Mercurial > hg > xemacs-beta
view src/toolbar-msw.c @ 872:79c6ff3eef26
[xemacs-hg @ 2002-06-20 21:18:01 by ben]
font changes etc.; some 21.4 changes
mule/mule-msw-init-late.el: Specify charset->windows-registry conversion.
mule/mule-x-init.el: Delete extra mule font additions here. Put them in faces.c.
cl-macs.el: Document better.
font-lock.el: Move Lisp function regexp to lisp-mode.el.
lisp-mode.el: Various indentation fixes:
Handle flet functions better.
Handle argument lists in defuns and flets.
Handle quoted lists, e.g. property lists -- don't indent like
function calls. Distinguish between lambdas and other lists.
lisp-mode.el: Handle this form.
faces.el, font-menu.el, font.el, gtk-faces.el, msw-faces.el, msw-font-menu.el, x-faces.el, x-init.el: Major overhaul of face-handling code:
-- Fix lots of bogus code in msw-faces.el, msw-font-menu.el,
font-menu.el that was "truenaming" font specs -- i.e. in the
process of frobbing a particular field in a general user-specified
font spec with wildcarded fields, sticking in particular values
for all the remaining wildcarded fields. This bug was rampant
everywhere except in x-faces.el (the oldest and only correctly
written code). This also means that we need to work with font
names at all times and not font instances, because a font instance
is essentially a truenamed font.
-- Total rewrite of extremely junky code in msw-faces.el. Work
with names as well as font instances, and return names; stop
truenaming when canonicalizing and frobbing; fix handling of the
combined style field, i.e. weight/slant (also fixed in font.el).
-- Totally rewrite the frobbing functions in faces.el. This time,
we frob all the instantiators rather than just computing a single
instance value and working backwards. That way, e.g., `bold' will
work for all charsets that have bold available, rather than only
for whatever charset was part of the computed font instance
(another example of the truename virus). Also fix up code to look
at the fallbacks (all of them) when no global value present, so we
don't need to put something in the global value. Intelligently
handle a request to frob a buffer locale, rather than signalling
an error. When frobbing instantiators, try hard to figure out
what device type is associated with them, and frob each according
to its own proper device type. Correctly handle inheritance
vectors given as instantiators. Preserve existing tags when
putting back frobbed instantiators. Extract out general
specifier-frobbing code into specifier.el. Document everything
cleanly. Do lots of other things better, etc.
-- Don't duplicatively set a global specification for the default
font -- it's already in the fallback and we no longer need a
default global specification present. Delete various code in
x-faces.el and msw-faces.el that duplicated the lists of fonts in
faces.c.
-- init-global-faces was not being called at all under MS Windows!
Major bogosity. That caused device-specific values to get stuck
into all the fonts, making it very hard to change them -- setting
global specs caused nothing to happen.
-- Correct weight names in font.el.
-- Lots more font fixups in objects*.c.
Printer.el: Warning fix.
specifier.el: Add more args to map-specifier.
Add various "heuristic" specifier functions to aid in creation of
specifier-munging code such as in faces.el.
subr.el: New functions.
lwlib.c: Fix warning.
config.inc.samp: Clean up, add args to control fastcall (not yet supported! the
changes needed are in another ws of mine), profile support, vc6
support, union-type.
xemacs.dsp, xemacs.mak: Semi-major overhaul.
Fix bug where dump-id was always getting recomputed, forcing a
redump even when nothing changed.
Add support for fastcall. Support edit-and-continue (on by
default) with vc6. Use incremental linking when doing a debug
compilation. Add support for profiling.
Consolidate the various debug flags.
Partial support for "batch-compiling" -- compiling many files on a
single invocation of the compiler. Doesn't seem to help that much
for me, so it's not finished or enabled by default.
Remove HAVE_MSW_C_DIRED, we always do.
