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view lisp/undo-stack.el @ 5494:861f2601a38b
Sync s/ files with GNU 23.1.92, delete obsolete stuff, simplify other stuff
--- ChangeLog
2010-02-20 Ben Wing <ben@xemacs.org>
* configure:
* configure.ac (XE_EXPAND_VARIABLE):
* configure.ac (TAB):
irix6-0.h renamed to irix6-5.h; sco7.h deleted.
bsd4-3.h renamed to bsd-common.h.
Simplify setting machine= for intel386, mips.
Put back linux.h.
Incorporate some stuff about debug/optimization flags in irix6-5.h
into configure.ac.
Add a comment about LCC stuff with optimization flags that should be
fixed up.
--- src/ChangeLog
2010-02-20 Ben Wing <ben@xemacs.org>
* sysdep.c:
* sysdep.c (qxe_reliable_signal):
* sysdep.c (retry_open_1):
* sysdep.c (retry_close):
* sysdep.c (retry_read_1):
* sysdep.c (retry_write_1):
* sysdep.c (retry_fopen):
* sysdep.c (retry_fclose):
* sysdep.c (retry_fread):
* sysdep.c (retry_fwrite):
Remove conditionalization on INTERRUPTIBLE_IO, INTERRUPTIBLE_OPEN,
INTERRUPTIBLE_CLOSE -- always check for EINTR as there's no harm
in it.
Remove old #if 0'ed out SA_RESTART code.
Use manifest constant IRIX6_5 instead of IRIX.
* Makefile.in.in:
* dired.c:
* dired.c (Ffile_attributes):
Use manifest constant IRIX6_5 instead of IRIX.
Eliminate constant BSD4_2, use BSD4_3 instead.
* getloadavg.c:
* getloadavg.c (getloadavg):
* getloadavg.c (LDAV_PRIVILEGED):
* getloadavg.c (LDAV_DONE):
Sync with GNU 23.1.92.
2010-02-20 Ben Wing <ben@xemacs.org>
* s/README:
* s/aix4-2.h:
* s/aix4-2.h (MAIL_USE_LOCKF):
* s/bsd-common.h:
* s/freebsd.h:
* s/freebsd.h (Carey):
* s/freebsd.h (or):
* s/gnu.h:
* s/gnu.h (DATA_START):
* s/hpux11-shr.h:
* s/hpux11.h:
* s/hpux11.h (random):
* s/irix6-5.h:
* s/linux.h:
* s/mach-bsd4-3.h:
* s/netbsd.h:
* s/netbsd.h (or):
* s/netbsd.h (A_TEXT_OFFSET):
* s/netbsd.h (NO_MATHERR):
* s/openbsd.h:
* s/sol2.h:
* s/usg5-4-2.h:
* s/usg5-4.h:
* s/usg5-4.h (or):
* s/usg5-4.h (ORDINARY_LINK):
Sync with GNU 23.1.92.
Put back linux.h.
Rename: bsd4-3.h -> bsd-common.h; irix6-0.h -> irix6-5.h.
Delete: template.h (useless).
Delete a whole bunch of obsolete stuff in sol2.h, linux.h,
freebsd.h -- assume anything over 10 years old is sufficiently
obsolete to be deleted.
Remove LIBS_DEBUG, C_DEBUG_SWITCH, C_OPTIMIZE_SWITCH, KERNEL_FILE,
LDAV_SYMBOL, most remaining PTY stuff, remaining TERMINFO/TERMCAP
stuff. Update README appropriately.
Remove stuff in hpux11-shr.h duplicated in hpux11.h.
Remove sco7.h, identical with usg5-4-2.h.
Remove unused POSIX flag, BROKEN_TIOC*, NO_SIOCTL_H.
2010-02-20 Ben Wing <ben@xemacs.org>
* m/arm.h:
* m/hp800.h:
* m/intel386.h:
* m/mips.h:
* m/powerpc.h:
* m/sparc.h:
* m/template.h:
Temporarily ifdef out all defines involving load-average stuff --
using define ENABLE_SM_FILE_DECLS_OF_LOADAVG_STUFF, which is not
defined.
I'm pretty sure getloadavg.c will take care of defining stuff
properly on all systems without the need to duplicate the info
in m/*. --ben
Delete LIBS_TERMCAP; configure auto-handles this.
Delete extra stuff in hp800.h.
