Mercurial > hg > xemacs-beta
view man/lispref/dialog.texi @ 4502:8748a3f7ceb4
Handle varalias chains, custom variables in #'user-variable-p.
src/ChangeLog addition:
2008-08-23 Aidan Kehoe <kehoea@parhasard.net>
* eval.c (Fuser_variable_p): Moved to symbols.c
* symbols.c (Fcustom_variable_p): Moved here from custom.el.
(user_variable_alias_check_fun): Mapper function used in
`user-variable-p'.
(Fuser_variable_p): Moved here from eval.c, to allow it to examine
the variable alias chain. Expanded to check each entry in the
variable alias chain for signs of being a user variable;
documentation updated, noting the differences between GNU's
behaviour and ours (ours is a little more sensible)
(map_varalias_chain): New.
Given a C function, call it at least once for each symbol in a
symbol's varalias chain, signalling an error if there's a cycle,
and returning immediately if the function returns something other
than Qzero.
(Fdefvaralias): Correct the use of the word "alias" in the
docstring and in the argument name. Motivate this in a
comment. Add support for a DOCSTRING argument, something GNU has
too, and document this
* gc.c (vars_of_gc): Start the docstring of
`garbage-collection-messages' with an asterisk, to indicate that
it's a user variable.
lisp/ChangeLog addition:
2008-08-23 Aidan Kehoe <kehoea@parhasard.net>
* custom.el: Move #'custom-variable-p to C, since it's now called
from #'user-variable-p.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 23 Aug 2008 16:38:51 +0200 |
parents | 576fb035e263 |
children | 9fae6227ede5 |
line wrap: on
line source
@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. @c See the file lispref.texi for copying conditions. @setfilename ../../info/dialog.info @node Dialog Boxes, Toolbar, Menus, Top @chapter Dialog Boxes @cindex dialog box @menu * Dialog Box Format:: * Dialog Box Functions:: @end menu @node Dialog Box Format @section Dialog Box Format A dialog box description is a list. @itemize @bullet @item The first element of the list is a string to display in the dialog box. @item The rest of the elements are descriptions of the dialog box's buttons. Each one is a vector of three elements: @itemize @minus @item The first element is the text of the button. @item The second element is the @dfn{callback}. @item The third element is @code{t} or @code{nil}, whether this button is selectable. @end itemize @end itemize If the callback of a button is a symbol, then it must name a command. It will be invoked with @code{call-interactively}. If it is a list, then it is evaluated with @code{eval}. One (and only one) of the buttons may be @code{nil}. This marker means that all following buttons should be flushright instead of flushleft. The syntax, more precisely: @example form := <something to pass to `eval'> command := <a symbol or string, to pass to `call-interactively'> callback := command | form active-p := <t, nil, or a form to evaluate to decide whether this button should be selectable> name := <string> partition := 'nil' button := '[' name callback active-p ']' dialog := '(' name [ button ]+ [ partition [ button ]+ ] ')' @end example @node Dialog Box Functions @section Dialog Box Functions @defun popup-dialog-box dbox-desc This function pops up a dialog box. @var{dbox-desc} describes how the dialog box will appear (@pxref{Dialog Box Format}). @end defun @xref{Yes-or-No Queries}, for functions to ask a yes/no question using a dialog box.