UID spaces, one for objects that always print readably and hence don't display the UID, and one for other objects. But certain objects like markers for which a UID is displayed are still generated rapidly enough that UID overflow is a serious issue.) This also has the advantage of making UID values smaller, hence easier to remember -- their main purpose is to make it easier to keep track of different objects of the same type when debugging code. Make sure we dump lrecord UID's so that we don't have problems with pdumped and non-dumped objects having the same UID. (2) Display UID's consistently whenever an object (a) doesn't consistently print readably (objects like cons and string, which always print readably, can't display a UID), and (b) doesn't otherwise have a unique property that makes objects of a particular type distinguishable. (E.g. buffers didn't and still don't print an ID, but the buffer name uniquely identifies the buffer.) Some types, such as event, extent, compiled-function, didn't always (or didn't ever) display an ID; others (such as marker, extent, lstream, opaque, opaque-ptr, any object using internal_object_printer()) used to display the actual machine pointer instead. (3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work over all Lisp objects and take a Lisp object, not a struct pointer. (4) Some misc cleanups in alloc.c, elhash.c. (5) Change code in events.c that "deinitializes" an event so that it doesn't increment the event UID counter in the process. Also use deadbeef_memory() to overwrite memory instead of doing the same with custom code. In the process, make deadbeef_memory() in alloc.c always available, and delete extraneous copy in mc-alloc.c. Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c call deadbeef_memory(). (6) Resurrect "debug SOE" code in extents.c. Make it conditional on DEBUG_XEMACS and on a `debug-soe' variable, rather than on SOE_DEBUG. Make it output to stderr, not stdout. (7) Delete some custom print methods that were identical to external_object_printer().
author Ben Wing <ben@xemacs.org>
date Mon, 15 Mar 2010 16:35:38 -0500
parents 257b468bf2ca
children 308d34e9f07d
line wrap: on
line source

;;; general-late.el --- General Mule code that needs to be run late when
;;                      dumping.
;; Copyright (C) 2006 Free Software Foundation

;; Author: Aidan Kehoe

;; This file is part of XEmacs.

;; XEmacs is free software; you can redistribute it and/or modify it
;; under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 2, or (at your option)
;; any later version.

;; XEmacs is distributed in the hope that it will be useful, but
;; WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
;; General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with XEmacs; see the file COPYING.  If not, write to the
;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
;; Boston, MA 02110-1301, USA.

;;; Commentary:

;;; Code:

;; The variable is declared in mule-cmds.el; it's initialised here, to give
;; the language-specific code a chance to create its coding systems.

(setq posix-charset-to-coding-system-hash
      (loop
        ;; We want both normal and internal coding systems in order
        ;; to pick up coding system aliases.
        for coding-system in (coding-system-list 'every)
        with res = (make-hash-table :test #'equal)
        do
        (setq coding-system (symbol-name coding-system))
        (unless (or (string-match #r"\(-unix\|-mac\|-dos\)$" coding-system)
                    (string-match #r"^\(internal\|mswindows\)" coding-system))
          (puthash 
           (replace-in-string (downcase coding-system) "[^a-z0-9]" "")
           (coding-system-name (intern coding-system)) res))
        finally return res)

      ;; In a thoughtless act of cultural imperialism, move English, German
      ;; and Japanese to the front of language-info-alist to make start-up a
      ;; fraction faster for those languages.
      language-info-alist
      (cons (assoc "Japanese" language-info-alist)
	    (remassoc "Japanese" language-info-alist))
      language-info-alist 
      (cons (assoc "German" language-info-alist)
	    (remassoc "German" language-info-alist))
      language-info-alist
      (cons (assoc "English" language-info-alist)
	    (remassoc "English" language-info-alist))

      ;; Make Installation-string actually reflect the environment at
      ;; byte-compile time. (We can't necessarily decode it when version.el
      ;; is loaded, since not all the coding systems are available then.)
      Installation-string (if-boundp 'Installation-file-coding-system
			      (decode-coding-string
			       Installation-string
			       Installation-file-coding-system)
			    Installation-string)

      ;; This used to be here to convince the byte-compiler to encode the
      ;; output file using escape-quoted. This is no longer necessary, but
      ;; keeping it here avoids doing the eval-when-compile clause below
      ;; twice, which is a significant improvement.
      system-type (symbol-value (intern "\u0073ystem-type")))

;; When this file is being compiled, all the charsets have been loaded, so
;; we can construct the query-skip-chars-arg string correctly. 
(set-unicode-query-skip-chars-args
 (eval-when-compile 
   (when-fboundp 'map-charset-chars 
     (loop
       for charset in (charset-list)
       with skip-chars-string = ""
       do
       (block no-ucs-mapping
         (map-charset-chars
          #'(lambda (begin end)
              (loop
                while (and begin (>= end begin))
                do
                (when (= -1 (char-to-unicode begin))
                  (return-from no-ucs-mapping))
                (setq begin (int-to-char (1+ begin)))))
          charset)
         (setq skip-chars-string
               (concat skip-chars-string
                       (charset-skip-chars-string charset))))
       finally return skip-chars-string)))
 unicode-invalid-sequence-regexp-range
 (eval-when-compile
   (concat (loop
             for i from #x80 to #xFF
             collect (aref (decode-coding-string (int-char i)
                                                 'utf-8) 0)))))

;; At this point in the dump, all the charsets have been loaded. Now, load
;; their Unicode mappings.
(if load-unicode-tables-at-dump-time
    (let ((data-directory (expand-file-name "etc" source-directory)))
      (load-unicode-tables)))

;;; general-late.el ends here