Mercurial > hg > xemacs-beta
view lwlib/xlwgcs.h @ 5494:861f2601a38b
Sync s/ files with GNU 23.1.92, delete obsolete stuff, simplify other stuff
--- ChangeLog
2010-02-20 Ben Wing <ben@xemacs.org>
* configure:
* configure.ac (XE_EXPAND_VARIABLE):
* configure.ac (TAB):
irix6-0.h renamed to irix6-5.h; sco7.h deleted.
bsd4-3.h renamed to bsd-common.h.
Simplify setting machine= for intel386, mips.
Put back linux.h.
Incorporate some stuff about debug/optimization flags in irix6-5.h
into configure.ac.
Add a comment about LCC stuff with optimization flags that should be
fixed up.
--- src/ChangeLog
2010-02-20 Ben Wing <ben@xemacs.org>
* sysdep.c:
* sysdep.c (qxe_reliable_signal):
* sysdep.c (retry_open_1):
* sysdep.c (retry_close):
* sysdep.c (retry_read_1):
* sysdep.c (retry_write_1):
* sysdep.c (retry_fopen):
* sysdep.c (retry_fclose):
* sysdep.c (retry_fread):
* sysdep.c (retry_fwrite):
Remove conditionalization on INTERRUPTIBLE_IO, INTERRUPTIBLE_OPEN,
INTERRUPTIBLE_CLOSE -- always check for EINTR as there's no harm
in it.
Remove old #if 0'ed out SA_RESTART code.
Use manifest constant IRIX6_5 instead of IRIX.
* Makefile.in.in:
* dired.c:
* dired.c (Ffile_attributes):
Use manifest constant IRIX6_5 instead of IRIX.
Eliminate constant BSD4_2, use BSD4_3 instead.
* getloadavg.c:
* getloadavg.c (getloadavg):
* getloadavg.c (LDAV_PRIVILEGED):
* getloadavg.c (LDAV_DONE):
Sync with GNU 23.1.92.
2010-02-20 Ben Wing <ben@xemacs.org>
* s/README:
* s/aix4-2.h:
* s/aix4-2.h (MAIL_USE_LOCKF):
* s/bsd-common.h:
* s/freebsd.h:
* s/freebsd.h (Carey):
* s/freebsd.h (or):
* s/gnu.h:
* s/gnu.h (DATA_START):
* s/hpux11-shr.h:
* s/hpux11.h:
* s/hpux11.h (random):
* s/irix6-5.h:
* s/linux.h:
* s/mach-bsd4-3.h:
* s/netbsd.h:
* s/netbsd.h (or):
* s/netbsd.h (A_TEXT_OFFSET):
* s/netbsd.h (NO_MATHERR):
* s/openbsd.h:
* s/sol2.h:
* s/usg5-4-2.h:
* s/usg5-4.h:
* s/usg5-4.h (or):
* s/usg5-4.h (ORDINARY_LINK):
Sync with GNU 23.1.92.
Put back linux.h.
Rename: bsd4-3.h -> bsd-common.h; irix6-0.h -> irix6-5.h.
Delete: template.h (useless).
Delete a whole bunch of obsolete stuff in sol2.h, linux.h,
freebsd.h -- assume anything over 10 years old is sufficiently
obsolete to be deleted.
Remove LIBS_DEBUG, C_DEBUG_SWITCH, C_OPTIMIZE_SWITCH, KERNEL_FILE,
LDAV_SYMBOL, most remaining PTY stuff, remaining TERMINFO/TERMCAP
stuff. Update README appropriately.
Remove stuff in hpux11-shr.h duplicated in hpux11.h.
Remove sco7.h, identical with usg5-4-2.h.
Remove unused POSIX flag, BROKEN_TIOC*, NO_SIOCTL_H.
2010-02-20 Ben Wing <ben@xemacs.org>
* m/arm.h:
* m/hp800.h:
* m/intel386.h:
* m/mips.h:
* m/powerpc.h:
* m/sparc.h:
* m/template.h:
Temporarily ifdef out all defines involving load-average stuff --
using define ENABLE_SM_FILE_DECLS_OF_LOADAVG_STUFF, which is not
defined.
