Mercurial > hg > xemacs-beta
view src/unicode.c @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | 804517e16990 |
children | e54d47b2d736 |
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/* Code to handle Unicode conversion. Copyright (C) 2000, 2001, 2002 Ben Wing. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 20.3. Not in FSF. */ /* Authorship: Current primary author: Ben Wing <ben@xemacs.org> Written by Ben Wing <ben@xemacs.org>, June, 2001. Separated out into this file, August, 2001. Includes Unicode coding systems, some parts of which have been written by someone else. As of September 2001, the detection code is here and abstraction of the detection system is finished. the unicode detectors have been rewritten to include multiple levels of likelihood. */ #include <config.h> #include "lisp.h" #include "charset.h" #include "file-coding.h" #include "opaque.h" #include "sysfile.h" /* #### WARNING! The current sledgehammer routines have a fundamental problem in that they can't handle two characters mapping to a single Unicode codepoint or vice-versa in a single charset table. It's not clear there is any way to handle this and still make the sledgehammer routines useful. */ /* #define SLEDGEHAMMER_CHECK_UNICODE */ /* We currently use the following format for tables: If dimension == 1, to_unicode_table is a 96-element array of ints (Unicode code points); else, it's a 96-element array of int * pointers, each of which points to a 96-element array of ints. If no elements in a row have been filled in, the pointer will point to a default empty table; that way, memory usage is more reasonable but lookup still fast. -- If from_unicode_levels == 1, from_unicode_table is a 256-element array of shorts (octet 1 in high byte, octet 2 in low byte; we don't store Ichars directly to save space). -- If from_unicode_levels == 2, from_unicode_table is a 256-element array of short * pointers, each of which points to a 256-element array of shorts. -- If from_unicode_levels == 3, from_unicode_table is a 256-element array of short ** pointers, each of which points to a 256-element array of short * pointers, each of which points to a 256-element array of shorts. -- If from_unicode_levels == 4, same thing but one level deeper. Just as for to_unicode_table, we use default tables to fill in all entries with no values in them. #### An obvious space-saving optimization is to use variable-sized tables, where each table instead of just being a 256-element array, is a structure with a start value, an end value, and a variable number of entries (END - START + 1). Only 8 bits are needed for END and START, and could be stored at the end to avoid alignment problems. However, before charging off and implementing this, we need to consider whether it's worth it: (1) Most tables will be highly localized in which code points are defined, heavily reducing the possible memory waste. Before doing any rewriting, write some code to see how much memory is actually being wasted (i.e. ratio of empty entries to total # of entries) and only start rewriting if it's unacceptably high. You have to check over all charsets. (2) Since entries are usually added one at a time, you have to be very careful when creating the tables to avoid realloc()/free() thrashing in the common case when you are in an area of high localization and are going to end up using most entries in the table. You'd certainly want to allow only certain sizes, not arbitrary ones (probably powers of 2, where you want the entire block including the START/END values to fit into a power of 2, minus any malloc overhead if there is any -- there's none under gmalloc.c, and probably most system malloc() functions are quite smart nowadays and also have no overhead). You could optimize somewhat during the in-C initializations, because you can compute the actual usage of various tables by scanning the entries you're going to add in a separate pass before adding them. (You could actually do the same thing when entries are added on the Lisp level by making the assumption that all the entries will come in one after another before any use is made of the data. So as they're coming in, you just store them in a big long list, and the first time you need to retrieve an entry, you compute the whole table at once.) You'd still have to deal with the possibility of later entries coming in, though. (3) You do lose some speed using START/END values, since you need a couple of comparisons at each level. This could easily make each single lookup become 3-4 times slower. The Unicode book considers this a big issue, and recommends against variable-sized tables for this reason; however, they almost certainly have in mind applications that primarily involve conversion of large amounts of data. Most Unicode strings that are translated in XEmacs are fairly small. The only place where this might matter is in loading large files -- e.g. a 3-megabyte Unicode-encoded file. So think about this, and maybe do a trial implementation where you don't worry too much about the intricacies of (2) and just implement some basic "multiply by 1.5" trick or something to do the resizing. There is a very good FAQ on Unicode called something like the Linux-Unicode How-To (it should be part of the Linux How-To's, I think), that lists the url of a guy with a whole bunch of unicode files you can use to stress-test your implementations, and he's highly likely to have a good multi-megabyte Unicode-encoded file (with normal text in it -- if you created your own just by creating repeated strings of letters and numbers, you probably wouldn't get accurate results). */ /* When MULE is not defined, we may still need some Unicode support -- in particular, some Windows API's always want Unicode, and the way we've set up the Unicode encapsulation, we may as well go ahead and always use the Unicode versions of split API's. (It would be trickier to not use them, and pointless -- under NT, the ANSI API's call the Unicode ones anyway, so in the case of structures, we'd be converting from Unicode to ANSI structures, only to have the OS convert them back.) */ Lisp_Object Qunicode; Lisp_Object Qutf_16, Qutf_8, Qucs_4, Qutf_7; Lisp_Object Qneed_bom; Lisp_Object Qutf_16_little_endian, Qutf_16_bom; Lisp_Object Qutf_16_little_endian_bom; #ifdef MULE static int *to_unicode_blank_1; static int **to_unicode_blank_2; static short *from_unicode_blank_1; static short **from_unicode_blank_2; static short ***from_unicode_blank_3; static short ****from_unicode_blank_4; #if 0 static const struct lrecord_description to_unicode_level_0_desc[] = { { XD_END } }; static const struct struct_description to_unicode_level_0_ptr_desc = { sizeof (int), to_unicode_level_0_desc }; static const struct lrecord_description to_unicode_level_1_desc[] = { { XD_STRUCT_PTR, 0, 96, &to_unicode_level_0_ptr_desc }, { XD_END } }; static const struct struct_description to_unicode_level_1_ptr_desc = { 0, to_unicode_level_1_desc }; static const struct lrecord_description to_unicode_level_2_desc[] = { { XD_STRUCT_PTR, 0, 96, &to_unicode_level_1_ptr_desc }, { XD_END } }; /* Not static because each charset has a set of to and from tables and needs to describe them to pdump. */ const struct struct_description to_unicode_description[] = { { 1, to_unicode_level_1_desc }, { 2, to_unicode_level_2_desc }, { XD_END } }; static const struct lrecord_description from_unicode_level_0_desc[] = { { XD_END } }; static const struct struct_description from_unicode_level_0_ptr_desc = { sizeof (short), from_unicode_level_0_desc }; static const struct lrecord_description from_unicode_level_1_desc[] = { { XD_STRUCT_PTR, 0, 256, &from_unicode_level_0_ptr_desc }, { XD_END } }; static const struct struct_description from_unicode_level_1_ptr_desc = { 0, from_unicode_level_1_desc }; static const struct lrecord_description from_unicode_level_2_desc[] = { { XD_STRUCT_PTR, 0, 256, &from_unicode_level_1_ptr_desc }, { XD_END } }; static const struct struct_description from_unicode_level_2_ptr_desc = { 0, from_unicode_level_2_desc }; static const struct lrecord_description from_unicode_level_3_desc[] = { { XD_STRUCT_PTR, 0, 256, &from_unicode_level_2_ptr_desc }, { XD_END } }; static const struct struct_description from_unicode_level_3_ptr_desc = { 0, from_unicode_level_3_desc }; static const struct lrecord_description from_unicode_level_4_desc[] = { { XD_STRUCT_PTR, 0, 256, &from_unicode_level_3_ptr_desc }, { XD_END } }; /* Not static because each charset has a set of to and from tables and needs to describe them to pdump. */ const struct struct_description from_unicode_description[] = { { 1, from_unicode_level_1_desc }, { 2, from_unicode_level_2_desc }, { 3, from_unicode_level_3_desc }, { 4, from_unicode_level_4_desc }, { XD_END } }; #endif /* 0 */ static Lisp_Object_dynarr *unicode_precedence_dynarr; static const struct lrecord_description lo_description_1[] = { { XD_LISP_OBJECT, 0 }, { XD_END } }; static const struct struct_description lo_description = { sizeof (Lisp_Object), lo_description_1 }; static const struct lrecord_description lod_description_1[] = { XD_DYNARR_DESC (Lisp_Object_dynarr, &lo_description), { XD_END } }; static const struct struct_description lisp_object_dynarr_description = { sizeof (Lisp_Object_dynarr), lod_description_1 }; Lisp_Object Vlanguage_unicode_precedence_list; Lisp_Object Vdefault_unicode_precedence_list; Lisp_Object Qignore_first_column; /************************************************************************/ /* Unicode implementation */ /************************************************************************/ #define BREAKUP_UNICODE_CODE(val, u1, u2, u3, u4, levels) \ do { \ int buc_val = (val); \ \ (u1) = buc_val >> 24; \ (u2) = (buc_val >> 16) & 255; \ (u3) = (buc_val >> 8) & 255; \ (u4) = buc_val & 255; \ (levels) = (buc_val <= 0xFF ? 1 : \ buc_val <= 0xFFFF ? 2 : \ buc_val <= 0xFFFFFF ? 3 : \ 4); \ } while (0) static void init_blank_unicode_tables (void) { int i; from_unicode_blank_1 = xnew_array (short, 256); from_unicode_blank_2 = xnew_array (short *, 256); from_unicode_blank_3 = xnew_array (short **, 256); from_unicode_blank_4 = xnew_array (short ***, 256); for (i = 0; i < 256; i++) { from_unicode_blank_1[i] = (short) -1; from_unicode_blank_2[i] = from_unicode_blank_1; from_unicode_blank_3[i] = from_unicode_blank_2; from_unicode_blank_4[i] = from_unicode_blank_3; } to_unicode_blank_1 = xnew_array (int, 96); to_unicode_blank_2 = xnew_array (int *, 96); for (i = 0; i < 96; i++) { to_unicode_blank_1[i] = -1; to_unicode_blank_2[i] = to_unicode_blank_1; } } static void * create_new_from_unicode_table (int level) { switch (level) { /* WARNING: If you are thinking of compressing these, keep in mind that sizeof (short) does not equal sizeof (short *). */ case 1: { short *newtab = xnew_array (short, 256); memcpy (newtab, from_unicode_blank_1, 256 * sizeof (short)); return newtab; } case 2: { short **newtab = xnew_array (short *, 256); memcpy (newtab, from_unicode_blank_2, 256 * sizeof (short *)); return newtab; } case 3: { short ***newtab = xnew_array (short **, 256); memcpy (newtab, from_unicode_blank_3, 256 * sizeof (short **)); return newtab; } case 4: { short ****newtab = xnew_array (short ***, 256); memcpy (newtab, from_unicode_blank_4, 256 * sizeof (short ***)); return newtab; } default: abort (); return 0; } } void init_charset_unicode_tables (Lisp_Object charset) { if (XCHARSET_DIMENSION (charset) == 1) { int *to_table = xnew_array (int, 96); memcpy (to_table, to_unicode_blank_1, 96 * sizeof (int)); XCHARSET_TO_UNICODE_TABLE (charset) = to_table; } else { int **to_table = xnew_array (int *, 96); memcpy (to_table, to_unicode_blank_2, 96 * sizeof (int *)); XCHARSET_TO_UNICODE_TABLE (charset) = to_table; } { XCHARSET_FROM_UNICODE_TABLE (charset) = create_new_from_unicode_table (1); XCHARSET_FROM_UNICODE_LEVELS (charset) = 1; } } static void free_from_unicode_table (void *table, int level) { int i; switch (level) { case 2: { short **tab = (short **) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_1) free_from_unicode_table (tab[i], 1); } break; } case 3: { short ***tab = (short ***) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_2) free_from_unicode_table (tab[i], 2); } break; } case 4: { short ****tab = (short ****) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_3) free_from_unicode_table (tab[i], 3); } break; } } xfree (table); } static void free_to_unicode_table (void *table, int level) { if (level == 2) { int i; int **tab = (int **) table; for (i = 0; i < 96; i++) { if (tab[i] != to_unicode_blank_1) free_to_unicode_table (tab[i], 1); } } xfree (table); } void free_charset_unicode_tables (Lisp_Object charset) { free_to_unicode_table (XCHARSET_TO_UNICODE_TABLE (charset), XCHARSET_DIMENSION (charset)); free_from_unicode_table (XCHARSET_FROM_UNICODE_TABLE (charset), XCHARSET_FROM_UNICODE_LEVELS (charset)); } #ifdef MEMORY_USAGE_STATS static Bytecount compute_from_unicode_table_size_1 (void *table, int level, struct overhead_stats *stats) { int i; Bytecount size = 0; switch (level) { case 2: { short **tab = (short **) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_1) size += compute_from_unicode_table_size_1 (tab[i], 1, stats); } break; } case 3: { short ***tab = (short ***) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_2) size += compute_from_unicode_table_size_1 (tab[i], 