view etc/xemacs-icon2.xpm @ 5552:85210c453a97

Fix performance regression in refactored syntax cache setup. More doc improvements. * syntax.h (enum syntax_source): New. Specify whether syntax is from property or buffer. (struct syntax_cache): Use enum syntax_source source, instead of no_syntax_table_prop and use_code. Improve comments. (SOURCE_IS_TABLE): New predicate. (SYNTAX_CODE_FROM_CACHE): Use it instead of use_code, and adjust logic. * syntax.c (syntax_cache_table_was_changed): Check cache->source (cache->no_syntax_table_prop is gone). (reset_syntax_cache_range): All information about OBJECT and BUFFER is in CACHE already. Also reset markers in OBJECT if it is a buffer. Rename INFINITE to VALID_EVERYWHERE. (init_syntax_cache): Initialize source (cache->no_syntax_table_prop is gone). Maybe initialize start and end to null markers. Initialize cache range with reset_syntax_cache_range. (update_syntax_cache): Use source instead of no_syntax_table_prop and use_code. (setup_syntax_cache): Add header comment. Improve other comments. Make calls to reset_syntax_cache_range and init_syntax_cache match their prototypes. (init_buffer_syntax_cache): Use init_syntax_cache to do the work. (signal_syntax_cache_extent_changed): Make call to reset_syntax_cache_range match its prototype. Improve local variable naming.
author Stephen J. Turnbull <stephen@xemacs.org>
date Tue, 23 Aug 2011 04:41:45 +0900
parents 7910031dd78a
children
line wrap: on
line source

/* XPM */

/* This file is part of XEmacs.

XEmacs is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.

XEmacs is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with XEmacs.  If not, see <http://www.gnu.org/licenses/>. */

static char * xemacs_xpm[] = {
/* XEmacs pixmap
 * width height ncolors chars_per_pixel */
"50 50 5 1",
/**/
"       s None  c None",
".      m black c darkslategrey",
"X      m white c orange",
"o      m black c slate blue",
"O      m white c white",
/* pixels */
"                                                  ",
"                                                  ",
"                                ......    ...     ",
"                                    ..    ...     ",
"                                .............     ",
"                               .XXXXXXXXXX...     ",
"                              .XX............     ",
"                              .X.         ...     ",
"                             .....        ...     ",
"                                          ...     ",
"                               o          ...     ",
"                              o           ...     ",
"                                          ...     ",
"                            o  o  o       ...     ",
"                            oo   oo       ...     ",
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"    ..........................................    ",
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"       .....................................      ",
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"  oo   ..O...O.OOOOO........................      ",
"   o   ..O...O.O............................      ",
"       ...O.O..O.....OO.OO..OOO...OO...OOO..      ",
"       ....O...OOOO..O.O.O.O..O..O..O.O.....      ",
"       ...O.O..O.....O.O.O.O..O..O.....OO...      ",
"  o    ..O...O.O.....O...O.O..O..O..O....O..      ",
"  oo   ..O...O.OOOOO.O...O..OO.O..OO..OOO...      ",
"   o   .....................................      ",
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"  oo                 ..X..                        ",
"                      .X.    ....                 ",
"                      .X.   .XXXX.                ",
"                      .X.  .XX..XX.               ",
"                      .X.  .X.  .X.               ",
"   o                  .XX..XX.  .X.               ",
"   o                   .XXXX.   .X.               ",
"  o o                   ....    .X.               ",
"                                .X.               ",
"                                                  ",
"                                                  ",
"                                                  "};