I'm pretty sure getloadavg.c will take care of defining stuff
properly on all systems without the need to duplicate the info
in m/*. --ben
Delete LIBS_TERMCAP; configure auto-handles this.
Delete extra stuff in hp800.h.
Delete C_DEBUG_SWITCH, C_OPTIMIZE_SWITCH, LDAV_SYMBOL; incorporate
some stuff into configure.ac.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sat, 20 Feb 2010 06:03:00 -0600 |
parents | 5460287a3327 |
children | 308d34e9f07d |
line wrap: on
line source
/* Tabs Widget for XEmacs. Copyright (C) 1999 Edward A. Falk This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: Gcs 1.7 */ #ifndef GCS_H #define GCS_H /* Overview of functions provided here: * * AllocFgGC() * Given a foreground pixel & a font, return an appropriate GC * * AllocBackgroundGC() * Given a widget, return a GC for painting the background color * * AllocShadeGC() * Given foreground, background, a contrast value & be_nice_to_colormap * flag, return a GC suitable for rendering in an intermediate color, * as determined by contrast. May return a dither pattern or a * solid color, as appropriate. * * Contrast 0 = background color, 100 = foreground color. It is legal * for contrast to be more than 100 or less than 0. * * AllocGreyGC() * Given widget, foreground, font, contrast & be_nice_to_colormap, * return a shade GC (see above) based on foreground and widget * background. * * AllocTopShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the top shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use brighter * colors. * * AllocBotShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the bottom shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocArmShadowGC() * Given widget, contrast & be_nice_to_colormap, return a GC suitable * for rendering the "armed" shadow. * * Contrast 0 = use background pixel. Contrast > 0 = use darker * colors. * * AllocShadowPixel() * Given a widget & scale factor, allocate & return a color darker * or lighter than the background pixel, as determined by scale. * * Scale 100 = use background pixel. Scale > 100 = brighter color, * Scale < 100 = darker color. * * AllocGreyPixel() * Given two pixel values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * * AllocGreyPixelC() * Given two color values and scale factor, allocate & return a * pixel value between them, according to scale. * * Scale == 0: background color * Scale == 100: foreground color * 0<Scale<100: intermediate color * Scale > 100: more foreground * Scale < 0: more background * * Draw3dBox() * Given box dimensions, shadow width, top shadow GC & bottom shadow GC, * draw a 3-d box. */ #if NeedFunctionPrototypes extern GC AllocFgGC( Widget w, Pixel fg, Font font) ; extern GC AllocBackgroundGC( Widget w, Font font) ; extern GC AllocShadeGC( Widget w, Pixel fg, Pixel bg, Font, int contrast, Bool ) ; extern GC AllocGreyGC( Widget w, Pixel fg, Font, int, Bool ) ; extern GC AllocTopShadowGC( Widget w, int contrast, int ) ; extern GC AllocBotShadowGC( Widget w, int contrast, int ) ; extern GC AllocArmGC( Widget w, int contrast, int) ; extern Pixel AllocShadowPixel(Widget, int scale) ; extern Pixel AllocGreyPixel(Widget, Pixel fg, Pixel bg, int scale) ; extern Pixel AllocGreyPixelC(Widget, XColor *fg, XColor *bg, int scale) ; extern void Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, GC topgc, GC botgc) ; #else extern GC AllocFgGC() ; extern GC AllocBackgroundGC() ; extern GC AllocShadeGC() ; extern GC AllocGreyGC() ; extern GC AllocTopShadowGC() ; extern GC AllocBotShadowGC() ; extern GC AllocArmGC() ; extern Pixel AllocShadowPixel() ; extern Pixel AllocGreyPixel() ; extern Pixel AllocGreyPixelC() ; extern void Draw3dBox() ; #endif #endif /* GCS_H */