2, stats); } break; } case 4: { short ****tab = (short ****) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_3) size += compute_from_unicode_table_size_1 (tab[i], 3, stats); } break; } } size += malloced_storage_size (table, 256 * (level == 1 ? sizeof (short) : sizeof (void *)), stats); return size; } static Bytecount compute_to_unicode_table_size_1 (void *table, int level, struct overhead_stats *stats) { Bytecount size = 0; if (level == 2) { int i; int **tab = (int **) table; for (i = 0; i < 96; i++) { if (tab[i] != to_unicode_blank_1) size += compute_to_unicode_table_size_1 (tab[i], 1, stats); } } size += malloced_storage_size (table, 96 * (level == 1 ? sizeof (int) : sizeof (void *)), stats); return size; } Bytecount compute_from_unicode_table_size (Lisp_Object charset, struct overhead_stats *stats) { return (compute_from_unicode_table_size_1 (XCHARSET_FROM_UNICODE_TABLE (charset), XCHARSET_FROM_UNICODE_LEVELS (charset), stats)); } Bytecount compute_to_unicode_table_size (Lisp_Object charset, struct overhead_stats *stats) { return (compute_to_unicode_table_size_1 (XCHARSET_TO_UNICODE_TABLE (charset), XCHARSET_DIMENSION (charset), stats)); } #endif #ifdef SLEDGEHAMMER_CHECK_UNICODE /* "Sledgehammer checks" are checks that verify the self-consistency of an entire structure every time a change is about to be made or has been made to the structure. Not fast but a pretty much sure-fire way of flushing out any incorrectnesses in the algorithms that create the structure. Checking only after a change has been made will speed things up by a factor of 2, but it doesn't absolutely prove that the code just checked caused the problem; perhaps it happened elsewhere, either in some code you forgot to sledgehammer check or as a result of data corruption. */ static void assert_not_any_blank_table (void *tab) { assert (tab != from_unicode_blank_1); assert (tab != from_unicode_blank_2); assert (tab != from_unicode_blank_3); assert (tab != from_unicode_blank_4); assert (tab != to_unicode_blank_1); assert (tab != to_unicode_blank_2); assert (tab); } static void sledgehammer_check_from_table (Lisp_Object charset, void *table, int level, int codetop) { int i; switch (level) { case 1: { short *tab = (short *) table; for (i = 0; i < 256; i++) { if (tab[i] != -1) { Lisp_Object char_charset; int c1, c2; assert (valid_ichar_p (tab[i])); BREAKUP_ICHAR (tab[i], char_charset, c1, c2); assert (EQ (charset, char_charset)); if (XCHARSET_DIMENSION (charset) == 1) { int *to_table = (int *) XCHARSET_TO_UNICODE_TABLE (charset); assert_not_any_blank_table (to_table); assert (to_table[c1 - 32] == (codetop << 8) + i); } else { int **to_table = (int **) XCHARSET_TO_UNICODE_TABLE (charset); assert_not_any_blank_table (to_table); assert_not_any_blank_table (to_table[c1 - 32]); assert (to_table[c1 - 32][c2 - 32] == (codetop << 8) + i); } } } break; } case 2: { short **tab = (short **) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_1) sledgehammer_check_from_table (charset, tab[i], 1, (codetop << 8) + i); } break; } case 3: { short ***tab = (short ***) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_2) sledgehammer_check_from_table (charset, tab[i], 2, (codetop << 8) + i); } break; } case 4: { short ****tab = (short ****) table; for (i = 0; i < 256; i++) { if (tab[i] != from_unicode_blank_3) sledgehammer_check_from_table (charset, tab[i], 3, (codetop << 8) + i); } break; } default: abort (); } } static void sledgehammer_check_to_table (Lisp_Object charset, void *table, int level, int codetop) { int i; switch (level) { case 1: { int *tab = (int *) table; if (XCHARSET_CHARS (charset) == 94) { assert (tab[0] == -1); assert (tab[95] == -1); } for (i = 0; i < 96; i++) { if (tab[i] != -1) { int u4, u3, u2, u1, levels; Ichar ch; Ichar this_ch; short val; void *frtab = XCHARSET_FROM_UNICODE_TABLE (charset); if (XCHARSET_DIMENSION (charset) == 1) this_ch = make_ichar (charset, i + 32, 0); else this_ch = make_ichar (charset, codetop + 32, i + 32); assert (tab[i] >= 0); BREAKUP_UNICODE_CODE (tab[i], u4, u3, u2, u1, levels); assert (levels <= XCHARSET_FROM_UNICODE_LEVELS (charset)); switch (XCHARSET_FROM_UNICODE_LEVELS (charset)) { case 1: val = ((short *) frtab)[u1]; break; case 2: val = ((short **) frtab)[u2][u1]; break; case 3: val = ((short ***) frtab)[u3][u2][u1]; break; case 4: val = ((short ****) frtab)[u4][u3][u2][u1]; break; default: abort (); } ch = make_ichar (charset, val >> 8, val & 0xFF); assert (ch == this_ch); switch (XCHARSET_FROM_UNICODE_LEVELS (charset)) { case 4: assert_not_any_blank_table (frtab); frtab = ((short ****) frtab)[u4]; /* fall through */ case 3: assert_not_any_blank_table (frtab); frtab = ((short ***) frtab)[u3]; /* fall through */ case 2: assert_not_any_blank_table (frtab); frtab = ((short **) frtab)[u2]; /* fall through */ case 1: assert_not_any_blank_table (frtab); break; default: abort (); } } } break; } case 2: { int **tab = (int **) table; if (XCHARSET_CHARS (charset) == 94) { assert (tab[0] == to_unicode_blank_1); assert (tab[95] == to_unicode_blank_1); } for (i = 0; i < 96; i++) { if (tab[i] != to_unicode_blank_1) sledgehammer_check_to_table (charset, tab[i], 1, i); } break; } default: abort (); } } static void sledgehammer_check_unicode_tables (Lisp_Object charset) { /* verify that the blank tables have not been modified */ int i; int from_level = XCHARSET_FROM_UNICODE_LEVELS (charset); int to_level = XCHARSET_FROM_UNICODE_LEVELS (charset); for (i = 0; i < 256; i++) { assert (from_unicode_blank_1[i] == (short) -1); assert (from_unicode_blank_2[i] == from_unicode_blank_1); assert (from_unicode_blank_3[i] == from_unicode_blank_2); assert (from_unicode_blank_4[i] == from_unicode_blank_3); } for (i = 0; i < 96; i++) { assert (to_unicode_blank_1[i] == -1); assert (to_unicode_blank_2[i] == to_unicode_blank_1); } assert (from_level >= 1 && from_level <= 4); sledgehammer_check_from_table (charset, XCHARSET_FROM_UNICODE_TABLE (charset), from_level, 0); sledgehammer_check_to_table (charset, XCHARSET_TO_UNICODE_TABLE (charset), XCHARSET_DIMENSION (charset), 0); } #endif /* SLEDGEHAMMER_CHECK_UNICODE */ static void set_unicode_conversion (Ichar chr, int code) { Lisp_Object charset; int c1, c2; BREAKUP_ICHAR (chr, charset, c1, c2); assert (!EQ (charset, Vcharset_ascii)); assert (!EQ (charset, Vcharset_control_1)); assert (!EQ (charset, Vcharset_composite)); #ifdef SLEDGEHAMMER_CHECK_UNICODE sledgehammer_check_unicode_tables (charset); #endif /* First, the char -> unicode translation */ if (XCHARSET_DIMENSION (charset) == 1) { int *to_table = (int *) XCHARSET_TO_UNICODE_TABLE (charset); to_table[c1 - 32] = code; } else { int **to_table_2 = (int **) XCHARSET_TO_UNICODE_TABLE (charset); int *to_table_1; assert (XCHARSET_DIMENSION (charset) == 2); to_table_1 = to_table_2[c1 - 32]; if (to_table_1 == to_unicode_blank_1) { to_table_1 = xnew_array (int, 96); memcpy (to_table_1, to_unicode_blank_1, 96 * sizeof (int)); to_table_2[c1 - 32] = to_table_1; } to_table_1[c2 - 32] = code; } /* Then, unicode -> char: much harder */ { int charset_levels; int u4, u3, u2, u1; int code_levels; BREAKUP_UNICODE_CODE (code, u4, u3, u2, u1, code_levels); charset_levels = XCHARSET_FROM_UNICODE_LEVELS (charset); /* Make sure the charset's tables have at least as many levels as the code point has: Note that the charset is guaranteed to have at least one level, because it was created that way */ if (charset_levels < code_levels) { int i; assert (charset_levels > 0); for (i = 2; i <= code_levels; i++) { if (charset_levels < i) { void *old_table = XCHARSET_FROM_UNICODE_TABLE (charset); void *table = create_new_from_unicode_table (i); XCHARSET_FROM_UNICODE_TABLE (charset) = table; switch (i) { case 2: ((short **) table)[0] = (short *) old_table; break; case 3: ((short ***) table)[0] = (short **) old_table; break; case 4: ((short ****) table)[0] = (short ***) old_table; break; default: abort (); } } } charset_levels = code_levels; XCHARSET_FROM_UNICODE_LEVELS (charset) = code_levels; } /* Now, make sure there is a non-default table at each level */ { int i; void *table = XCHARSET_FROM_UNICODE_TABLE (charset); for (i = charset_levels; i >= 2; i--) { switch (i) { case 4: if (((short ****) table)[u4] == from_unicode_blank_3) ((short ****) table)[u4] = ((short ***) create_new_from_unicode_table (3)); table = ((short ****) table)[u4]; break; case 3: if (((short ***) table)[u3] == from_unicode_blank_2) ((short ***) table)[u3] = ((short **) create_new_from_unicode_table (2)); table = ((short ***) table)[u3]; break; case 2: if (((short **) table)[u2] == from_unicode_blank_1) ((short **) table)[u2] = ((short *) create_new_from_unicode_table (1)); table = ((short **) table)[u2]; break; default: abort (); } } } /* Finally, set the character */ { void *table = XCHARSET_FROM_UNICODE_TABLE (charset); switch (charset_levels) { case 1: ((short *) table)[u1] = (c1 << 8) + c2; break; case 2: ((short **) table)[u2][u1] = (c1 << 8) + c2; break; case 3: ((short ***) table)[u3][u2][u1] = (c1 << 8) + c2; break; case 4: ((short ****) table)[u4][u3][u2][u1] = (c1 << 8) + c2; break; default: abort (); } } } #ifdef SLEDGEHAMMER_CHECK_UNICODE sledgehammer_check_unicode_tables (charset); #endif } int ichar_to_unicode (Ichar chr) { Lisp_Object charset; int c1, c2; type_checking_assert (valid_ichar_p (chr)); if (chr < 256) return (int) chr; BREAKUP_ICHAR (chr, charset, c1, c2); if (EQ (charset, Vcharset_composite)) return -1; /* #### don't know how to handle */ else if (XCHARSET_DIMENSION (charset) == 1) return ((int *) XCHARSET_TO_UNICODE_TABLE (charset))[c1 - 32]; else return ((int **) XCHARSET_TO_UNICODE_TABLE (charset))[c1 - 32][c2 - 32]; } static Ichar unicode_to_char (int code, Lisp_Object_dynarr *charsets) { int u1, u2, u3, u4; int code_levels; int i; int n = Dynarr_length (charsets); type_checking_assert (code >= 0); if (code < 256) return (Ichar) code; BREAKUP_UNICODE_CODE (code, u4, u3, u2, u1, code_levels); for (i = 0; i < n; i++) { Lisp_Object charset = Dynarr_at (charsets, i); int charset_levels = XCHARSET_FROM_UNICODE_LEVELS (charset); if (charset_levels >= code_levels) { void *table = XCHARSET_FROM_UNICODE_TABLE (charset); short retval; switch (charset_levels) { case 1: retval = ((short *) table)[u1]; break; case 2: retval = ((short **) table)[u2][u1]; break; case 3: retval = ((short ***) table)[u3][u2][u1]; break; case 4: retval = ((short ****) table)[u4][u3][u2][u1]; break; default: abort (); retval = 0; } if (retval != -1) return make_ichar (charset, retval >> 8, retval & 0xFF); } } return (Ichar) -1; } static void add_charsets_to_precedence_list (Lisp_Object list, int *lbs, Lisp_Object_dynarr *dynarr) { { EXTERNAL_LIST_LOOP_2 (elt, list) { Lisp_Object charset = Fget_charset (elt); int lb = XCHARSET_LEADING_BYTE (charset); if (lbs[lb - MIN_LEADING_BYTE] == 0) { Dynarr_add (unicode_precedence_dynarr, charset); lbs[lb - MIN_LEADING_BYTE] = 1; } } } } void recalculate_unicode_precedence (void) { int lbs[NUM_LEADING_BYTES]; int i; for (i = 0; i < NUM_LEADING_BYTES; i++) lbs[i] = 0; Dynarr_reset (unicode_precedence_dynarr); add_charsets_to_precedence_list (Vlanguage_unicode_precedence_list, lbs, unicode_precedence_dynarr); add_charsets_to_precedence_list (Vdefault_unicode_precedence_list, lbs, unicode_precedence_dynarr); for (i = 0; i < NUM_LEADING_BYTES; i++) { if (lbs[i] == 0) { Lisp_Object charset = charset_by_leading_byte (i + MIN_LEADING_BYTE); if (!NILP (charset)) Dynarr_add (unicode_precedence_dynarr, charset); } } } DEFUN ("set-language-unicode-precedence-list", Fset_language_unicode_precedence_list, 1, 1, 0, /* Set the language-specific precedence list used for Unicode decoding. This is a list of charsets, which are consulted in order for a translation matching a given Unicode character. If no matches are found, the charsets in the default precedence list (see `set-default-unicode-precedence-list') are consulted, and then all remaining charsets, in some arbitrary order. The language-specific precedence list is meant to be set as part of the language environment initialization; the default precedence list is meant to be set by the user. */ (list)) { { EXTERNAL_LIST_LOOP_2 (elt, list) Fget_charset (elt); } Vlanguage_unicode_precedence_list = list; recalculate_unicode_precedence (); return Qnil; } DEFUN ("language-unicode-precedence-list", Flanguage_unicode_precedence_list, 0, 0, 0, /* Return the language-specific precedence list used for Unicode decoding. See `set-language-unicode-precedence-list' for more information. */ ()) { return Vlanguage_unicode_precedence_list; } DEFUN ("set-default-unicode-precedence-list", Fset_default_unicode_precedence_list, 1, 1, 0, /* Set the default precedence list used for Unicode decoding. This is meant to be set by the user. See `set-language-unicode-precedence-list' for more information. */ (list)) { { EXTERNAL_LIST_LOOP_2 (elt, list) Fget_charset (elt); } Vdefault_unicode_precedence_list = list; recalculate_unicode_precedence (); return Qnil; } DEFUN ("default-unicode-precedence-list", Fdefault_unicode_precedence_list, 0, 0, 0, /* Return the default precedence list used for Unicode decoding. See `set-language-unicode-precedence-list' for more information. */ ()) { return Vdefault_unicode_precedence_list; } DEFUN ("set-unicode-conversion", Fset_unicode_conversion, 2, 2, 0, /* Add conversion information between Unicode codepoints and characters. CHARACTER