Correct some sloppy use of directories.
s/cygwin32.h: Allow pdump to work under Cygwin (mmap is broken, so need to undefine
HAVE_MMAP).
s/win32-common.h, s/windowsnt.h: Support for fastcall. Add WIN32_ANY for identifying all Win32
variants (Cygwin, native, MinGW). Both of these are properly used
in another ws.
alloc.c, balloon-x.c, buffer.c, bytecode.c, callint.c, cm.c, cmdloop.c, cmds.c, console-gtk.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-stream.h, console-tty.c, console-tty.h, console-x.c, console-x.h, console.c, console.h, device-gtk.c, device-msw.c, device-tty.c, device-x.c, device.c, device.h, devslots.h, dialog-gtk.c, dialog-msw.c, dialog-x.c, dialog.c, dired-msw.c, editfns.c, emacs.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-tty.c, event-unixoid.c, events.c, extents.c, extents.h, faces.c, fileio.c, fns.c, frame-gtk.c, frame-msw.c, frame-tty.c, frame-x.c, frame.c, frame.h, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-widget.c, glyphs-x.c, glyphs.c, glyphs.h, gui-gtk.c, gui-msw.c, gui-x.c, gui.c, gutter.c, input-method-xlib.c, intl-encap-win32.c, intl-win32.c, keymap.c, lisp.h, macros.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, menubar.c, menubar.h, minibuf.c, mule-charset.c, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-msw.h, objects-tty.c, objects-tty.h, objects-x.c, objects-x.h, objects.c, objects.h, postgresql.c, print.c, process.h, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, scrollbar-gtk.c, scrollbar-msw.c, scrollbar-x.c, scrollbar.c, select-gtk.c, select-msw.c, select-x.c, select.c, signal.c, sound.c, specifier.c, symbols.c, syntax.c, sysdep.c, syssignal.h, syswindows.h, toolbar-common.c, toolbar-gtk.c, toolbar-msw.c, toolbar-x.c, toolbar.c, unicode.c, window.c, window.h: The following are the major changes made:
(1) Separation of various header files into an external and an
internal version, similar to the existing separation of process.h
and procimpl.h. Eventually this should be done for all Lisp
objects. The external version has the same name as currently; the
internal adds -impl. The external file has XFOO() macros for
objects, but the structure is opaque and defined only in the
internal file. It's now reasonable to move all prototypes in
lisp.h into the appropriate external file, and this should be
done. Currently, separation has been done on extents.h,
objects*.h, console.h, device.h, frame.h, and window.h.
For c/d/f/w, the most basic properties are available in the
external header file, with the macros resolving to functions. In
the internal header file, the macros are redefined to directly
access the structure. Also, the global MARK_FOO_CHANGED macros
have been made into functions so that they can be accessed without
needing to include lots of -impl headers -- they are used in
almost exclusively in non-time-critical functions, and take up
enough time that the function overhead will be negligible.
Similarly, the function overhead from making the basic properties
mentioned above into functions is negligible, and code that does
heavy accessing of c/d/f/w structures inevitably ends up needing
the internal header files, anyway.
(2) More face changes.
-- Major rewrite of objects-msw.c. Now handles wildcard specs
properly, rather than "truenaming" (or even worse, signalling an
error, which previously happened with some of the fallbacks if you
tried to use them in make-font-instance!).
-- Split charset matching of fonts into two stages -- one to find
a font specifically designed for a particular charset (by
examining its registry), the second to find a Unicode font that
can support the charset. This needs to proceed as two complete,
separate instantiations in order to work properly (otherwise many
of the fonts in the HELLO page look wrong). This should also make
it easy to support iso10646 (Unicode) fonts under X.
-- All default values for fonts are now completely specified in
the fallbacks. Stuff from mule-x-init.el has all been moved here,
merged with the existing specs, and totally rethought so you get
sensible results. (HELLO now looks much better!).
-- Generalize the "default X/GTK device" stuff into a
per-device-type "default device".
-- Add mswindows-{set-}charset-registry. In time,
charset<->code-page conversion functions will be removed.
-- Wrap protective code around calls to compute device specifier tags,
and do this computation before calling the face initialization code
because the latter may need these tags to be correctly updated.
