Mercurial > hg > xemacs-beta
view lisp/gui.el @ 5146:88bd4f3ef8e4
make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-15 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (c_readonly):
* alloc.c (deadbeef_memory):
* alloc.c (make_compiled_function):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (noseeum_make_marker):
* alloc.c (ADDITIONAL_FREE_string):
* alloc.c (common_init_alloc_early):
* alloc.c (init_alloc_once_early):
* bytecode.c (print_compiled_function):
* bytecode.c (mark_compiled_function):
* casetab.c:
* casetab.c (print_case_table):
* console.c:
* console.c (print_console):
* database.c (print_database):
* database.c (finalize_database):
* device-msw.c (sync_printer_with_devmode):
* device-msw.c (print_devmode):
* device-msw.c (finalize_devmode):
* device.c:
* device.c (print_device):
* elhash.c:
* elhash.c (print_hash_table):
* eval.c (print_multiple_value):
* eval.c (mark_multiple_value):
* events.c (deinitialize_event):
* events.c (print_event):
* events.c (event_equal):
* extents.c:
* extents.c (soe_dump):
* extents.c (soe_insert):
* extents.c (soe_delete):
* extents.c (soe_move):
* extents.c (extent_fragment_update):
* extents.c (print_extent_1):
* extents.c (print_extent):
* extents.c (vars_of_extents):
* frame.c:
* frame.c (print_frame):
* free-hook.c:
* free-hook.c (check_free):
* glyphs.c:
* glyphs.c (print_image_instance):
* glyphs.c (print_glyph):
* gui.c:
* gui.c (copy_gui_item):
* hash.c:
* hash.c (NULL_ENTRY):
* hash.c (KEYS_DIFFER_P):
* keymap.c (print_keymap):
* keymap.c (MARKED_SLOT):
* lisp.h:
* lrecord.h:
* lrecord.h (LISP_OBJECT_UID):
* lrecord.h (set_lheader_implementation):
* lrecord.h (struct old_lcrecord_header):
* lstream.c (print_lstream):
* lstream.c (finalize_lstream):
* marker.c (print_marker):
* marker.c (marker_equal):
* mc-alloc.c (visit_all_used_page_headers):
* mule-charset.c:
* mule-charset.c (print_charset):
* objects.c (print_color_instance):
* objects.c (print_font_instance):
* objects.c (finalize_font_instance):
* opaque.c (print_opaque):
* opaque.c (print_opaque_ptr):
* opaque.c (equal_opaque_ptr):
* print.c (internal_object_printer):
* print.c (enum printing_badness):
* rangetab.c (print_range_table):
* rangetab.c (range_table_equal):
* specifier.c (print_specifier):
* specifier.c (finalize_specifier):
* symbols.c:
* symbols.c (print_symbol_value_magic):
* tooltalk.c:
* tooltalk.c (print_tooltalk_message):
* tooltalk.c (print_tooltalk_pattern):
* window.c (print_window):
* window.c (debug_print_window):
(1) Make lrecord UID's have a separate UID space for each object.
Otherwise, with 20-bit UID's, we rapidly wrap around, especially
when common objects like conses and strings increment the UID value
for every object created. (Originally I tried making two UID spaces,
one for objects that always print readably and hence don't display
the UID, and one for other objects. But certain objects like markers
for which a UID is displayed are still generated rapidly enough that
UID overflow is a serious issue.) This also has the advantage of
making UID values smaller, hence easier to remember -- their main
purpose is to make it easier to keep track of different objects of
the same type when debugging code. Make sure we dump lrecord UID's
so that we don't have problems with pdumped and non-dumped objects
having the same UID.
(2) Display UID's consistently whenever an object (a) doesn't
consistently print readably (objects like cons and string, which
always print readably, can't display a UID), and (b) doesn't
otherwise have a unique property that makes objects of a
particular type distinguishable. (E.g. buffers didn't and still
don't print an ID, but the buffer name uniquely identifies the
buffer.) Some types, such as event, extent, compiled-function,
didn't always (or didn't ever) display an ID; others (such as
marker, extent, lstream, opaque, opaque-ptr, any object using
internal_object_printer()) used to display the actual machine
pointer instead.
(3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work
over all Lisp objects and take a Lisp object, not a struct pointer.
