view etc/InstallGuide @ 5146:88bd4f3ef8e4

make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-15 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (c_readonly): * alloc.c (deadbeef_memory): * alloc.c (make_compiled_function): * alloc.c (make_button_data): * alloc.c (make_motion_data): * alloc.c (make_process_data): * alloc.c (make_timeout_data): * alloc.c (make_magic_data): * alloc.c (make_magic_eval_data): * alloc.c (make_eval_data): * alloc.c (make_misc_user_data): * alloc.c (noseeum_make_marker): * alloc.c (ADDITIONAL_FREE_string): * alloc.c (common_init_alloc_early): * alloc.c (init_alloc_once_early): * bytecode.c (print_compiled_function): * bytecode.c (mark_compiled_function): * casetab.c: * casetab.c (print_case_table): * console.c: * console.c (print_console): * database.c (print_database): * database.c (finalize_database): * device-msw.c (sync_printer_with_devmode): * device-msw.c (print_devmode): * device-msw.c (finalize_devmode): * device.c: * device.c (print_device): * elhash.c: * elhash.c (print_hash_table): * eval.c (print_multiple_value): * eval.c (mark_multiple_value): * events.c (deinitialize_event): * events.c (print_event): * events.c (event_equal): * extents.c: * extents.c (soe_dump): * extents.c (soe_insert): * extents.c (soe_delete): * extents.c (soe_move): * extents.c (extent_fragment_update): * extents.c (print_extent_1): * extents.c (print_extent): * extents.c (vars_of_extents): * frame.c: * frame.c (print_frame): * free-hook.c: * free-hook.c (check_free): * glyphs.c: * glyphs.c (print_image_instance): * glyphs.c (print_glyph): * gui.c: * gui.c (copy_gui_item): * hash.c: * hash.c (NULL_ENTRY): * hash.c (KEYS_DIFFER_P): * keymap.c (print_keymap): * keymap.c (MARKED_SLOT): * lisp.h: * lrecord.h: * lrecord.h (LISP_OBJECT_UID): * lrecord.h (set_lheader_implementation): * lrecord.h (struct old_lcrecord_header): * lstream.c (print_lstream): * lstream.c (finalize_lstream): * marker.c (print_marker): * marker.c (marker_equal): * mc-alloc.c (visit_all_used_page_headers): * mule-charset.c: * mule-charset.c (print_charset): * objects.c (print_color_instance): * objects.c (print_font_instance): * objects.c (finalize_font_instance): * opaque.c (print_opaque): * opaque.c (print_opaque_ptr): * opaque.c (equal_opaque_ptr): * print.c (internal_object_printer): * print.c (enum printing_badness): * rangetab.c (print_range_table): * rangetab.c (range_table_equal): * specifier.c (print_specifier): * specifier.c (finalize_specifier): * symbols.c: * symbols.c (print_symbol_value_magic): * tooltalk.c: * tooltalk.c (print_tooltalk_message): * tooltalk.c (print_tooltalk_pattern): * window.c (print_window): * window.c (debug_print_window): (1) Make lrecord UID's have a separate UID space for each object. Otherwise, with 20-bit UID's, we rapidly wrap around, especially when common objects like conses and strings increment the UID value for every object created. (Originally I tried making two UID spaces, one for objects that always print readably and hence don't display the UID, and one for other objects. But certain objects like markers for which a UID is displayed are still generated rapidly enough that UID overflow is a serious issue.) This also has the advantage of making UID values smaller, hence easier to remember -- their main purpose is to make it easier to keep track of different objects of the same type when debugging code. Make sure we dump lrecord UID's so that we don't have problems with pdumped and non-dumped objects having the same UID. (2) Display UID's consistently whenever an object (a) doesn't consistently print readably (objects like cons and string, which always print readably, can't display a UID), and (b) doesn't otherwise have a unique property that makes objects of a particular type distinguishable. (E.g. buffers didn't and still don't print an ID, but the buffer name uniquely identifies the buffer.) Some types, such as event, extent, compiled-function, didn't always (or didn't ever) display an ID; others (such as marker, extent, lstream, opaque, opaque-ptr, any object using internal_object_printer()) used to display the actual machine pointer instead. (3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work over all Lisp objects and take a Lisp object, not a struct pointer. (4) Some misc cleanups in alloc.c, elhash.c. (5) Change code in events.c that "deinitializes" an event so that it doesn't increment the event UID counter in the process. Also use deadbeef_memory() to overwrite memory instead of doing the same with custom code. In the process, make deadbeef_memory() in alloc.c always available, and delete extraneous copy in mc-alloc.c. Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c call deadbeef_memory(). (6) Resurrect "debug SOE" code in extents.c. Make it conditional on DEBUG_XEMACS and on a `debug-soe' variable, rather than on SOE_DEBUG. Make it output to stderr, not stdout. (7) Delete some custom print methods that were identical to external_object_printer().
author Ben Wing <ben@xemacs.org>
date Mon, 15 Mar 2010 16:35:38 -0500
parents 9ad43877534d
children
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Introduction

