Mercurial > hg > xemacs-beta
view lisp/disass.el @ 5146:88bd4f3ef8e4
make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-03-15 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (c_readonly):
* alloc.c (deadbeef_memory):
* alloc.c (make_compiled_function):
* alloc.c (make_button_data):
* alloc.c (make_motion_data):
* alloc.c (make_process_data):
* alloc.c (make_timeout_data):
* alloc.c (make_magic_data):
* alloc.c (make_magic_eval_data):
* alloc.c (make_eval_data):
* alloc.c (make_misc_user_data):
* alloc.c (noseeum_make_marker):
* alloc.c (ADDITIONAL_FREE_string):
* alloc.c (common_init_alloc_early):
* alloc.c (init_alloc_once_early):
* bytecode.c (print_compiled_function):
* bytecode.c (mark_compiled_function):
* casetab.c:
* casetab.c (print_case_table):
* console.c:
* console.c (print_console):
* database.c (print_database):
* database.c (finalize_database):
* device-msw.c (sync_printer_with_devmode):
* device-msw.c (print_devmode):
* device-msw.c (finalize_devmode):
* device.c:
* device.c (print_device):
* elhash.c:
* elhash.c (print_hash_table):
* eval.c (print_multiple_value):
* eval.c (mark_multiple_value):
* events.c (deinitialize_event):
* events.c (print_event):
* events.c (event_equal):
* extents.c:
* extents.c (soe_dump):
* extents.c (soe_insert):
* extents.c (soe_delete):
* extents.c (soe_move):
* extents.c (extent_fragment_update):
* extents.c (print_extent_1):
* extents.c (print_extent):
* extents.c (vars_of_extents):
* frame.c:
* frame.c (print_frame):
* free-hook.c:
* free-hook.c (check_free):
* glyphs.c:
* glyphs.c (print_image_instance):
* glyphs.c (print_glyph):
* gui.c:
* gui.c (copy_gui_item):
* hash.c:
* hash.c (NULL_ENTRY):
* hash.c (KEYS_DIFFER_P):
* keymap.c (print_keymap):
* keymap.c (MARKED_SLOT):
* lisp.h:
* lrecord.h:
* lrecord.h (LISP_OBJECT_UID):
* lrecord.h (set_lheader_implementation):
* lrecord.h (struct old_lcrecord_header):
* lstream.c (print_lstream):
* lstream.c (finalize_lstream):
* marker.c (print_marker):
* marker.c (marker_equal):
* mc-alloc.c (visit_all_used_page_headers):
* mule-charset.c:
* mule-charset.c (print_charset):
* objects.c (print_color_instance):
* objects.c (print_font_instance):
* objects.c (finalize_font_instance):
* opaque.c (print_opaque):
* opaque.c (print_opaque_ptr):
* opaque.c (equal_opaque_ptr):
* print.c (internal_object_printer):
* print.c (enum printing_badness):
* rangetab.c (print_range_table):
* rangetab.c (range_table_equal):
* specifier.c (print_specifier):
* specifier.c (finalize_specifier):
* symbols.c:
* symbols.c (print_symbol_value_magic):
* tooltalk.c:
* tooltalk.c (print_tooltalk_message):
* tooltalk.c (print_tooltalk_pattern):
* window.c (print_window):
* window.c (debug_print_window):
(1) Make lrecord UID's have a separate UID space for each object.
Otherwise, with 20-bit UID's, we rapidly wrap around, especially
when common objects like conses and strings increment the UID value
for every object created. (Originally I tried making two UID spaces,
one for objects that always print readably and hence don't display
the UID, and one for other objects. But certain objects like markers
for which a UID is displayed are still generated rapidly enough that
UID overflow is a serious issue.) This also has the advantage of
making UID values smaller, hence easier to remember -- their main
purpose is to make it easier to keep track of different objects of
the same type when debugging code. Make sure we dump lrecord UID's
so that we don't have problems with pdumped and non-dumped objects
having the same UID.
(2) Display UID's consistently whenever an object (a) doesn't
consistently print readably (objects like cons and string, which
always print readably, can't display a UID), and (b) doesn't
otherwise have a unique property that makes objects of a
particular type distinguishable. (E.g. buffers didn't and still
don't print an ID, but the buffer name uniquely identifies the
buffer.) Some types, such as event, extent, compiled-function,
didn't always (or didn't ever) display an ID; others (such as
marker, extent, lstream, opaque, opaque-ptr, any object using
internal_object_printer()) used to display the actual machine
pointer instead.
(3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work
over all Lisp objects and take a Lisp object, not a struct pointer.