(4) Some misc cleanups in alloc.c, elhash.c.
(5) Change code in events.c that "deinitializes" an event so that
it doesn't increment the event UID counter in the process. Also
use deadbeef_memory() to overwrite memory instead of doing the same
with custom code. In the process, make deadbeef_memory() in
alloc.c always available, and delete extraneous copy in mc-alloc.c.
Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c
call deadbeef_memory().
(6) Resurrect "debug SOE" code in extents.c. Make it conditional
on DEBUG_XEMACS and on a `debug-soe' variable, rather than on
SOE_DEBUG. Make it output to stderr, not stdout.
(7) Delete some custom print methods that were identical to
external_object_printer().
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Mon, 15 Mar 2010 16:35:38 -0500 |
parents | 79940b592197 |
children | 308d34e9f07d |
line wrap: on
line source
;;; gui.el --- Basic GUI functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing ;; Maintainer: XEmacs Development Team ;; Keywords: internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF ;;; Commentary: ;; This file is dumped with XEmacs (when window system support is compiled in). ;;; Code: (defcustom dialog-frame-plist '(width 60 height 20) "Plist of frame properties for initially creating a dialog frame. Properties specified here supersede the values given in `default-frame-plist'." :type 'plist :group 'frames) (defun make-dialog-frame (&optional props parent) "Create a frame suitable for use as a dialog box. The frame is made a child of PARENT (defaults to the selected frame), and has additional properties PROPS, as well as `dialog-frame-plist'. Normally it also has no modelines, menubars, or toolbars." (or parent (setq parent (selected-frame))) (let* ((ftop (frame-property parent 'top)) (fleft (frame-property parent 'left)) (fwidth (frame-pixel-width parent)) (fheight (frame-pixel-height parent)) (fonth (font-height (face-font 'default))) (fontw (font-width (face-font 'default))) (props (append props dialog-frame-plist)) (dfheight (plist-get props 'height)) (dfwidth (plist-get props 'width)) ;; under FVWM at least, if I don't specify the initial position, ;; it ends up always at (0, 0). xwininfo doesn't tell me ;; that there are any program-specified position hints, so ;; it must be an FVWM bug. So just be smashing and position ;; in the center of the selected frame. (frame (make-frame (append props `(popup ,parent initially-unmapped t menubar-visible-p nil has-modeline-p nil default-toolbar-visible-p nil default-gutter-visible-p nil modeline-shadow-thickness 0 left ,(+ fleft (- (/ fwidth 2) (/ (* dfwidth fontw) 2))) top ,(+ ftop (- (/ fheight 2) (/ (* dfheight fonth) 2)))))))) (set-face-foreground 'modeline [default foreground] frame) (set-face-background 'modeline [default background] frame) (make-frame-visible frame) frame)) (defvar gui-button-shadow-thickness 2) (defun gui-button-p (object) "True if OBJECT is a GUI button." (and (vectorp object) (> (length object) 0) (eq 'button (aref object 0)))) (make-face 'gui-button-face "Face used for gui buttons") (if (not (face-differs-from-default-p 'gui-button-face)) (progn (set-face-reverse-p 'gui-button-face t) (set-face-background 'gui-button-face '(((win color) . "grey75"))) (set-face-foreground 'gui-button-face '(((win color) . "black"))))) (defun gui-button-action (instance action user-data) (let ((domain (image-instance-domain instance))) (with-current-buffer (if (windowp domain) (window-buffer domain) nil) (funcall action user-data)))) (defun make-gui-button (string &optional action user-data) "Make a GUI button whose label is STRING and whose action is ACTION. If the button is inserted in a buffer and then clicked on, and ACTION is non-nil, ACTION will be called with one argument, USER-DATA. When ACTION is called, the buffer containing the button is made current." (vector 'button :descriptor string :face 'gui-button-face :callback-ex `(lambda (image-instance event) (gui-button-action image-instance (quote ,action) (quote ,user-data))))) (defun insert-gui-button (button &optional pos buffer) "Insert GUI button BUTTON at POS in BUFFER." (check-argument-type 'gui-button-p button) (if-fboundp 'make-annotation (make-annotation (make-glyph button) pos 'text buffer nil) (error 'unimplemented "insert-gui-button requires `annotations' package"))) ;;; gui.el ends here