(3) Other changes.
EmacsFrame.c, glyphs-msw.c, eval.c, gui-x.c, intl-encap-win32.c, search.c, signal.c, toolbar-msw.c, unicode.c: Warning fixes.
config.h.in: #undefs meant to be frobbed by configure *MUST* go inside of
#ifndef WIN32_NO_CONFIGURE, and everything else *MUST* go outside!
eval.c: Let detailed backtraces be detailed.
specifier.c: Don't override user's print-string-length/print-length settings.
glyphs.c: New function image-instance-instantiator.
config.h.in, sysdep.c: Changes for fastcall.
sysdep.c, nt.c: Fix up a previous botched patch that tried to add support for both
EEXIST and EACCES. IF THE BOTCHED PATCH WENT INTO 21.4, THIS FIXUP
NEEDS TO GO IN, TOO.
search.c: Fix *evil* crash due to incorrect synching of syntax-cache code
with 21.1. THIS SHOULD GO INTO 21.4.
author | ben |
---|---|
date | Thu, 20 Jun 2002 21:19:10 +0000 |
parents | a5954632b187 |
children | c15f25529e61 |
line wrap: on
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/* toolbar implementation -- mswindows interface. Copyright (C) 1995 Board of Trustees, University of Illinois. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1995, 1996, 2002 Ben Wing. Copyright (C) 1996 Chuck Thompson. Copyright (C) 1998 Andy Piper. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* This implementation by Andy Piper <andyp@parallax.co.uk>, with bits borrowed from toolbar-x.c */ /* Synched up with: Not in FSF. */ /* This file essentially Mule-ized (except perhaps some Unicode splitting). 5-2000. (??? Needs a once-over.) */ #define NEED_MSWINDOWS_COMMCTRL #include <config.h> #include "lisp.h" #include "device.h" #include "elhash.h" #include "faces.h" #include "frame-impl.h" #include "gui.h" #include "toolbar.h" #include "window.h" #include "console-msw-impl.h" #include "glyphs-msw.h" // #include "objects-msw.h" #define TOOLBAR_ITEM_ID_MIN 0x4000 #define TOOLBAR_ITEM_ID_MAX 0x7FFF #define TOOLBAR_ITEM_ID_BITS(x) (((x) & 0x3FFF) | 0x4000) #define TOOLBAR_ID_BIAS 16 #define TOOLBAR_HANDLE(f,p) \ GetDlgItem(FRAME_MSWINDOWS_HANDLE(f), TOOLBAR_ID_BIAS + p) #define MSWINDOWS_BUTTON_SHADOW_THICKNESS 2 #define MSWINDOWS_BLANK_SIZE 5 #define MSWINDOWS_MINIMUM_TOOLBAR_SIZE 8 static void mswindows_move_toolbar (struct frame *f, enum toolbar_pos pos); #define SET_TOOLBAR_WAS_VISIBLE_FLAG(frame, pos, flag) \ do { \ switch (pos) \ { \ case TOP_TOOLBAR: \ (frame)->top_toolbar_was_visible = flag; \ break; \ case BOTTOM_TOOLBAR: \ (frame)->bottom_toolbar_was_visible = flag; \ break; \ case LEFT_TOOLBAR: \ (frame)->left_toolbar_was_visible = flag; \ break; \ case RIGHT_TOOLBAR: \ (frame)->right_toolbar_was_visible = flag; \ break; \ default: \ abort (); \ } \ } while (0) static int allocate_toolbar_item_id (struct frame *f, struct toolbar_button *button, enum toolbar_pos pos) { /* hmm what do we generate an id based on */ int id = TOOLBAR_ITEM_ID_BITS (internal_hash (button->callback, 0)); while (!NILP (Fgethash (make_int (id), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil))) { id = TOOLBAR_ITEM_ID_BITS (id + 1); } return id; } static void mswindows_clear_toolbar (struct frame *f, enum toolbar_pos pos, int thickness_change) { HIMAGELIST ilist = NULL; int i; HWND toolbarwnd = TOOLBAR_HANDLE (f, pos); if (toolbarwnd) { TBBUTTON info; /* Delete the buttons and remove the command from the hash table */ i = qxeSendMessage (toolbarwnd, TB_BUTTONCOUNT, 0, 0); for (i--; i >= 0; i--) { qxeSendMessage (toolbarwnd, TB_GETBUTTON, (WPARAM)i, (LPARAM)&info); Fremhash(make_int(info.idCommand), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE(f)); qxeSendMessage (toolbarwnd, TB_DELETEBUTTON, (WPARAM)i, 0); } /* finally get rid of the image list assuming it clears up its bitmaps */ qxeSendMessage (toolbarwnd, TB_GETIMAGELIST, 0, (LONG) &ilist); if (ilist) { ImageList_Destroy(ilist); } qxeSendMessage (toolbarwnd, TB_SETIMAGELIST, 0, (LPARAM)NULL); ShowWindow(toolbarwnd, SW_HIDE); } FRAME_MSWINDOWS_TOOLBAR_CHECKSUM (f, pos) = 0; SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 0); } static void mswindows_output_toolbar (struct frame *f, enum toolbar_pos pos) { int x, y, bar_width, bar_height, vert; int width=-1, height=-1, bmwidth=0, bmheight=0, maxbmwidth, maxbmheight; int style_3d=0; int border_width = FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, pos); Lisp_Object button, glyph, instance; Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); int nbuttons=0; int shadow_thickness = 2; /* get this from somewhere else? */ int window_frame_width = 3; int padding = (border_width + shadow_thickness) * 2; unsigned int checksum=0; struct window *w = XWINDOW (window); TBBUTTON *button_tbl, *tbbutton; HIMAGELIST ilist=NULL; HWND toolbarwnd=NULL; get_toolbar_coords (f, pos, &x, &y, &bar_width, &bar_height, &vert, 0); /* ediff bogusly sets the height to 2 for some obscure X-specific reason. This ensures that we only try and output a toolbar for sensible sizes */ if (bar_width < MSWINDOWS_MINIMUM_TOOLBAR_SIZE || bar_height < MSWINDOWS_MINIMUM_TOOLBAR_SIZE) { return; } if (x==1) x=0; toolbarwnd = TOOLBAR_HANDLE (f,pos); /* set button sizes based on bar size */ if (vert) { if (style_3d) { width = height = bar_width - (window_frame_width + shadow_thickness) * 2; } else width = height = bar_width; maxbmwidth = maxbmheight = width - padding; } else { if (style_3d) { height = width = bar_height - (window_frame_width + shadow_thickness) * 2; } else width = height = bar_height; maxbmwidth = maxbmheight = width - padding; } button = FRAME_TOOLBAR_BUTTONS (f, pos); /* First loop over all of the buttons to determine how many there are. This loop will also make sure that all instances are instantiated so when we actually output them they will come up immediately. */ while (!NILP (button)) { struct toolbar_button *tb = XTOOLBAR_BUTTON (button); checksum = HASH5 (checksum, internal_hash (get_toolbar_button_glyph(w, tb), 0), internal_hash (tb->callback, 0), width, LISP_HASH (w->toolbar_buttons_captioned_p)); button = tb->next; nbuttons++; } /* only rebuild if something has changed */ if (!toolbarwnd || FRAME_MSWINDOWS_TOOLBAR_CHECKSUM(f,pos)!