(4) Some misc cleanups in alloc.c, elhash.c.
(5) Change code in events.c that "deinitializes" an event so that
it doesn't increment the event UID counter in the process. Also
use deadbeef_memory() to overwrite memory instead of doing the same
with custom code. In the process, make deadbeef_memory() in
alloc.c always available, and delete extraneous copy in mc-alloc.c.
Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c
call deadbeef_memory().
(6) Resurrect "debug SOE" code in extents.c. Make it conditional
on DEBUG_XEMACS and on a `debug-soe' variable, rather than on
SOE_DEBUG. Make it output to stderr, not stdout.
(7) Delete some custom print methods that were identical to
external_object_printer().
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Mon, 15 Mar 2010 16:35:38 -0500 |
parents | e29fcfd8df5f |
children | 308d34e9f07d |
line wrap: on
line source
;;; disass.el --- disassembler for compiled Emacs Lisp code ;;; Copyright (C) 1986, 1991-1994 Free Software Foundation, Inc. ;; Author: Doug Cutting <doug@csli.stanford.edu> ;; Jamie Zawinski <jwz@jwz.org> ;; Maintainer: XEmacs Development Team ;; Keywords: internal ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: FSF 19.28. ;;; Commentary: ;; The single entry point, `disassemble', disassembles a code object generated ;; by the Emacs Lisp byte-compiler. This doesn't invert the compilation ;; operation, not by a long shot, but it's useful for debugging. ;; ;; Original version by Doug Cutting (doug@csli.stanford.edu) ;; Substantially modified by Jamie Zawinski for ;; the new lapcode-based byte compiler. ;;; Code: (require 'byte-optimize) (defvar disassemble-column-1-indent 8 "*") (defvar disassemble-column-2-indent 10 "*") (defvar disassemble-recursive-indent 3 "*") ;;;###autoload (defun disassemble (object &optional buffer indent interactive-p) "Print disassembled code for OBJECT in (optional) BUFFER. OBJECT can be a symbol defined as a function, or a function itself \(a lambda expression or a compiled-function object). If OBJECT is not already compiled, we compile it, but do not redefine OBJECT if it is a symbol." (interactive (list (intern (completing-read "Disassemble function: " obarray 'fboundp t)) nil 0 t)) (if (eq (car-safe object) 'byte-code) (setq object (list 'lambda () object))) (or indent (setq indent 0)) ;Default indent to zero (save-excursion (if (or interactive-p (null buffer)) (with-output-to-temp-buffer "*Disassemble*" (set-buffer "*Disassemble*") (disassemble-internal object indent (not interactive-p))) (set-buffer buffer) (disassemble-internal object indent nil))) nil) (defun disassemble-internal (obj indent interactive-p) (let ((macro nil) (name nil) args) (while (symbolp obj) (setq name obj obj (symbol-function obj))) (if (subrp obj) (error "Can't disassemble #<subr %s>" name)) (if (eq (car-safe obj) 'autoload) (progn (load (elt obj 1)) (setq obj (symbol-function name)))) (if (eq (car-safe obj) 'macro) ;handle macros (setq macro t obj (cdr obj))) (if (and (listp obj) (eq (car obj) 'byte-code)) (setq obj (list 'lambda nil obj))) (if (and (listp obj) (not (eq (car obj) 'lambda))) (error "not a function")) (if (consp obj) (if (assq 'byte-code obj) nil (if interactive-p (message (if name "Compiling %s's definition..." "Compiling definition...") name)) (setq obj (byte-compile obj)) (if interactive-p (message "Done compiling. Disassembling...")))) (cond ((consp obj) (setq obj (cdr obj)) ;throw lambda away (setq args (car obj)) ;save arg list (setq obj (cdr obj))) (t (setq args (compiled-function-arglist obj)))) (if (zerop indent) ; not a nested function (progn (indent-to indent) (insert (format "byte code%s%s%s:\n" (if (or macro name) " for" "") (if macro " macro" "") (if name (format " %s" name) ""))))) (let ((doc (if (consp obj) (and (stringp (car obj)) (car obj)) (condition-case error (documentation obj) (error (format "%S" error)))))) (if (and doc (stringp doc)) (progn (and (consp obj) (setq obj (cdr obj))) (indent-to indent) (princ " doc: " (current-buffer)) (let ((frobbed nil)) (if (string-match "\n" doc) (setq doc (substring doc 0 (match-beginning 0)) frobbed t)) (if (> (length doc) 70) (setq doc (substring doc 0 65) frobbed t)) (if frobbed (setq doc (concat doc " ...")))) (insert doc "\n")))) (indent-to indent) (insert " args: ") (prin1 args (current-buffer)) (insert "\n") (if (condition-case () (commandp obj) ; ie interactivep (error nil)) (let ((interactive (if (consp obj) (elt (assq 'interactive obj) 1) (elt (compiled-function-interactive obj) 1)))) (if (eq (car-safe (car-safe obj)) 'interactive) (setq obj (cdr obj))) (indent-to indent) (insert " interactive: ") (if (eq (car-safe interactive) 'byte-code) (progn (insert "\n") (disassemble-1 interactive (+ indent disassemble-recursive-indent))) (let ((print-escape-newlines t)) (prin1 interactive (current-buffer)))) (insert "\n"))) (cond ((and (consp obj) (assq 'byte-code obj)) (disassemble-1 (assq 'byte-code obj) indent)) ((compiled-function-p obj) (disassemble-1 obj indent)) (t (insert "Uncompiled body: ") (let ((print-escape-newlines t)) (prin1 (if (cdr obj) (cons 'progn obj) (car obj)) (current-buffer)))))) (if interactive-p (message nil))) (defun disassemble-1 (obj indent) "Print the byte-code call OBJ in the current buffer. OBJ should be a compiled-function object generated by the byte compiler." (let (bytes constvec) (if (consp obj) (setq bytes (car (cdr obj)) ; the byte code constvec (car (cdr (cdr obj)))) ; constant vector (setq bytes (compiled-function-instructions obj) constvec (compiled-function-constants obj))) (let ((lap (byte-decompile-bytecode bytes constvec)) op arg opname pc-value) (let ((tagno 0) tmp (lap lap)) (while (setq tmp (assq 'TAG lap)) (setcar (cdr tmp) (setq tagno (1+ tagno))) (setq lap (cdr (memq tmp lap))))) (while lap ;; Take off the pc value of the next thing ;; and put it in pc-value. (setq pc-value nil) (if (numberp (car lap)) (setq pc-value (car lap) lap (cdr lap))) ;; Fetch the next op and its arg. (setq op (car (car lap)) arg (cdr (car lap))) (setq lap (cdr lap)) (indent-to indent) (if (eq 'TAG op) (progn ;; We have a label. Display it, but first its pc value. (if pc-value (insert (format "%d:" pc-value))) (insert (int-to-string (car arg)))) ;; We have an instruction. Display its pc value first. (if pc-value (insert (format "%d" pc-value))) (indent-to (+ indent disassemble-column-1-indent)) (if (and op (string-match "^byte-" (setq opname (symbol-name op)))) (setq opname (substring opname 5)) (setq opname "<not-an-opcode>")) (if (eq op 'byte-constant2) (insert " #### shouldn't have seen constant2 here!\n ")) (insert opname) (indent-to (+ indent disassemble-column-1-indent disassemble-column-2-indent -1)) (insert " ") (cond ((memq op byte-goto-ops) (insert (int-to-string (nth 1 arg)))) ((memq op '(byte-call byte-unbind byte-listN byte-concatN byte-insertN)) (insert (int-to-string arg))) ((memq op '(byte-varref byte-varset byte-varbind)) (prin1 (car arg) (current-buffer))) ((memq op '(byte-constant byte-constant2)) ;; it's a constant (setq arg (car arg)) ;; but if the value of the constant is compiled code, then ;; recursively disassemble it. (cond ((or (compiled-function-p arg) (and (eq (car-safe arg) 'lambda) (assq 'byte-code arg)) (and (eq (car-safe arg) 'macro) (or (compiled-function-p (cdr arg)) (and (eq (car-safe (cdr arg)) 'lambda) (assq 'byte-code (cdr arg)))))) (cond ((compiled-function-p arg) (insert "<compiled-function>\n")) ((eq (car-safe arg) 'lambda) (insert "<compiled lambda>")) (t (insert "<compiled macro>\n"))) (disassemble-internal arg (+ indent disassemble-recursive-indent 1) nil)) ((eq (car-safe arg) 'byte-code) (insert "<byte code>\n") (disassemble-1 ;recurse on byte-code object arg (+ indent disassemble-recursive-indent))) ((eq (car-safe (car-safe arg)) 'byte-code) (insert "(<byte code>...)\n") (mapc ;recurse on list of byte-code objects #'(lambda (obj) (disassemble-1 obj (+ indent disassemble-recursive-indent))) arg)) (t ;; really just a constant (let ((print-escape-newlines t)) (prin1 arg (current-buffer)))))) ) (insert "\n"))))) nil) (provide 'disass) ;;; disass.el ends here