Mercurial > hg > xemacs-beta
view man/lispref/keymaps.texi @ 5646:7aa144d1404b
Remove a redundant double division, number-mp.c:bignum_ceil().
src/ChangeLog addition:
2012-04-14 Aidan Kehoe <kehoea@parhasard.net>
* number-mp.c (bignum_ceil): Remove a redundant double division
from this function.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sat, 14 Apr 2012 21:18:11 +0100 |
parents | a25c824ed558 |
children | a81a739181dc |
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@c -*-texinfo-*- @c This is part of the XEmacs Lisp Reference Manual. @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. @c Copyright (C) 1996 Ben Wing. @c See the file lispref.texi for copying conditions. @setfilename ../../info/keymaps.info @node Keymaps, Menus, Command Loop, Top @chapter Keymaps @cindex keymap @c This section is largely different from the one in FSF Emacs. The bindings between input events and commands are recorded in data structures called @dfn{keymaps}. Each binding in a keymap associates (or @dfn{binds}) an individual event type either with another keymap or with a command. When an event is bound to a keymap, that keymap is used to look up the next input event; this continues until a command is found. The whole process is called @dfn{key lookup}. @menu * Keymap Terminology:: Definitions of terms pertaining to keymaps. * Format of Keymaps:: What a keymap looks like as a Lisp object. * Creating Keymaps:: Functions to create and copy keymaps. * Inheritance and Keymaps:: How one keymap can inherit the bindings of another keymap. * Key Sequences:: How to specify key sequences. * Prefix Keys:: Defining a key with a keymap as its definition. * Active Keymaps:: Each buffer has a local keymap to override the standard (global) bindings. A minor mode can also override them. * Key Lookup:: How extracting elements from keymaps works. * Functions for Key Lookup:: How to request key lookup. * Changing Key Bindings:: Redefining a key in a keymap. * Key Binding Commands:: Interactive interfaces for redefining keys. * Scanning Keymaps:: Looking through all keymaps, for printing help. * Other Keymap Functions:: Miscellaneous keymap functions. @end menu @node Keymap Terminology @section Keymap Terminology @cindex key @cindex keystroke @cindex key binding @cindex binding of a key @cindex complete key @cindex undefined key A @dfn{keymap} is a table mapping event types to definitions (which can be any Lisp objects, though only certain types are meaningful for execution by the command loop). Given an event (or an event type) and a keymap, XEmacs can get the event's definition. Events mapped in keymaps include keypresses, button presses, and button releases (@pxref{Events}). A sequence of input events that form a unit is called a @dfn{key sequence}, or @dfn{key} for short. A sequence of one event is always a key sequence, and so are some multi-event sequences. A keymap determines a binding or definition for any key sequence. If the key sequence is a single event, its binding is the definition of the event in the keymap. The binding of a key sequence of more than one event is found by an iterative process: the binding of the first event is found, and must be a keymap; then the second event's binding is found in that keymap, and so on until all the events in the key sequence are used up. If the binding of a key sequence is a keymap, we call the key sequence a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because no more events can be added to it). If the binding is @code{nil}, we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c}, @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more details. The rule for finding the binding of a key sequence assumes that the intermediate bindings (found for the events before the last) are all keymaps; if this is not so, the sequence of events does not form a unit---it is not really a key sequence. In other words, removing one or more events from the end of any valid key must always yield a prefix key. For example, @kbd{C-f C-n} is not a key; @kbd{C-f} is not a prefix key, so a longer sequence starting with @kbd{C-f} cannot be a key. Note that the set of possible multi-event key sequences depends on the bindings for prefix keys; therefore, it can be different for different keymaps, and can change when bindings are changed. However, a one-event sequence is always a key sequence, because it does not depend on any prefix keys for its well-formedness. At any time, several primary keymaps are @dfn{active}---that is, in use for finding key bindings. These are the @dfn{global map}, which is shared by all buffers; the @dfn{local keymap}, which is usually associated with a specific major mode; and zero or more @dfn{minor mode keymaps}, which belong to currently enabled minor modes. (Not all minor modes have keymaps.) The local keymap bindings shadow (i.e., take precedence over) the corresponding global bindings. The minor mode keymaps shadow both local and global keymaps. @xref{Active Keymaps}, for details. @node Format of Keymaps @section Format of Keymaps @cindex format of keymaps @cindex keymap format A keymap is a primitive type that associates events with their bindings. Note that this is different from Emacs 18 and FSF Emacs, where keymaps are lists. @defun keymapp object This function returns @code{t} if @var{object} is a keymap, @code{nil} otherwise. @end defun @node Creating Keymaps @section Creating Keymaps @cindex creating keymaps Here we describe the functions for creating keymaps. @defun make-keymap &optional name This function constructs and returns a new keymap object. All entries in it are @code{nil}, meaning ``command undefined''. Optional argument @var{name} specifies a name to assign to the keymap, as in @code{set-keymap-name}. This name is only a debugging convenience; it is not used except when printing the keymap. @end defun @defun make-sparse-keymap &optional name This function constructs and returns a new keymap object. All entries in it are @code{nil}, meaning ``command undefined''. The only difference between this function and @code{make-keymap} is that this function returns a ``smaller'' keymap (one that is expected to contain fewer entries). As keymaps dynamically resize, this distinction is not great. Optional argument @var{name} specifies a name to assign to the keymap, as in @code{set-keymap-name}. This name is only a debugging convenience; it is not used except when printing the keymap. @end defun @defun set-keymap-name keymap new-name This function assigns a ``name'' to a keymap. The name is only a debugging convenience; it is not used except when printing the keymap. @end defun @defun keymap-name keymap This function returns the ``name'' of a keymap, as assigned using @code{set-keymap-name}. @end defun @defun copy-keymap keymap This function returns a copy of @var{keymap}. Any keymaps that appear directly as bindings in @var{keymap} are also copied recursively, and so on to any number of levels. However, recursive copying does not take place when the definition of a character is a symbol whose function definition is a keymap; the same symbol appears in the new copy. @example @group (setq map (copy-keymap (current-local-map))) @result{} #<keymap 3 entries 0x21f80> @end group @group (eq map (current-local-map)) @result{} nil @end