is one of the following: -- A character (in which case CODE must be a non-negative integer; values above 2^20 - 1 are allowed for the purpose of specifying private characters, but will cause errors when converted to utf-16) -- A vector of characters (in which case CODE must be a vector of integers of the same length) */ (character, code)) { Lisp_Object charset; CHECK_CHAR (character); CHECK_NATNUM (code); charset = ichar_charset (XCHAR (character)); if (EQ (charset, Vcharset_ascii) || EQ (charset, Vcharset_control_1) || EQ (charset, Vcharset_composite)) signal_error (Qinvalid_argument, "Cannot set Unicode translation for ASCII, Control-1 or Composite chars", character); set_unicode_conversion (XCHAR (character), XINT (code)); return Qnil; } #endif /* MULE */ DEFUN ("char-to-unicode", Fchar_to_unicode, 1, 1, 0, /* Convert character to Unicode codepoint. When there is no international support (i.e. MULE is not defined), this function simply does `char-to-int'. */ (character)) { CHECK_CHAR (character); #ifdef MULE return make_int (ichar_to_unicode (XCHAR (character))); #else return Fchar_to_int (character); #endif /* MULE */ } DEFUN ("unicode-to-char", Funicode_to_char, 1, 2, 0, /* Convert Unicode codepoint to character. CODE should be a non-negative integer. If CHARSETS is given, it should be a list of charsets, and only those charsets will be consulted, in the given order, for a translation. Otherwise, the default ordering of all charsets will be given (see `set-unicode-charset-precedence'). When there is no international support (i.e. MULE is not defined), this function simply does `int-to-char' and ignores the CHARSETS argument.. */ (code, charsets)) { #ifdef MULE Lisp_Object_dynarr *dyn; int lbs[NUM_LEADING_BYTES]; int c; CHECK_NATNUM (code); c = XINT (code); { EXTERNAL_LIST_LOOP_2 (elt, charsets) Fget_charset (elt); } if (NILP (charsets)) { Ichar ret = unicode_to_char (c, unicode_precedence_dynarr); if (ret == -1) return Qnil; return make_char (ret); } dyn = Dynarr_new (Lisp_Object); memset (lbs, 0, NUM_LEADING_BYTES * sizeof (int)); add_charsets_to_precedence_list (charsets, lbs, dyn); { Ichar ret = unicode_to_char (c, unicode_precedence_dynarr); Dynarr_free (dyn); if (ret == -1) return Qnil; return make_char (ret); } #else CHECK_NATNUM (code); return Fint_to_char (code); #endif /* MULE */ } #ifdef MULE static Lisp_Object cerrar_el_fulano (Lisp_Object fulano) { FILE *file = (FILE *) get_opaque_ptr (fulano); retry_fclose (file); return Qnil; } DEFUN ("parse-unicode-translation-table", Fparse_unicode_translation_table, 2, 6, 0, /* Parse Unicode translation data in FILENAME for CHARSET. Data is text, in the form of one translation per line -- charset codepoint followed by Unicode codepoint. Numbers are decimal or hex \(preceded by 0x). Comments are marked with a #. Charset codepoints for two-dimensional charsets should have the first octet stored in the high 8 bits of the hex number and the second in the low 8 bits. If START and END are given, only charset codepoints within the given range will be processed. If OFFSET is given, that value will be added to all charset codepoints in the file to obtain the internal charset codepoint. START and END apply to the codepoints in the file, before OFFSET is applied. \(Note that, as usual, we assume that octets are in the range 32 to 127 or 33 to 126. If you have a table in kuten form, with octets in the range 1 to 94, you will have to use an offset of 5140, i.e. 0x2020.) FLAGS, if specified, control further how the tables are interpreted and are used to special-case certain known table weirdnesses in the Unicode tables: `ignore-first-column' Exactly as it sounds. The JIS X 0208 tables have 3 columns of data instead of 2; the first is the Shift-JIS codepoint. `big5' The charset codepoint is a Big Five codepoint; convert it to the proper hacked-up codepoint in `chinese-big5-1' or `chinese-big5-2'. */ (filename, charset, start, end, offset, flags)) { int st = 0, en = INT_MAX, of = 0; FILE *file; struct gcpro gcpro1; char line[1025]; int fondo = specpdl_depth (); int ignore_first_column = 0; int big5 = 0; CHECK_STRING (filename); charset = Fget_charset (charset); if (!NILP (start)) { CHECK_INT (start); st = XINT (start); } if (!NILP (end)) { CHECK_INT (end); en = XINT (end); } if (!NILP (offset)) { CHECK_INT (offset); of = XINT (offset); } if (!LISTP (flags)) flags = list1 (flags); { EXTERNAL_LIST_LOOP_2 (elt, flags) { if (EQ (elt, Qignore_first_column)) ignore_first_column = 1; else if (EQ (elt, Qbig5)) big5 = 1; else invalid_constant ("Unrecognized `parse-unicode-table' flag", elt); } } GCPRO1 (filename); filename = Fexpand_file_name (filename, Qnil); file = qxe_fopen (XSTRING_DATA (filename), READ_TEXT); if (!file) report_file_error ("Cannot open", filename); record_unwind_protect (cerrar_el_fulano, make_opaque_ptr (file)); while (fgets (line, sizeof (line), file)) { char *p = line; int cp1, cp2, endcount; int cp1high, cp1low; int dummy; while (*p) /* erase all comments out of the line */ { if (*p == '#') *p = '\0'; else p++; } /* see if line is nothing but whitespace and skip if so */ p = line + strspn (line, " \t\n\r\f"); if (!*p) continue; /* NOTE: It appears that MS Windows and Newlib sscanf() have different interpretations for whitespace (== "skip all whitespace at processing point"): Newlib requires at least one corresponding whitespace character in the input, but MS allows none. The following would be easier to write if we could count on the MS interpretation. Also, the return value does NOT include %n storage. */ if ((!ignore_first_column ? sscanf (p, "%i %i%n", &cp1, &cp2, &endcount) < 2 : sscanf (p, "%i %i %i%n", &dummy, &cp1, &cp2, &endcount) < 3) || *(p + endcount + strspn (p + endcount, " \t\n\r\f"))) { warn_when_safe (Qunicode, Qwarning, "Unrecognized line in translation file %s:\n%s", XSTRING_DATA (filename), line); continue; } if (cp1 >= st && cp1 <= en) { cp1 += of; if (cp1 < 0 || cp1 >= 65536) { out_of_range: warn_when_safe (Qunicode, Qwarning, "Out of range first codepoint 0x%x in " "translation file %s:\n%s", cp1, XSTRING_DATA (filename), line); continue; } cp1high = cp1 >> 8; cp1low = cp1 & 255; if (big5) { Ichar ch = decode_big5_char (cp1high, cp1low); if (ch == -1) warn_when_safe (Qunicode, Qwarning, "Out of range Big5 codepoint 0x%x in " "translation file %s:\n%s", cp1, XSTRING_DATA (filename), line); else set_unicode_conversion (ch, cp2); } else { int l1, h1, l2, h2; Ichar emch; switch (XCHARSET_TYPE (charset)) { case CHARSET_TYPE_94: l1 = 33; h1 = 126; l2 = 0; h2 = 0; break; case CHARSET_TYPE_96: l1 = 32; h1 = 127; l2 = 0; h2 = 0; break; case CHARSET_TYPE_94X94: l1 = 33; h1 = 126; l2 = 