Delete C_DEBUG_SWITCH, C_OPTIMIZE_SWITCH, LDAV_SYMBOL; incorporate
some stuff into configure.ac.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Sat, 20 Feb 2010 06:03:00 -0600 |
parents | 3ecd8885ac67 |
children | 308d34e9f07d |
line wrap: on
line source
;;; undo-stack.el --- An "undoable stack" object. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing. ;; Maintainer: XEmacs Development Team ;; Keywords: extensions, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF. ;;; Commentary: ;; This file is dumped with XEmacs. ;; An "undoable stack" is an object that can be used to implement ;; a history of positions, with undo and redo. Conceptually, it ;; is the kind of data structure used to keep track of (e.g.) ;; visited Web pages, so that the "Back" and "Forward" operations ;; in the browser work. Basically, I can successively visit a ;; number of Web pages through links, and then hit "Back" a ;; few times to go to previous positions, and then "Forward" a ;; few times to reverse this process. This is similar to an ;; "undo" and "redo" mechanism. ;; Note that Emacs does not standardly contain structures like ;; this. Instead, it implements history using either a ring ;; (the kill ring, the mark ring), or something like the undo ;; stack, where successive "undo" operations get recorded as ;; normal modifications, so that if you do a bunch of successive ;; undo's, then something else, then start undoing, you will ;; be redoing all your undo's back to the point before you did ;; the undo's, and then further undo's will act like the previous ;; round of undo's. I think that both of these paradigms are ;; inferior to the "undoable-stack" paradigm because they're ;; confusing and difficult to keep track of. ;; Conceptually, imagine a position history like this: ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; ^^ ;; where the arrow indicates where you currently are. "Going back" ;; and "going forward" just amount to moving the arrow. However, ;; what happens if the history state is this: ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; ^^ ;; and then I visit new positions (7) and (8)? In the most general ;; implementation, you've just caused a new branch like this: ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; | ;; | ;; 7 -> 8 ;; ^^ ;; But then you can end up with a whole big tree, and you need ;; more sophisticated ways of navigating ("Forward" might involve ;; a choice of paths to follow) and managing its size (if you don't ;; want to keep unlimited history, you have to truncate at some point, ;; and how do you truncate a tree?) ;; My solution to this is just to insert the new positions like ;; this: ;; 1 -> 2 -> 3 -> 4 -> 7 -> 8 -> 5 -> 6 ;; ^^ ;; (Netscape, I think, would just truncate 5 and 6 completely, ;; but that seems a bit drastic. In the Emacs-standard "ring" ;; structure, this problem is avoided by simply moving 5 and 6 ;; to the beginning of the ring. However, it doesn't seem ;; logical to me to have "going back past 1" get you to 6.) ;; Now what if we have a "maximum" size of (say) 7 elements? ;; When we add 8, we could truncate either 1 or 6. Since 5 and ;; 6 are "undone" positions, we should presumably truncate ;; them before 1. So, adding 8 truncates 6, adding 9 truncates ;; 5, and adding 10 truncates 1 because there is nothing more ;; that is forward of the insertion point. ;; Interestingly, this method of truncation is almost like ;; how a ring would truncate. A ring would move 5 and 6 ;; around to the back, like this: ;; 5 -> 6 -> 1 -> 2 -> 3 -> 4 -> 7 -> 8 ;; ^^ ;; However, when 8 is added, the ring truncates 5 instead of ;; 6, which is less than optimal. ;; Conceptually, we can implement the "undoable stack" using ;; two stacks of a sort called "truncatable stack", which are ;; just simple stacks, but where you can truncate elements ;; off of the bottom of the stack. Then, the undoable stack ;; 1 -> 2 -> 3 -> 4 -> 5 -> 6 ;; ^^ ;; is equivalent to two truncatable stacks: ;; 4 <- 3 <- 2 <- 1 ;; 5 <- 6 ;; where I reversed the direction to accord with the probable ;; implementation of a standard list. To do another undo, ;; I pop 4 off of the first stack and move it to the top of ;; the second stack. A redo operation does the opposite. ;; To truncate to the proper size, first chop off 6, then 5, ;; then 1 -- in all cases, truncating off the bottom. ;;; Code: (define-error 'trunc-stack-bottom "Bottom of stack