group @ignore @c Doesn't work! @group (equal map (current-local-map)) @result{} t @end group @end ignore @end example @end defun @node Inheritance and Keymaps @section Inheritance and Keymaps @cindex keymap inheritance @cindex inheriting a keymap's bindings @cindex keymap parent @cindex parent of a keymap A keymap can inherit the bindings of other keymaps. The other keymaps are called the keymap's @dfn{parents}, and are set with @code{set-keymap-parents}. When searching for a binding for a key sequence in a particular keymap, that keymap itself will first be searched; then, if no binding was found in the map and it has parents, the first parent keymap will be searched; then that keymap's parent will be searched, and so on, until either a binding for the key sequence is found, or a keymap without a parent is encountered. At this point, the search will continue with the next parent of the most recently encountered keymap that has another parent, etc. Essentially, a depth-first search of all the ancestors of the keymap is conducted. @code{(current-global-map)} is the default parent of all keymaps. @defun set-keymap-parents keymap parents This function sets the parent keymaps of @var{keymap} to the list @var{parents}. If you change the bindings in one of the keymaps in @var{parents} using @code{define-key} or other key-binding functions, these changes are visible in @var{keymap} unless shadowed by bindings in that map or in earlier-searched ancestors. The converse is not true: if you use @code{define-key} to change @var{keymap}, that affects the bindings in that map, but has no effect on any of the keymaps in @var{parents}. @end defun @defun keymap-parents keymap This function returns the list of parent keymaps of @var{keymap}, or @code{nil} if @var{keymap} has no parents. @end defun As an alternative to specifying a parent, you can also specify a @dfn{default binding} that is used whenever a key is not otherwise bound in the keymap. This is useful for terminal emulators, for example, which may want to trap all keystrokes and pass them on in some modified format. Note that if you specify a default binding for a keymap, neither the keymap's parents nor the current global map are searched for key bindings. @defun set-keymap-default-binding keymap command This function sets the default binding of @var{keymap} to @var{command}, or @code{nil} if no default is desired. @end defun @defun keymap-default-binding keymap This function returns the default binding of @var{keymap}, or @code{nil} if it has none. @end defun @node Key Sequences @section Key Sequences @cindex key sequences Contrary to popular belief, the world is not @sc{ascii}. When running under a window manager, XEmacs can tell the difference between, for example, the keystrokes @kbd{control-h}, @kbd{control-shift-h}, and @kbd{backspace}. You can, in fact, bind different commands to each of these. A @dfn{key sequence} is a set of keystrokes. A @dfn{keystroke} is a keysym and some set of modifiers (such as @key{CONTROL} and @key{META}). A @dfn{keysym} is what is printed on the keys on your keyboard. A keysym may be represented by a symbol, by a character, or by a character's Mule code. The @kbd{A} key may be represented by the symbol @code{A}, the character @code{?A}, or by the number 65. The @kbd{break} key may be represented only by the symbol @code{break}, and non-ASCII X11 keys in general are limited to the symbol form with XEmacs. @footnote{A quirk of our X11 implementation means that non-ASCII keysyms have different internal representations in the X11 (with GTK) and other worlds (like the TTY, or Microsoft Windows), so, for example, binding @kbd{EuroSign} to a command will normally work, but will not invoke that command if someone presses the Euro sign in a TTY console; conversely, binding @code{(make-char 'latin-iso8859-15 #xa4)} or @code{(char-to-int (make-char 'latin-iso8859-15 #xa4))} to a command will call that command on a TTY console, but not in an X11 window of the same process.} @footnote{See the documentation for `set-input-mode' and `set-console-tty-coding-system' if you're having trouble inputting non-ASCII characters in the TTY.} A keystroke may be represented by a list: the last element of the list is the key (a symbol, character, or number, as above) and the preceding elements are the symbolic names of modifier keys (@key{CONTROL}, @key{META}, @key{SUPER}, @key{HYPER}, @key{ALT}, and @key{SHIFT}). Thus, the sequence @kbd{control-b} is represented by the forms @code{(control b)}, @code{(control ?b)}, and @code{(control 98)}. A keystroke may also be represented by an event object, as returned by the @code{next-command-event} and @code{read-key-sequence} functions. Note that in this context, the keystroke @kbd{control-b} is @emph{not} represented by the number 2 (the @sc{ascii} code for @samp{^B}) or the character @code{?\^B}. See below. The @key{SHIFT} modifier is somewhat of a special case. You should not (and cannot) use @code{(meta shift a)} to mean @code{(meta A)}, since for characters that have @sc{ascii} equivalents, the state of the shift key is implicit in the keysym (@samp{a} vs. @samp{A}). You also cannot say @code{(shift =)} to mean @code{+}, as that sort of thing varies from keyboard to keyboard. The @key{SHIFT} modifier is for use only with characters that do not have a second keysym on the same key, such as @code{backspace} and @code{tab}. A key sequence is a vector of keystrokes. As a degenerate case, elements of this vector may also be keysyms if they have no modifiers. That is, the @kbd{A} keystroke is represented by all of these forms: @example A ?A 65 (A) (?A) (65) [A] [?A] [65] [(A)] [(?A)] [(65)] @end example the @kbd{control-a} keystroke is represented by these forms: @example (control A) (control ?A) (control 65) [(control A)] [(control ?A)] [(control 65)] @end example the key sequence @kbd{control-c control-a} is represented by these forms: @example [(control c) (control a)] [(control ?c) (control ?a)] [(control 99) (control 65)] etc. @end example Mouse button clicks work just like keypresses: @code{(control button1)} means pressing the left mouse button while holding down the control key. @code{[(control c) (shift button3)]} means @kbd{control-c}, hold @key{SHIFT}, click right. Commands may be bound to the mouse-button up-stroke rather than the down-stroke as well. @code{button1} means the down-stroke, and @code{button1up} means the up-stroke. Different commands may be bound to the up and down strokes, though that is probably not what you want, so be careful. For backward compatibility, a key sequence may also be represented by a string. In this case, it represents the key sequence(s) that would produce that sequence of @sc{ascii} characters in a purely @sc{ascii} world. For example, a string containing the @sc{ascii} backspace character, @code{"\^H"}, would represent two key sequences: @code{(control h)} and @code{backspace}. Binding a command to this will actually bind both of those key sequences. Likewise for the following pairs: @example control h backspace control i tab control m return control j linefeed control [ escape control @@ control space @end example After binding a command to two key sequences with a form like @example (define-key global-map "\^X\^I" 'command-1) @end example @noindent it is possible to redefine only one of those sequences like so: @example (define-key global-map [(control x) (control i)] 'command-2) (define-key global-map [(control x) tab] 'command-3) @end example Of course, all of this applies only when running under a window system. If you're talking to XEmacs through a @sc{tty} connection, you don't get any of these features. @defun event-matches-key-specifier-p event key-specifier This function returns non-@code{nil} if @var{event} matches @var{key-specifier}, which can be any valid form representing a key sequence. This can be useful, e.g., to determine if the user pressed @code{help-char} or @code{quit-char}. @end defun @node Prefix Keys @section Prefix Keys @cindex prefix key A @dfn{prefix key} has an associated keymap that defines what to do with key sequences that start with the prefix key. For example, @kbd{C-x} is a prefix key, and it uses a keymap that is also stored in the variable @code{ctl-x-map}. Here is a list of the standard prefix keys of XEmacs and their keymaps: @itemize @bullet @item @cindex @kbd{C-h} @code{help-map} is used for events that follow @kbd{C-h}. @item @cindex @kbd{C-c} @vindex mode-specific-map @code{mode-specific-map} is for events that follow @kbd{C-c}. This map is not actually mode specific; its name was chosen to be informative for the user in @kbd{C-h b} (@code{display-bindings}), where it describes the main use of the @kbd{C-c} prefix key. @item @cindex @kbd{C-x} @vindex ctl-x-map @findex Control-X-prefix @code{ctl-x-map} is the map used for events that follow @kbd{C-x}. This map is also the function definition of @code{Control-X-prefix}. @item @cindex @kbd{C-x 4} @vindex ctl-x-4-map @code{ctl-x-4-map} is used for events that follow @kbd{C-x 4}. @c Emacs 19 feature @item @cindex @kbd{C-x 5} @vindex ctl-x-5-map @code{ctl-x-5-map} is used for events that follow @kbd{C-x 5}. @c Emacs 19 feature @item @cindex @kbd{C-x n} @cindex @kbd{C-x r} @cindex @kbd{C-x a} The prefix keys @kbd{C-x n}, @kbd{C-x r} and @kbd{C-x a} use keymaps that have no special name. @item @vindex esc-map @findex ESC-prefix @code{esc-map} is an evil hack that is present for compatibility purposes with Emacs 18. Defining a key in @code{esc-map} is equivalent to defining the same key in @code{global-map} but with the @key{META} prefix added. You should @emph{not} use this in your code. (This map is also the function definition of @code{ESC-prefix}.) @end itemize The binding of a prefix key is the keymap to use for looking up the events that follow the prefix key. (It may instead be a symbol whose function definition is a keymap. The effect is the same, but the symbol serves as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the symbol @code{Control-X-prefix}, whose function definition is the keymap for @kbd{C-x} commands. (The same keymap is also the value of @code{ctl-x-map}.) Prefix key definitions can appear in any active keymap. The definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix keys appear in the global map, so these prefix keys are always available. Major and minor modes can redefine a key as a prefix by putting a prefix key definition for it in the local map or the minor mode's map. @xref{Active Keymaps}. If a key is defined as a prefix in more than one active map, then its various definitions are in effect merged: the commands defined in the minor mode keymaps come first, followed by those in the local map's prefix definition, and then by those from the global map. In the following example, we make @kbd{C-p} a prefix key in the local keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then the binding for @kbd{C-p C-f} is the function @code{find-file}, just like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any active keymap. @example @group (use-local-map (make-sparse-keymap)) @result{} nil @end group @group (local-set-key "\C-p" ctl-x-map) @result{} nil @end group @group (key-binding "\C-p\C-f") @result{} find-file @end group @group (key-binding "\C-p6") @result{} nil @end group @end example @defun define-prefix-command symbol &optional mapvar @cindex prefix command This function defines @var{symbol} as a prefix command: it creates a keymap and stores it as @var{symbol}'s function definition. Storing the symbol as the binding of a key makes the key a prefix key that has a name. If optional argument @var{mapvar} is not specified, it also sets @var{symbol} as a variable, to have the keymap as its value. (If @var{mapvar} is given and is not @code{t}, its value is stored as the value of @var{symbol}.) The function returns @var{symbol}. In Emacs version 18, only the function definition of @var{symbol} was set, not the value as a variable. @end defun @node Active Keymaps @section Active Keymaps @cindex active keymap @cindex global keymap @cindex local keymap XEmacs normally contains many keymaps; at any given time, just a few of them are @dfn{active} in that they participate in the interpretation of user input. These are the global keymap, the current buffer's local keymap, and the keymaps of any enabled minor modes. The @dfn{global keymap} holds the bindings of keys that are defined regardless of the current buffer, such as @kbd{C-f}. The variable @code{global-map} holds this keymap, which is always active. Each buffer may have another keymap, its @dfn{local keymap}, which may contain new or overriding definitions for keys. The current buffer's local keymap is always active except when @code{overriding-local-map} or @code{overriding-terminal-local-map} overrides it. Extents and text properties can specify an alternative local map for certain parts of the buffer; see @ref{Extents and Events}. Each minor mode may have a keymap; if it does, the keymap is active when the minor mode is enabled. The variable @code{overriding-local-map} and @code{overriding-terminal-local-map}, if non-@code{nil}, specify other local keymaps that override the buffer's local map and all the minor mode keymaps. All the active keymaps are used together to determine what command to execute when a key is entered. XEmacs searches these maps one by one, in order of decreasing precedence, until it finds a binding in one of the maps. More specifically: For key-presses, the order of keymaps searched is: @itemize @bullet @item the @code{keymap} property of any extent(s) or text properties at point; @item any applicable minor-mode maps; @item the current local map of the current buffer; @item the current global map. @end itemize For mouse-clicks, the order of keymaps searched is: @itemize @bullet @item the current local map of the @code{mouse-grabbed-buffer} if any; @item the @code{keymap} property of any extent(s) at the position of the click (this includes modeline extents); @item the @code{modeline-map} of the buffer corresponding to the modeline under the mouse (if the click happened over a modeline); @item the value of @code{toolbar-map} in the current buffer (if the click happened over a toolbar); @item the current local map of the buffer under the mouse (does not apply to toolbar clicks); @item any applicable minor-mode maps; @item the current global map. @end itemize Note that if @code{overriding-local-map} or @code{overriding-terminal-local-map} is non-@code{nil}, @emph{only} those two maps and the current global map are