33; h2 = 126; break; case CHARSET_TYPE_96X96: l1 = 32; h1 = 127; l2 = 32; h2 = 127; break; default: abort (); l1 = 0; h1 = 0; l2 = 0; h2 = 0; } if (cp1high < l2 || cp1high > h2 || cp1low < l1 || cp1low > h1) goto out_of_range; emch = (cp1high == 0 ? make_ichar (charset, cp1low, 0) : make_ichar (charset, cp1high, cp1low)); set_unicode_conversion (emch, cp2); } } } if (ferror (file)) report_file_error ("IO error when reading", filename); unbind_to (fondo); /* close file */ UNGCPRO; return Qnil; } #endif /* MULE */ /************************************************************************/ /* Unicode coding system */ /************************************************************************/ /* ISO 10646 UTF-16, UCS-4, UTF-8, UTF-7, etc. */ DEFINE_CODING_SYSTEM_TYPE (unicode); enum unicode_type { UNICODE_UTF_16, UNICODE_UTF_8, UNICODE_UTF_7, UNICODE_UCS_4, }; struct unicode_coding_system { enum unicode_type type; int little_endian :1; int need_bom :1; }; #define CODING_SYSTEM_UNICODE_TYPE(codesys) \ (CODING_SYSTEM_TYPE_DATA (codesys, unicode)->type) #define XCODING_SYSTEM_UNICODE_TYPE(codesys) \ CODING_SYSTEM_UNICODE_TYPE (XCODING_SYSTEM (codesys)) #define CODING_SYSTEM_UNICODE_LITTLE_ENDIAN(codesys) \ (CODING_SYSTEM_TYPE_DATA (codesys, unicode)->little_endian) #define XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN(codesys) \ CODING_SYSTEM_UNICODE_LITTLE_ENDIAN (XCODING_SYSTEM (codesys)) #define CODING_SYSTEM_UNICODE_NEED_BOM(codesys) \ (CODING_SYSTEM_TYPE_DATA (codesys, unicode)->need_bom) #define XCODING_SYSTEM_UNICODE_NEED_BOM(codesys) \ CODING_SYSTEM_UNICODE_NEED_BOM (XCODING_SYSTEM (codesys)) struct unicode_coding_stream { /* decode */ unsigned char counter; int seen_char; /* encode */ Lisp_Object current_charset; int current_char_boundary; int wrote_bom; }; static const struct lrecord_description unicode_coding_system_description[] = { { XD_END } }; /* Decode a UCS-2 or UCS-4 character into a buffer. If the lookup fails, use <GETA MARK> (U+3013) of JIS X 0208, which means correct character is not found, instead. #### do something more appropriate (use blob?) Danger, Will Robinson! Data loss. Should we signal user? */ static void decode_unicode_char (int ch, unsigned_char_dynarr *dst, struct unicode_coding_stream *data, int ignore_bom) { if (ch == 0xFEFF && !data->seen_char && ignore_bom) ; else { #ifdef MULE Ichar chr = unicode_to_char (ch, unicode_precedence_dynarr); if (chr != -1) { Ibyte work[MAX_ICHAR_LEN]; int len; len = set_itext_ichar (work, chr); Dynarr_add_many (dst, work, len); } else { Dynarr_add (dst, LEADING_BYTE_JAPANESE_JISX0208); Dynarr_add (dst, 34 + 128); Dynarr_add (dst, 46 + 128); } #else Dynarr_add (dst, (Ibyte) ch); #endif /* MULE */ } data->seen_char = 1; } static void encode_unicode_char_1 (int code, unsigned_char_dynarr *dst, enum unicode_type type, int little_endian) { switch (type) { case UNICODE_UTF_16: if (little_endian) { Dynarr_add (dst, (unsigned char) (code & 255)); Dynarr_add (dst, (unsigned char) ((code >> 8) & 255)); } else { Dynarr_add (dst, (unsigned char) ((code >> 8) & 255)); Dynarr_add (dst, (unsigned char) (code & 255)); } break; case UNICODE_UCS_4: if (little_endian) { Dynarr_add (dst, (unsigned char) (code & 255)); Dynarr_add (dst, (unsigned char) ((code >> 8) & 255)); Dynarr_add (dst, (unsigned char) ((code >> 16) & 255)); Dynarr_add (dst, (unsigned char) (code >> 24)); } else { Dynarr_add (dst, (unsigned char) (code >> 24)); Dynarr_add (dst, (unsigned char) ((code >> 16) & 255)); Dynarr_add (dst, (unsigned char) ((code >> 8) & 255)); Dynarr_add (dst, (unsigned char) (code & 255)); } break; case UNICODE_UTF_8: if (code <= 0x7f) { Dynarr_add (dst, (unsigned char) code); } else if (code <= 0x7ff) { Dynarr_add (dst, (unsigned char) ((code >> 6) | 0xc0)); Dynarr_add (dst, (unsigned char) ((code & 0x3f) | 0x80)); } else if (code <= 0xffff) { Dynarr_add (dst, (unsigned char) ((code >> 12) | 0xe0)); Dynarr_add (dst, (unsigned char) (((code >> 6) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) ((code & 0x3f) | 0x80)); } else if (code <= 0x1fffff) { Dynarr_add (dst, (unsigned char) ((code >> 18) | 0xf0)); Dynarr_add (dst, (unsigned char) (((code >> 12) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) (((code >> 6) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) ((code & 0x3f) | 0x80)); } else if (code <= 0x3ffffff) { Dynarr_add (dst, (unsigned char) ((code >> 24) | 0xf8)); Dynarr_add (dst, (unsigned char) (((code >> 18) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) (((code >> 12) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) (((code >> 6) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) ((code & 0x3f) | 0x80)); } else { Dynarr_add (dst, (unsigned char) ((code >> 30) | 0xfc)); Dynarr_add (dst, (unsigned char) (((code >> 24) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) (((code >> 18) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) (((code >> 12) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) (((code >> 6) & 0x3f) | 0x80)); Dynarr_add (dst, (unsigned char) ((code & 0x3f) | 0x80)); } break; case UNICODE_UTF_7: abort (); default: abort (); } } static void encode_unicode_char (Lisp_Object charset, int h, int l, unsigned_char_dynarr *dst, enum unicode_type type, int little_endian) { #ifdef MULE int code = ichar_to_unicode (make_ichar (charset, h & 127, l & 127)); if (code == -1) { if (type != UNICODE_UTF_16 && XCHARSET_DIMENSION (charset) == 2 && XCHARSET_CHARS (charset) == 94) { unsigned char final = XCHARSET_FINAL (charset); if (('@' <= final) && (final < 0x7f)) code = (0xe00000 + (final - '@') * 94 * 94 + ((h & 127) - 33) * 94 + (l & 127) - 33); else code = '?'; } else code = '?'; } #else int code = h; #endif /* MULE */ encode_unicode_char_1 (code, dst, type, little_endian); } static Bytecount unicode_convert (struct coding_stream *str, const UExtbyte *src, unsigned_char_dynarr *dst, Bytecount n) { unsigned int ch = str->ch; struct unicode_coding_stream *data = CODING_STREAM_TYPE_DATA (str, unicode); enum unicode_type type = XCODING_SYSTEM_UNICODE_TYPE (str->codesys); int little_endian = XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (str->codesys); int ignore_bom = XCODING_SYSTEM_UNICODE_NEED_BOM (str->codesys); Bytecount orign = n; if (str->direction == CODING_DECODE) { unsigned char counter = data->counter; while (n--) { UExtbyte c = *src++; switch (type) { case UNICODE_UTF_8: switch (counter) { case 0: if (c >= 0xfc) { ch = c & 0x01; counter = 5; } else if (c >= 0xf8) { ch = c & 0x03; counter = 4; } else if (c >= 0xf0) { ch = c & 0x07; counter = 3; } else if (c >= 0xe0) { ch = c & 0x0f; counter = 2; } else if (c >= 0xc0) { ch = c & 0x1f; counter = 1; } else decode_unicode_char (c, dst, data, ignore_bom); break; case 1: ch = (ch << 6) | (c & 0x3f); decode_unicode_char (ch, dst, data, ignore_bom); ch = 0; counter = 0; break; default: ch = (ch << 6) | (c & 0x3f); counter--; } break; case UNICODE_UTF_16: if (little_endian) ch = (c << counter) | ch; else ch = (ch << 8) | c; counter += 8; if (counter == 16) { int tempch = ch; ch = 0; counter = 0; decode_unicode_char (tempch, dst, data, ignore_bom); } break; case UNICODE_UCS_4: if (little_endian) ch = (c << counter) | ch; else ch = (ch << 8) | c; counter += 8; if (counter == 32) { int tempch = ch; ch = 0; counter = 0; if (tempch < 0) { /* !!