=checksum) { /* remove the old one */ mswindows_clear_toolbar (f, pos, 0); FRAME_MSWINDOWS_TOOLBAR_CHECKSUM (f, pos)=checksum; /* build up the data required by win32 fns. */ button_tbl = xnew_array_and_zero (TBBUTTON, nbuttons); button = FRAME_TOOLBAR_BUTTONS (f, pos); tbbutton = button_tbl; while (!NILP (button)) { struct toolbar_button *tb = XTOOLBAR_BUTTON (button); HBITMAP bitmap=NULL, mask=NULL; bitmap=mask=NULL; if (tb->blank) tbbutton->fsStyle = TBSTYLE_SEP; else { tbbutton->idCommand = allocate_toolbar_item_id (f, tb, pos); /* currently we output the toolbar again with disabled buttons it might be good to use the ms disabled code instead but that means another image list, so we'll stick with the emacs model. */ tbbutton->fsState = tb->enabled ? TBSTATE_ENABLED : TBSTATE_INDETERMINATE; tbbutton->fsStyle = TBSTYLE_BUTTON; tbbutton->dwData=0; tbbutton->iString=0; /* mess with the button image */ glyph = get_toolbar_button_glyph (w, tb); if (GLYPHP (glyph)) instance = glyph_image_instance (glyph, window, ERROR_ME_DEBUG_WARN, 1); else instance = Qnil; if (IMAGE_INSTANCEP (instance)) { Lisp_Image_Instance *p = XIMAGE_INSTANCE (instance); if (IMAGE_INSTANCE_PIXMAP_TYPE_P (p)) { /* we are going to honor the toolbar settings and resize the bitmaps accordingly if they are too big. If they are too small we leave them and pad the difference - unless a different size crops up in the middle, at which point we *have* to resize since the ImageList won't cope. */ if ((bmwidth && IMAGE_INSTANCE_PIXMAP_WIDTH (p) != bmwidth) || (bmheight && IMAGE_INSTANCE_PIXMAP_HEIGHT (p) != bmheight) || IMAGE_INSTANCE_PIXMAP_WIDTH (p) > maxbmwidth || IMAGE_INSTANCE_PIXMAP_HEIGHT (p) > maxbmheight) { if (!bmheight) bmheight = min (maxbmheight, IMAGE_INSTANCE_PIXMAP_HEIGHT (p)); if (!bmwidth) bmwidth = min (maxbmwidth, IMAGE_INSTANCE_PIXMAP_WIDTH (p)); if (! (bitmap = mswindows_create_resized_bitmap (p, f, bmwidth, bmheight))) { xfree (button_tbl); if (ilist) ImageList_Destroy (ilist); gui_error ("Couldn't resize pixmap", instance); } /* we don't care if the mask fails */ mask = mswindows_create_resized_mask (p, f, bmwidth, bmheight); } else { if (!bmwidth) bmwidth = IMAGE_INSTANCE_PIXMAP_WIDTH (p); if (!bmheight) bmheight = IMAGE_INSTANCE_PIXMAP_HEIGHT (p); } /* need to build an image list for the bitmaps */ if (!ilist && !(ilist = ImageList_Create ( bmwidth, bmheight, (IMAGE_INSTANCE_MSWINDOWS_MASK (p) ? ILC_MASK : 0) | ILC_COLOR24, nbuttons, nbuttons * 2 ))) { xfree (button_tbl); gui_error ("Couldn't create image list", instance); } /* make the mask actually do something */ ImageList_SetBkColor (ilist, CLR_NONE); /* add a bitmap to the list */ if ((tbbutton->iBitmap = ImageList_Add (ilist, bitmap ? bitmap : IMAGE_INSTANCE_MSWINDOWS_BITMAP (p), mask ? mask : IMAGE_INSTANCE_MSWINDOWS_MASK (p))) < 0) { xfree (button_tbl); if (ilist) ImageList_Destroy (ilist); gui_error ("couldn't add image to image list", instance); } /* we're done with these now */ DeleteObject (bitmap); DeleteObject (mask); } } Fputhash (make_int (tbbutton->idCommand), button, FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f)); } /* now fix up the button size */ tb->x = x; tb->y = y; tb->vertical = vert; tb->border_width = border_width; tb->width = width + MSWINDOWS_BUTTON_SHADOW_THICKNESS * 2; tb->height = height + MSWINDOWS_BUTTON_SHADOW_THICKNESS * 2; if (tb->blank) { if (vert) tb->height = MSWINDOWS_BLANK_SIZE; else tb->width = MSWINDOWS_BLANK_SIZE; } if (vert) y += tb->height; else x += tb->width; /* move on to the next button */ tbbutton++; button = tb->next; } button = FRAME_TOOLBAR_BUTTONS (f, pos); /* create the toolbar window? */ if (!toolbarwnd && (toolbarwnd = qxeCreateWindowEx (WS_EX_WINDOWEDGE, XETEXT (TOOLBARCLASSNAME), NULL, WS_CHILD | (style_3d ? WS_DLGFRAME : 0) | TBSTYLE_TOOLTIPS | CCS_NORESIZE | CCS_NOPARENTALIGN | CCS_NODIVIDER | CCS_ADJUSTABLE, x, y, bar_width, bar_height, FRAME_MSWINDOWS_HANDLE (f), (HMENU)(TOOLBAR_ID_BIAS + pos), NULL, NULL))==NULL) { xfree (button_tbl); ImageList_Destroy (ilist); gui_error ("couldn't create toolbar", Qunbound); } /* finally populate with images */ if (qxeSendMessage (toolbarwnd, TB_BUTTONSTRUCTSIZE, (WPARAM)sizeof(TBBUTTON), (LPARAM)0) == -1) { mswindows_clear_toolbar (f, pos, 0); gui_error ("couldn't set button structure size", Qunbound); } if (vert) height = min (bmheight + padding, height); else width = min (bmwidth + padding, width); /* pad the buttons */ qxeSendMessage (toolbarwnd, TB_SETPADDING, 0, MAKELPARAM (width - bmwidth, height - bmheight)); /* set the size of buttons */ qxeSendMessage (toolbarwnd, TB_SETBUTTONSIZE, 0, (LPARAM) MAKELONG (width, height)); /* set the size of bitmaps */ qxeSendMessage (toolbarwnd, TB_SETBITMAPSIZE, 0, (LPARAM) MAKELONG (bmwidth, bmheight)); /* tell it we've done it */ qxeSendMessage (toolbarwnd, TB_AUTOSIZE, 0, 0); /* finally populate with images */ if (!qxeSendMessage (toolbarwnd, TB_ADDBUTTONS, (WPARAM) nbuttons, (LPARAM) button_tbl)) { mswindows_clear_toolbar (f, pos, 0); gui_error ("couldn't add button list to toolbar", Qunbound); } /* vertical toolbars need more rows */ if (vert) { RECT tmp; qxeSendMessage (toolbarwnd, TB_SETROWS, MAKEWPARAM (nbuttons, FALSE), (LPARAM) &tmp); } else { RECT tmp; qxeSendMessage (toolbarwnd, TB_SETROWS, MAKEWPARAM(1, FALSE), (LPARAM)&tmp); } /* finally populate with images */ if (qxeSendMessage (toolbarwnd, TB_SETIMAGELIST, 0, (LPARAM)ilist) < 0 || qxeSendMessage (toolbarwnd, TB_SETDISABLEDIMAGELIST, 0, (LPARAM)ilist) < 0) { mswindows_clear_toolbar (f, pos, 0); gui_error ("couldn't add image list to toolbar", Qunbound); } /* now display the window */ ShowWindow (toolbarwnd, SW_SHOW); /* no idea why this is necessary but initial display will not happen otherwise. */ mswindows_move_toolbar (f, pos); if (button_tbl) xfree (button_tbl); SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 1); } } static void mswindows_move_toolbar (struct frame *f, enum toolbar_pos pos) { int bar_x, bar_y, bar_width, bar_height, vert; HWND toolbarwnd = TOOLBAR_HANDLE(f,pos); if (toolbarwnd) { get_toolbar_coords (f, pos, &bar_x, &bar_y, &bar_width, &bar_height, &vert, 1); /* #### This terrible mangling with coordinates perhaps arises from different treatment of toolbar positions by Windows and by XEmacs. */ switch (pos) { case TOP_TOOLBAR: bar_x--; bar_y-=2; bar_width+=3; bar_height+=3; break; case LEFT_TOOLBAR: bar_x--; bar_y-=2; bar_height++; bar_width++; break; case BOTTOM_TOOLBAR: bar_y-=2; bar_width+=4; bar_height+=4; break; case RIGHT_TOOLBAR: bar_y-=2; bar_x++; bar_width++; bar_height++; break; } SetWindowPos (toolbarwnd, NULL, bar_x, bar_y, bar_width, bar_height, SWP_NOZORDER); } } static void mswindows_redraw_exposed_toolbars (struct frame *f, int x, int y, int width, int height) { assert (FRAME_MSWINDOWS_P (f)); if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, TOP_TOOLBAR); if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, BOTTOM_TOOLBAR); if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, LEFT_TOOLBAR); if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) mswindows_move_toolbar (f, RIGHT_TOOLBAR); } static void mswindows_redraw_frame_toolbars (struct frame *f) { mswindows_redraw_exposed_toolbars (f, 0, 0, FRAME_PIXWIDTH (f), FRAME_PIXHEIGHT (f)); } static void mswindows_initialize_frame_toolbars (struct frame *f) { } static void mswindows_output_frame_toolbars (struct frame *f) { assert (FRAME_MSWINDOWS_P (f)); if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, TOP_TOOLBAR); else if (f->top_toolbar_was_visible) mswindows_clear_toolbar (f, TOP_TOOLBAR, 0); if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, BOTTOM_TOOLBAR); else if (f->bottom_toolbar_was_visible) mswindows_clear_toolbar (f, BOTTOM_TOOLBAR, 0); if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, LEFT_TOOLBAR); else if (f->left_toolbar_was_visible) mswindows_clear_toolbar (f, LEFT_TOOLBAR, 0); if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) mswindows_output_toolbar (f, RIGHT_TOOLBAR); else if (f->right_toolbar_was_visible) mswindows_clear_toolbar (f, RIGHT_TOOLBAR, 0); } static void mswindows_free_frame_toolbars (struct frame *f) { HWND twnd=NULL; #define DELETE_TOOLBAR(pos) \ mswindows_clear_toolbar(f, pos, 0); \ if ((twnd=GetDlgItem(FRAME_MSWINDOWS_HANDLE(f), \ TOOLBAR_ID_BIAS + pos))) \ DestroyWindow(twnd) DELETE_TOOLBAR(TOP_TOOLBAR); DELETE_TOOLBAR(BOTTOM_TOOLBAR); DELETE_TOOLBAR(LEFT_TOOLBAR); DELETE_TOOLBAR(RIGHT_TOOLBAR); #undef DELETE_TOOLBAR } Lisp_Object mswindows_get_toolbar_button_text (struct frame *f, int command_id) { Lisp_Object button = Fgethash (make_int (command_id), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil); if (!NILP (button)) { struct toolbar_button *tb = XTOOLBAR_BUTTON (button); return tb->help_string; } return Qnil; } /* * Return value is Qt if we have dispatched the command, * or Qnil if id has not been mapped to a callback. * Window procedure may try other targets to route the * command if we return nil */ Lisp_Object mswindows_handle_toolbar_wm_command (struct frame *f, HWND ctrl, WORD id) { /* Try to map the command id through the proper hash table */ Lisp_Object button, data, fn, arg, frame; button = Fgethash (make_int (id), FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f), Qnil); if (NILP (button)) return Qnil; data = XTOOLBAR_BUTTON (button)->callback; /* #### ? */ if (UNBOUNDP (data)) return Qnil; /* Ok, this is our one. Enqueue it. */ get_gui_callback (data, &fn, &arg); frame = wrap_frame (f); mswindows_enqueue_misc_user_event (frame, fn, arg); return Qt; } /************************************************************************/ /* initialization */ /************************************************************************/ void console_type_create_toolbar_mswindows (void) { CONSOLE_HAS_METHOD (mswindows, output_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, initialize_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, free_frame_toolbars); CONSOLE_HAS_METHOD (mswindows, redraw_exposed_toolbars); CONSOLE_HAS_METHOD (mswindows, redraw_frame_toolbars); }