searched. The procedure for searching a single keymap is called @dfn{key lookup}; see @ref{Key Lookup}. @cindex major mode keymap Since every buffer that uses the same major mode normally uses the same local keymap, you can think of the keymap as local to the mode. A change to the local keymap of a buffer (using @code{local-set-key}, for example) is seen also in the other buffers that share that keymap. The local keymaps that are used for Lisp mode, C mode, and several other major modes exist even if they have not yet been used. These local maps are the values of the variables @code{lisp-mode-map}, @code{c-mode-map}, and so on. For most other modes, which are less frequently used, the local keymap is constructed only when the mode is used for the first time in a session. The minibuffer has local keymaps, too; they contain various completion and exit commands. @xref{Intro to Minibuffers}. @xref{Standard Keymaps}, for a list of standard keymaps. @defun current-keymaps &optional event-or-keys This function returns a list of the current keymaps that will be searched for bindings. This lists keymaps such as the current local map and the minor-mode maps, but does not list the parents of those keymaps. @var{event-or-keys} controls which keymaps will be listed. If @var{event-or-keys} is a mouse event (or a vector whose last element is a mouse event), the keymaps for that mouse event will be listed. Otherwise, the keymaps for key presses will be listed. @end defun @defvar global-map This variable contains the default global keymap that maps XEmacs keyboard input to commands. The global keymap is normally this keymap. The default global keymap is a full keymap that binds @code{self-insert-command} to all of the printing characters. It is normal practice to change the bindings in the global map, but you should not assign this variable any value other than the keymap it starts out with. @end defvar @defun current-global-map This function returns the current global keymap. This is the same as the value of @code{global-map} unless you change one or the other. @example @group (current-global-map) @result{} #<keymap global-map 639 entries 0x221> @end group @end example @end defun @defun current-local-map &optional buffer This function returns @var{buffer}'s local keymap, or @code{nil} if it has none. @var{buffer} defaults to the current buffer. In the following example, the keymap for the @samp{*scratch*} buffer (using Lisp Interaction mode) has a number of entries, including one prefix key, @kbd{C-x}. @example @group (current-local-map) @result{} #<keymap lisp-interaction-mode-map 5 entries 0x558> (describe-bindings-internal (current-local-map)) @result{} ; @r{Inserted into the buffer:} backspace backward-delete-char-untabify linefeed eval-print-last-sexp delete delete-char C-j eval-print-last-sexp C-x << Prefix Command >> M-tab lisp-complete-symbol M-; lisp-indent-for-comment M-C-i lisp-complete-symbol M-C-q indent-sexp M-C-x eval-defun Alt-backspace backward-kill-sexp Alt-delete kill-sexp @end group @group C-x x edebug-defun @end group @end example @end defun @defun current-minor-mode-maps This function returns a list of the keymaps of currently enabled minor modes. @end defun @defun use-global-map keymap This function makes @var{keymap} the new current global keymap. It returns @code{nil}. It is very unusual to change the global keymap. @end defun @defun use-local-map keymap &optional buffer This function makes @var{keymap} the new local keymap of @var{buffer}. @var{buffer} defaults to the current buffer. If @var{keymap} is @code{nil}, then the buffer has no local keymap. @code{use-local-map} returns @code{nil}. Most major mode commands use this function. @end defun @c Emacs 19 feature @defvar minor-mode-map-alist This variable is an alist describing keymaps that may or may not be active according to the values of certain variables. Its elements look like this: @example (@var{variable} . @var{keymap}) @end example The keymap @var{keymap} is active whenever @var{variable} has a non-@code{nil} value. Typically @var{variable} is the variable that enables or disables a minor mode. @xref{Keymaps and Minor Modes}. Note that elements of @code{minor-mode-map-alist} do not have the same structure as elements of @code{minor-mode-alist}. The map must be the @sc{cdr} of the element; a list with the map as the second element will not do. What's more, the keymap itself must appear in the @sc{cdr}. It does not work to store a variable in the @sc{cdr} and make the map the value of that variable. When more than one minor mode keymap is active, their order of priority is the order of @code{minor-mode-map-alist}. But you should design minor modes so that they don't interfere with each other. If you do this properly, the order will not matter. See also @code{minor-mode-key-binding}, above. See @ref{Keymaps and Minor Modes}, for more information about minor modes. @end defvar @defvar modeline-map This variable holds the keymap consulted for mouse-clicks on the modeline of a window. This variable may be buffer-local; its value will be looked up in the buffer of the window whose modeline was clicked upon. @end defvar @defvar toolbar-map This variable holds the keymap consulted for mouse-clicks over a toolbar. @end defvar @defvar mouse-grabbed-buffer If non-@code{nil}, a buffer which should be consulted first for all mouse activity. When a mouse-click is processed, it will first be looked up in the local-map of this buffer, and then through the normal mechanism if there is no binding for that click. This buffer's value of @code{mode-motion-hook} will be consulted instead of the @code{mode-motion-hook} of the buffer of the window under the mouse. You should @emph{bind} this, not set it. @end defvar @defvar overriding-local-map If non-@code{nil}, this variable holds a keymap to use instead of the buffer's local keymap and instead of all the minor mode keymaps. This keymap, if any, overrides all other maps that would have been active, except for the current global map. @end defvar @defvar overriding-terminal-local-map If non-@code{nil}, this variable holds a keymap to use instead of the buffer's local keymap and instead of all the minor mode keymaps, but for the selected console only. (In other words, this variable is always console-local; putting a keymap here only applies to keystrokes coming from the selected console. @xref{Consoles and Devices}.) This keymap, if any, overrides all other maps that would have been active, except for the current global map. @end defvar @node Key Lookup @section Key Lookup @cindex key lookup @cindex keymap entry @dfn{Key lookup} is the process of finding the binding of a key sequence from a given keymap. Actual execution of the binding is not part of key lookup. Key lookup uses just the event type of each event in the key sequence; the rest of the event is ignored. In fact, a key sequence used for key lookup may designate mouse events with just their types (symbols) instead of with entire mouse events (lists). @xref{Events}. Such a pseudo-key-sequence is insufficient for @code{command-execute}, but it is sufficient for looking up or rebinding a key. When the key sequence consists of multiple events, key lookup processes the events sequentially: the binding of the first event is