reached") (defsubst trunc-stack-stack (stack) ;; return the list representing the trunc-stack's elements. ;; the head of the list is the most recent element. (aref stack 1)) (defsubst trunc-stack-length (stack) ;; return the number of elements in the trunc-stack. (aref stack 2)) (defsubst set-trunc-stack-stack (stack new) ;; set the list representing the trunc-stack's elements. (aset stack 1 new)) (defsubst set-trunc-stack-length (stack new) ;; set the length of the trunc-stack. (aset stack 2 new)) ;; public functions: (defun make-trunc-stack () ;; make an empty trunc-stack. (vector 'trunc-stack nil 0)) (defun trunc-stack-push (stack el) ;; push a new element onto the head of the trunc-stack. (set-trunc-stack-stack stack (cons el (trunc-stack-stack stack))) (set-trunc-stack-length stack (1+ (trunc-stack-length stack)))) (defun trunc-stack-top (stack &optional n) ;; return the nth topmost element from the trunc-stack. ;; signal an error if the stack doesn't have that many elements. (or n (setq n 0)) (if (>= n (trunc-stack-length stack)) (signal-error 'trunc-stack-bottom (list stack)) (nth n (trunc-stack-stack stack)))) (defun trunc-stack-pop (stack) ;; pop and return the topmost element from the stack. (prog1 (trunc-stack-top stack) (set-trunc-stack-stack stack (cdr (trunc-stack-stack stack))) (set-trunc-stack-length stack (1- (trunc-stack-length stack))))) (defun trunc-stack-truncate (stack &optional n) ;; truncate N items off the bottom of the stack. If the stack is ;; not that big, it just becomes empty. (or n (setq n 1)) (if (> n 0) (let ((len (trunc-stack-length stack))) (if (>= n len) (progn (set-trunc-stack-length stack 0) (set-trunc-stack-stack stack nil)) (setcdr (nthcdr (1- (- len n)) (trunc-stack-stack stack)) nil) (set-trunc-stack-length stack (- len n)))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; FMH! FMH! FMH! This object-oriented stuff doesn't really work ;;; properly without built-in structures (vectors suck) and without ;;; public and private functions and fields. (defsubst undoable-stack-max (stack) (aref stack 1)) (defsubst undoable-stack-a (stack) (aref stack 2)) (defsubst undoable-stack-b (stack) (aref stack 3)) ;; public functions: (defun make-undoable-stack (max) ;; make an empty undoable stack of max size MAX. (vector 'undoable-stack max (make-trunc-stack) (make-trunc-stack))) (defsubst set-undoable-stack-max (stack new) ;; change the max size of an undoable stack. (aset stack 1 new)) (defun undoable-stack-a-top (stack) ;; return the topmost element off the "A" stack of an undoable stack. ;; this is the most recent position pushed on the undoable stack. (trunc-stack-top (undoable-stack-a stack))) (defun undoable-stack-a-length (stack) (trunc-stack-length (undoable-stack-a stack))) (defun undoable-stack-b-top (stack) ;; return the topmost element off the "B" stack of an undoable stack. ;; this is the position that will become the most recent position, ;; after a redo operation. (trunc-stack-top (undoable-stack-b stack))) (defun undoable-stack-b-length (stack) (trunc-stack-length (undoable-stack-b stack))) (defun undoable-stack-push (stack el) ;; push an element onto the stack. (let* ((lena (trunc-stack-length (undoable-stack-a stack))) (lenb (trunc-stack-length (undoable-stack-b stack))) (max (undoable-stack-max stack)) (len (+ lena lenb))) ;; maybe truncate some elements. We have to deal with the ;; possibility that we have more elements than our max ;; (someone might have reduced the max). (if (>= len max) (let ((must-nuke (1+ (- len max)))) ;; chop off must-nuke elements from the B stack. (trunc-stack-truncate (undoable-stack-b stack) must-nuke) ;; but if there weren't that many elements to chop, ;; take the rest off the A stack. (if (< lenb must-nuke) (trunc-stack-truncate (undoable-stack-a stack) (- must-nuke lenb))))) (trunc-stack-push (undoable-stack-a stack) el))) (defun undoable-stack-pop (stack) ;; pop an element off the stack. (trunc-stack-pop (undoable-stack-a stack))) (defun undoable-stack-undo (stack) ;; transfer an element from the top of A to the top of B. ;; return value is undefined. (trunc-stack-push (undoable-stack-b stack) (trunc-stack-pop (undoable-stack-a stack)))) (defun undoable-stack-redo (stack) ;; transfer an element from the top of B to the top of A. ;; return value is undefined. (trunc-stack-push (undoable-stack-a stack) (trunc-stack-pop (undoable-stack-b stack)))) ;;; undo-stack.el ends here