#### indicate an error */ tempch = '~'; } decode_unicode_char (tempch, dst, data, ignore_bom); } break; case UNICODE_UTF_7: abort (); break; default: abort (); } } if (str->eof) DECODE_OUTPUT_PARTIAL_CHAR (ch, dst); data->counter = counter; } else { unsigned char char_boundary = data->current_char_boundary; Lisp_Object charset = data->current_charset; #ifdef ENABLE_COMPOSITE_CHARS /* flags for handling composite chars. We do a little switcheroo on the source while we're outputting the composite char. */ Bytecount saved_n = 0; const Ibyte *saved_src = NULL; int in_composite = 0; back_to_square_n: #endif /* ENABLE_COMPOSITE_CHARS */ if (XCODING_SYSTEM_UNICODE_NEED_BOM (str->codesys) && !data->wrote_bom) { encode_unicode_char_1 (0xFEFF, dst, type, little_endian); data->wrote_bom = 1; } while (n--) { Ibyte c = *src++; #ifdef MULE if (byte_ascii_p (c)) #endif /* MULE */ { /* Processing ASCII character */ ch = 0; encode_unicode_char (Vcharset_ascii, c, 0, dst, type, little_endian); char_boundary = 1; } #ifdef MULE else if (ibyte_leading_byte_p (c) || ibyte_leading_byte_p (ch)) { /* Processing Leading Byte */ ch = 0; charset = charset_by_leading_byte (c); if (leading_byte_prefix_p(c)) ch = c; char_boundary = 0; } else { /* Processing Non-ASCII character */ char_boundary = 1; if (EQ (charset, Vcharset_control_1)) encode_unicode_char (Vcharset_control_1, c, 0, dst, type, little_endian); else { switch (XCHARSET_REP_BYTES (charset)) { case 2: encode_unicode_char (charset, c, 0, dst, type, little_endian); break; case 3: if (XCHARSET_PRIVATE_P (charset)) { encode_unicode_char (charset, c, 0, dst, type, little_endian); ch = 0; } else if (ch) { #ifdef ENABLE_COMPOSITE_CHARS if (EQ (charset, Vcharset_composite)) { if (in_composite) { /* #### Bother! We don't know how to handle this yet. */ encode_unicode_char (Vcharset_ascii, '~', 0, dst, type, little_endian); } else { Ichar emch = make_ichar (Vcharset_composite, ch & 0x7F, c & 0x7F); Lisp_Object lstr = composite_char_string (emch); saved_n = n; saved_src = src; in_composite = 1; src = XSTRING_DATA (lstr); n = XSTRING_LENGTH (lstr); } } else #endif /* ENABLE_COMPOSITE_CHARS */ encode_unicode_char (charset, ch, c, dst, type, little_endian); ch = 0; } else { ch = c; char_boundary = 0; } break; case 4: if (ch) { encode_unicode_char (charset, ch, c, dst, type, little_endian); ch = 0; } else { ch = c; char_boundary = 0; } break; default: abort (); } } } #endif /* MULE */ } #ifdef ENABLE_COMPOSITE_CHARS if (in_composite) { n = saved_n; src = saved_src; in_composite = 0; goto back_to_square_n; /* Wheeeeeeeee ..... */ } #endif /* ENABLE_COMPOSITE_CHARS */ data->current_char_boundary = char_boundary; data->current_charset = charset; /* La palabra se hizo carne! */ /* A palavra fez-se carne! */ /* Whatever. */ } str->ch = ch; return orign; } /* DEFINE_DETECTOR (utf_7); */ DEFINE_DETECTOR (utf_8); DEFINE_DETECTOR_CATEGORY (utf_8, utf_8); DEFINE_DETECTOR (ucs_4); DEFINE_DETECTOR_CATEGORY (ucs_4, ucs_4); DEFINE_DETECTOR (utf_16); DEFINE_DETECTOR_CATEGORY (utf_16, utf_16); DEFINE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian); DEFINE_DETECTOR_CATEGORY (utf_16, utf_16_bom); DEFINE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian_bom); struct ucs_4_detector { int in_ucs_4_byte; }; static void ucs_4_detect (struct detection_state *st, const UExtbyte *src, Bytecount n) { struct ucs_4_detector *data = DETECTION_STATE_DATA (st, ucs_4); while (n--) { UExtbyte c = *src++; switch (data->in_ucs_4_byte) { case 0: if (c >= 128) { DET_RESULT (st, ucs_4) = DET_NEARLY_IMPOSSIBLE; return; } else data->in_ucs_4_byte++; break; case 3: data->in_ucs_4_byte = 0; break; default: data->in_ucs_4_byte++; } } /* !!#### write this for real */ DET_RESULT (st, ucs_4) = DET_AS_LIKELY_AS_UNLIKELY; } struct utf_16_detector { unsigned int seen_ffff:1; unsigned int seen_forward_bom:1; unsigned int seen_rev_bom:1; int byteno; int prev_char; int text, rev_text; }; static void utf_16_detect (struct detection_state *st, const UExtbyte *src, Bytecount n) { struct utf_16_detector *data = DETECTION_STATE_DATA (st, utf_16); while (n--) { UExtbyte c = *src++; int prevc = data->prev_char; if (data->byteno == 1 && c == 0xFF && prevc == 0xFE) data->seen_forward_bom = 1; else if (data->byteno == 1 && c == 0xFE && prevc == 0xFF) data->seen_rev_bom = 1; if (data->byteno & 1) { if (c == 0xFF && prevc == 0xFF) data->seen_ffff = 1; if (prevc == 0 && (c == '\r' || c == '\n' || (c >= 0x20 && c <= 0x7E))) data->text++; if (c == 0 && (prevc == '\r' || prevc == '\n' || (prevc >= 0x20 && prevc <= 0x7E))) data->rev_text++; if (prevc == 0x20 && (c == 0x28 || c == 0x29)) data->text++; if (c == 0x20 && (prevc == 0x28 || prevc == 0x29)) data->rev_text++; } data->byteno++; data->prev_char = c; } { int variance_indicates_big_endian = (data->text >= 10 && (data->rev_text == 0 || data->text / data->rev_text >= 10)); int variance_indicates_little_endian = (data->rev_text >= 10 && (data->text == 0 || data->rev_text / data->text >= 10)); if (data->seen_ffff) SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE); else if (data->seen_forward_bom) { SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE); if (variance_indicates_big_endian) DET_RESULT (st, utf_16_bom) = DET_NEAR_CERTAINTY; else if (variance_indicates_little_endian) DET_RESULT (st, utf_16_bom) = DET_SOMEWHAT_LIKELY; else DET_RESULT (st, utf_16_bom) = DET_QUITE_PROBABLE; } else if (data->seen_forward_bom) { SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE); if (variance_indicates_big_endian) DET_RESULT (st, utf_16_bom) = DET_NEAR_CERTAINTY; else if (variance_indicates_little_endian) /* #### may need to rethink */ DET_RESULT (st, utf_16_bom) = DET_SOMEWHAT_LIKELY; else /* #### may need to rethink */ DET_RESULT (st, utf_16_bom) = DET_QUITE_PROBABLE; } else if (data->seen_rev_bom) { SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE); if (variance_indicates_little_endian) DET_RESULT (st, utf_16_little_endian_bom) = DET_NEAR_CERTAINTY; else if (variance_indicates_big_endian) /* #### may need to