found, and must be a keymap; then the second event's binding is found in that keymap, and so on until all the events in the key sequence are used up. (The binding thus found for the last event may or may not be a keymap.) Thus, the process of key lookup is defined in terms of a simpler process for looking up a single event in a keymap. How that is done depends on the type of object associated with the event in that keymap. Let's use the term @dfn{keymap entry} to describe the value found by looking up an event type in a keymap. (This doesn't include the item string and other extra elements in menu key bindings because @code{lookup-key} and other key lookup functions don't include them in the returned value.) While any Lisp object may be stored in a keymap as a keymap entry, not all make sense for key lookup. Here is a list of the meaningful kinds of keymap entries: @table @asis @item @code{nil} @cindex @code{nil} in keymap @code{nil} means that the events used so far in the lookup form an undefined key. When a keymap fails to mention an event type at all, and has no default binding, that is equivalent to a binding of @code{nil} for that event type. @item @var{keymap} @cindex keymap in keymap The events used so far in the lookup form a prefix key. The next event of the key sequence is looked up in @var{keymap}. @item @var{command} @cindex command in keymap The events used so far in the lookup form a complete key, and @var{command} is its binding. @xref{What Is a Function}. @item @var{array} @cindex string in keymap The array (either a string or a vector) is a keyboard macro. The events used so far in the lookup form a complete key, and the array is its binding. See @ref{Keyboard Macros}, for more information. (Note that you cannot use a shortened form of a key sequence here, such as @code{(control y)}; you must use the full form @code{[(control y)]}. @xref{Key Sequences}.) @item @var{list} @cindex list in keymap The meaning of a list depends on the types of the elements of the list. @itemize @bullet @item @cindex @code{lambda} in keymap If the @sc{car} of @var{list} is @code{lambda}, then the list is a lambda expression. This is presumed to be a command, and is treated as such (see above). @item If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event type, then this is an @dfn{indirect entry}: @example (@var{othermap} . @var{othertype}) @end example When key lookup encounters an indirect entry, it looks up instead the binding of @var{othertype} in @var{othermap} and uses that. This feature permits you to define one key as an alias for another key. For example, an entry whose @sc{car} is the keymap called @code{esc-map} and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global binding of @kbd{Meta-@key{SPC}}, whatever that may be.'' @end itemize @item @var{symbol} @cindex symbol in keymap The function definition of @var{symbol} is used in place of @var{symbol}. If that too is a symbol, then this process is repeated, any number of times. Ultimately this should lead to an object that is a keymap, a command or a keyboard macro. A list is allowed if it is a keymap or a command, but indirect entries are not understood when found via symbols. Note that keymaps and keyboard macros (strings and vectors) are not valid functions, so a symbol with a keymap, string, or vector as its function definition is invalid as a function. It is, however, valid as a key binding. If the definition is a keyboard macro, then the symbol is also valid as an argument to @code{command-execute} (@pxref{Interactive Call}). @cindex @code{undefined} in keymap The symbol @code{undefined} is worth special mention: it means to treat the key as undefined. Strictly speaking, the key is defined, and its binding is the command @code{undefined}; but that command does the same thing that is done automatically for an undefined key: it rings the bell (by calling @code{ding}) but does not signal an error. @cindex preventing prefix key @code{undefined} is used in local keymaps to override a global key binding and make the key ``undefined'' locally. A local binding of @code{nil} would fail to do this because it would not override the global binding. @item @var{anything else} If any other type of object is found, the events used so far in the lookup form a complete key, and the object is its binding, but the binding is not executable as a command. @end table In short, a keymap entry may be a keymap, a command, a keyboard macro, a symbol that leads to one of them, or an indirection or @code{nil}. @node Functions for Key Lookup @section Functions for Key Lookup Here are the functions and variables pertaining to key lookup. @defun lookup-key keymap key &optional accept-defaults This function returns the definition of @var{key} in @var{keymap}. If the string or vector @var{key} is not a valid key sequence according to the prefix keys specified in @var{keymap} (which means it is ``too long'' and has extra events at the end), then the value is a number, the number of events at the front of @var{key} that compose a complete key. @c Emacs 19 feature If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key} considers default bindings as well as bindings for the specific events in @var{key}. Otherwise, @code{lookup-key} reports only bindings for the specific sequence @var{key}, ignoring default bindings except when you explicitly ask about them. All the other functions described in this chapter that look up keys use @code{lookup-key}. @example @group (lookup-key (current-global-map) "\C-x\C-f") @result{} find-file @end group @group (lookup-key (current-global-map) "\C-x\C-f12345") @result{} 2 @end group @end example If @var{key} begins with the character whose value is contained in @code{meta-prefix-char}, that character is implicitly removed and the @key{META} modifier added to the key. Thus, the first example below is handled by conversion into the second example. @example @group (lookup-key (current-global-map) "\ef") @result{} forward-word @end group @group (lookup-key (current-global-map) "\M-f") @result{} forward-word @end group @end example Unlike @code{read-key-sequence}, this function does not modify the specified events in ways that discard information (@pxref{Key Sequence Input}). In particular, it does not convert letters to lower case. @end defun @deffn Command undefined Used in keymaps to undefine keys. If a key sequence is defined to this, invoking this key sequence causes a ``key undefined'' error, just as if the key sequence had no binding. @end deffn @defun key-binding key &optional accept-defaults This function returns the binding for @var{key} in the current keymaps, trying all the active keymaps. The result is @code{nil} if @var{key} is undefined in the keymaps. @c Emacs 19 feature The argument @var{accept-defaults} controls checking for default bindings, as in @code{lookup-key} (above). @example @group (key-binding "\C-x\C-f") @result{} find-file (key-binding '(control home)) @result{} beginning-of-buffer (key-binding [escape escape escape]) @result{} keyboard-escape-quit @end group @end example @end defun @defun local-key-binding keys &optional accept-defaults This function returns the binding for @var{keys} in the current local keymap, or @code{nil} if it is undefined there. @c Emacs 19 feature The argument @var{accept-defaults} controls checking for default bindings, as in @code{lookup-key} (above). @end defun @defun global-key-binding keys &optional accept-defaults This function returns the binding for command @var{keys} in the current global keymap, or @code{nil} if it is undefined there. @c Emacs 19 feature The argument @var{accept-defaults} controls checking for default bindings, as in @code{lookup-key} (above). @end defun @c Emacs 19 feature @defun minor-mode-key-binding key &optional accept-defaults This function returns a list of all the active minor mode bindings of @var{key}. More precisely, it returns an alist of pairs @code{(@var{modename} . @var{binding})}, where @var{modename} is the variable that enables the minor mode, and @var{binding} is @var{key}'s binding in that mode. If @var{key} has no minor-mode bindings, the value is @code{nil}. If the first binding is not a prefix command, all subsequent bindings from other minor modes are omitted, since they would be completely shadowed. Similarly, the list omits non-prefix bindings that follow prefix bindings. The argument @var{accept-defaults} controls checking for default bindings, as in @code{lookup-key} (above). @end defun @defvar meta-prefix-char @cindex @key{ESC} This variable is the meta-prefix character code. It is used when translating a two-character sequence to a meta character so it can be looked up in a keymap. For useful results, the value should be a prefix event (@pxref{Prefix Keys}). The default value is @code{?\^[} (integer 27), which is the @sc{ascii} character usually produced by the @key{ESC} key. As long as the value of @code{meta-prefix-char} remains @code{?\^[}, key lookup translates @kbd{@key{ESC} b} into @kbd{M-b}, which is normally defined as the @code{backward-word} command. However, if you set @code{meta-prefix-char} to @code{?\^X} (i.e. the keystroke @kbd{C-x}) or its equivalent @sc{ascii} code @code{24}, then XEmacs will translate @kbd{C-x b} (whose standard binding is the @code{switch-to-buffer} command) into @kbd{M-b}. @smallexample @group meta-prefix-char ; @r{The default value.} @result{} ?\^[ ; @r{Under XEmacs 20.} @result{} 27 ; @r{Under XEmacs 19.} @end group @group (key-binding "\eb") @result{} backward-word @end group @group ?\C-x ; @r{The print representation} ; @r{of a character.} @result{} ?\^X ; @r{Under XEmacs 20.} @result{} 24 ; @r{Under XEmacs 19.} @end group @group (setq meta-prefix-char 24) @result{} 24 @end group @group (key-binding "\C-xb") @result{} backward-word ; @r{Now, typing @kbd{C-x b} is} ; @r{like typing @kbd{M-b}.} (setq meta-prefix-char ?\e) ; @r{Avoid confusion!} ; @r{Restore the default value!} @result{} ?\^[ ; @r{Under XEmacs 20.} @result{} 27 ; @r{Under XEmacs 19.} @end group @end smallexample @end defvar @node Changing Key Bindings @section Changing Key Bindings @cindex changing key bindings @cindex rebinding The way to rebind a key is to change its entry in a keymap. If you change a binding in the global keymap, the change is effective in all buffers (though it has no direct effect in buffers that shadow the global binding with a local one). If you change the current buffer's local map, that usually affects all buffers using the same major mode. The @code{global-set-key} and @code{local-set-key} functions are convenient interfaces for these operations (@pxref{Key Binding Commands}). You can also use @code{define-key}, a more general function; then you must specify explicitly the map to change. The way to specify the key sequence that you want to rebind is described above (@pxref{Key Sequences}). For the functions below, an error is signaled if @var{keymap} is not a keymap or if @var{key} is not a string or vector representing a key sequence. You can use event types (symbols) as shorthand for events that are lists. @defun define-key keymap key binding This function sets the binding for @var{key} in @var{keymap}. (If @var{key} is more than one event long, the change is actually made in another keymap reached from @var{keymap}.) The argument @var{binding} can be any Lisp object, but only certain types are meaningful. (For a list of meaningful types, see @ref{Key Lookup}.) The value returned by @code{define-key} is @var{binding}. @cindex invalid prefix key error @cindex key sequence error Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap) or undefined; otherwise an error is signaled. If some prefix of @var{key} is undefined, then @code{define-key} defines it as a prefix key so that the rest of @var{key} may be defined as specified. @end defun Here is an example that creates a sparse keymap and makes a number of bindings in it: @smallexample @group (setq map (make-sparse-keymap)) @result{} #<keymap 0 entries 0xbee> @end group @group (define-key map "\C-f" 'forward-char) @result{} forward-char @end group @group map @result{} #<keymap 1 entry 0xbee> (describe-bindings-internal map) @result{} ; @r{(Inserted in buffer)} C-f forward-char @end group @group ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.} (define-key map "\C-xf" 'forward-word) @result{} forward-word @end group @group map @result{} #<keymap 2 entries 0xbee> (describe-bindings-internal map) @result{} ; @r{(Inserted in buffer)} C-f forward-char C-x << Prefix Command >> C-x f forward-word @end group @group ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.} (define-key map "\C-p" ctl-x-map) ;; @code{ctl-x-map} @result{} #<keymap Control-X-prefix 77 entries 0x3bf> @end group @group ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.} (define-key map "\C-p\C-f" 'foo) @result{} foo @end group @group map @result{} #<keymap 3 entries 0xbee> (describe-bindings-internal map) @result{} ; @r{(Inserted in buffer)} C-f forward-char C-p << Prefix command Control-X-prefix >> C-x << Prefix Command >> C-p tab indent-rigidly C-p $ set-selective-display C-p ' expand-abbrev C-p ( start-kbd-macro C-p ) end-kbd-macro @dots{} C-p C-x exchange-point-and-mark C-p C-z suspend-or-iconify-emacs C-p M-escape repeat-complex-command C-p M-C-[ repeat-complex-command C-x f forward-word C-p 4 . find-tag-other-window @dots{} C-p 4 C-o display-buffer C-p 5 0 delete-frame @dots{} C-p 5 C-f find-file-other-frame @dots{} C-p a i g inverse-add-global-abbrev C-p a i l inverse-add-mode-abbrev @end group @end smallexample @noindent Note that storing a new binding for @kbd{C-p C-f} actually works by changing an entry in @code{ctl-x-map}, and this has the effect of changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the default global map. @defun substitute-key-definition olddef newdef keymap &optional oldmap prefix @cindex replace bindings This function replaces @var{olddef} with @var{newdef} for any keys in @var{keymap} that were bound to @var{olddef}. In other words, @var{olddef} is replaced with @var{newdef} wherever it appears. Prefix keymaps are checked recursively. The function returns @code{nil}. For example, this redefines @kbd{C-x C-f}, if you do it in an XEmacs with standard bindings: @smallexample @group (substitute-key-definition 'find-file 'find-file-read-only (current-global-map)) @end group @end smallexample @c Emacs 19 feature If @var{oldmap} is non-@code{nil}, then its bindings determine which keys to rebind. The rebindings still happen in @var{keymap}, not in @var{oldmap}. Thus, you can change one