Thank you for downloading XEmacs.  We of the XEmacs development team
believe user satisfaction is our number one priority, and we hope that
you will be pleased with the power of our editor.  Please follow all
of the instructions in order to enjoy a quick and easy installation.


Getting Started

In this guide, information which you will need to supply will be enclosed in
angle brackets, <like this>.  Commands which you will have to enter will be
indented,

	like this.

You will need to provide a loading directory, in which to load the
material from tape (/tmp/xemacs is recommended), and a permanent
installation directory (/usr/local/xemacs is recommended).


Loading From Tape

First create and change directory to the loading directory:

	mkdir <working directory>
	cd <working directory>

Now you are ready to load the software from tape.

The specific device name needed to load the tape varies with hardware vendors,
and may be found in Appendix A, "Vendors and Device Names".

Load the software from tape:

	tar xvf /dev/<device name>

You have now loaded all of the software from tape, and are ready to compile and
install the XEmacs Text Editor.


Compiling and Installing the XEmacs Editor

Compiling and installing the libraries is handled by a user-friendly shell
script.  You will need to provide some information to the script, such as your
organization name and registration number.  To run the script, type

	/bin/sh xemacs/xemacs.install -d <installation directory>

Follow the script's directions, and provide the information which it prompts
for.

When the script prompts you for the directory in which the distribution files
are located, you will find that you are unable to provide it with any directory
which the script will deem satisfactory.  That is because it is necessary to
order the following additional parts which are necessary to continue with the
installation:

	Part Number	Qty	Name				Price

	GM-96-3026	1	Goat, male			 1000.00
	CB-13-2395	1	Candle, black			   50.00
	CG-63-6376	1	Chalk dust container		   10.00
	IB-89-3335	5	Incense sticks			    5.00
	DE-44-8846	1	Dagger, ebon, curved		  500.00
	AS-87-2319	1	Altar, silver			10000.00

Wait until the additional parts arrive; you will be ready to continue the
installation the next Friday the 13th at midnight.


Ritual for Successfully Completing Installation

Stand in front of the computer.  Pour out the chalk dust in an inscribed
pentagram around you; be sure that it is without breaks.  Set an incense stick
at each of the five corners, the altar in front of the computer, and the candle
in front of the altar.

Light each of the incense sticks and the candles, chanting in a low voice:

	Daemons and spirits of the netherworld
	Forces of all that is chaotic and mysterious
	Essence of Netscape and MicroSoft

	I am coming here to appease you
	I offer you this goat
	That my software may work

	I bind you here
	Do not make my system crash
	Let the software install as advertised

Place the goat on the altar, and slaughter it with the dagger.

	May this goat feed you
	Sate your lust for blood
	Into it may your mischief fly
	Not my computer
	Make the software work
	For this is the only way

Then spit into the computer's ventilation slots.  This will complete different
circuits inside the computer, causing its motherboard and cards to function in
ways that the engineers never intended, thereby making your system compatible
with our libraries.

Reboot your computer.  The installation is now complete.

[This has undergone a minor rewrite for XEmacs.  It originally
appeared on rec.humor.funny courtesy of jonathan seth hayward
<jhayward@students.uiuc.edu>, and is included by permission of the
author].