rethink */ DET_RESULT (st, utf_16_little_endian_bom) = DET_SOMEWHAT_LIKELY; else /* #### may need to rethink */ DET_RESULT (st, utf_16_little_endian_bom) = DET_QUITE_PROBABLE; } else if (variance_indicates_big_endian) { SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE); DET_RESULT (st, utf_16) = DET_SOMEWHAT_LIKELY; DET_RESULT (st, utf_16_little_endian) = DET_SOMEWHAT_UNLIKELY; } else if (variance_indicates_little_endian) { SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE); DET_RESULT (st, utf_16) = DET_SOMEWHAT_UNLIKELY; DET_RESULT (st, utf_16_little_endian) = DET_SOMEWHAT_LIKELY; } else SET_DET_RESULTS (st, utf_16, DET_AS_LIKELY_AS_UNLIKELY); } } struct utf_8_detector { int in_utf_8_byte; }; static void utf_8_detect (struct detection_state *st, const UExtbyte *src, Bytecount n) { struct utf_8_detector *data = DETECTION_STATE_DATA (st, utf_8); while (n--) { UExtbyte c = *src++; switch (data->in_utf_8_byte) { case 0: if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) { DET_RESULT (st, utf_8) = DET_SOMEWHAT_UNLIKELY; return; } else if (c >= 0xfc) data->in_utf_8_byte = 5; else if (c >= 0xf8) data->in_utf_8_byte = 4; else if (c >= 0xf0) data->in_utf_8_byte = 3; else if (c >= 0xe0) data->in_utf_8_byte = 2; else if (c >= 0xc0) data->in_utf_8_byte = 1; else if (c >= 0x80) { DET_RESULT (st, utf_8) = DET_SOMEWHAT_UNLIKELY; return; } break; default: if ((c & 0xc0) != 0x80) { DET_RESULT (st, utf_8) = DET_SOMEWHAT_UNLIKELY; return; } else data->in_utf_8_byte--; } } DET_RESULT (st, utf_8) = DET_SOMEWHAT_LIKELY; } static void unicode_init_coding_stream (struct coding_stream *str) { struct unicode_coding_stream *data = CODING_STREAM_TYPE_DATA (str, unicode); xzero (*data); data->current_charset = Qnil; } static void unicode_rewind_coding_stream (struct coding_stream *str) { unicode_init_coding_stream (str); } static int unicode_putprop (Lisp_Object codesys, Lisp_Object key, Lisp_Object value) { if (EQ (key, Qtype)) { enum unicode_type type; if (EQ (value, Qutf_8)) type = UNICODE_UTF_8; else if (EQ (value, Qutf_16)) type = UNICODE_UTF_16; else if (EQ (value, Qutf_7)) type = UNICODE_UTF_7; else if (EQ (value, Qucs_4)) type = UNICODE_UCS_4; else invalid_constant ("Invalid Unicode type", key); XCODING_SYSTEM_UNICODE_TYPE (codesys) = type; } else if (EQ (key, Qlittle_endian)) XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (codesys) = !NILP (value); else if (EQ (key, Qneed_bom)) XCODING_SYSTEM_UNICODE_NEED_BOM (codesys) = !NILP (value); else return 0; return 1; } static Lisp_Object unicode_getprop (Lisp_Object coding_system, Lisp_Object prop) { if (EQ (prop, Qtype)) { switch (XCODING_SYSTEM_UNICODE_TYPE (coding_system)) { case UNICODE_UTF_16: return Qutf_16; case UNICODE_UTF_8: return Qutf_8; case UNICODE_UTF_7: return Qutf_7; case UNICODE_UCS_4: return Qucs_4; default: abort (); } } else if (EQ (prop, Qlittle_endian)) return XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (coding_system) ? Qt : Qnil; else if (EQ (prop, Qneed_bom)) return XCODING_SYSTEM_UNICODE_NEED_BOM (coding_system) ? Qt : Qnil; return Qunbound; } static void unicode_print (Lisp_Object cs, Lisp_Object printcharfun, int escapeflag) { write_fmt_string_lisp (printcharfun, "(%s", 1, unicode_getprop (cs, Qtype)); if (XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (cs)) write_c_string (printcharfun, ", little-endian"); if (XCODING_SYSTEM_UNICODE_NEED_BOM (cs)) write_c_string (printcharfun, ", need-bom"); write_c_string (printcharfun, ")"); } int dfc_coding_system_is_unicode (Lisp_Object codesys) { #ifdef HAVE_WIN32_CODING_SYSTEMS codesys = Fget_coding_system (codesys); return (EQ (XCODING_SYSTEM_TYPE (codesys), Qunicode) && XCODING_SYSTEM_UNICODE_TYPE (codesys) == UNICODE_UTF_16 && XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (codesys)); #else return 0; #endif } /************************************************************************/ /* Initialization */ /************************************************************************/ void syms_of_unicode (void) { #ifdef MULE DEFSUBR (Fset_language_unicode_precedence_list); DEFSUBR (Flanguage_unicode_precedence_list); DEFSUBR (Fset_default_unicode_precedence_list); DEFSUBR (Fdefault_unicode_precedence_list); DEFSUBR (Fset_unicode_conversion); DEFSUBR (Fparse_unicode_translation_table); DEFSYMBOL (Qignore_first_column); #endif /* MULE */ DEFSUBR (Fchar_to_unicode); DEFSUBR (Funicode_to_char); DEFSYMBOL (Qunicode); DEFSYMBOL (Qucs_4); DEFSYMBOL (Qutf_16); DEFSYMBOL (Qutf_8); DEFSYMBOL (Qutf_7); DEFSYMBOL (Qneed_bom); DEFSYMBOL (Qutf_16); DEFSYMBOL (Qutf_16_little_endian); DEFSYMBOL (Qutf_16_bom); DEFSYMBOL (Qutf_16_little_endian_bom); } void coding_system_type_create_unicode (void) { INITIALIZE_CODING_SYSTEM_TYPE_WITH_DATA (unicode, "unicode-coding-system-p"); CODING_SYSTEM_HAS_METHOD (unicode, print); CODING_SYSTEM_HAS_METHOD (unicode, convert); CODING_SYSTEM_HAS_METHOD (unicode, init_coding_stream); CODING_SYSTEM_HAS_METHOD (unicode, rewind_coding_stream); CODING_SYSTEM_HAS_METHOD (unicode, putprop); CODING_SYSTEM_HAS_METHOD (unicode, getprop); INITIALIZE_DETECTOR (utf_8); DETECTOR_HAS_METHOD (utf_8, detect); INITIALIZE_DETECTOR_CATEGORY (utf_8, utf_8); INITIALIZE_DETECTOR (ucs_4); DETECTOR_HAS_METHOD (ucs_4, detect); INITIALIZE_DETECTOR_CATEGORY (ucs_4, ucs_4); INITIALIZE_DETECTOR (utf_16); DETECTOR_HAS_METHOD (utf_16, detect); INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16); INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian); INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16_bom); INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian_bom); } void reinit_coding_system_type_create_unicode (void) { REINITIALIZE_CODING_SYSTEM_TYPE (unicode); } void reinit_vars_of_unicode (void) { #ifdef MULE init_blank_unicode_tables (); #endif /* MULE */ } void vars_of_unicode (void) { reinit_vars_of_unicode (); Fprovide (intern ("unicode")); #ifdef MULE staticpro (&Vlanguage_unicode_precedence_list); Vlanguage_unicode_precedence_list = Qnil; staticpro (&Vdefault_unicode_precedence_list); Vdefault_unicode_precedence_list = Qnil; unicode_precedence_dynarr = Dynarr_new (Lisp_Object); dump_add_root_struct_ptr (&unicode_precedence_dynarr, &lisp_object_dynarr_description); #if 0 dump_add_root_thing (&to_unicode_blank_1, to_unicode_level_1_desc); dump_add_root_thing (&to_unicode_blank_2, to_unicode_level_2_desc); dump_add_root_thing (&from_unicode_blank_1, from_unicode_level_1_desc); dump_add_root_thing (&from_unicode_blank_2, from_unicode_level_2_desc); dump_add_root_thing (&from_unicode_blank_3, from_unicode_level_3_desc); dump_add_root_thing (&from_unicode_blank_4, from_unicode_level_4_desc); #endif #endif /* MULE */ }