map under the control of the bindings in another. For example, @smallexample (substitute-key-definition 'delete-backward-char 'my-funny-delete my-map global-map) @end smallexample @noindent puts the special deletion command in @code{my-map} for whichever keys are globally bound to the standard deletion command. If argument @var{prefix} is non-@code{nil}, then only those occurrences of @var{olddef} found in keymaps accessible through the keymap bound to @var{prefix} in @var{keymap} are redefined. See also @code{accessible-keymaps}. @ignore @c Emacs 18 only Prefix keymaps that appear within @var{keymap} are not checked recursively for keys bound to @var{olddef}; they are not changed at all. Perhaps it would be better to check nested keymaps recursively. @end ignore @ignore @c #### fix this up. Here is an example showing a keymap before and after substitution: @smallexample @group (setq map '(keymap (?1 . olddef-1) (?2 . olddef-2) (?3 . olddef-1))) @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1)) @end group @group (substitute-key-definition 'olddef-1 'newdef map) @result{} nil @end group @group map @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef)) @end group @end smallexample @end ignore @end defun @defun suppress-keymap keymap &optional nodigits @cindex @code{self-insert-command} override This function changes the contents of the full keymap @var{keymap} by making all the printing characters undefined. More precisely, it binds them to the command @code{undefined}. This makes ordinary insertion of text impossible. @code{suppress-keymap} returns @code{nil}. If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines digits to run @code{digit-argument}, and @kbd{-} to run @code{negative-argument}. Otherwise it makes them undefined like the rest of the printing characters. @cindex yank suppression @cindex @code{quoted-insert} suppression The @code{suppress-keymap} function does not make it impossible to modify a buffer, as it does not suppress commands such as @code{yank} and @code{quoted-insert}. To prevent any modification of a buffer, make it read-only (@pxref{Read Only Buffers}). Since this function modifies @var{keymap}, you would normally use it on a newly created keymap. Operating on an existing keymap that is used for some other purpose is likely to cause trouble; for example, suppressing @code{global-map} would make it impossible to use most of XEmacs. Most often, @code{suppress-keymap} is used to initialize local keymaps of modes such as Rmail and Dired where insertion of text is not desirable and the buffer is read-only. Here is an example taken from the file @file{emacs/lisp/dired.el}, showing how the local keymap for Dired mode is set up: @smallexample @group @dots{} (setq dired-mode-map (make-keymap)) (suppress-keymap dired-mode-map) (define-key dired-mode-map "r" 'dired-rename-file) (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted) (define-key dired-mode-map "d" 'dired-flag-file-deleted) (define-key dired-mode-map "v" 'dired-view-file) (define-key dired-mode-map "e" 'dired-find-file) (define-key dired-mode-map "f" 'dired-find-file) @dots{} @end group @end smallexample @end defun @node Key Binding Commands @section Commands for Binding Keys This section describes some convenient interactive interfaces for changing key bindings. They work by calling @code{define-key}. People often use @code{global-set-key} in their @file{.emacs} file for simple customization. For example, @smallexample (global-set-key "\C-x\C-\\" 'next-line) @end smallexample @noindent or @smallexample (global-set-key [(control ?x) (control ?\\)] 'next-line) @end smallexample @noindent or @smallexample (global-set-key [?\C-x ?\C-\\] 'next-line) @end smallexample @noindent redefines @kbd{C-x C-\} to move down a line. @smallexample (global-set-key [(meta button1)] 'mouse-set-point) @end smallexample @noindent redefines the first (leftmost) mouse button, typed with the Meta key, to set point where you click. @deffn Command global-set-key key definition This function sets the binding of @var{key} in the current global map to @var{definition}. @smallexample @group (global-set-key @var{key} @var{definition}) @equiv{} (define-key (current-global-map) @var{key} @var{definition}) @end group @end smallexample @end deffn @deffn Command global-unset-key key @cindex unbinding keys This function removes the binding of @var{key} from the current global map. One use of this function is in preparation for defining a longer key that uses @var{key} as a prefix---which would not be allowed if @var{key} has a non-prefix binding. For example: @smallexample @group (global-unset-key "\C-l") @result{} nil @end group @group (global-set-key "\C-l\C-l" 'redraw-display) @result{} nil @end group @end smallexample This function is implemented simply using @code{define-key}: @smallexample @group (global-unset-key @var{key}) @equiv{} (define-key (current-global-map) @var{key} nil) @end group @end smallexample @end deffn @deffn Command local-set-key key definition This function sets the binding of @var{key} in the current local keymap to @var{definition}. @smallexample @group (local-set-key @var{key} @var{definition}) @equiv{} (define-key (current-local-map) @var{key} @var{definition}) @end group @end smallexample @end deffn @deffn Command local-unset-key key This function removes the binding of @var{key} from the current local map. @smallexample @group (local-unset-key @var{key}) @equiv{} (define-key (current-local-map) @var{key} nil) @end group @end smallexample @end deffn @node Scanning Keymaps @section Scanning Keymaps This section describes functions used to scan all the current keymaps, or all keys within a keymap, for the sake of printing help information. @defun accessible-keymaps keymap &optional prefix This function returns a list of all the keymaps that can be accessed (via prefix keys) from @var{keymap}. The value is an association list with elements of the form @code{(@var{key} .@: @var{map})}, where @var{key} is a prefix key whose definition in @var{keymap} is @var{map}. The elements of the alist are ordered so that the @var{key} increases in length. The first element is always @code{([] .@: @var{keymap})}, because the specified keymap is accessible from itself with a prefix of no events. If @var{prefix} is given, it should be a prefix key sequence; then @code{accessible-keymaps} includes only the submaps whose prefixes start with @var{prefix}. These elements look just as they do in the value of @code{(accessible-keymaps)}; the only difference is that some elements are omitted. In the example below, the returned alist indicates that the key @kbd{C-x}, which is displayed as @samp{[(control x)]}, is a prefix key whose definition is the keymap @code{#<keymap ((control x) #<keymap emacs-lisp-mode-map 8 entries 0x546>) 1 entry 0x8a2>}. (The strange notation for the keymap's name indicates that this is an internal submap of @code{emacs-lisp-mode-map}. This is because @code{lisp-interaction-mode-map} has set up @code{emacs-lisp-mode-map} as its parent, and @code{lisp-interaction-mode-map} defines no key sequences beginning with @kbd{C-x}.) @smallexample @group (current-local-map) @result{} #<keymap lisp-interaction-mode-map 5 entries 0x558> (accessible-keymaps (current-local-map)) @result{}(([] . #<keymap lisp-interaction-mode-map 5 entries 0x558>) ([(control x)] . #<keymap ((control x) #<keymap emacs-lisp-mode-map 8 entries 0x546>) 1 entry 0x8a2>)) @end group @end smallexample The following example shows the results of calling @code{accessible-keymaps} on a large, complex keymap. Notice how some keymaps were given explicit names using @code{set-keymap-name}; those submaps without explicit names are given descriptive names indicating their relationship to their enclosing keymap. @smallexample @group (accessible-keymaps (current-global-map)) @result{} (([] . #<keymap global-map 639 entries 0x221>) ([(control c)] . #<keymap mode-specific-command-prefix 1 entry 0x3cb>) ([(control h)] . #<keymap help-map 33 entries 0x4ec>) ([(control x)] . #<keymap Control-X-prefix 77 entries 0x3bf>) ([(meta escape)] . #<keymap ((meta escape) #<keymap global-map 639 entries 0x221>) 3 entries 0x3e0>) ([(meta control \[)] . #<keymap ((meta escape) #<keymap global-map 639 entries 0x221>) 3 entries 0x3e0>) ([f1] . #<keymap help-map 33 entries 0x4ec>) ([(control x) \4] . #<keymap ctl-x-4-prefix 9 entries 0x3c5>) ([(control x) \5] . #<keymap ctl-x-5-prefix 8 entries 0x3c8>) ([(control x) \6] . #<keymap 13 entries 0x4d2>) ([(control x) a] . #<keymap (a #<keymap Control-X-prefix 77 entries 0x3bf>) 8 entries 0x3ef>) ([(control x) n] . #<keymap narrowing-prefix 3 entries 0x3dd>) ([(control x) r] . #<keymap rectangle-prefix 18 entries 0x3e9>) ([(control x) v] . #<keymap vc-prefix-map 13 entries 0x60e>) ([(control x) a i] . #<keymap (i #<keymap (a #<keymap Control-X-prefix 77 entries 0x3bf>) 8 entries 0x3ef>) 2 entries 0x3f5>)) @end group @end smallexample @end defun @defun map-keymap function keymap &optional sort-first This function applies @var{function} to each element of @var{keymap}. @var{function} will be called with two arguments: a key-description list, and the binding. The order in which the elements of the keymap are passed to the function is unspecified. If the function inserts new elements into the keymap, it may or may not be called with them later. No element of the keymap will ever be passed to the function more than once. The function will not be called on elements of this keymap's parents (@pxref{Inheritance and Keymaps}) or upon keymaps which are contained within this keymap (multi-character definitions). It will be called on @key{META} characters since they are not really two-character sequences. If the optional third argument @var{sort-first} is non-@code{nil}, then the elements of the keymap will be passed to the mapper function in a canonical order. Otherwise, they will be passed in hash (that is, random) order, which is faster. @end defun @defun keymap-fullness keymap This function returns the number of bindings in the keymap. @end defun @defun where-is-internal definition &optional keymaps firstonly noindirect event-or-keys This function returns a list of key sequences (of any length) that are bound to @var{definition} in a set of keymaps. The argument @var{definition} can be any object; it is compared with all keymap entries using @code{eq}. @var{keymaps} can be either a keymap (meaning search in that keymap and the current global keymap) or a list of keymaps (meaning search in exactly those keymaps and no others). If @var{keymaps} is nil, search in the currently applicable maps for @var{event-or-keys}. If @var{keymaps} is a keymap, then the maps searched are @var{keymaps} and the global keymap. If @var{keymaps} is a list of keymaps, then the maps searched are exactly those keymaps, and no others. If @var{keymaps} is @code{nil}, then the maps used are the current active keymaps for @var{event-or-keys} (this is equivalent to specifying @code{(current-keymaps @var{event-or-keys})} as the argument to @var{keymaps}). If @var{firstonly} is non-@code{nil}, then the value is a single vector representing the first key sequence found, rather than a list of all possible key sequences. @ignore @c #### Should fix where-is to be more like FSF If @var{firstonly} is @code{non-ascii}, then the value is a single string representing the first key sequence found, rather than a list of all possible key sequences. If @var{firstonly} is @code{t}, then the value is the first key sequence, except that key sequences consisting entirely of @sc{ascii} characters (or meta variants of @sc{ascii} characters) are preferred to all other key sequences. @end ignore If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't follow indirect keymap bindings. This makes it possible to search for an indirect definition itself. This function is used by @code{where-is} (@pxref{Help, , Help, xemacs, The XEmacs Lisp Reference Manual}). @smallexample @group (where-is-internal 'describe-function) @result{} ([(control h) d] [(control h) f] [f1 d] [f1 f]) @end group @end smallexample @end defun @defun describe-bindings-internal map &optional all shadow prefix mouse-only-p This function inserts (into the current buffer) a list of all defined keys and their definitions in @var{map}. Optional second argument @var{all} says whether to include even ``uninteresting'' definitions, i.e. symbols with a non-@code{nil} @code{suppress-keymap} property. Third argument @var{shadow} is a list of keymaps whose bindings shadow those of map; if a binding is present in any shadowing map, it is not printed. Fourth argument @var{prefix}, if non-@code{nil}, should be a key sequence; only bindings which start with that key sequence will be printed. Fifth argument @var{mouse-only-p} says to only print bindings for mouse clicks. @end defun @code{describe-bindings-internal} is used to implement the help command @code{describe-bindings}. @deffn Command describe-bindings &optional prefix mouse-only-p This function creates a listing of all defined keys and their definitions. It writes the listing in a buffer named @samp{*Help*} and displays it in a window. If optional argument @var{prefix} is non-@code{nil}, it should be a prefix key; then the listing includes only keys that start with @var{prefix}. When several characters with consecutive @sc{ascii} codes have the same definition, they are shown together, as @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to know the @sc{ascii} codes to understand which characters this means. For example, in the default global map, the characters @samp{@key{SPC} ..@: ~} are described by a single line. @key{SPC} is @sc{ascii} 32, @kbd{~} is @sc{ascii} 126, and the characters between them include all the normal printing characters, (e.g., letters, digits, punctuation, etc.@:); all these characters are bound to @code{self-insert-command}. If the second optional argument @var{mouse-only-p} (prefix arg, interactively) is non-@code{nil} then only the mouse bindings are displayed. @end deffn @node Other Keymap Functions @section Other Keymap Functions @defun set-keymap-prompt keymap new-prompt This function sets the ``prompt'' of @var{keymap} to string @var{new-prompt}, or @code{nil} if no prompt is desired. The prompt is shown in the echo-area when reading a key-sequence to be looked-up in this keymap. @end defun @defun keymap-prompt keymap &optional use-inherited This function returns the ``prompt'' of the given keymap. If @var{use-inherited} is non-@code{nil}, any parent keymaps will also be searched for a prompt. @end defun